acturas
16th Jan 05, 4:40 AM
Map Name: Archon IV (1vs1, 2vs2, or even 1vs1vs1vs1!)
Map Type: Large mulitplayer map for longer battles (created by Acturas)
Click HERE (http://home.ripway.com/2005-1/239656/ArchonIV.zip), HERE (http://home.ripway.com/2005-1/240221/ArchonIV.zip) ,HERE (http://home.ripway.com/2005-1/240147/ArchonIV.zip) or HERE (http://home.ripway.com/2005-1/240151/ArchonIV.zip) to download the map. Also mirrored at DOWfiles (thanks guys) and can be found HERE (http://dawnofwar.filefront.com/file/Archon_IV;36168).
Your mission:
Contact with the holy city of Archon IV has been lost. The Imperial Guard garrisons last order was to secure and hold the cathedral 'Semper Fidelis' until reinforcements arrive. Long-range surveillance indicates that they have failed. Can your take AND hold the Semper Fidelis. - Alea iacta est -
Map layout:
The map has a number of features that I hope makes things a little interesting.
1 - Each player starts off in a reasonably defensible position, with either higher ground and/or 2/3 choke points leading to their base. Links to pictures of each starting location follow.
Government offices
http://img87.exs.cx/my.php?loc=img87&image=dowplayer4start6qu.jpg
Wilderness
http://img87.exs.cx/my.php?loc=img87&image=dowplayer3start6ji.jpg
Factory
http://img87.exs.cx/my.php?loc=img87&image=dowplayer1start3pp.jpg
Refinery
http://img87.exs.cx/my.php?loc=img87&image=dowplayer2start1hs.jpg
2 - There is only 1 Relic (yes 1). This means players have the option of going straight for the relic in the cathederal (and trying to hold it) OR skirting around it and building up an army large enough to crush whoever is in there. In play testing this has lead to a number of great see-saw matches where one player takes, looses and then retakes the relic. However you may also decide to bypass it altogether.
3 - The bridges on the river can be used to contain a player to either side of the map if defended correctly (esp with the Eldar being able to build structures anywhere).
4 - Cover. To keep things simple all craters have a heavy cover stat, with trees offering light cover (broken trees and roots offer broken light cover).
Other stuff:
Time taken to plan, build and playtest 60+!!! Thanks to my bro for playtesting and my girlfriend for putting up with me:D
Anyway enough of this talk!!! Go ahead and download the map. If you have any comments (good, bad or just plain ugly then please post them here). If there is call for it I could make this map a 6 or even 8 player....
Screenshots:
Overhead view
http://img87.exs.cx/img87/724/dowarchoniv15mn.jpg
River view
http://img87.exs.cx/img87/5577/dowarchoniv26yb.jpg
In game screenshot
http://img87.exs.cx/img87/751/dowarchoniv40vc.jpg
Links to further screenshots:
http://img87.exs.cx/my.php?loc=img87&image=dowstatues8cs.jpg
http://img87.exs.cx/my.php?loc=img87&image=dowarchonivchurchempty6zj.jpg
http://img87.exs.cx/my.php?loc=img87&image=downorthlookingsouth2co.jpg
http://img87.exs.cx/my.php?loc=img87&image=dowpipes1vc.jpg
http://img87.exs.cx/my.php?loc=img87&image=relic000241op.jpg
http://img87.exs.cx/my.php?loc=img87&image=relic000357rc.jpg
Map Type: Large mulitplayer map for longer battles (created by Acturas)
Click HERE (http://home.ripway.com/2005-1/239656/ArchonIV.zip), HERE (http://home.ripway.com/2005-1/240221/ArchonIV.zip) ,HERE (http://home.ripway.com/2005-1/240147/ArchonIV.zip) or HERE (http://home.ripway.com/2005-1/240151/ArchonIV.zip) to download the map. Also mirrored at DOWfiles (thanks guys) and can be found HERE (http://dawnofwar.filefront.com/file/Archon_IV;36168).
Your mission:
Contact with the holy city of Archon IV has been lost. The Imperial Guard garrisons last order was to secure and hold the cathedral 'Semper Fidelis' until reinforcements arrive. Long-range surveillance indicates that they have failed. Can your take AND hold the Semper Fidelis. - Alea iacta est -
Map layout:
The map has a number of features that I hope makes things a little interesting.
1 - Each player starts off in a reasonably defensible position, with either higher ground and/or 2/3 choke points leading to their base. Links to pictures of each starting location follow.
Government offices
http://img87.exs.cx/my.php?loc=img87&image=dowplayer4start6qu.jpg
Wilderness
http://img87.exs.cx/my.php?loc=img87&image=dowplayer3start6ji.jpg
Factory
http://img87.exs.cx/my.php?loc=img87&image=dowplayer1start3pp.jpg
Refinery
http://img87.exs.cx/my.php?loc=img87&image=dowplayer2start1hs.jpg
2 - There is only 1 Relic (yes 1). This means players have the option of going straight for the relic in the cathederal (and trying to hold it) OR skirting around it and building up an army large enough to crush whoever is in there. In play testing this has lead to a number of great see-saw matches where one player takes, looses and then retakes the relic. However you may also decide to bypass it altogether.
3 - The bridges on the river can be used to contain a player to either side of the map if defended correctly (esp with the Eldar being able to build structures anywhere).
4 - Cover. To keep things simple all craters have a heavy cover stat, with trees offering light cover (broken trees and roots offer broken light cover).
Other stuff:
Time taken to plan, build and playtest 60+!!! Thanks to my bro for playtesting and my girlfriend for putting up with me:D
Anyway enough of this talk!!! Go ahead and download the map. If you have any comments (good, bad or just plain ugly then please post them here). If there is call for it I could make this map a 6 or even 8 player....
Screenshots:
Overhead view
http://img87.exs.cx/img87/724/dowarchoniv15mn.jpg
River view
http://img87.exs.cx/img87/5577/dowarchoniv26yb.jpg
In game screenshot
http://img87.exs.cx/img87/751/dowarchoniv40vc.jpg
Links to further screenshots:
http://img87.exs.cx/my.php?loc=img87&image=dowstatues8cs.jpg
http://img87.exs.cx/my.php?loc=img87&image=dowarchonivchurchempty6zj.jpg
http://img87.exs.cx/my.php?loc=img87&image=downorthlookingsouth2co.jpg
http://img87.exs.cx/my.php?loc=img87&image=dowpipes1vc.jpg
http://img87.exs.cx/my.php?loc=img87&image=relic000241op.jpg
http://img87.exs.cx/my.php?loc=img87&image=relic000357rc.jpg