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View Full Version : Disrupted Vacation - 1v1 by Harpa



Harpa
2nd Dec 04, 1:37 PM
Download it HERE! (http://harpa.co.uk/DP/disruptedvacation.zip)

4 Screenshots!

http://harpa.co.uk/DP/images/mepic.jpg

http://harpa.co.uk/DP/images/screen1.jpg

http://harpa.co.uk/DP/images/screen2.jpg

http://harpa.co.uk/DP/images/screen3.jpg

http://harpa.co.uk/DP/images/screen4.jpg

The readmefile that follows is included in the zipfile.



Map Name : Disrupted Vacation
Release Date : December 2 2004
Game : Dawn of War
Game type : 1v1
Author : Harpa
IC name : Zoltron_Harpa
Email Address : admin@harpa.co.uk
Home Page : N/A

To install this zip file just point your extract to your Dawn of War map folder.
So click yes to overwrite.
Example on my computer I would point the extract to this folder: C:\Program Files\THQ\Dawn of War\w40k\data\scenarios\mp

About the map
Its a quite big 1v1 map with a nice amount of strategic points, relics and critical points.
There are some cool features including mountain paths with heavy cover for your infantry!
Put some hard work on it so try it out!

//Harpa


Special thanks:

To Relic, for making the extraordinary game IC!

--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.


You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Dawn of War (C) 2004 Relic Entertainment Inc. All rights reserved.

Harpa
4th Dec 04, 1:42 PM
Feedback please..

Bill_Brooks
4th Dec 04, 1:53 PM
I liked it but also thought more decals and say some trees or something to look at the terrian is cool just needs more polish.

Harpa
4th Dec 04, 1:57 PM
I'm working on a new map now. I assure you it will be a bit more eyecatching :)

Zman
4th Dec 04, 6:51 PM
How do you get an overhead shot of the map. I create map and I would like to have an overhead shot of my map.
Thanks Zman

Bill_Brooks
4th Dec 04, 8:26 PM
I think he used the printscreen button (on keyboard) while in the editor then just pasted it into photoshop and then resized and saved as a jpg file.

Zman what did you think of the map?

Hanna
5th Dec 04, 10:27 AM
I don't normally leave comments on maps because I've been trying not to post on the forums lately. Since I've been posting a lot, I might as well add a comment to hopefully help a beautiful map become even better (assuming my comments are at all helpful).

The only thing that strikes me is that you left the default sky and have not made use of fog. Fog is really important in giving a seamless feeling between the edge of the map and the sky above.

If you like the default yellow and blue sky, then I would suggest making a yellow fog that starts at around 80 meters and ends at around 100 meters. You can adjust and apply to see the effects of fog on your map without having to open and close the window.

Anyway, I would suggest a different sky, one of the nice clear blue ones with a light blue fog that blends into the sky.

This will make your map run smoother and look much nicer for screenshots.

Other than that, it is a map I would surely download and play.

I hope this is helpful in some way.

Love,

Hanna

Harpa
5th Dec 04, 12:04 PM
I had the map roughly made, and then just added everything and released it in approx 20 mins. The map I'm working on now will be utterly awesome. The thing is that my comp broke yesterday so I wont be able to do maps for a while.

On Disrupted Vacation I didnt add much of like.. anything and I'm pissed at myself for rushing it through. I'm not into second versions of maps since it might be compabilityissues.

As stated earlier it will be extremely good. Damn I hate broken comps, I soo wanna finish the map and show I can make awesome maps :)