View Full Version : The Factions
7th Nov 05, 3:33 PM
Edit - there is plenty of fluff in the entire thread, if you really have tons of time to waste then flip through the pages and get your fill on the mods background and what not. Until a website is done the Fluff is only here on this very thread.
The Factions: Red Revolution
Some of you may remember a mod i was doing called Spartan, but was cancled because it doesnt redo the entire game.
So i decided to finally make the total conversion. this will involve 4 playable Factions, and 3 others that will have small roles in the campain.
a small bit of fluff
the year is 15,723. the galaxy is ruled by 6 factions, the United Human Empire (the biggest), Terran Republic (2nd biggest), the Evian Federation (3rd biggest), the Spartan Peoples Republic(4th), The Livian Confederation(5th), and The Lone Star Republic (6th).
All the Factions except the Spartans lord over their people like gods, and the resentment hits rock bottum when a depression hits, and the people of the Evian Corperation Rebel waving the red flags of socialism.
The spark started people in the other factions also rebel. The spartans also socialist aid these people in there war and soon the entire galaxy is in a catastropic fire of death and war.
United Human Empire - they have good tanks and average troops, good artillary (yes im using artillary not artillary tanks)
Lone Star Republic - Excellant but extremely expensive Infantry, average Tanks, Average Artillary.
The Peoples Liberation Army - Extremely cheap and numerous infantry but weak, good tanks that are slow, and average artillary.
Spartans Peoples Rebublic - Very Good Infantry, fast but lightly armored tanks, good artillary
The other three factions are included but not playable as explained above.
fluff and unit list will be released latter
Im going to need help on this as im just a Fluff/map maker
P.M. me for any questions
These is the current needs for the mod (will be updated when needs arise)
1. Texturer - a model needs textures no?
2. animator - a model also needs anaimations
3. scripter, lau that confusing writting stuff - i personally cant read it so im confused when i try (i did try a few times hell i even scripted up some good maps in sudden strike :google: )
talk to me on msn or email at email@example.com or just p.m.
9th Nov 05, 4:19 PM
ok i have thought and finnally settled on whats the innovations of the mod.
ok these are experimental and will be created and tested once the new mod tools are out.
Artillary Weapons - of course this is already mentioned but belongs here, it will make the war move slower because an artillary weapon implaced is very dangerous to all units. they move very slow and need to be set up to attack.
Gun Implacements - Sence these are regular humans they cannot carry around big machine guns like heavy bolters. So i decided to have mobile heavy machine gun nest or rocket nest. Also will make movement more careful and slower. sqauds of machine gun nest will need to unsetup move then resetup to attack. (basicly mobile turrents)
Crews - Artillary and Gun Implacement will use crews, these crews can be killed, once the crew is killed the weapon stays but isnt part of your army any more (doesnt count on your population, and an enemy crew can take it over) The gun is still there but unuseable till you get a replacement crew from the barracks over to it. which an enemy if they overrun your position can use the gun and turn it against you.
Of course the only way to kill the crew is if you flank and shoot them or if bombarded to death by enemy guns. Crews can be enlarged and replace dead ones like a normal sqaud on or off the gun.
the weapon can be destroyed if attacked by bombardment or by rockets and cannons from the front.
Helecopters - While gun implacements and artillary will slow war down Helecopters will speed it up drastically once deployed. They can bombard and attack anything including other helecopters, they can transport troops for fast attacks. Flying behind the enemies lines and dropping sqauds of troops and knocking out prepared positions.
all units can attack helecopters from the ground, but regular guns are no where close to rockets in attacking them.
This will add a 2 new population, Implacements, it will cover artillary and weapon implacements, the crews will be the only thing taking up population.
The other is Air Units, this will cover anything that goes into the air.
you cannot recruit crew only weapons or implacements, but if a crew dies and leaves an empty weapon or implacement, you can then recruit a replacement crew at the artillary barracks, but if the enemy takes over that weapon and you have an unused crew taking up pop you can then special order a weapon or implacement without a crew so no pop goes to waste. it takes a special research at the armory or baracks (depending on faction) for you to recruit crews normally without haveing to have to lose a gun, this will enable you to steal enemy weapons once the enemy crew is dead.
these innovations will make a game go either slow or extremely fast depending on what the enemies got and what you got.
rushing will be a much harder and less likely choice in the mod because if the other guy bought the artillary barracks (first tier building) early as possible and has a gun implacement (first tier unit) which will slaughter any other first tier units caught out in the open with no cover, and any most 2nd tier units as well.
Gun implacements and artillary will be limited to a certain amount so you cant always nab the enemies guns or overpower your defences with all artillary or all implacements
all factions will have special helies, arty, and gun nest. example: The UHE's Egale Talon artillary piece, a very fast firing cannon(named after the UHEs simbol A Egale. a native bird of their Capital planet EARTH (ADURR) )
as mentioned before p.m. me for any questions or email me
10th Nov 05, 12:16 PM
This seems like a cool mod, I say go for it.I wonder if a mod set in a time before the 41st millenium (eg Dark Age of Technology) would be against the IP rules, coz they are mentioned in 40k fluff.
Is the Evian Corperation like the french mineral water?
10th Nov 05, 12:44 PM
lol french mineral water? im still messing with the faction names ive changed the socialist name twice and the Livian name once. And now the Evian name is changed, i dont feel like copying a mineral water company
and this isnt involved with warhammer as in all warhammer fluff they dont have exact years of when things happen so i dont believe it should be against the rule but if it is i can simply change it.
And besides they aint in a dark age of technology they arnt that much more advanced than 40k on ground technolgy but in space they really more advanced then 40k. (in the fluff the old space ships had better engines and weapons and couldnt be duplicated) and they arnt ignorant about how things work and arnt forgeting how they work.
11th Nov 05, 8:26 AM
Nah I meant if someone wanted to do a Dark Age mod or something, I get what yours is about, its not fluff.
And Evian :http://puffta.co.uk/layout/text/evian.jpg
You may have to check their IP guidelines to see if they permit mods lol
11th Nov 05, 9:52 AM
Some one was also talking about a WW2 mod and I think the same thing was mentioned that it needs to be a Game workshop War Hammer history Mod and follow the Fluff as Shiny has said .
Might want to check it out before you get too involved ?
sorry I dont mean to rain on your party :(
11th Nov 05, 11:01 AM
nah you aint rainin on my party more like informing so i can figure out how to adjust to it
altho i remember the ip guide lines state if its your idea then you can make it and offically its not a warhammer history mod
unoffically you can say it is but that doesnt mean it is
11th Nov 05, 1:38 PM
As far as I know, the I.P guidelines state it's all or nothing.
So if you made a mod involving something from WH40k, it would have to be only WH40k, however if you did a mod (well, a total conversion ) which had nothing WH40k related in it at all, then that's okay. There's just no mixing. It has to be either all WH40k universe, or not WH40k universe at all.
This should mean that if you want to do a Total Conversion based around the sametime as WH40k is in history, then that's okay, so long as you make it clear and obvious it isn't related to WH40k in anyway at all otherwise, and so long as you include no elements of the characters, sides and races that participant in WH40k in it at all.
11th Nov 05, 2:05 PM
exactly the mod is completly unrelated to the warhammer universe. and it is a total conversion so im ok :thumb:
11th Nov 05, 2:28 PM
Whey, now you can go ahead! I checked Evians IP rules and they are similar to Gws,basically it has to be all mineral water, or a total conversion.
11th Nov 05, 2:54 PM
hahaaha dont worry i changed the name its still evian but now Evian Federation.
11th Nov 05, 4:50 PM
some of your post have given me a good laugh keep up the humor !
glad you have it worked out and can go ahead .
keep us posted I hope your mod works out and will be a fun change of pace !
11th Nov 05, 9:48 PM
yea keep up the humor and ill keep releasing stuff that you can take shots at :stick:
and thanks lowlander :thumb:
11th Nov 05, 11:48 PM
Alright im gonna release some background fluff on the United Human Empire which was formed in 10,743
When the humans finnally united Earth in the year 7,032 they called themselves the Earthican Republic, and were ruled by of course representives of provences and planets so on.
But overtime the Republic became power hungry and started attacking its bigger neighbor and currently the biggest and only major faction The Terran Intersystem Confederation (currently the Terran Republic) Over the next 3,000 years wars were fought on and off with them getting billions of soldiers and civilians killed, in the end though the Terrans managed land a nuke (1 out of 3000 nukes launched) right on top of the Republics capital building killing 93% of the government leaders and the Generals in the War Deparment not far away.
This left the Earthicans unable to continue the war and the Terrans imposed an inhumane treaty on the defeated Earth making them concede 100s of billions worth of gold making regular money a complete joke where you take your money to the store in a wheelbarrel and leave with what you baught in your pocket instead of the other way around. And forceing them to concede all planets but Mars and Earth to the Terrans. Also limiting there millitary to no capital ships or anything heavier then a destoryer. They also had to have limited air power and only 100 tanks.
The people of earth and mars wanted revenge and to be strong again to be able to stand tall and spit in the Terrans face.
Desperation they turned to a polictical party Called Earth First. Earth First was a radical party wanting to be strong and kick the Terrans in the nuts and regain lost planets. this had wide appeal to the people of Earth and Mars. Earth First said that a Republic was weak and foolish and people generally agreed with this the people all thought "the Republic just lost a 3000 year long war! boot em out!"
Earth First proposed turning the Earthican Republic into a something along the Lines of a Constitunal Monarchy only its an Emperor instead of a king.
People agreed and in the elections over a little while Elected Earth First into house majority in the Republic and eventually into a complete control over the Republic with total majority
The Terrans in 10,309 got invaded a gigantic army belonging to the now long dead Alien race called the Vigorians (rough translation of the name). The terrans were so distracted and in desperation they completly abandoned watching the Earthicans and limiting their military.
Earth First seized this chance and Started building up massively 2/3 people were now in the military numbering in the billions. And in this chance the Republic was abolished and the only the Emperor remained as head ruler.
Altho the Earthican Republic was not renamed yet.
With The Terrans distracted the Earthicans struck fast and extremely Hard taking all the lost planets and then some by complete suprise. The Terrans facing major enemies on both sides realized that it couldnt fight this war and then went about conceding planets and making admends to the Earthicans (the aliens were a bigger trouble and would less likely listen to them) so the Earthicans would help them against the Alien Menance. Which worked. The Terrans and the Earthicans now allied fought hard for the next 100 yrs and eventually beat the Aliens.
The Terrans and The Earthicans had Eqaul power in military and amount of systems controled and uneasy peace was established altho hatred remained (kinda like the cold war offically at peace but they hate each others guts).
The Earthican Republic was now could be called a Empire, and was renamed United Human Empire altho Terrans called themsleves Terrans and people around the Solar System called themselve Earthicans, they were both humans with similar ties to Earth and now they ruled both groups so the Empire went about a campain of uniting the groups under the fact that they are both Humans.
The Terrans continued to fight the Aliens for the next 200 years till the alien race was completely destroy down to the last baby. The Terrans and the UHE fought many many many wars for thousands of reason but purely because they hated each other.
o god this is alot of damn writing my hands hurt.
but i continue
Skipping alot of fluff inbetween
The UHE had a emporer Called Johan Belva The Cruel in 14,350
He was harsh on people on one side of his Empire for no apperant reason then that he was probly slitly insane or extremely cruel, they were extremely industrus in this side and were mostly lower class. Eventually this boiled over into a civil war.
Entirely half the Empire seceded and the massive UHE military machine split as well (unlike the current war where next to no military units left to join the people shouting REVOLUTION). This provided the seceding side with an experianced organized army. The seceding troops abandon there green camo uniforms for armored suits of gray. (the seceding side was called the Gray Monster by the news on the Green side. Green Vs Gray)
The war basicly stalemated for the next 20 years, until the Grays pulled a couple of major naval victories out of their ass, and managed to move forward. the Grays gained victory after victory after that till the last year of the war. The UHE was desperate and gathered the biggest Naval Fleet every put together comprimising of over a million ships most of them capital class ships. The Grays Managed to Scrap together a similar sized navy and a massive fleet battle occured (imagine just watching those behemoths of navies approching each other lauching torpedoes first then big guns then raming and fully broadsiding each other with all there guns and mixing and the little fighers and bombers flying inbetween and the boarding ships... whoa).
This battle was what the UHE needed having a bigger overall amount of ships they could put the ships in that battle while not or almost not completely shooting themsleves in the foot with this.
The Grays tho didnt have enough ships else where when the battle started.
That was what the UHE waited for. Instantly the UHE offessive was launched.
A fleet of a three hundred ships was sent toward the Grays capital the Grays didnt have enough ships to stop them. at least 50 of the 300 hundred launched were planet destoryers containing millions of nukes and the biggest damn gun on the front for wiping out planetary populations.
The Massive fleet battle of over 2 million ships was still going on when the UHE's "sneak Fleet" reached the Grays Capital Planet which was completely destroyed 20 minutes after the fleets arrival.
Later the grays lost the major navy battle. completely leaving them with a crippled navy. The Gray ground forces either fled the planets they were on or were then surronded and then bombarded into surrender.
The Grays Government or what was left of it gathered as much of their forces as they could and fled into their neighbor territory of the Smaller Factions. The Smaller factions were not unified and their armed forces were no where a match for the Grays vetren military (altho dimished but still better then 10 seperated single system factions). The UHE considered they won the war and did not pursue the Grays because of threat from all their neighbors if they continue the war. In the United Factions(our verison of the United Nations) it didnt look good for the UHE to completely destory a planet and create a new asteriod belt out of it.
Peace for a moment
The Grays settled and formed The Livian Confederation The UHE never stoped being angry about alowing them to escape and fought them on a regular bases.
At these point there was now 4 of the current factions and many many smaller ones (which eventually joined together in the Lone Star Republic after the Spartans formed)
The UHE was a peaceful faction for once with a big boom in industry. All the factions were at peace. Trade was massive and unending. The UHE headed the United Factions because its current Emporer in 14,573 Lucien "Peace Keeper" Pascal was an extremely talented Peace Keeper and extremely humane. He prevent 3 wars from breaking out between the Terran Repbulic and the Evian Federation. And he went to war with major organized crime and practically destory organized crime from the human controled Galaxy. he was a good ruler basicly.
The Coming of the Spartans
The peace was shattered when a small 1 system faction called the Spartans on the UHE's western border started taking over its other small faction neighbors. The Spartans started become a serius power. And the Peace Keeper Emporer saw this as an obstruction to Galatic Peace and order the Spartans to stop attacking its neighbors and give back the conquered territory.
The United factions applauded this order(espically the representives from the smaller factions neighboring the Spartans.) The representive from the Spartans litteraly laughed when he was ordered to tell his leaders to give back territory and the spartan representive said only in hell would i do that and turned and stormed out of the building.
The UHE then lead a U.F. Coalition against the spartans. this proved to be a deadly bad idea. The spartans were organized extremely well trained and equiped and were now a large faction of 10 system Empire size. The war went badly for the Coalition and the Spartans managed to bite out a chunk out of the United Human Empire and completely destroy the coalition.
The war became unpopular among the people and was givin up in 14,607 after ten years of fighting. The Spartans are the 5th major faction and conquered all their smaller neighbors on the western side of the UHE.
The Lone Star Republic Desperation
In 15,537 The Terran Republic and The Evian Federation formed an alliance against all the remaining smaller factions on the souther fringe of the known galaxy.
The small factions then formed the Lone Star Republic to help face the enemy behomoths. The LSR looked for help and appealed to the UHE for money and supplies.
The UHE did help and gave them everything they needed and then some. Eventually the UHE threatened war with the Terrans and Evians if they didnt stop the war.
The Terrans and Evians were suffering heavy casulties from the reorganized and re-equiped LSR. And the Terran-Evian alliance gave up the war
Pretty soon after there was no more smaller factions the United Factions disbanded leaveing only 6 Empires to do as they pleased.
The galaxy was now split between two (aside from the Spartans) differant Alliances. The Fringe Alliance which included the UHE and The LSR.
While The Central United was the EF, TR, and the LC. Neither side pushed for war. and again peace arrived.
and this is still missing the Dark Wars (Major war before the Civil war with many united alien races that nearly wiped out the human race 3 times the last one ending on the steps of the palace on earth where the alien leader was slain by the Emporer and in the end the alien races were completely slaughtered to a select few)
The Spartans never looked for allies they were a new faction and an odd ball of a faction compared to the others. Public opinion of them in the other factions wasnt approval and half the time angry and yet confused about there ways The UHE wary of angring there people after the Civil War didnt push for it and the LSR wouldnt push for it if the UHE didnt being that the UHE being the LSR big brother. and the TR and its Allies didnt like the Spartans they viewed them as more of a conquest then a possible ally.
Half the people in all the factions middle class and the upper class dispised the Spartans Socialist ways. While most of the lower middle class and most of the lower class viewed the spartans with envy. the Big factions didnt like this it would endanger them to ally the Spartans, being that public opinion was so split.
ok im done with the fluffy including the UHE errragg im tired.
12th Nov 05, 5:11 AM
u have a very interesting story and i like its diversity, BUT one thing bugs me, the fact that u can't play as the terran republic and why when the line are drawn up between the two alliances the terrans aren't on the same side as the UHE (i know they were not happy with each other but they did sign a peace treaty)
the two alliances kind of remind me of the triple entente and the triple alliance that were created before the first WW
o and another thing why are the spartans on the same side as the UHE they were at war with each other and from what u have typed they didn't sign a peace treaty, so how did they come to be allies
12th Nov 05, 9:32 AM
what happened the UHE allied with the LSR.
THe LSR was currently at war with the Terrans and The Evians.
The UHE wouldnt want to allie with the TR sence they the UHE just threatened war with them to stop attacking the LSR
and the spartan thingy.... hell if i kno it was 2 a.m. when i wrote that part ill change it right now.
oh and history has a tendancy to repeat itself the Triple Entete and the Central powers also remind me of when the Huns gathered a bunch of barbarians on his side and the Romans on the other side.
Theres always at least 2 sides to things.
oh and why the terrans arent going to be played. think of them as the DARK ELDAR and the UHE as the ELDAR.
There pretty damn similar but they hate each other. if i used the terrans theyd be to much like the UHE half the time for me to use them. theyll make an apperance in the campain sure but other then that they wont be used. their similar but differant, kind also reminds be of the chaos/space marine relationship.
12th Nov 05, 12:40 PM
(its called tendancy so u know)
where wouold dow be without chaos marines
12th Nov 05, 12:47 PM
no no no i meant that chaos space marines and the space marines similar in many ways but have differances this is the same for the UHE and the TR. so i chose not to use the TR especially sence theyd be on the same side in the campain
and now im gramacticaly correct thanks to Raven :moose:
13th Nov 05, 1:19 AM
alright this bit of fluff influences the game itself so it needs to be posted.
The Dark Wars
There were three dark wars or more along the lines of alien crusades on humanity.
In 13,275 (when there were only 3 Empire sized factions in human controled space and still many many other small one/two/three system factions. UHE,TR, EF) a unknown force invaded the smaller factions on the souther fringe. At first the Bigger factions saw this invasion as not thier problem.
The smaller factions unorganized and not united quickly fell to the unknown menace. At the Borders of the TR and EF the the invasion suddenly stopped, or so the Empire factions thought.
then in 13,276 (a year after the invasion started) a horrible plauge came from the Southern fringe and struck the TR and EF and quickly spread all the way to the UHE. it was a horrible airborne, waterborne, and touch virus. It killed a full qaurter of the human population uncountable billions. this hit hardess on the Southern fringe leaving entire planets with absolutely no people alive on it.
(it attacked the skin eating away at it. first day no sign, second no sign, third slight pain in the fingers, fourth day your finger nails fall out, fifth day your skin in certain areas is started being eatin away most likely on the back or stomach leaving you in alot pain, six days in it aggressively eats your lips, ears and eye lids extremely painful, imagine not being able to keep your mouth and throat moist or blink, the seventh day it goes all out on your skin eating away at every bit of it, 8th day you most likely have next to no skin left and all your muscles and organs are exposed to the world, Nine days in there a good chance your dead or an aniamal most likely a dog or cat started eating you and you would be too weak to stop them, but if your still alive well then it eats your eyes and then your brain. 10 days in you are dead no matter what.)
Then after the plauge ebbed away the unknown menace attacked, taking over the abandoned planets and quickly slaughtering what was left of the garrison and civilians on the borders of the ER and TR.
The menace soon to be discovered a combination of alien alliances. They used brutal tactics and used there skills effectively (An unknown but fast moving and slender race acted as ground troops while an extremely inteligent Lizard like race acted as commanders of ships and troops, while a multi armed multi fingered race acted as pilots and ship crews... etc they put their differant skills to use) they attacked in areas where it was unexpected (no one could predict where they would attack next) they attacked fast and tried to close in for close combat where they pulled out wickedly curved swords and slaughtered everyone (swords better then a bayonete) those that surrendered or the civilians that werent killed were then enslaved, brain-washed, and fitted with micro ships in their skull, and then made to act as meat shields or swarm the horrified human positions (who would want to shoot civilians or people who were wearing same uniform as them)
This way of fighting forced doctrine changes on the defending human army (all the human factions threw all their troops and ships together to form a massive alliance of all the armies and navies)
First they had to adopt a standerized sword for all military forces to counter the enemies suprise bum rush which worked to a degree
second they had to reorganize the navies way of preventing boarding actions. they standerized a small arms weapon for all crew members to carry that could handle many types of ammunition but main one was effective to the enemies armor type. They also made a standerd for all ship crews (from cleaning crew to ship captain) to be trained in actions from being boarded to counter boarding the enemy ship and how to fight hall to hall, walk way to walk way, room to room.
third and lastly they compiled a doctrine book of tactics (think of the Adeptus Tacticus) that all generals and naval commanders must read including how to organize thier forces from the largest army to the smallest platoon.
This reorganization eventually turned the tide against the invading menace. the aliens had a smaller force then the humans and they humans gained many naval victories resulting in the Emporer ship (Emporer Fedrick Gaugling The Great personal ship with him on it, or simply the UHE's best damn ship) boarding the Aliens leader ship and planting a bomb in the command room before the humans were drivin back onto thier own ship. Latter the bomb exploding killing the enemy leader. the aliens lost heart and retreated to where they came from. It ended in 13,293
There was a second war 50 (13,343) years latter which ended the same only the leader was killed by a now famous war hero Captain Xerxes of the Terran Republic after he lead a desperate suprise attack through the sewers on the Terran Republics capital city and shot the enemy leader 37 times in the chest and 15 times in the face after removing the enemy leaders helmet and unloaded the rest of the clip in his face (the helmet is now in the front room of the Terran Republics Mueseum of Remembrance as a stark reminder of what could of happened)
The Third war was the last and most brutal by now the aliens had a massive army of human slave warriors and used them as a sort of psyhocological weapon. Inserting them into society to cause crime and disturbance then opening fire on soldiers and police and then disapearing into civilian crowds. they even assanianted the Leader of the Evian Federation. It got so bad that the Evian soldiers and police got nervous in certain situation and started shooting into crowds or people they thought were suspisius and sometimes the suspision was correct but only sometimes.
Right before the third invasion occured the slaves become government officals in the Evian Federation and were a major part of the military in the Evian territory. Instead of attacking the Terran Republic or attacking both the TR and EF the third invasion and largest one at that went straight through the weak and unstable Evian Federation and managed to go straight through all the way to the UHE border and then through the UHE all the way to Earth
Earth's Last Defence
The Solar System Defence Stations were blow to bits within minutes of the attack. The defence fleet engaged the Alien fleet. The defence fleet didnt stand a chance the enemy ships out numbered them 10 to 1. Yet the fleets brillant young admiral Cohethus (he was the emperors 4th and youngest son) managed to hold the enemy fleet for 9 hours giving Earth the time needed to organize and prepare its defences (Admiral Cohethus was killed in the end his ship was the last ship to be destroyed, Cohethus is considered the best admiral ever to live.). By the time the alien fleet moved forward again a new Human fleet had arrived and reinforced Earth with troops. The new fleet was bigger then the last one but was lead by a less talented Admiral and only held for half an hour.
After the last fleet was destroyed the alien fleet surronded Earth bombarded all of mars into ruin and then blew up all the Space forts ringing Earth space. The Alien fleet moved in under attack from the ground artillary. The aliens started bombarding Earth, moved closer and closer till in range for launching drop pods, drop ships, bombers and fighters. The air war in Earth airspace ensued, the human pilots were outnumbered but managed to destroy the first wave of enemy drop ships. But then were knocked out of the sky giving the enemy air supperiority. All the contients were invaded and for the next week the humans managed to hold the enemy back. but they couldnt throw the aliens back into space and were forced to retreat by boat to the Palace (its built on an artificial island in the Pacific)
The palace was assulted on its island by everything the aliens had. The alien leader headed the assult into the breached walls. He seemed to be unstoppable in his assult. Then he reached the 200 hundred steps into the palace front door (excesive i know but the humans like looking impressive) The palace steps fight is famous in the history books. The aliens led assult after assult against the famous and best fighters ever know to man The Palace Templar. The Templars held the aliens at every assult (only 450 of them managed to hold thousands of alien foes) Until 37th assult when the aliens finally broke through and were met by the emperor and what was left of the Templar and his 3 remaining sons and 7 daughters (its important for an emperor or empress to know how to fight and they are trained as such) They fought hard and all the emperors family members were killed, except for 1 of his sons and 2 daughters but they were wounded badly. the emperor stood on the last step until the palace door and was facing a horde of enemies he managed to slaughter many until he was directly facing the Enemy leader himself and alone. They fought but the alien was a better fighter, the Emporer lost his hand in the fight and his ear and was wounded in the leg and stomach with his guts spilling out and was about to die, but in his dying breath while the enemy leader started for the palace door the emporer grabbed a jagged peice of his broken armor and stabbed the Alien scum in the back and brought him down. The emporer died moments latter. The Aliens lost heart in the attack on the palace and retreated outside of palace walls to lick there wounds. The remaining soldiers in the palace held on for the few days until a Massive Terran Navy arrived with millions of troops and slaughtered all the aliens not spareing a single one.
The Aliens were thrown back again in 13,374 but this time they were pursued by the Terrans and the Emporers two daughters the terran fleet and the two daughters even pursued them out of the known galaxy and were never seen again until one day in 14,001 the Terran Battleship Liberator returned with all the crew missing exept for a single clean cut hand on a control panel in the command room this left without a doubt of the crusading humans defeat. Its believed the aliens will return but they havent yet.
The emporers surviving son was named Emporer (his name was Luther) He created a memoral to his fathers heroic death the Emporer Fedrick the Great Memorial was built on palace grounds. Emporer Luther rebuilt the small factions on the southern fringe to be stronger then ever and encourgaged immagration into those systems to make up for the lost population.
alright things continued as normal for the next 349 years until the civil war.
13th Nov 05, 8:01 AM
I'm really liking this story. You're better than some of the GW fluff fluffers to say the least.
13th Nov 05, 11:52 AM
i always thought i was a better reader then writer lol
besides this stuff comeing directly from my mind i'm not making it up as i go. i started this universe in 4th grade and over the years ive had wars, redone what happened so on, im critical on my mind not to make something up thats too messed up to be true i try to make it make sence even in my mind
13th Nov 05, 12:11 PM
Yeah, I've been doing something similar in my mind lol. It was about a knight with a robot friend. Its cooler than it seems...
13th Nov 05, 12:33 PM
hahaahaha i bet it was
13th Nov 05, 3:36 PM
well if any one is wondering how the dark wars fluff effects the game then read this
swords - in the wars the aliens were effective sword fighters and forced the Humans to adopt swords as a major combat weapon, the UHE and Spartans will get to use swords, (spartans start with them the UHE has to research them)Altho the UHE get a special sword bearer unit specially for close combat
The LSR doesnt use them because of there armor. they use big suits similar to a termies (they have the best infantry in the mod, but also the most expensive)
Neither do the revolutionaries they for the most part dont have doctrine stanterds
14th Nov 05, 1:24 PM
People i need to know where the tutorials are at this would be useful for me. as the lack of modders and such i need to learn the skills my self so i can do this and also help out age or sqaut which is actually off the ground and a bigger pirority as such.
i think all the mods that are somewhere need to be finished so mods like mine for example can get more help instead of being seperated into little 1 man mods that would take years to finish
basicly I NEED TUTORIALS!!!
p.m. or post please
14th Nov 05, 3:27 PM
If you want people I would try Thudmeizer's thread, which is just a few below this one, he dishes people out people. And for tutorials try the RDN wiki, thats what Finaldeath always says, and he's usually right. For modelling you will need a modeller (duh?) because they will have the necessary programs.
14th Nov 05, 4:13 PM
lol ok i just need tutorials, and second this mod isnt even off the ground yet, besides right now i'd rather help a mod closer to completation and get experiance, and of course more help then i would if i let mods go unfinished.
so i'll find me them tutorials then thanks
oh and for RDN for some reason i think it hates me it didnt work the two times i tried
14th Nov 05, 11:29 PM
New Faction - 13,283, during the First Dark War
The Galaxy was in the pit of war, the TR and EF barly holding on, the Merc bussiness though was booming, Everyone was hiring. One group of mercs in particular got so rich they hired a army of mercs to fight for them, they set their sights on a rich system of Seowna. The Seowna United were an ally of the TR but with the TR so distracted the Mercs conquered the System easily.
The Mercs called themselves the Spartans and were very warlike. They conquered the system with little notice from the Galatic Press or From the United Factions, everyone was too busy running from or being concerned about the alien invaders.
The Spartan Peoples Republic
The Spartans adopted socialism, they were mercs after all and wanted to continue spliting the profits down the middle. So they devoloped a warlike socialist society. They were veteran soldiers and new many ways of fighting and had a wide variety of equiment. They tested everything until they found the right equipment. But they suffered from a big problem.
They were mercs and used other peoples weapons and equipment, they never devoleped thier own. They could reproduce what they had but couldnt keep up with the other factions.
The Spartans constantly served as Mercs in the other armies as they fought thier wars keeping constant amouts of veteran warriors.
Disturbing the Peace - 14,536 after the Civil War
The Galaxy was at peace no one fought. And the Spartans were out of work. They spit at peace. So they shattered it.
The Spartans invaded their faction neighbor The Delmor Consul. The Delmors stood no chance, thier military was weak and under equiped. Then from there the Spartans Invaded all the other minor Factions on the western Side of the UHE and Northern Side of the Terran Republic. They quickly conquered most of the smaller factions. The others appealed to the UHE for help. Then the UHE complained to the United Factions that the Spartans are disturbing the peace.
When told to stop the fight and give back conquered territory the Spartans laughed, but prepared for the U.F. to send armies after them. The Spartans licked thier lips for such a chance to prove they could beat all the greatest factions armies combined. They wanted to prove they were not just a power but the best damn power in space.
This would increase thier mercanary trade, it looks good on your profile if you served in the Spartan army, the very army that spat in the eye of the big factions, increasing your chance of being hired, and then the Spartan Government skims a little of the top of how much your paid, and everyones happy.(the Spartan faction treats the merc bussiness as if it was the tourist bussiness it brings in good money)
The Spartan army now bigger then ever because of conquered systems and now devloping thier own weapons, were better then ever.
they managed to win many ground victories over the U.F. forces whos generals were unexperianced (they appointed by the U.F. and were politicions not soldiers) and believed in the old tactic of bull rushing a position. Even though the Spartans had to fight a hard battle, but managed to slaughter enough enemies that the people at home got tired of the mounting causilty list that were dying because some asshole decided to interfer with some one elses war. The UHE was the first to drop the war, followed my the Evian Federation, then the Livian Confederation, and the last to abandon the war was the Terran Republic.
With this a New Empire was borne, from lowly Mercenaries to beating Empires with a big ass club.
Lone Star's Desperation - 15,529
The new empire was powerful and the biggest hub for mercenaries, if you were a merc worth something, you stayed in the Spartan Empire. But the Merc bussiness wasn't bringing in enough as it should so the spartans thought they ought to change that. A couple thousands of mercs employed in banditry and convoy gaurd and such didnt bring much money, but if they could get millions of them employed in war, they could make trillions. So they went about making it so.
They started acting like they wanted the last of the small factions on the southern fringe. They did this purposely and acted like a cat pawing a toy mouse. They showed they wanted the systems to the right people. The TR and EF, they acted like they wanted it bad, thus making the TR and EF look at it themselves and with greed.
When the TR and EF allied and attacked the smaller factions in 15,537, the spartans rejoiced but silently. Immediatly billions of mercs were employed on both sides, bringing in untold amounts of gold. The Spartans manipulated the peace to get a war to make money.
The Spartan Machine
The Spartans started as mercs and never left. they were in a bad trade location, only bordering the UHE and TR, they made little money from trade.
So they went about creating the biggest Merc hub. They created the Mercenary Hiring Board. If you wanted to get hired you signed up with the Hiring Board and pretty soon you'll be making much cash, all you have to do is give the Spartan Government a cut of your profits.
Unlike most factions whenever a war happens the Spartans have an economic boom, whenever there is peace they make little money. So they change the situation causeing wars to make money.
Before the Revolution happened the Galaxy was at peace, and when the depression hit, the Spartans sent agents every where to spread propaganda and create hate against the Faction leadership. If anyone is a major factor of the Revolution its the Spartans. The spartans allied with the revolutionaries not just polictally but because the revolutionaries are rich from capturing banks and places similar to fort knox (a place full of gold) so the revolutionaries hire lots of mercs.
Citizen Join Spartan military
Then after military joins Mercs
Then gets hired
Then gets payed
Part of pay goes to Government
Then Gov spends on the military and better weapons and training
creating better soldiers
then creating better Mercs latter on
Which in turn makes them the best choice hire
Which then makes government rich to spend on military
Then the circle repeats
In case your wondering in the spartan Faction 98% of ex soldiers go merc. theres alot of money in spartan mercenaring
40% of the Spartan populace are Mercs, they arnt full time mercs but get hired all the same. the merc vote (spartans are democratic socialist) is important and getting them something to do other then sit around all day spending their last merc pay on beer isnt a good idea, a drunk merc is a deadly merc.
The Spartans rarely go to war themselves, fighting a war yourself isnt profitable, but helping someone else fight thier war is.
If anyones the dick heads its the Spartans they get rich off war, so then they create more war to get more money
15th Nov 05, 6:56 AM
i'll have the revolutionary and spartan tech trees released pretty soon maybe today or tommarow, or the day after that.
I'm also writting the Terran fluff i was going to have it released with the spartan fluff but a lighting storm showed up and couldnt work without endangering my computer
The UHE tech tree may take longer than i'd want, but most likely to be last released is the Lone Star Republics tech tree but first i need thier fluff to be written up.
15th Nov 05, 2:26 PM
Smoke I reckon if you get all your fluff down then you will have a good chance of getting people to help, its a class story. When I learn lua and stuff I will be willing to help. Its like when I got my PS2 and spent hours on end trying to programme games with YaBasic. It looked like a turd spraying from a hose. Or maths lessons where we programmed a turtle to draw a house...
Is it me or is this thread just smoke and I talking to eachother, him telling a story, whilst I interrupt with wisecracks about mineral water?
15th Nov 05, 2:37 PM
maybe, just maybe lol im actually writting the Terran fluff right now, you intreupted me, and mentioned mineral water.
HOW COULD YOU!!! :Puppy:
15th Nov 05, 6:12 PM
alright im gonna write up the Terran Republics fluffy story this is so long that its going to be two parts
Beginings - Year 5496
The Terran people were the first humans to colonize out side the solar system and over time stoped thinking of themselves as Earthicans. They were the terra formers and colanials, the builders and the traders, or more defined Terran.
They orgininally were funded and supported by individual governments, and corperations on Earth. This eventually lead to minor fighting over planets and resources. But like realizing they were Terrans not Earthicans they stopped taking orders from an Earthican company or government all the way back on Earth. They split into warring gangs. Half the gangs were pirates and bandits that floated around in space, while the organized ones that werent crimanals stuck to the planets with ventureing into space as a death warrent. What happened was with seperate bandit gangs fighting in space and forcing seperate organized gangs to stick to one planet or to fight over a single one.
This space was lawless where a person that was a 30 minutes late was considered dead on the spot (they were generally right too) These true "Terrans" as most of them called themselves were nothing but a bunch of fools. The stopped exploring and started fighting over petty differances.
There were many attempts to unify the Terrans by minor gangs but no one was big enough to pull it off.
The Federation - Year 5510
The Earthican's sent a fleet of exploration ships and simple early carriers (they were modified exploration ships) they didnt even have destroyers at this time. To attempt unification of the Terrans, and put them under the corperation and government control again.
The Earthican fleet was succsessful in this to an extent but soon realized the terrans would not accept Earth control. And the Earthican's set up a loose group of planet states called the Federation of Terrans. The Federation was weak and the planets disagreed so bad that nothing ever got done(they were a congressional republic). When ever one or two planets tried to get something done that would help the Federation the other planets disagreed causing more disagreement and mistrust of the other planets.
The Spark - year 5523
The Federation had only existed for 11 years and already trouble was brewing. The Federation controled 6 systems (only 7 systems were explored and controled at the time). Secretly a couple of planets were formed a secret alliance, and plotted to topple the Federation and conquer the other planets and systems.
Then in 5524, 12 years of the Federation the alliance rebels attacked their neighbor planets. Over petty hatred the rebel soldiers slaughtered many of the people on the attacked planets. The Federation was too weak to respond and soon the entire federation split into three differant camps of rebels (Riean, Sevian, and Cesian families). The camps were led by rich family members and thier "Faction" relatives (this is where the Faction name came from instead of calling them nations or countries they called them factions). The war spilled onto all the planets that the Federation was suposed to rule, and millions of civilians were killed because of generations of hatred and mistrust.
They fought for each inch of ground like it was where god was born. The fighting stalemated. No one could gave advatage on the other one. The Terrans were desperate, Till one day in 5546 a scout ship from the Sevian faction encountered a space hulk. The hulk was of alien technology it was a big ship of the capital class of ships. It was the first battleship seen by human eyes, Soon all 3 factions knew about the space hulk and started sending all thier own ships to capture it. Then as the battle ensued, boarding parties were sent onto the hulk and then fighting erupted inside it. The Hulk was damaged badly during the fight and tore apart from the inside. The fighting stopped as the factions started to herd and grab the peices of the ship. It was now a race to capture as much of peices of the ship as possible. At the end of the day the Riean faction had most of the ship (well enough to build a battleship of thier own)
The Three Sisters - year 5551
The Rieans with enough of the alien battleship could copy enough of it to build a couple of thier own.
Three Sister battleships were built, The Luna, Julia, and Hellian. These ships weren't very advanced but more then the other factions could deal with.
The other factions had battleship programs of thier own but didnt have enough of the pieces to build one or even three at that to get a battleship out of the dockyard.
The Rieans managed to conquer in space and in turn on the ground. When the Rieans captured the Sevian Faction's capital. The family members, the leadership, the generals and as many civilians as possible were rounded up and behead by drunk celebrating Riean Soldiers using Trench shovels, before they could be put in military prision.
To escape such a fate the Cesian Faction surrendered to the Riean Faction. Unfortuantly, they suffered a similar fate as the Sevian's after the Riean leadership decided not to keep them around.
The Battleship Luna was retired in 7932 and was put in the Terran Muesuem of Remembrance, until it was destroyed by alien bombardment during the Second Dark War
Brutal Celebration - year 5560
The war was over and the Riean soldiers wanted to get drunk and dance and do as they please. This was a problem, they attacked civilians and robbed and raped many of them. They ran around the captured cities shooting weapons into the air and when they felt like it they put a few in the hated enemy civilians.
Soon after the celebrations ended, the civilians on one conquerd planet had a protest march(they realised these soldiers werent afraid to shoot at them so the protested peacefully). But to thier dismay after being warned 3 times to stop and disperse, were opened fire on and got massacred. After that riots broke out on all the conquered planets, and soldier's everywhere tried to fight the mass mobs but it was a hard fight, many of the civilians rioting were veteran soldiers and were all armed. Then a carefully planed riot broke out on the Riean capital city and the Entire Riean family was killed during it.
Rebirth - year 5563
After the Riean family was killed there was a little while of anarchy, with all the faction families gone the people had no where to turn. But agian The Earthicans intervened. The Earthicans prevented what had happened before from happening again. The Earhicans tried to rebuild the Federation, but the Terrans united and used the 3 sister ships to battle the Earthicans (who didnt have battleships, but smalled ships like cruisers and destroyers)
The Earthicans didnt expect resistance and were beaten back before they could even get a good look at the 3 sister battleships and thus destroying any hope of a battleship program for years to come.
The Terrans were unified but under whos banner? they didnt even know yet. They held a concil meeting to figure out what they were. They chose to be a Confederation. The Terran Intersystem Confederation, even when this Confederation was formed some planets tried to split again, but the Confederation was stronger then the Federation and managed to beat down the rebels.
The Terrans finally stabilized
Earthican Wars - 7,032
When the Earthican's finnaly unified the Terrans were of mixed feelings. By this time there were 37 systems colonized only 13 of which were under Terran control, 1 belonged to the Earthicans and the others belonged to mixed parties of either reagade Earthican Governments that fled the unification or of other Terrans, or belonged to the Corperations.
But in 7,051 the Earthican Republic attacked the Terran Intersystem Confederation, and many other small factions. The Terrans also attacked the smaller factions and the Earthicans.
The Earthicans proved to be tougher then thought. The war that ensued was one of the bloodiest wars that ever happened. Although the 3000 thousand War was really thousands of smaller wars but were all for the same reason, whenever they fought neither side gained much and it was more a test of strength then a real war.
During the last war of the 3000 year war (woah sound funky) the Earthicans surronded the city Shiny's Curve (Named after the founder Alfred Shiny Grim) The Terran soldiers fought hard and so did all the civilians in the city. After 6 months of siege the city fell to the Earthicans after thousands of Earthican causilities. The soldiers once inside the city massacred all the civilians down to the last child as a revenge against them for resisting the soldiers for so long.
News of Shiny's Curve Massacre reached the Terran Government and as a revenge they resorted to a weapon that is rarely ever used in war the Nuke. They snuck a single ship into the Solar System and then launched 3000 nukes (1 for every year the Earthicans have been attacking them, very symbolic) at Earths capital, and the Terrans got lucky as one of the Nukes struck home and killed millions of Earthicans and its ability to fight.
The war ended soon after, and also as a revenge they made the Earthicans pay a gigantic sum of money to them, and limited thier military severly. But the main thing the Terrans wanted was all the 37 known systems and demanded the half the Earthicans controlled. The Terrans were now the only power and were extremely rich but they didnt see the boiling Earth
Ending year 10,051
Alright this fluff isnt over but the Terran fluff is so damn long, im going to do it in two parts this is part 1 of 2
16th Nov 05, 10:28 AM
Can't wait! So theres actually a curve with the same name as me? I'm so impressed I made you your first model, the Evian Monolith.
Seriously though, I'm loving this fluff.
16th Nov 05, 2:52 PM
hahahahha i just laughed my balls off
16th Nov 05, 2:59 PM
Will this mod feature robot soldiers or something? Like say the Earthicans made up for their lack of numbers with loadsa robot style troops led by human commanders?
16th Nov 05, 3:18 PM
well theres a differance now the earthican wars were when earth was 1 system in 7000 to 10000 while the earthicans now (UHE) control the most systems out of all the factions in 11000 to over 15000
and yes the LSR does use robots because they have a serus lack of people, so they made sure the people they do have are the best damn soldiers in the galaxy, robots are a early unit
and shiny for some reason i felt like dedicating a city that gets completely slaughtered to you :bricks:
16th Nov 05, 3:18 PM
I like Robots :) Remember, I made up a story about one. New mod tools soon!Hell yeah, then I can get to grips with coding and maybe even lend you a hand!
I reckon Shiny's Curve should have lots of robot factories or something.Or maybe a robot mayor who has a secret plan to awaken the Evian Monolith!
16th Nov 05, 3:19 PM
thats the first i hear of this
16th Nov 05, 3:22 PM
In just a week or so apparently,its like early Christmas!
16th Nov 05, 3:32 PM
lol a robot mayor? HAHAHA
and an early christmas??? YES!!
16th Nov 05, 3:36 PM
hiddensmoke: I'm adding you on MSN as soon as I can. Concept sketches, 3d models, you name it, I'll help out.
16th Nov 05, 3:39 PM
alright thanks im glad to get any help at all especially (with the size of the community and all)
16th Nov 05, 6:11 PM
Oh just as a second response to Shiny's question about robots in the use of Earthican armies
Earth is the most populated planet in the universe at the time (Earth itself could create armies bigger then 2/3 of Terran controled space could create), and only in 12,092 did the Earthicans go about un populating the planet (it was extremely overpopulated). the made people immagrate to other planets (mainly mars).
Now at least 70% of Earth is protected against human devolopment. there can be smaller town areas all over earth but cities are only allowed on 30% of Earth.
This only happened after Earth was in the pit of poverty and wasnt a very pretty example of a Capital planet.
Earth after the forced immagration is now the Rich mans planet with a small amount of lower and middle class.
the biggest thing that accounts for Earth population now is its massive garrison of troops numbering in the millions
17th Nov 05, 5:36 AM
After talking to hiddensmoke on MSN I've decided to help out and make this happen :)
I'll be creating a website and doing models (And hopefully animation/textures later on...). More on this later, when I get something done, should be in a few days.
17th Nov 05, 6:09 AM
great now i can claim the mods actually moving forward!!!! HURRA FOR WOOKIEE!!!! :banana:
oh as a side note ill have the 2 part of the terran fluff done today or tommarrow (depending on how much free time i have)
and the tech trees have been pushed far behind scheuduel(damn work!!!! i wanted those out sooner)
you know something i just looked at how much i've written and i scarred myself, ive written more then i thought i could, scary stuff :muffy:
17th Nov 05, 2:22 PM
It looks like its time for me to interrupt again. Im learning to texture!!! I will be willing to texture any robots you make, especially any robot mayors. Or water bottles.
17th Nov 05, 2:36 PM
now i remember why i had shiny's curve get massercred
17th Nov 05, 2:45 PM
:moose: Yeah I wonder...
17th Nov 05, 3:01 PM
yea me too
screw it im working on both the tech tree and the terran fluff
17th Nov 05, 8:01 PM
i wanted to post a quick update on when things will be released and when i will be completely free to work.
friday, saturday expect the 2 part of the Terran fluff (im working on it right now)
Friday,Saturday, sunday will see the release of (or at least peices of it) Spartan Tech Tree (also working on this right now)
over this week or the next two we'll have the Website released (thanks to wookie :guitar: )
saturday and sunday ill be free, then wensday thru sunday ill be free to work on this stuff day and bloody night!!!
18th Nov 05, 11:07 AM
The crappy (graphical point of view) website is nearing completion, all I have to do now is enter information and do some finishing touches. Also, I have to host it somewhere... Hmm...
18th Nov 05, 11:13 AM
great job wookie ill talk to you at 3 pm (2 hours from now)
18th Nov 05, 4:23 PM
ok another update for the day.
The website design is complete (just needs to be prettied up for all yall) and next step is adding the info to it
Spartan Building and Unit list is also complete, but now it also needs to be put in trees (which will also be nice and pretty for you :P )
Terran Fluff part 2 will be released tomarrow
and also every one ENJOY THE WEEKEND!!!!!!
18th Nov 05, 4:49 PM
The website, though a bit buggy, is complete indeed as hiddensmoke said. Putting all the information about this mod will however take more time, as all aspects are not yet final, and everything hasn't been thought of yet, but I assure you that the website will be up within a few weeks.
Tomorrow I'll be working on modelling, in particular the Spartans vehicles. More on this later...
Have a great friday night everyone! :)
18th Nov 05, 6:38 PM
thier out HAZZAAA!!! FOR WOOKIE!!
if you dont see the black print on the tech tree on the lower right it says "Barrel is the Spartan Term for Tank"
18th Nov 05, 6:47 PM
Okay, right now it's a little bit confusing what builds who, and what the units do / how they work. So hiddensmoke suggested I make something in flash, where you could see all the information and so on.
So tomorrow I'm going to release an interactive tech tree, where as you click "Forward Command" you see that you can build "Engineer" and "Hunter Squad". Point the mouse over the units to see what attributes they have and what they can do.
I'm going to bed now, so good night folks!
19th Nov 05, 12:54 AM
Terran Fluff Part 2
Expansion - year 10,063
The Terrans now the biggest Faction and for the moment the largest. They explored the Galaxy adding more systems to them and also fight wars with smaller factions that sprung up on new systems after the Earthican Wars that the Terrans didnt get to fast enough. The small factions wanted to be larger and were competing against the Terran Confederation for new systems.
The Terrans fought many of these little factions for the claims of the new planets. Also the Terrans discovered some planets already inhabited by Anaimals and otherwise Aliens. Some of these alien races fought back but most accepted Terran rule as they were too back water to fight them.
The Terrans seemed to flourish and they devoloped many new technologies improving warefare and standerd of living.
System Evi - year 10,308
The Terrans exploration fleet "Carmi"(thats its name) entered the system Evi expecting only maybe another small faction exploration fleet.
Contact with fleet Carmi was lost an hour into the exploration of the system. A scrambled message made it back to the Terran Space Fort "Hothorn" but it was too late the attack had begun.
Only minutes after the message was decoded the Aliens under Terran control rebeled, picking up arms and killing as many humans they could find. In thier many languages they all screamed "GET THE TERRANS!!"
Assulted Peace - year 10,309
The Alien Invasion came from the system Evi. Every planet the Aliens reached the aliens already in rebellion there joined them (the alien assulters were called "Vigorians" after brutal iterogation of an alien prisioner revealed). The terran populace was furius with the alien "sub species" (thats what terrans considered them) and started rounding up all the aliens they could find and then they would hang them stab them or cut off limbs till death (they never shot any of them, the terrans thought that death was to quick and too good for them). The government didnt even step in to stop these rioters from killing off the aliens that were still peaceful.
"These murdering scoundrels of terrans, are nothing but criminals waiting to be slaughtered" quote from Slezicks, he reflected the general view of aliens against terrans (he was a mercenary captian, who was latter shot in his home when terran soldiers stormed it, in the purging of alien filth of 10,311 which was the first terran purging of aliens, there were a grand total of 13 of these purgings over all the planets)
The Terrans were losing the war and with every planet the Vigorians invader conquered more aliens flocked to thier cause. This flocking and constant rebelion in Terran controled territory caused the Terran government to carry out purges which slaughtered millions of aliens every time it was carried out.
The Other White Meat - Year 10,325
The war going horribly wrong, all the planets seething in alien rebeling the terrans couldnt imagine what could be worse. But there was something worse. In the Terrans desperation they couldnt spare any resource to watch the Earthicans.
In 10,325 the Earthican Republic suddenly invaded the Terrans. The Terrans were now in deep shit, facing an enemy to the south and another enemy to the north, and both enemies moving quickly and conquering planet after planet.
The Earthicans regained thier 13 systems they lost in the 3000 year War, and then 4 more. The Terrans were almost pinched in half by their two enemies. The Terrans didnt think the Vigorians would ally with the Earthicans if they met but they didnt want to find out. The Terrans quickly gave the Earthicans all 17 systems they conquered (there was 52 known systems at the time 43 of which belonged to the terrans minus 17 and you get 26 happy i did the math for you shiny :moose: )
The Earthicans formed a fragile alliance with the Terran's and managed to turn the tide against the aliens on many planets, but were still loosing in space. Then the Earthican Emperor's son took over the navy (his name is Scipio). He was brilliant Admiral and managed to pull a couple of planet shaking victories out of his ass. (he is considered the 3rd best naval commander after Cohethus and some Evian asshole which i'll include in the Evian fluff)
The tide finnaly turned and the Terran and Earthican troops managed to push the aliens back a step at a time. The planets that were re-taken for the Terrans, recieved harsh judgement on the Aliens that still lived on them. When the Vigorians were thrown out of Terrans space the Terrans prusued the last and largest purging out of them all, to the current year (some year in 15,000 like i remember right now) there are next to no aliens in Terran or Earthican controled space.
The Chase - year 10,401
The Terrans had pushed the Vigorians out of Terran space, and were now chasing them with a vengiance. Any alien the Terrans ran across peaceful or warlike, were completely slaughtered. The Vigorian fleets were dimished the armies exhaushted it wasnt long before the Terrans took control of thier 9 systems, and killed all of them not a single Vigorian exist today.
Aftermath - year 10,411
The Terrans had a massive navy now and a good army they thought themselves INVINSIBLE!!!. But a military of that size couldnt be sustained forever. They dimished the armies and navy to a small size, unlike thier Earthican neighbor now called the United Human Empire (UHE).
But now there were lots of veteran soldiers on the streets looking for work. The Terran Confederation believed in laize faire (hands off economics), unlike the Federation before this government was a single dictator rule. The Dictator Fredinger was old and very very stubbern, he refused to help the veteran soldiers. This led to resentment amongest them. (okey incase your wondering, the dictator lives through his life then when hes dead a congress of representives from the planets elects a new dictaror.)
It was only insult to injury for the Terran veterans, when a sharp depression hit. Now many people were out of work and were all pissed off about it too, including the already pissed off veterans.
Baby Steps - Year 10,415
After fighting a now dead alien races and the many others thought to be "terranized". The veterans thought they should have got better treatment, and now many people who werent veterans were also out of work and in the same boat as them.
The hit rock bottum and then exploded when thousands of people got massacred in the Terran Capital for having a protest march (damn old man didnt like being dissagred with)
The people wanted to fight this oppression but they new it would just get them kill, who could help them fight? They got their answer from the United Human Empire.
Bloody Revolution - Year 10,423
The UHE snuck millions of weapons and tanks into the Terran Intersystem Confederation. The agreement was when the Rebels won they would give half thier control systems to the UHE (35 - 17 = 18 happy shiny :bandit: ).
The Revolution was bloody, it was all city fighting, house to house, room to room, hallway to hallway. The Terran Government forces had a large number of backers while the Rebels had a large number of backers and the UHE.
The revolution had taken 6 years already, the UHE was tired of waiting and sent in all thier forces to dispose of the Terran government. This also was a big problem, the terran navy had barely been touched by the Rebels who had no real navy of their own. The UHE navy stalemated, and so did all thier ground forces combined with the Rebel Forces.
The war turned into a giant slugging fest, no one could knock the other down. The War dragged for 17 more years of constant fighting over inches (think of ww1 fighting over yards). Then the Dictator died, then Terran Government forces were in a bit of dissaray which the Rebel/UHE forces took advantage of and managed to breakthrough. The Terran Government put a General in the Dictators place but it was too late, the rebels and the UHE were through and werent going to be stop. The Government gave up after 24 years of war when they relized they couldnt win, thier troops disheartened and dimished to skeleton companies. They were out numbered and out guned, they had no choice but to surrender to the damn revolutionaries.
The Republic -Year 10,447
The war was over and the Rebels won! They reorganized everything down to the last dot. They reformed the government into a Republic. They were finally at peace and for the moment not fighting which was new to many of the Terrans (most of the population was borne during the Revolution, most people that were born befor were dead).
The Terrans once again took on thier orginal task, to explore. They started expanding again, they were behind though through all this time other Factions had expanded farther and Faster.
The Evian Federation - year 10,501
not related to Evian Mineral Water :P
The Terrans were expanding but werent going fast enough. A new and upcoming faction was gobbling up smaller factions but threw a new method, diplomacy (its not cause there a french mineral water company shiny ;) ). The Evians were expanding rapidly and soon thier border touched the Terran border. The Terran Republic didnt know what to take of the Evians (the Evians were one of the few Corperation Factions)
But whatever the Evians intentions were, they didnt have much of a military force. The Terrans saw them as a new thing to conquer and expand thier territory the only way they new how TO FIGHT FOR IT! The Terrans launched a fleet right into Evian Space. The Fleet quickly crushed resistance and managed to move all the way to the Capital System Evia. The Evians had play there cards close to thier chest. They relized early on that the Terrans were going to attack before they even did. They moved all thier forces and concentrated them either on or around the capital planet Evia (system named evia planet named evia faction named evian).
At the time of the attack on the Evia system, the average Terran Soldier didnt even know what a Evian Soldier looked like, let alone how they fought or what weapons they used. The attack on the Evia system was a desiaster to put it mildly. The Terran fleet up till this point had encountered little Evian Fleet resistance, the Terrans just thought the Evians weak not that they were gathering all of them together.
First when the Terran Fleet entered the Evia System, they lost half thier ships to the Evian Fleets (the Evians had planeted spy ships to study the terran fleet and new what they had and when they would have it and used it to great advantage only attacking the Terrans after the Terran transport ships that carried the soldiers arrived). Half the soldiers brought along were killed in the fleet battle without being able to fire a shot.
When the Terrans beat the Evian fleet it was at a high cost. When the Terrans landed on Evia 2,3, and 7 they encountered absolutly no Evian soldiers, hell there werent even civilians on these planets (the Evians had pull out all thier soldiers and civilians, men, women, and child, to the capital planet Evia, and trained all the civilians, children too, to fight.)
When the Terrans finally landed on Evia they encountered extremely heavy resistance. During the first attacks the Evians used many brillant tactics, there was a famous and still famous saying "watch out for midgit they'll git your gun" the Evians used the children to inflitrate the Terran lines and steal the Terran weapons, ammo, and plant traps. The Terran soldiers never got a good look at these children and the looks they did get werent that good and they were presumed to be midgits. (the Kid Corps as it was called was famous for its traps a common one was planting explosives in the Terran Soldiers pillows which also spawned the saying "fluff your pillow make sure it aint got some toys in it".)
The Kid Corps is credited with being the most clever Corps in the Entire time of Human Warfare. The war was tough on an average terran soldier, he was as likely to be shot from the enemies lines as hitting a booby trap from a "midgit", the Terran soldier numbers dwidled till they pulled out of Evia, then the system, then completely out of Evian Territory.
The War ended in 10,523
The Terrans suffered a horrible defeat, and would fight many wars with the Evians over the Generations to come.
okey this wraps of part 2 of the terran fluff...
but im not done with the Terrans im going to post a Dark Wars side with more details on The 2nd Dark war (which was on Terran Territory)
19th Nov 05, 5:05 AM
But the link is too strong, French, diplomacy:stick: lol. And the barrels made it in! Yeaaaah! And nice fluff!
19th Nov 05, 8:40 AM
well them Evians is a differant brand of faction, there extremely clever, in fighting and diplomacy.
them french tho, :worm:
19th Nov 05, 11:52 PM
another quick update
the interactive tech tree will be out this week or maybe a couple of weeks from now
i'm starting on the 2nd Dark War fluff tomarow which will be released over the week, i took a break today, but i didnt get it because of a damn WA skirmish that took a long ass time (that i never finsihed but saved). it was on that one with the wall breached, i was the imperals with an ally imperal, against 2 ork players on insane. i took out one base after two hours of stalemated fighting on the breach but i didnt get his grots and he built a base in his allys base. i built on his old base but was thrown out. thus resulting in a stale mate to this moment, none stop fighting, the breach and teh ground around it is completely covered in bodies, theres not an a piece of ground showing thru all them. this makes me agree with the resentment of WA, its just a gaint factory line of shoving troops against the others, i mean im not even concentrating on the fight just that i get all the new units out of the barracks on overwatch. ugh ill stop bitching, the fight just wont end, and theres no sign that is will too.
also besides non stop fighting, im working on the UHE's unit and building list.
the website will also be released over the month or the next, once its debugged and completely fixed with forums, and everything it needs
20th Nov 05, 3:55 AM
Load up some kasrkin in a chimera and go for the waaagh banners! Support it with a leman russ advance. Im typing this on a psp,which is piss poor slow.Erm to make this post on topic I will say:I look forward to the second dark war fluff.
20th Nov 05, 10:58 AM
thanks for the advice but i dont think i could ever do that on a map with only one path to the enemies side with billions of orks in hte way :stick: they would poke my transports to death. and to keep this on topic... sorta i tried Evian water today
20th Nov 05, 11:37 AM
To be honest I don't like Evian that much, over time it turns you into a pussy. And kasrkin munch orks, 'til they get into CC :( Erm use three basilisk to thin their numbers and try it. And the Chimera is a tough cookie so don't knock it!
Erm... on a side not I am re-installing DOW and WA and it takes soooo long to patch it up. This is because it stopped working after installin 1.41 :( But back to topic, if someone gives me $3500 I will buy 3Ds Max and model for Smoke.
20th Nov 05, 11:39 AM
heh over 3k for 3d max thats a little excessive, maybe you could sell your comp for 6000 on ebay and then get a new one!!!! and 3d max
i dont have my bassilks any more and its unlikely i will i need all the lemans i could get to hold those 2 ork hordes at bay, my stupid ally wont help me attack, only after the orks break throu me do they help, there just a damn safty valve if they helped i would win quickly
20th Nov 05, 12:02 PM
Start an online game then, and then you can tell the team mate to attack. Though you'll probably just get "F*ck off N00b".
And my computer is nowhere near $6k; 280 GB HDD, but only 2.4GHz AMD athlon 64 and poopy SIS integrated graphics that let me play DOW but not homeworld 2.
We had best get on topic, else the mods will kick off :(
20th Nov 05, 12:08 PM
true true but whats better then compaining :dunce:
anyways the first version of the work in progress interactive tree is done, now to wait for more versions of completion
the dark wars fluff has been started but is delayed because of problems at home
and the UHE unit and building listing is in its brainstorming phase and is moving forward :thumb:
20th Nov 05, 12:56 PM
Thought I'd drop in quick and brag...
Shiny: I got an educational license from my school!
Anyway, little got done this week on my part, besides starting on the interactive tech tree. Hopefully I'll be able to finish that one and the website before christmas (Got a lot of stuff in school atm).
20th Nov 05, 1:08 PM
My school has special engineering status and the only educational liscence i can get is PTC ProDesktop. :( As a noob would say,ghey.
20th Nov 05, 8:37 PM
ok im going to post a little tid bit on the UHE units
The UHE's infantry are not very good (think of them as how the imperial gaurd's infantry should be) but they have good specalist infantry.
Jet Glider's - units when bought are deployed like a deep strike. they are dropped out of the sky by a dropship and they then glide to the correct area and then use the jet part to slow or speed up according to distance away, they only have enough fuel to get to the area and not enough to take off again. They can firer all the way down but also can be shot in the sky and killed. They can be deployed in fog but may land somewhere else if thiers enemy units or buildings right there already.
They also have good artillary units for example
Talon Repeater (i renamed it from the begining) - a cannon fed like a machine gun, it fires very fast and in burst (3 shot burst in a second). If you kno what a 88 (the german cannon) looks like its a similar design, it can attack air, everything, but its an infantry weapon, and best used as such. It can kill tanks just not as effectively as a dedicated anti-tank cannon, and its highly inaccurate, so best not used to shot at enemy troops close to your own. probly your best opition against a Revolutionary horde of troops (they have numerous but weak units, kinda like the ork hordes only weak and cheap).
Everything in there army except for the infantry is good a tank example is the.
the Demander - the UHE's main battle tank, it has two cannons on its turrents, and a machinegun on top of the turrent, in the turrent, and on the hull, no side ports. it has 4 tracks two on each side in case one of the tracks is damaged it doesnt have to stop dead in the water it can still move forward just slower (thats fluff and wont be in the mod, the track destroying thing).
One of the UHE's problems about being the biggest faction is that it suffers alot of unrest and riots on the planets that fought and tried to break away during the civil war. or its rescent conquers from other factions. So alot of thier vehicles and equipment get nicknames of supresion or what not. (the Demander is an example, imagine being in a riot and a fucking 2 barreled heavy tank is demanding you to stop or it will blow you up. it eventually picks up the name.)
and for the hell of it i'll include a helicopter :P proves how much i love ya :bandit:
Splinter Gunship - It gets it's name from the fact its full of splinter rockets, the splinter rocket after being fired "splinters" when close to the ground into a bunch a "splinters" (they shoot all ways except backwards toward the gunship but mistakes do happen.) and when the "splinters" hit the ground or a person or tank they explode causeing a area explosion and when combined with the other splinters area explosions it turns into a massive area explosion. Also the Gunship carries 2 forward machineguns, which can be upraded into flamers, or anti-tank Rockets. Also as a standerd it has a anti-helicopter rocket firng mechanism.
oh and if your wondering the Jet glider unit can be sent back to the Air Barracks and re-glide somewhere else. Also if they are put in a helicopter that can transport they can then glide out of it from the air :borg: . those are the only times they get to fly, either when gliding in or when out of a helicopter.
21st Nov 05, 2:29 PM
me and wookie will be completely free or as close as one can after wensday. currently the UHE tech tree occuping my time, but alas i have work to finish so delays are inevitable.
21st Nov 05, 7:05 PM
hey i love all the fluff......its really great.....maybe ill stick around
anyway ull probabally be needing unit icons and taskbars and that kinda thing so if u need me to giv u a hand......ill b there
21st Nov 05, 7:35 PM
alright thanks donkey, the community is small we need any help we can get... and sorry my msn hiccuped nad it loged me off.
welcome to the community :king:
22nd Nov 05, 6:28 AM
hi.....i no im new to the team but i have come up with some art about a rifle.........remember its only a sketch.......much can change.......
damit.....isint 2 clear.....sorry
22nd Nov 05, 6:42 AM
aint bad i think its a sniper rifle? could work out for the Spartan Hunter squads. Or the Technological Lone Star Republic for use as one of thier early tier one robotic units (thats right shiny your robo fetish has helped out :buddies: ).
22nd Nov 05, 6:40 PM
well i fucked up people i had written a storm up today of the Dark wars 2 fluff, and suddenly my cat lays down on my lap and i cant pull out my keyboard so i try typing from there and then i press a key or combination of them and guess what the damn thing closed with out being saved or even copied.... MOTHER F@CKER!
ugh shit does happen
alright i cant concentrate on it im stepping away from it for a little while
23rd Nov 05, 12:55 AM
The 2nd Dark War
Dark What? - Year 13,338
Its been 45 years sence the Dark War (at the time it was called The Dark War not the 1st Dark war). Most of the people that were alive during the Dark War in the Terran Republic are dead, there are other problems, recently the Terrans have faught the United Human Empire and The Evian Federation and they are seen as a bigger problem then a Alien invasion that may not happen again.
Most people knew about the Dark War and the plague, but other then that they knew nothing. They would rather forget the fact that a bunch of "sub-race" (they still think of aliens that way) Aliens nearly wiped out there beloved Terran Republic. The only reminder of the Dark War are the advertisments for moving to the southern factions to replenish lost population to the Plague and enslavement.
The Terrans have positioned themsevles for a major problem. On the Terran Western Border thier is a Void. There is evidense of other systems beyond the Void, it would take years to cross so the Terrans never worry about it. The only enemies there are bandits. Sence the wars with the Evians and Earthicans the Terrans have only armed thier Eastern and Northern borders. Thier Southern and Western are considered safe and have next to no gaurd.
The southern edge of the Terrans was next to the Small Factions while the western bordered a void, no real need to gaurd that much, right?
In The Void - Year 13,342 December 9 days before new years
In the Void are bandits and more bandits, on the western border there are Military Forts that can hold the bandits. Also in the void are fleet patrols that kill anything they run into because most likely its a bandit.
9 days before new years one of the forts picked up an odd singnal far in the void. But the singnal only lasted for a 1.3 seconds and then dissapeared. It was thought it was a bandit and wasnt even logged or reported.
8 days before new years another singnal again this time for 2.1 seconds and it was very close. This time they took notice and sent a patrol fleet into the viod to investigate the odd singnal.
5 days before new years. The Patrol fleet reports it is 1/4 of the way to the singnal (it takes a long time to travel in the void without the system high ways that are on the paths between systems, they speed ships up and get you between systems in good time depending on the distances between systems).
New Years. The entire fort is in celebration. Alot of the men are drunk or somewhat messed up by something. During this entire celebration the fleet sends a message, the message is only half completed, this is ignored as they will most likely send a message tommarow that will explain everything.
The Day after New Years. They thought well its a half message they'll send a new one today but they didnt. They thought hell a single ship going missing is a bandit attack, but a fleet going missing because of a bandit attack? not possible. And a bandit attack destroying fleet without it getting out anything more then a calm message telling how far they've gone? completely and utterly impossible. But just in case they got a new fleet ready to send out.
Unlikely Mishap - Year 13,343 2 days after new years
Before even the new patrol fleet was ready. A massive navy that was the largest ever fielded in human space till the UHE's Civil War, Came out of the Void. The Fort was destroyed in seconds before any one on the fort knew it was even there (the invaders use a clocking device protecting them from detection from radar or radar like devices).
Soon the unprepared Western border was completly overrun from the "Void Aliens" so the press called it. The Terran Forces were completely unready. They had to move all thier troops and ships from the northern and eastern border to the west. This took a long time and the Aliens took every bit of advantage from this and then some.
The U.F. started throwing together a coalition but this would take a very long time to prepare. For now the Terrans would have to rely on themselves to hold the Aliens at bay.
The Terrans had a single card left in thier hand and they played it. The fact that they had a big navy and put 97% of it into a single fleet and put their best veteran admiral at its lead in the battleship Liberator (that one from the orginal dark wars fluff).
The Battle of the Void Navy - Year 13,343 middle of the Year
The Terran Navy was outnumbered by the Alien Navy. But the aliens are the invaders and had to maintain thier fleet everywhere and could only spare a fleet slitly smaller then the Terran Fleet.
The Navies approached the Admirals both ordered all fighters and bombers to launch. The Fighters and bombers engaged ecah other ahead of the fleets. The Alien's had more carriers and beat up the Terran Fighters. The Terran fighters withdrew to the protection of the fleet while the bombers went forward to bomb the alien fleet but they never made it.
The Admiral of the Terran Fleet was a veteran and the best Admiral of the Terran Republic. He planed this battle down to the detail. Though he wasn't ready for the Alien Fighters and Bombers made it through. A extremely damaged bomber belonging to the aliens started heading straight for the Terrans Command Battleship Liberator. The alien Crazy crashed his bomber right into the command deck and then exploded completely destroying the Command Tower and the killing the Admiral.
The Navy during the entire fight cordinated its own actions. Every ship acting independently of the other ones. They couldn't beat the aliens brillant naval tactics, as a disorderly mob (a disorderly mob is no more a army then a heap of building materal is a house - some damn guy from Roman times) they were beaten serverly, with a few ships limping away towards the capital.
The Capital System Trireme - Year 13,345
The Aliens had finally made it to the Capital system. The Terrans had next to no navy left. They pulled every soldier they had from every planet to the capital system to defend each planet to the last man. The Terrans were in luck in a couple of months the U.F. coalition would be coming. The Aliens attacked all the planets one at a time working thier way torwards Trireme 1 the capital planet of the Terran Republic (its named after a greek ship if your wondering).
The Aliens made it to the capital planet after 7 months of fighting on the other planets in the system. The U.F. Coalition had finally arrived but the Aliens were ready for this and had planeted billions of follower mines all around the system as well as hidding most of thier ships in the Nebula where the expected help would come from.
When The U.F. Fleet arrived it was a big fleet but not as large as all the alien ships, but those were seperated everywhere and only a dedicated half can be spared for the Trireme System.
Entering the System in a highway portal in the middle of a Nebula wasnt ideal, but it was the fastest way to the aid of the terrans and the Commander behind the U.F. force wanted to look like he got there as soon as he could (the U.F. appointed him, he was more a poliction then a real soldier and wanted the immpossible). Once the Fleet entered the system they were immediatly ambushed and cornered at the portal and then forced back through it by the Alien fleet. The Aliens had bought alot of time by forcing the U.F. back, it would be months before the U.F. fleet was repaired and ready to go again.
Planet Trireme 1 - Year 13,346
Aliens moved in on the heavily fortified planet. Weeks of assulting the planets moon bases (it has 13 moons all covered in weapons basicly a rock moon was turned into a giant steel fortress) proved costly for the aliens slaves (they used slaves to do the dirty work of hall to hall fighting in a fortress).
When the Fortress Moons were taken over the Ships moved on the planets orbital defences. The Battle over the Planet Trireme 1 was a deadly battle, the Terrans fought hard and managed to destroy 17 Destroyers, 9 Cruisers, 3 Battleships, 2 Carriers, and thousands of fighters and bombers, the cost in blood was high for both sides. The Terrans tho lost any ability to take a step into space and any chance to attack the enemy fleet successfully.
The Terrans prepared for the attack, but it didnt come instead they got a facefull of shells from space. The Aliens bombarded Trireme 1 for 2 months. Most of the cities were reduced to rubble with knocked over skyscrapers and piles of bricks. One city that was barely touched was the capital city Trier. The Aliens finnally landed on the planet. What ensued was the thick and painfull fighting for each city, hell the Terrans were so desperate to win they defended each brick like it was where they were born. Fighting was taking months to clear block from block of Terrans.
The fighting took so long that the U.F. Coalition came back. This time it managed to get out of the Nebula. But as they were leaving the Nebula billions of follower mines planted about a year ago started to go after the ships. The Fleet turned to flee away and tried to shoot all the mines but they hit and destroyed many of the Coalition ships. They fled again, this time not to return for a year after being reinforced and properly repaired after the heavy damage they recieved from the mines.
The Aliens after over a year of fighting finnally managed to conquer all of the planet Trireme 1 leaving only the Capital City to conquer.
The Capital city was under attack. The aliens were inside and the fighting would make a Veteran soldier from any war against the Earthicans or Evians piss thier pants (it happened a few times). The Aliens would attack on land while at night sending thousands of thier slaves through the sewers to ambush troops while they were sleeping and then capturing them to be slaves, many a man fell to the hands of en-slaved humans (eventually this lead to a few measures against the sewers, booby traped sewer doors, automated machineguns at strategic points in the sewers, etc). The Alien Leader came to the city to fight. He knew that conquering this city would be toppling a major human power and wanted the Honor of having such a Victory.
The Defenders were thin on the ground the Aliens were more numerous then the stars or so it seemed sometimes to the defenders. The Terran Government was underground, the civilians except for the children were all conscripts. But daily thousands died in the massive ruin of the once majestic city Trier.
The battle for the Meusem of Remembrance was a particular tough one on the ground fight (the Meusem is a massive building in size because well theres alot of important stuff to remember and it housed former navy ships like one of the 3 sister battle ships from long ago) for Trireme 1. Being such a big building it was a important stratigical point in the city Trier. It was also a good piece of morale, if the aliens took it the troops would despair for it represents alot of the terran greatness. The building was bombarded extensivly and the Sister battleship inside was completely destroyed during it. Even though only a few parts of it were left standing the fight over it was very tough and eventually the aliens gave up on attacking it and focused thier troops else where in the city. (the troops found ways to use the underground service parts of the muesum to make life a living hell for attackers, when the aliens bombarded the place little holes where a soldier could pop out of formed that went to the service parts. This lead the aliens to use the holes to try to get behind terran lines but it was a costly attempt and eventually lead to them abandoning the attack on the muesum)
The Terran city had held for a full year (13,348) and once again The U.F. returned this time led by the now famous Admiral Cohethus (ok im going to tell you right now that the Emperor and his family recieve injections and medicenes at birth that prolong life and make them younger longer). Cohethus became an Ship Captain at 20 after showing considerable talent in the fleet control simulators. And then at 22 had risen to become a Admiral after fighting and beating the Terrans multiple times in thier many wars between each other.
Now the U.F. desided to appoint someone with skill not one of thier own to rescue the doomed Terran Republic. Cohethus reworked his entire navy, it was demoralized and unorganized after its 2 embaracing defeats. He led the Coalition at 24 years of age (in 49 hes 24 ok in 70 hes 45. happy).
The Alien leader was on the planet and wasnt there to lead his fleet. Instead the Aliens named a new Admiral but the new Admiral wasnt as skilled as the Leader and wasnt any where close to Cohethus in skill in leading a navy. Altho Cohethus was out numbered he beat the alien navy like a drum. But he wasnt able to take back the space around the Capital planet or most of even the system, but enough to gain a foot hold and hopefully try and take back the planet but for now they repair.
The Terran Hopes were up, the Coalition was near there Chance to retake the city if at any time was now. The Terrans started a offencive against the Aliens. They didnt succed they suffered horrible loses. They became Desperate and one of there few Remaining officers Captain Xerxes knew something must be done.
Captain Xerxes was a veteran of fighting the UHE and the EF. He knew how to lead and how to motivate his men to fight. But in 3 Years of fighting on the Terran Capital planet he has seen more horrible things then all his years of killing Earthicans and Evians. He'd seen Slaves sneaking into his camp and killing his soldiers while sleeping (it happened a very few times when the slaves managed to elimate the troops on watch without getting the attention of the soldiers in the camp or building). When the Offencive start he had high hopes but as it worsened and worsened he became depressed and knew he must do something.
He took his platoon and told no one besides them of his plan. They all realized that his plan would most likely get all them killed but they knew doing nothing would definatly end thier lives in the end. He led them through the cities sewers. They had to fight thru tons of slaves and even men he recongized but had no choice but to kill. As he and what remained of his platoon emerged from the Sewers they had come out inside the space port (they wanted to get there a good place to plant bombs or limit supply into the city for the aliens). In there they saw the Alien Leader with his personal bodygaurd. It looked as if he was about to return to space to most likely lead his fleet against Cohethus. Captain Xerxes saw this was the only chance to kill the alien scum. He grabbed a rocket launcher and fired a rocket at the drop ship and destroyed it. The alien body gaurd put up a good defence but was eventually cut down by the platoons withering amounts of fire and the fact that they wanted revenge. The Alien leader fight hard until he ran out of ammo and suddenly charged at Captain Xerxes maybe in a blood rage or a realization that his time was up and decided to go down honorably. Captain Xerxes Stood up and charged right back at him firing 37 times in the Aliens chest and then walked up to the twitching corpse and fired 15 times in the Aliens face after removing the Alien leaders helmet finishing the rest of the clip. Captain Xerxes became a war hero in 13,350 and has a statue dedicated to him in the hall of heroes at the Terran Republics Mueseum of Remembrance also the helmet from the alien leader is in the front hall. He was one of the best soldiers to ever live and went "missing" along with the rest of the Fleet that crusaded into the unknown Alien Systems at the rank of Grand Marshal (its higher then the rank of a 4 star General).
The Aliens lost heart but continued fighting. Till Cohethus resumed his attack and over the 2 Year they managed to beat the Aliens out of the human systems and back into the Void. It ended in 13,352.
ok its done for the 2nd dark war and its 3 am after having to rewrite the entire damn thing from scratch
g'night folks :salute:
23rd Nov 05, 5:57 AM
hey i feel i need to stress that i cant draw for anythng......and i hate art.....but this is fun
this is my latest piece......a b-copter (or battle copter).....feel free to rename it an apply to whatever race you guys want
yeh yeh......i bet ur all thinkin thats rubbish an i can do better......well get out there and try.....an consider that this is called concept art because it dosent need to be perfect......its just a ruff sketch
23rd Nov 05, 2:12 PM
alright people a quick update and status of the mod.
the Evian fluff will (or i hope) released next week (remember i just got a new computer and dont have anything better then notepad for writting)
The Spartans first tank model is coming up excellently
The UHE tech is still moveing forward
the Spartan interative tech tree is doing good
the website still needs to be hosted, also i think it needs debugging still.
the Revolutionary look has been established, and so has the LSR look.
we are but 3 people and every thing is moving as fast as it can
23rd Nov 05, 2:55 PM
No way!The ads at the top of the page say evian!Clever...
23rd Nov 05, 3:14 PM
omg the evian ads lol wahts up with that :wtf2:
23rd Nov 05, 5:13 PM
Ladies and gents, I give you:
The Spartan ISV
It's got coaxial machineguns mounted on the turret, aswell as smoke launchers. It can house a squad of troops, exiting from the rear. Things left to do on the modelling part are cupolas for driver, commander and gunner, smaller details and of course optimization.
Edit: Ah, forgot to mention that the Spartans use 2 standardized chassis for their tanks/vehicles. This is the ISV vehicle one. It can be upgraded with a 80mm cannon, replacing one of the machineguns and adding to the firepower/anti-tank capabilities. The other standardized chassis is a slightly bigger one, with tracks instead of wheels.
Hopefully by this week, I'll finish modelling this baby, and the tracked chassis plus all its turrets (4-5 of them).
23rd Nov 05, 7:44 PM
EXCELLANT job wookie!!! now to add the tiny things, and maybe a Spiker Machinegun to the top :viking: (the guns there are heavy's while a spicker is a light machinegun used by infantry)
also people remember the spartans focus on speed, they use the old tactic of "speed is armor"
And wookie msn or pm me on wait your idea for the heavier chasis is.
24th Nov 05, 2:31 AM
nice nice nice nice nice..........i love it.......now if inly i had any idea on how 2 moddel i would try.....but i dont......guess its back 2 the good old UI and concept art 4 me
24th Nov 05, 3:49 AM
Thank you hiddensmoke / donkey! :)
I'll add the spiker machinegun and the guy manning it today. Should the cupola with the spiker be able to rotate 360 degrees?
24th Nov 05, 9:43 AM
yes it should rotate fully (a turrent on a turrnet).
24th Nov 05, 1:14 PM
Ok the Spartan's First Tank model is almost completed, it will need to be textured and aniamated but first lets get a model :D
The first campain with the player as the UHE agianst the Spartans the outline and the objective of the campain is established.
The Second Campain will have the player as the Revolutionaries against the LSR. Again everything about this is established.
The UHE tech list is doing good, i just need some people to assist me in creating some units and names.
The Evian Fluff is taking a back seat at hte moment.
the interactive spartan tech tree again is taking a back seat as well to the first model
the website still needs hosting
The forums though have found a website on which to put them and may come out sooner then the mods website :moose:
thats the daily update :hat:
24th Nov 05, 9:42 PM
ok the UHE unit list is complete it just need some renaming for some of the units (i just have tempory names) the building list will be started tommarow
25th Nov 05, 8:18 AM
Have you got the site hosted yet?It would be nice to see all the fluff organised in one place. Have you tried any of the .tk sites for hosting?
25th Nov 05, 9:07 AM
we found this one website it seems good but were not sure.
its a forum website
25th Nov 05, 10:36 PM
ok i just wanted to post a quick thing on the 2nd dark wars fluff
they standerdize the calander to earth years which also go with human age, some planets take 2 times as long to have a year while others take half so each planet uses the earth calander because it works with the orginal human age system, also it avoids confusion for visiters to other planets so they arnt confused by somone being 124 when there in earth years 62. it also keeps good months that everyone can understand.
just wanted to say that
aparntly there was confusion with it :dolt:
ok im going to bed :bigwave:
27th Nov 05, 12:51 PM
ok we been takin a little vacation and not much has gotten done, i did get the mission outlines done for the 2nd campain, the uhe building list is almost done, the unit list is done but needs some names to be redone. i havent had time to do the evian fluff (my grandpa been here and hes over 80 and theres a good chance i wont see him again so im spendin as much time as i can with him). the usaull updates are listed
UHE unit list is complete but needs some name patching
UHE building list almost done
evian fluff incomplete
2nd campain outline done
1st campain outline close to finished
website needs hosting (i found a interesting one tho http://www.bravenet.com/ also http://www.dot.tk/)
forum needs hosting (i tried but i didnt kno what i was doing)
spartans first model i dont kno i havent talked to wookie
spartans second model same as above
theres 3 maps completed that are for the mod team (they really help altho i used paint so they aint pretty)
LSR unit list is started and has some interesting names (like the AH-117K "Asskicker" Assult helicopter, and the AP 27 "BUG" its a type of armor that the humans use BUG means big ugly giant, because the suit is big around like fat and its a gaint in height and its ugly to boot)
28th Nov 05, 5:47 PM
ok im going to post the unique things about the spartans and the UHE also im going to post the hero units of the Spartans
UHE Special or Unique units or equipment
Buzz Missle - a multi missle firing system that fires missles like a machinegun, which has a buzzing sound while firing
Splinter Missle - a missle that splinters into tiny missles that spread out into a area and create a area explosion, the missle sometimes are faulty and a splinter or two may actually fire back at the helicopter and hit it.
Talon Gun - a cannon that fires 3 round burst, good for infantry, highly inaccurate but highly explosive not good for firing at enemies near your own units
Jet Glider - A unit that can fly into battle from out of game, and can fly out of helicopters, and re fly in like a deep strike from back at the air barracks, also the unit can fly into fog.
Spartan Special or Unique units or equipment
FFAR (Far) - Fast Firing Assult Rifle. a extremely fast firing assult rifle, it spits bullets out like no other
RHAC (R-Hack) - Reaper Helicopter Assult Cannon. A automatic cannon equiped on the front of the Reaper Helicopter, its extremely accurate when it hits an infantry man he explodes into meatballs, when it hits a tank it goes straight through the armor and turns the crew into meatballs.
HASR (HAS-R) - Hunter Assult Sniper Rifle. The Hunter Sqauds Sniper Rifle, the rifle covers the job of being a assult rifle while being extremely accurate at sniping. The sqaud starts with this weapon it covers the two roles of attacking from a distance and being attacked at close range.
now the hero units for the spartans may change ill have to talk to the team or other people who happen to pitch in ideas every now and then
Tier 1 Heroes
Mercanary Captain - No pop, limit 4, a good early all round fighting unit, good at range and good at cc. Special Ability, Special Motivation the hero motivates units around him to fight better and raise thier health and stop them from breaking. He pays them money, your money so it cost you a little bit to use.
Tier 2 Heroes
Medical Chem Warrior or "WaC-eMs" - No pop, limit 4, the unit can heal and also fire a special chemical at enemy units. its effective against all units except helicopters. It kill soldiers by gasing them and it seeps into the hull of the tank through cracks and little holes killing them as well also it kill artillary crews the same as any other man. The Chemical is created with the disease that ate human skin during the 1st dark war, they created a non contagous version of it and then put it in weapons to kill enemy soldiers with. The Chemical doesnt waste time with eating skin instead it goes after the brain instantly killing them within seconds of contact. the chemical was included in the list above but i put it down here so it goes with its unit. the chemical has picked up the name Wack-o Juice because the enemy soldiers that are hit with it go insane and act extremely crazy befor dying. they go insane because thier brain is being eaten and they attack anything for they cant think at all or at least not clearly. tanks tho do not go insane and attack other units friendly or enemy. Also the weapon is slow firing but effects an entire squad, the first one to die is the one that was shot followed a little latter by the entire sqaud. Also it effects tanks slowly, it is eventaully doomed to a slow death, also there is a chance the tank wont be effected at all by the wac-em shot. Also the Wac-ems are easily killed in cc and have a low amount or armor protection. Wac-Ems are a support unit, they die quikly on the front line so always make sure they stand BEHIND your troops.
Gunny - no pop, limit 2, the unit is full of weapons, he throws special grenades (explosive and frag for infantry, chemical and fire bombs for tanks and sometimes infantry), fires a smaller more compact version of the FFAR, and has portable rockets (similar to RPGs) for tanks and air units
Tier 3 Heroes
Immortal Commander - no pop limit 1, this unit is an asskicker basicly the uber hero for the spartans, he carries a upgraded and much better FFAR then the regular warriors. His is similar to the ones the immortal elite units use only a little better. His weapon has a Rocket and Flamer attachement. He is excellant in close combat with his sword, and he has the ability to call down a powerfull airstrike, and a extremely powerfull artillary barrage. Also he has a aura that makes units around him better and has a whirlwind ability for when he is surronded in CC.
ok that covers the heroes for now and also there might be some units added to the spartans but its just a thought at the moment nothing more. The UHE has alot of units and they will fight the spartans in the campain so either i down size the UHE and remove alot of the uniqueness or increase the Spartans and add a elite tank or helicopter.
EDIT - i completely finished the UHE unit list (names and all that crap) before its released tho it has to be prettied up like the Spartan list. Also i think i wont release it till i got the building list down and finished.
29th Nov 05, 11:46 AM
If you don't finsih this mod I'll kill you. That's motivation for ya. Seriously though, you have to battle through and make the first sucessful TC!GO GO GO!
29th Nov 05, 12:42 PM
yea its a daughting task but i got one thing tho. confindance of youth :viking: . and i been told by everyone i told this universe to that it should be written down and kept safe. well hell im doing one better its being written down and thrown into a game :king: . plus i really want this out and im addicted to these forums so i just have alot of time to work stuff out. plus my highschool dont throw homework at me and i dont have to dissapear for days to do it :worm:
i have alot of free time :angel:
29th Nov 05, 1:21 PM
Yeah, and if you give up I'll make someone else do it. Get me to texture if you want the spartans to have a funky-fresh look.
29th Nov 05, 1:45 PM
haha for the campain i could go a dark redish for the spartan vehicles with a bit of paint scrapping on hte egdes. it would look gooooood. and for funky throw a afro on top of the tanks and infantry ;) (not really)
29th Nov 05, 1:56 PM
Yeah, ok, afro it is. I can set that as teamcolourable.
29th Nov 05, 3:10 PM
nah no afro that'd make them a big target :P eaiser for the other guys to blow holes in it but again "YOU DONT MESS WITH A MANS DEW!" maybe it could make them all ragy and stuff :dunce:
edit-any ways i havent talked to wookie or donkey in a while i need to figure out whats goin on.
29th Nov 05, 9:25 PM
ok a quick update befor i hit the sack.
Officially the UHE unit list done
Spartan heroes are done
still need to talk to wookie (i think hes in some bushes hiding, but thats just theory :square: )
website needs hosting
forums need hosting
and im waitng for the mod tools :trix:
also watch this just because http://www.wimp.com/lights/
1st Dec 05, 8:37 PM
ok a little update.
my homework is slowly decreasing again till there will be no homework for days then theyll throw books at me again(ive been busy and my theory about wookie hiding in a bush is wrong hes just got a hell of alot of homework to.)
The Evian Fluff took great strides today after i finished my homework. which took all day, and i took little breaks to post in the relic disscusian forum.
and the above updates describe the rest
and to wookie if he reads this i need the model of the spartans tank if its finshed, ill tell you why latter.
p.s. I HATE MATH!
5th Dec 05, 6:30 AM
sorry for the inactiveness over the past few days feel free to beat me up for it :damnu: . It was the weekend you know and i felt like actually having a weekend for once you know go to the movies relax and what not (being lazy :snore: ).
The Evian fluff is doing good but is not easy. When i made this stuff up in the 4th and 5th grades which i kept adding to and correcting up to the 8th grade and played around with it every now and then with cases of extreme boredom to this day when i started writting it down, there were only the two terran and earthicans (with worse and stupid names at the time) but i needed a counter to the two and so i added a 3rd player, so i just threw in the Evians (who had a worse and stupider name) in. i didnt bother with background i just made them up and said YOUR THERE! So ive had to actually make up a background and its not easy. I've found inspiration and what not in some things and all that. But hell at least thier coming up orginal and nothing like the other factions :)
:blow: also my birthday is firday :bandit:
5th Dec 05, 9:15 AM
*beats you up for it*
happy birthday btw
5th Dec 05, 10:58 AM
Whoa, someone other than me or you posted on this page.
5th Dec 05, 11:08 AM
i kno im shocked :wow:
5th Dec 05, 11:17 AM
yay i be-ith teh special. do i get a cookie?
on a more on-topicish note: this seems interesting, its cool to see some all-new factions and background stories etc.
5th Dec 05, 11:51 AM
Whoa, someone other than me or you posted on this page.
Hey! I posted right on the first page (or was it the second?)...see?! lol
Oi, and hey...just 'cus I don't post doesn't mean I'm not following this thread ;) .
On-Topic: I quite like how this is shaping up, and also I think it's great you guys are still working at this even though there's an apparent lack of interest in the forums - don't worry, that's cool though, I bet the second you guys get a model in game, people will start flooding to ya :thumb: .
5th Dec 05, 12:46 PM
thanks the back stories harder then you think. at least the concept of the game is around 95% done :frog: . i just need a look for LSR vehicles and the Revo Helicopters.
5th Dec 05, 1:00 PM
yea i thought so. when i write longer stories i always end up complicating them alot and writing them so they only make sense to me which isnt really that good. you seem to be doing pretty well though
I meant page seven. I always post to show Smoke my support. And make fun of his ideas. But seriously, I can't texture well. I say wookie doesn't put afros on the helicopters.
5th Dec 05, 3:34 PM
me too lol. well it doesnt matter that you cant texture good its better then nothing (or is it shiny?)
5th Dec 05, 9:02 PM
no contact with wookie (damn hw and other personal problems :damnu: )
donkeys hard to contact plain out
expect the evian fluff over the next few days, i might just release it on my b-day as a preasent to yea :smash:
also i discovered peanut butter jelly sandwiches fucking rock
p.s. what ever happened to the fcc? http://www.i-am-bored.com/bored_link.cfm?link_id=14214
7th Dec 05, 3:35 PM
Relax, I'm still somewhat alive... Just buried under a pile of personal problems and homework, that's all. No updates on my part till christmas break folks.
7th Dec 05, 5:11 PM
HAH! he is alive i was starting to think that you were hiding in some bushes again. ok the Evian fluff has started drawing very long i might have to write a 2 part again like the Terran fluff.
itll probly be all the fluff as the formation to the conecting borders with the Terrans as the 1st part. to the 2nd part being with the Terrans attacking them all the way to the 3rd dark war when they were infiltrated and overrun, and some wars and fluff past that when they went after the southern factions that formed the LSR.
basicly 1st part released on my b-day friday (or saturday depending on if im not home :moose: or when if i need to fix the story which would take a while). then the 2nd part is up for grabs.
P.S. VOTE FOR RELIC!! DO YOUR DUTY TO THE FORUM!!!
The Spartans People Republic is so contradicting... Sparta was in actuality very militaristic/nationalistic and barely a republic.
7th Dec 05, 6:10 PM
heh you kno this is not anceint sparta were talkin about? plus it was a group of mercs called the Spartans that formed the Spartans Peoples Republic anyway, plus there socialist with democratic values.
go to page 2 at the bottum for the fluff on the spartans
when the website is up the fluff will be organized.
7th Dec 05, 9:54 PM
wow its been 3 pages without fluff (i better get that evian done soon!!!!)
anyways sence wookies so damn busy i cant get this UHE unit list all pretty so im going to release with out all the pretty sqaures and what not.
ok none of the units have fluff its just a simple names and some listing of abilities and pop and how many to a sqaud
also note there are alot of units but now there are 5 types, infantry, tanks, helicopters, artillary, heroes. of course the easy ones will be done first tanks, infantry, heroes then the new two types will be done also flying infantry are infantry pop but just built in the air barracks.
Tier 1 - Infantry
Eliminator Marine Snipers - scout unit, 3 units (1 marine sniper, 2 marines) 1 pop
Levy Gaurd- Infantry Sqaud, 12 units (10 infantry, 1 sergent, 1 Light Machinegunner) 2 pop
Mobile Cannon - Infantry Sqaud, 6 units (1 gunner, 1 commander, 2 loaders, 2 infantry) - it can be pushed, but when you want to move fast its taken apart and moved then resetup. 2 pop
Tier 2 - Infantry
Eliminator Marines - Infantry Sqaud, 10 units (8 marines, 1 sergent, Light Machinegunner) 3 pop
Sword Bearers - Heavy Infantry Sqaud, 12 units (11 Sword Bearers, 1 Sword Master) 3 pop
Tier 3 - Infantry
Palace Templar - Heavy Infantry Sqaud, Elite Relic Unit, 9 Units (8 Templars, 1 Templar Master) 3 pop
Tier 1 - Artillary
Heavy Machinegun Sqaud - Implacement sqaud, 6 units (2 heavy machinegunner, 2 loaders, 1 commander, 1 sniper) 2 pop
Tier - 2 Artillary
Heavy Tank Defence Sqaud - Implacement Sqaud, 8 units (4 rocket troops, 2 Anti-Tank Grenader, 1 sniper, 1 sergent) 2 pop
Talon Repeater - Artillary Infantry Gun, 8 units (2 gunners, 1 Captain, 2 Loaders, 3 Infantry) 2 pop
Demolisher Cannon - Artillary Anti-Tank Gun, 8 Units (2 gunners, 1 Captain, 2 Loaders, 3 Infantry) 2 pop
Bombarder - Artillary Bombardment Gun, 8 Units (2 gunners, 1 Captain, 2 Loaders, 3 Infantry) 3 pop
Tier - 3 Artillary
Punisher Cannon - Artillary all round gun, Elite Relic Unit, 8 Units (2 gunners, 1 Captian, 2 Loaders, 3 Infantry) 4 pop
Tier 1 - Air
Spy Plane - tiny spyplane, a little plane similar to the skulls no pop limit 4
Tier 2 - Air
Jet Glider's - Infantry Sqaud, 10 units (9 infantry, 1 sergent) 2 pop
Savior Helicopter - Light Helicopter, main weapon 2 mgs on the sides and 1 mg on the front, secondary anti air missle, third is the sqaud in the helicopter able to fire out, transport capibilities 2 sqauds 2 pop
Buzzer Attack Helicopter - Medium Helicopter, main weapon 4 missle launchers, secondary 3 mgs, third 2 anti-air missle 2 pop
Tier 3 - Air
Splinter Gunship - Heavy Helicopter, main weapon 4 splinter missle launchers, secondary 2 mgs (upgraded to anti-tank missles, or flamers) and third weapon is a anti air missle launcher, no transport capibilities 3 pop
Jumper Assult Helicopter - Light Helicopter, main weapon 2 missle launchers, secondary 1 mg on the front, third anti-air missle, transport capibilities 1 sqaud 2 pop
Tier 1 - Armor
Tier 2 - Armor
Pusher Half Track - Light Vehicle, Main Weapon a double MG, Secondary sqauds in vehicle. Transport capibilities 3 sqauds 2 pop
Rioter Half Track - Light Vehicle, Main Weapon 4 Rockets all in the transport part, secondary 2 mgs 1 in the front 1 on the back 2 pop
Talon Assult Tank - Medium Vehicle, Main weapon 2 Talon Repeater Cannons, secondary 1 MG on hull 2 pop
Tier 3 - Armor
Demander Main Battle Tank - Heavy Vehicle, Main weapon 2 cannons, secondary 3 mgs on turrent/ top of turrent/ hull 3 pop
Car Crusher Half Track - Light Vehicle, Main weapon Bombarder cannon, secondary 1 mg
Tier 1 - Heroes
Combat Medics - Healing unit with Average Ranged attack no pop (limit 4) abilities- heal instantly, healing aura, preformance improving injections
Tier 2 - Heroes
Master Sword Bearer - Excellant Close combat with a low ranged damage hero no pop (limit 1) abilities- Sword Rage (better at fighting for a limited time)
Company Captain - Good Ranged attack hero no pop (limit 2) abilities- Motivation, Air Strike
Tier 3 - Heroes
Templar Grand Master - Excellant Close and Ranged combat Hero (limit 1) needs relic no pop abilities- Thunder Gun(fires a powerfull explosive round), Emporers Will (units around him become wont die), aura (units around him are better)
Field Commander - Excellant Ranged Hero (limit 1) needs relic no pop abilities- Bombing Raid (A bomber carpet bombs the area chosen causeing giagantic explosions), Presision Strike (A fighter-bomber bombs a certain area with extreme accuracy), Victory Shout (the commander shouts and the soldiers fight better), Concentrated Firing (the commander directs his weapon and the units around him to fire more accurately and more powerfully)
i think genaric heroes but well there good. also names may change and units may be removed or added, but for now this is as offical as it gets :moose:
8th Dec 05, 7:08 AM
ok im going to fluff the troops
Levy Gaurd - The UHE's main troop choice, equiped with good weapons light armor, and some very nice additions to the armor like heat pads for cold enviroments, or even cold pads for hot enviroments. The UHE is very militaristic, they pull giant levies off planets (levy is conscript), and many people are glad to serve in the armed forces, alot of troops are not levies but people that chose to fight. Numbering in the billions the Gaurd is the largest peice of the UHE military, and the UHE military is the largest out of all the Factions.
Eliminator Marines - The marines are not a part of the UHE army but the Navy. They are well equiped (differantly then the Gaurd) and use a medium armor with all the bells and whistles the gaurd get. They are the Navies hands on the ground and serve on every ship as protecters and boarders. Being apart of the Navy they dont have to take the Armies orders. This causes many problems, so the Marines arent ussaully used by ground troops but when they are there used for only taking out certain targets or capturing certain things, special jobs. The Gaurd is for killing soldiers, the Marines is for killing the General.
Mobile Cannon - A infantry support multi use light cannon. Its pushed around mostly but can be taken apart in seconds when needed and then carried to a new spot. The cannon was devoloped for city fighting. In a city fight tanks are vunrable to being destroyed. So they made a cannon that can provide support from any spot in the city. Its a very small weapon compared to the real artillary. In a city fight it can be put on roofs in windows on street corners (not suggestable), even in a hallway fight. This thing is so small and light its been known to be put on two pushed together offices desk to shoot out windows at a street far below.
Sword Bearers - Infantry specially trained for intense close combat actions. They use the same medium armor as the Marines, but are Gaurd troops. Formed during the 1st Dark War to combat enemy suprize rushes and there swords. They are highly trained (consider them like the Eldar banshees very good at using a sword) at use of the sword. They are equiped with a customized sword (each one is unique well some people like the same stuff and end up with similar swords), a standerd 750 Auto Pistol (a little pistol that fires burst shots), and stun grenades for stunning enemies before closing in.
Palace Templar - The best troops the UHE has. There are not very many of them and most are in the Palace to be well the gaurds. But the Few not in the Palace are elite troops used for special missions (the UHE campain is one of these special missions, which is also why the marines are here to). The use Heavy Armor, and a powerful halberd (yes you heard me... or read me), and a small compact light machinegun attached to there left arm (they have full armor suits while the troops above dont) to provide good fire power when trying to fight up close isnt a choice. The Templar use there the normal rank system but put it into classes of 3 groups, Templar brother covers from private up to Sergant, while Templar Master covers Leutentant (i cant spell) up to Colonel, While a Grand Master covers the Rank of General and the leader of the Templar. The Templar is a unit only for the best troops from the Gaurd and Marines, even police units that prove to be very good are offered to serve in the Templar. which you start as a Brother after initial training of course as a Aspiring Brother.
ok that covers the infantry, im in school i dont have time to work the others right now, oh and Eliminator Marine Snipers are well marines who go sniping *duh* latter today ill fluff the rest when im home for now :beer: enjoy a drink
EDIT - The Levy Gaurd have the name "Gaurd" from after the civil war. Before they were Levy Infantry, but afterwards they had to gaurd the re-conquered systems which werent just seething hatred they were breathing hatred for the UHE, the gaurd name stuck.
8th Dec 05, 4:11 PM
ok the rest of the troops are gonna be all fluff-ish (evian fluff tommarow or saturday)
Machinegun and Anti tank implacements- simple. they are gaurd troops trained in use of heavy weapons for the elimation of tanks, helicopters, and infantry.
Talon Repeater - by now you should have read a little bit on this gun so ill be brief on discription. The Talon Cannon has many uses and has been used in many types of vehicles and artillary peices. The current one is the RA-107c (third type of the 107 series of the weapon). Over the 2000 years of Talon Cannon Service it has had many nicknames and has been in many chasis types (65 artillary ones to be exact and 42 vehicle types). Currently its main use are the RA- 107 a, b, and c for the artillary and the Talon Assult Tank. The name Talon came from the Civil War though and it stuck. On when of the numerous battles on the planet Civian (this battle won the planet), the UHE was in a canyon Called Talon Pass and postioned many Victory Cannons (its the talon cannon) on the canyon walls (legdes and wherever thats high up and could hold a cannon) by using helicopters. The UHE managed to get the Grey army on the planet to attack them in the canyon, what the Greys didnt prepare for was the cannons above them what resulted was most of the grey army on the planet to be desimated and allowed for UHE takeover of it. The cannon got the name talon from this and it has stuck.
Demolisher Cannon - its quite simple a cannon that beats the living crap out of any vehicle, its only problem is it cant kill infantry with anything less then a direct hit (they use armor peircing shells not explosive). Its called Demolisher because in a city fight it can knock over a building with a few aimed shots.
Bombarder - A long range cannon that bombards targets, you can see how it got the name......
Punisher Cannon - this cannon is the best cannon the UHE owns. It can do the Bombarders job, the Demolishers Job, and the Talon Repeaters job. Its called a punisher because in a the riots following the Civil War (where the Greys fled to become the Livian Confederation), the cannon was used to put them down. This cannon prevented another war, in riots the cannon was put where the riot would come (at the time the cannon was new) and the veterans from the civil war in the riot would see the cannon and think its a Demolisher (it looked like one at the time) and charge it but it usaully replied with a talon repeaters swiftness and the talon repeaters very explosive shells (the cannon cant fire as fast but its more accurate then the Talon). It picked up the name punisher not by the rioters but by the crews using them, they were punishing the former enemy civilians. it stuck.
Spy Plane - its a spy plane :nod:
Jet Gliders - another gaurd troop. They were formed during the 3000 year war, abandoned when the war was over and the UHE lost, then reformed latter for suprize attacks on the Vigorians. The reason why they glide is because its well quiet. A parachuter needs to be dropped from a plane above a target, thats noisy, a jet packer is using a noisy jet pack and the red flames are visible. a Glider though can be dropped miles away high up in the air completely in the quiet. and they dont need a jetpack until landing or if there way off course. Good suprize attack unit.
Savior Helicopter - Its a simple helicopter that has been in use sence the first dark war. its be upgraded and modified sure. Its called Savior because during all the dark wars the helicopter would come in and save troops who were surronded or needed to get the hell out of there. It got the name beutiful too, but Savior was better. (troops that needed evac commonly would say MY SAVIOR! or other afilated names) it stuck.
Buzzer Attack Helicopter - its name goes with its weapon of choice, the Buzzer Missle Firing System that makes a buzzing sound when firing thus the name.
Splinter Gunship - explained befor. it uses a splinter weapon that splinters when fired and causes a area explosion. thus the name.
Jumper Assult Helicopter - this helicopter as the name implies is used for assult and transporation. Its called jumper because when it assults a area it goes in blasting then jumps down to allow soldiers to get off then jumps back up to support the troops are get the hell out of there. Also its be known for Jet Gliders to jump out of this copter. the name goes with the jumping.
Pusher Half Track - its a transport half track that got the name pusher for its dozer blade on the front. In the riots and chaos following the Civil War, Cars were commonly used as road blocks or as some kind of barricade. It pushed it out of the way, also the half track was even used to push whole riot crowds out of the way or to be run over. thus pusher.
Rioter Half Track - its a modified transport half track with rockets and machine guns. it got the name Rioter because it was a riot breaking tool at first during the days after the civil war.
Talon Assult Tank - rhe name describes it fine. unlike other vehicles this one wasnt around during the riots after the civil war. it uses two talon cannons and is for assulting positions. self explainitory.
Demander Main Battle Tank - A big 2 barrled 4 tracked monster of a tank. Its been in use for a very long time for it is a excellant tank. Its offically a HT-5 but the name was replaced by Demander during the Civil War and afterwards during (of course) the riots. Its particullary famous for demanding surrender of the last of the Grey hold outs that didnt flee. And then latter alot of commanders would ride in the tanks and use it as an intidamation tool into stopping a riot. The name Demander stuck like alot of those sticky names.
Car Crusher Half Track - its a half track armed with a bombarder cannon. it was used to stop riots after the civil war (alot of people saw these vehicles fight the riots on the news and what the news called them is what stuck. thats why so many are nicknamed after things that happened in the riots after the civil war). It used its cannon to bombard a rioting crowd from a distance. and its using all tracks instead of tracks and wheels (it needs all tracks so it can hold on to a slope easier or a decline easier.) and those tracks were seen many times climbing over car barricades during the riots. the name car crusher stuck, its heavy and tracked and was seen by most of the public to be crushing cars.
ok that covers all the units. heroes are for latter.
8th Dec 05, 5:33 PM
And Now... begins my reign as a conceptual artist. HAHAHA!!! oh wait.. no one know who I am... *Clears Thoat* I am a god... wait.. thats not it. I am Me and Me is Me. wait... that is confusing. Ok.. lets try this again... i am HiddenSmokes Brother. Older Brother to be exact. OK... i got it right that time...
I've been talking to him on AIM and MSN only because I dont see him ever. I live on the other side of the country to be truely honest. Go Sunny 70 Degree weather almost all year long except in the summer where it hits 110+ Degrees.
anyways... i've decided to help in this little project by providing some concept design. I am an artist among many other things, so i can help out how ever i can.
so.. with that said... Shiny you are a funny funny guy.. keep it up.
8th Dec 05, 6:45 PM
welcome my brother :bigwave:
hes a photoguy/artist/college newspaper editor/pizza driver hes a good guy.
edit - i patched up the 2 dark wars fluff a few pages back, i added and fixed a few things that bothered me whenever i read it. ok im goin to bed and read a book :heyhey: *cough* ehem yea right you know im just gonna watch tv
9th Dec 05, 12:40 AM
hey man sorry i aint ben round l8tly.....but im on school holidays now so might be on more often.
also contact probs are that i have to be up before 12 to get to talk to u hidden.......so early.....
and to keep this topicality......ive almost got an icon for wookies ISV or whatever it is.....an am kinda lernin a bit about texturing......maybe i can help there too
9th Dec 05, 10:21 AM
so.. with that said... Shiny you are a funny funny guy.. keep it up.
I'm the life of the party. Its a friday night (almost) and I'm stuck inside, just so I can't cheat on this girl. Savage.
Smoke I only got your PM today, I'm in the middle of exams and satyed up 'til half twelve not revising. I was busy seeing if I could use GIMP to change my ethnicity. Instead of texturing a Chaos Land Raider. It'll get done, I swear!
9th Dec 05, 12:16 PM
sorry for not sendin the evian fluff for you to say yay or nay on it. i found a problem in the story and i had to rewrite some parts.
10th Dec 05, 3:36 PM
im sorry the evian fluff is taking so long, it had a problem and is fixing. Also my b-day got me some nice gifts and among some things there was civilazation 4... so ive been kinda addicted for the last 36 hours (i fucking ruled! well at least for my first game being i was the head of the U.N. owned the most territory, and i won the space race, my last 3 have ended from an assortment of causes GODDAMN MONGOLIANS TEAR DOWN MY SHCITY WALL!). so i guess im taking a break (AGAIN!?!?!?! :madashel: ) for today and tommarow, im still going to work on everything but its not going to be just workin and nothin else.
11th Dec 05, 12:06 AM
im still alive.....thanks for asking but i probly wont be around here for the next month or so......my friend is pregnant and she dosent no what to do......ill chek back when i can.....but im not sure how much ill b around
11th Dec 05, 11:42 AM
That always happens in civilisation. Like when you get with the popular brunette who then treats you like shit and tosses you aside, so you then have to try and get with all her friends. But they're older than you and some are emo so you have to be careful.
So basically, yeah Mongolia has a tendancy to do that.
11th Dec 05, 2:27 PM
yea that russian chick, shes always a mean bitch (except this one time where i completely dominated the entire map, and controled her nation through indirect means. and for some reason i cant understand everyone always hates the nation i become allies with. also to keep it on topic, ive talked to my brother and hes starting on the revolutionary concept art (i belive he is, ill have to ask again), also evian fluff has started to go forward again, and ive takin a look at the building for the uhe. ILL MAKE A LIST! of everything invovling the mod
revolutionary concept art started (i think)
evian fluff is going forward again, but isnt going so easy, i need some inspiration for them, maybe ill buy some evian water....
uhe building list is gone a little forward (currently im trying to find a look or basis for them)
website still needs hostin
forum needs hostin
spartans first model still has some minor touches it needs
campain 1 concept almost done
campain 2 concept done
spartan interactive tech tree is incomplete
Lone Star Republics heroes are done, but arent going to be released till the unit list is released
spartan building and unit tech tree are released (the unit list may be edited)
hmmm i think that covers everything that was and is being worked on......
11th Dec 05, 2:48 PM
Yeah, and to drag back off topic poular shallow girls like mongolia just aren't worth it. Back again, Smoke send me some of that fluff and I'll give it a good read through.
11th Dec 05, 4:59 PM
yes me lord, ill send the complete part in.
11th Dec 05, 8:18 PM
I've started some art, but i cant scan anything due to a broken scanner. I need to buy a new one.
Other than getting some concept art done, i've played a few tabletop games with my New Black Templars of Close Combaty Death. And I have been working and studying for my econ 101 final. So i havent had much time to work on concept, but i have started.
anyways, more studying awaits and then some close combaty death tomorrow against my roommate.
11th Dec 05, 9:45 PM
yeh.....great man....takes the pressure of me hey....i cant draw people....only weapons
13th Dec 05, 9:51 PM
ok daily update
alright the evian fluff has hit a rut at teh same time i started playin brothers in arms.... im still workin it dont worry. anyways me and donkey were talking about invader zim and he pulled up all of girs sayings. and i thought as a latter addition was (like what starcraft and warcraft had) was have little sayins, like the doom song. click the demander tank a few to many times and you get the doom song. also i thought it would be funny for the robots on the lsr side to have little jokes like must obey the taco man or something. (its late and my brain is fried.... i think these would be funny add but thats for latter anyways.) ok the evian fluff got a little farther and of all things i actually got some of the evian 2nd part fluff done. alright im goin to sleep. DOOM DOOM DOOM!
13th Dec 05, 9:53 PM
horray for earth.......invader zim makin an apperance....yay....ill see if i can find some more later on......but i hav to go to work about 5mins ago
14th Dec 05, 4:02 PM
Oooh, I recommed this fluff, its good stuff, I've had a peek. If the mod falls through you can always turn this into a book. Or make a flash movie, or a rap. Maybe even a melodic hardcore song, with a double bass drum and 7-stringed guitars. Tuned down a step.
14th Dec 05, 4:07 PM
hahahha shiny. dont worry, its close to the holidays with my brother and sister coming up here, and my b-day was only a few days ago, i think i can take a break, with work sprinkled on top.
15th Dec 05, 10:01 AM
It was my birthday yesterday! How cool is that.
15th Dec 05, 11:13 AM
well then happy birthday you crazy bugger :beer:
16th Dec 05, 10:57 AM
Thanks mate, celebrating tonight, also 'coz it's the start of Christmas Holidays. No school ftw!!!eleven!
16th Dec 05, 6:28 PM
well breaks over for me :yech: (kinda was hoping i coulda made it last a day longer). but im a fast gamer i guess, i went thru all of civilization 4, then i went thru brothers in arms, then went back to rome total war, in a week. well id love to be playing rome total war but i downloaded rome total realism (a mod) 6.0, installed it, it messed up with the existing game, and now i cant play it or the expansion either, so im stuck with work :bricks: . so im here typing away at the evian fluff with my cat biting my foot because i stuck it under the bed, and trying to fight her off with one hand, so im stuck typing with one hand while my foot is gettin bitin... real fun eh? :heyhey: .
19th Dec 05, 12:46 PM
im extremely busy unfortuantly. i have 3 projects in the same class, all piled on each other :yech: . i also have some test, but at least were watching a movie in math. the evian fluff is turning into duke nukem forever, well at least to me. sorry for having a life. serusly... i em.... i want this stuff done.
19th Dec 05, 2:16 PM
Another "mod" started by some 15year old kid that wents down the toilet unnoticed... who could have seen that from the first post? :)
19th Dec 05, 2:45 PM
Young people are the future anyway what mod have you started at least he had the guts and knowledge to start up a mod and give people fun and expance for free. Do u hav any idea how much work people put into mods?
19th Dec 05, 3:53 PM
no the mod isnt dead. if it was shiny would come to my house and force me to work at stick point :stick: . its just work i have school and its close to the end of the qauter the school feels like turnin up the pressure on me. work will continue just well slower then wanted.
19th Dec 05, 5:26 PM
ur still at skool?....haha....silly american.....i finished over a week ago......but i work like 17hours a week so.....o yeah an ive got a bit more art ready......were shoul i put it
19th Dec 05, 10:05 PM
show me the art or something, ill save it and then give it to wookie at the first chance.
20th Dec 05, 8:13 AM
if im on msn 2morro wen ur on ill send it to u then.....if not....meh.....anyways im pretty good at movie making so if you want me to make some kind of preview trailer just ask
20th Dec 05, 12:49 PM
wed need some ingame models for a preview :)
20th Dec 05, 6:36 PM
meh.......technicallities....i can do a basic plan though
20th Dec 05, 7:29 PM
i do have some ideas for a video... but that requires graphics like not ingame.
21st Dec 05, 1:04 PM
Yeah, at stick point. I'd go to the nearest chain store supermarket (in the US thats Wal-Mart right?) and buy lots of munch for the modding process.
Contra, if you aren't contributing to the thread I reckon you should keep it a bit hush ok?
21st Dec 05, 7:25 PM
anyways shiny no need to get da pointy thing. today is my last day of school till some damn day next month. I threw in a crazy persons energy and managed to get plenty of work done before being distracted by chinese food and around 20 fortune cookies. i guess im gonna be lucky next year :jig:
22nd Dec 05, 8:01 AM
Lol the imperial armour mod seems to be going the other way, slowing down over the festive season. You should live here, they don't seem to like keeping us in school.
22nd Dec 05, 10:54 AM
i know where i used to live we got 3 weeks of christmas break but now i get 1 week but lots of other small break or an exteneded summer or something. damn nazi school board.
22nd Dec 05, 5:30 PM
haha......we get like 7 weeks of......dont go back to school until february....chrismas in 2 days.......hip hip horay
24th Dec 05, 5:54 PM
MERRY CHRISTMAS to all those people that celebrate it today. i gotta celebrate a few days from now and for those people that are orthodox christans ill say MERRY CHRISTMAS in january. im spending time with my brother and siter and all together enjoying the vvinter but alas im still plugging away at some of the work so work hasnt completely stopped. MERRY CHRISTMAS FOR TODAY, COUPLE OF DAYS, OR JANUARY :!:
28th Dec 05, 12:21 PM
Make a faction that is stuck in an eternal Christmas and has to eat turkey all year round, which leads to an extinction of the turkey, so they start a war to try and find a replacement animal.
29th Dec 05, 6:59 PM
hahah for some reason after eating christmas turkey left-overs... again, that sounds like an idea. :moose:
1st Jan 06, 8:25 AM
mmmk peoples... after sleeping four hours of sleep and waking up with a burning mouth and throat im going to say things are back to normal for me at least. As soon as i get a p.m. reply from cage crawler im going to finish (yes i said finish) that damn evian fluff. then im going to bull rush the 2nd part fluff and then im going to continue on to the rest of the crap i have to do to get this mod finsihed.
2nd Jan 06, 6:58 PM
go for it man.....push through the pain.....then we can get on with the fun stuff......YAY
6th Jan 06, 9:23 PM
alright heres an update
Work if ever so slowly is returning to normal. Unfortuantly i got exams next week and only this weekend to shove reviews down my throat. So exams are here but fortuantly ill be getting out earlier giving me time to get to work on mods so YEEHAA!! to work! now wheres that coffee..... :coffee:
:stick: I'm still here making sure you do your work.
8th Jan 06, 9:35 PM
heh make sure you keep the stick nice and pointy and at the same time on fire for that extra jolt. ;)
also i need team members (and helpers) to contact me as soon as possible so i can figure out our current situation. if you dont know by now my email is firstname.lastname@example.org
13th Jan 06, 11:01 PM
i feel the need to post an update and talk a little about the factions themselves.
Ok quite frankly im having trouble communicating to my team as well more people may (i said may) join but communication is always a problem when there on another continent or on the other side of the globe. well once i talk to them hopefully i can get things back on track.
Evian fluff took more steps, but it seems to be taking alot then taking a few backwards :help: well at least its alot forward then a few back... heh.
and well theres some other concept ideas ive been working on, but at most the mod is taking baby steps out of this confusion that is after holidays
.... ok on to the factions and how theyll play
the UHE... They utilize large numbers of well armed troops. the only draw back is it requires alot of research to get anything past wimpy gaurd. The marines are navy, which means the marines dont have to listen to the army, so it takes some research and a few buildings to even get them. The templar, best infantry unit they have, takes even more research and even more buildings, being that they are few in number and the best the UHE has to offer. basicly its expensive to get any new types of infantry. The tanks on the other hand are the best in the game, the UHE, has expensive, powerful and unfortuantly for the UHE, slow tanks. But they make up for it in there halftracks who are useful in there roles and can transport troops far and very fast. The uhe has special units in 3 unit types of arty, infantry, air, and the best tank, which allows them to be the best player late in the game.
The LSR... they use large numbers of robotic units, because they have a very small population. So early on they will throw around tons of robots, mostly skinny with basicly a stick and a small chest between the legs and the head making them a small target, and very cheap. They are cheap and weak, mostly focusing on close combat, meaning they try to close as soon as possible to occupy enemy units so the human infantry (best in the mod) can concentrate fire while taking little damage. The human infantry is slow (because of the big B.U.G. suits) and the robots are fast allowing the enemy to only see the robots at first and attack them first while the humans slowly come into play to hopefully turn the tide with as little notice as possible. The tanks are mostly robotic as well but there are a few fast and light human vehicles (not tanks) that are for attack and then retreat to hopefully pull the enemy into the human infantry who again are the best of the best. Thier helicopters are mostly for bombarding enemy at long range, basicly air artillary as the LSR's army is basicly made out to grind the enemy down with as little human LSR deaths as possible. They will throw cheap cyber tanks and robot infantry around like they were tissues belonging to a women prone to crying in a very sad movie. And there artillary is made for fast response to enemy attack, being its fast firing but not that long in range (they devoloped everything in the knowledge they wont be moving far very fast).
The The Peoples Liberation Army... PLA... Basicly Winter assult tactics apply here, mob tactics. Although unlike winter assult they can create multiple mobs. Ok lets say you have 3 mobs of similar size. You can send the first mob at the enemy base and it would be large enough that the enemy would have to mob you right back at the same point, While your first mob is fighting you could send in your 2nd mob to the enemies side of thier base, the enemy might have some men to spare to hold that one, but your 3rd mob you could send to the other side and then the enemy wouldnt be able to spare anything to counter it and you would overwhelm them. The first mob would be basicly destroyed, the second mob having medium death rate but sence your PLA you can afford it because the 3rd mob would be too much taking out the enemy base or freeing the 2nd mob and then the two mobs going insane agianst the damaged enemy mob that was used against your 1st mob. The PLA has very cheap, very weak, very large numbers of troops. and a very high infantry pop. They are mostly unorganized and there tanks are salvaged or are basicly sports cars with a salvaged tank turret on top. not very good, brutish in apperance, and basicly armored sheets repaired over damage. basicly this side of the same type of tank is still good while the other side of that same type of tank is still good, well lets just chop each one in half and put the good sides together and then send it in! Basicly large mob tactics backed up by repaired tanks, with basic helicopters and light or captured artillary (they get crews at first with no need for research, so capturing artillary is a viable idea all through the game).
Spartan Peoples Republic SPR - Heavy infantry backed up by light mercenaries. There main weapon is there fast tanks that can blitz early on and can do circles around enemy tanks. There trump card is there heroes and powerful spartan warriors and immortals. Also sence they blitz they get a mortar for close artillary support when the regular is too far behind. Everything about them is for fast victory, while the UHE (there main enemy) is for slow victory and a slug fest. If the Spartans get dragged into a long fight with the UHE they are in deep trouble. The only thing that could last in a very long battle is there very good infantry and the artillary far behind lines. Make sure your infantry are in trucks with your tanks or in your helicopters or your tanks are doomed when they get to far ahead unsupported.
14th Jan 06, 4:50 PM
HURRA the 1st part of the evian fluff is... IS... DONE! HAHA! although im going to run it across shiny first before i release it.
i wont be starting evian fluff part 2 yet, but instead ill dabble in the realms of Revolutionary Fever. ill release a series pieces of fluff about each faction and what happened in them before and during the revolution in the beggining. starting with the UHE.
15th Jan 06, 3:52 AM
Cool that the mod still lives.
16th Jan 06, 3:21 PM
Here is the EVIAN FLUFF
Evian Fluff part 1
Fear - year 10,433
The Terrans were in the middle of a revolution and the Earthicans were just making it worse by helping the revolutionaries. The smaller factions viewed this war with a mixture of horror and uncaring. If the Revolutionaries won the Terrans could become peacefull but if the revolutionaries won that means the Earthicans won.
All the small factions are either former Earthican governments and former Earthican or Terran Corperations. If the Earthicans won they could start becoming increasingly aggressive not only that but they would ally with the new terran government (they just fought a war together yea they going to ally). That would mean the two big factions would be on the same side, the small factions used to rely on the terrans to prevent the Earthicans from attacking them, its the same with rellying on the Earthicans to prevent the Terrans from attacking them. But if they were together they could start expanding into the little guys without interferance from each other.
A group the small factions started the Alliance of the Free Factions. They grouped to defend each other from the possibility of attack. Although allies now they werent exactly united under the same banner, they all ruled themselves and did what they wanted not what the larger picture needed. One of the Factions in the Alliance was called the Junker Corperation.
The Junkers - year 10,446
The Junkers were a former Earthican Corperation called the JR corperation (it was owned by a man with the intitals JR), they fled when Earth united. They Turned into a drifting people in space never in one spot. The Corperation built floating space factories. They Produced everything they sold in space. In space though they reused many goods and excess "junk" from other factions to make there ships and goods. This is where thier name Junkers came from (they just added unke into it).The Junkers were experianced diplomats. As a floating people in space they had to negotiate to fly through the other factions space and use the junk in that space and on the planets (they were basicly recyclers that pay you for your junk good business right?). Eventually they managed they managed to get very good relations with the people of the AFF.
Every person in the AFF territories had Junker goods. The average person in the AFF and a few people in the factions around the AFF liked the Junkers very much they supplied needed goods at a low cost, they gave people jobs and didnt go after war like almost all factions sence the Rieans won control of the Terrans and then lost it. The people of the AFF feared the out come of the Revolution in Terran space. They saw that the Factions in a flimsy Alliance wouldnt stop the emerging 2 powers. They also saw that the new Terrans would want Territory after having to give up half to the Earthicans (who everyone was definatly afriad of). The Leaderships in the AFF held a console meeting and decided to unite but didnt know what to become.
The New Faction - year 10,449
The revolution in the Terran Confederation were over. Its new name Terran Republic. The AFF united and formed a Directorate, the Directorate of Allied Systems. The Directorate was ruled by 3 directors and was completely authortarian with the people having little say. That was not much of a solution for the flegling faction. The directors managed to maintain a peacefull and stable faction. But during the stablility the Junkers continued to gain respect and the love of the people by lower prices offering more jobs and being a charity organization. The Directors didnt even run a well fare program. The Junkers instead ran it out of there pocket, gaining them more respect and love of the lower class and most of the middle class.
The only way for things to work in the directorate is if all 3 agree on a subject. The current 3 all think alike and it worked out just fine. But when one of them died in 10,457 a new one was put in place. This new one though was always against the other directors. Nothing ever got done in the new faction and things seemed to stagnat and then started falling backwards. The people started to rely heavy on the generousness of the rich junker corperation. The junkers started to dish out more jobs and money to keep things close to normal. When a new CEO (Albert Vicker) was elected to the Junker corperation they started to work things in there favor (most people loved them anyway). When the people were finally fed up with the 3 damn directors the Junkers CEO issued a speech that is famous in the Evian faction.
"Its time for a new rule. Its time for a new Eve. Its the Eve of CHANGE! the Eve of THE PEOPLE! The Eve of the JUNKER! Time to knock down these old men and put in some one who actually gives a shit about there people! ITS TIME FOR THE JUNKERS TO KNOCK THESE BASTERDS DOWN! OUR TIME! OUR EVE! THE EVE OF THE EVIANS!" he said a short speach that was perfect for the time, the junkers had a 97% approval rating and about half the population worked for them or was on one of there programs of health care or well fare. And 100% of people had at least half there products made by the Junkers (who eventually stopped using junk and started using fresh material when they became filthy stinking rich).
As soon as the speach was finished a horde of people desended on the Director House (main government building) and ousted the directors on the street but didnt kill them suprizingly, they were peacefull in this and the gaurds even helped them oust the directors. The Directors fell into obscurity and not much is known about what happened to them. Immediatly the Junkers were put in power. Although the Junkers didnt really keep it, they turned it into a Federation and Called it Evian. The Junkers although play a major role in the Evian Federation never directly ruled it although they could have. The main reason they chose not to rule is if the Federation screwed up the Junkers didnt want to fall out of the peoples good graces and take the blame for screwing everything up. They just wanted power without the blame for a fuck up.
Kinda Peacefull Conquering - year 10,463
On the border with the new Federation were many small factions, the people of these small factions rellied on mostly imported goods. Sence the Evians were thier nieghbor alot of Junker goods were exported into these small Factions. The people of the Small border factions didnt trust there leaders they wanted unity but the only choices were the Terrans or Earthicans, or The Evians the guys that supply many of there household goods and give good jobs (imagine Walmart with the name Junker instead, there basicly a giant chain of super stores that run all kinds of stores from Walmart types, Giant Grocery Stores, Hardware Stores, Appliance Stores, to even Car dealerships, etc. they just dominate most businesses). Secretly the Junkers moved these small factions towards Uniting with the Evians. They didnt straight out say they wanted that but it was always hinted at with the people that worked for them in the Small Factions. They also included the name Evian in all there advertisments (they said imported from Evian Federation and would have a perfect scene of society whenever they say it, basicly propaganda in all the things they did in the other factions).
The Junkers made the people love the Evians while the Evian Government was very peacefull and turned into a big Brother for all the small factions through diplomacy (they made an Alliance out of all the small factions around them), by getting them to not attack each other and sign a defencive treaty (they would attack any faction that attacked one of the allies in the alliance).
Being that most of the small ally factions were democratic it would only take the love of the people in them to take over. The evians used propagandi in all sorts of forms (they even had movies that had lots of pro-evian propaganda in it). The small factions sometimes saw this but didnt feel threatened, they just thought the Evians were trying to maintain a good alliance with them, by making the people like them. But then the Evians created polictical parties in the democratic ally factions, that were heavyly pro-evian. This parties promptly got majority control in the ally factions. The puppet controled government of these small factions then eventually over a year or so started to assimilate there faction into the Evian Empire.
But not all the ally factions were democratic, and once the non-democratic ones saw what happened to the democratic ones they destroyed any connections to the Evian Federation. Many people in these small factions lost there jobs (the junkers were thrown out). With a little nudging from evian spys, and a lots of weapons, the people of the small factions rebelled. In quite of few of these small factions the army rebelled as well resulting in a quick and almost bloodless take overs. But not all went so well.
Militia Wars - year 10,465
The evians didnt have a large army. So to capture the factions that were putting up a fight against the popular revolution, the evians had to supply massive amounts of money and of course weapons to the people. But the people are untrained and are no where as good as the factions army. So the Evians started to hire mercenaries to fight and pull drill instructers from its recently acquired territories (they had better armies but were smaller). The factions that were on the recieving end of these asked for help from the UHE and Terrans and in return they promised to become protectorates of them (google is your friend).
The war dragged on and on and got bloodier by the day as the Earthicans unoffically sent troops to the small factions, and the Terrans sent tanks, guns, ships, airplanes, and armor (at the time the terrans used a very good armored suit that is still considered the best armored besides the LSR's bug suit, but it was abandoned in the 1st dark war as it proved horrible in close combat and had manuvrability problems, like having a hard time getting down to prone position and getting up from prone position). The Evians were out classed completely, but they had one rock left in there hand, untold amounts of money. No matter how many men died on the Evian side they constantly recruited more with the promise of a high pay and getting money for simply joining. Although the life expentansy for such recruited people was only weeks when they were paid by the month, of course the Evians didnt tell people that. The people were well equiped, but were constantly used as battering rams. Getting many killed. These people that were recruited from the orginal Evian territory and the recent take-overs were an unoffical militia force, and not really the Evian army.
The Evian army however was still in its infancy and was still standerizing most of there equipment. So the entire war was fought by revolutionaries, militia, mercenaries (on both sides), unoffical Earthican soldiers, and the small factions armies. Never once did an offical Evian soldier ever set foot in the war.
The war started to go no where. The evians and the revolutionaries had a massive casulty list, the other side though only had a medium sized one. Even though the Evians had taken over most of the resisting small factions there were quite a few taht put up a fight like no other. Constant guerrilla warfare added on to the constant urban fighting, with the open areas covered in trenches and shell-holes, and the seas well lets just say dont go for a swim youll hit a mine. Up in space the war raged on rather one-sidedly. The terran ships sent to the small factions riped into the Evian fleet, 1 in 3 militia transport ships made it to the planets, making a already short life expentancy even shorter. On the planets below where the Small Factions dominated space the Evian and Revolutionaries started to starve. The starvation didnt make the soldiers worse infact it made them desperate for food. They would charge enemy lines susidally just to get the enemies food storages. The People fighting for the small factions were horrified of these desperate men, they were hungary, skinny, pale, and the sight of these tattered men charging forward and never stopping scarred many of the defenders into full scale retreat. It was even known that the starving men would sometimes get desperate to rip parts off enemies in a craze with nail and knife when they ran out of ammunication and had to still kill more enemies around them. Very quickly the defenders started to lose when they thought they were about to win, the dominance of the Small Factions fleets turned into a desaister.
When the crazed starving men of the revolutionaries and the Evians had ate there fill they no longer were desperate and the attacks subsided. But the war was almost won by now, the defenders were shattered and there defences were broken. It took only weeks till the last of the resisters on the ground were stomped out, although the war on the ground was over the war in space was starting to get hotter by the minute. The Evians realizing they had to knock the enemy out of their newly conquered planets space, started to construct a better fleet.
Not a large one but a one that used a small amount of just brute-ish powerful ships to make up for lack of numbers. They put on top of this fleet their best Admiral, Admiral Leonard O'doull, who today is considered one of the 2nd best admiral after Cohethus and before Scipio who is the 3rd best (both of those 2 are Earthicans). The ships O'doull had to use werent as good as the terran ships being used by the Small factions, the Terran ships were more agile and better armoreds then the ships in use of the Evians, but he made up for it in brute weapon fire and his brillant tactics.
In one instance he managed to lure a large number of enemy ships (accounting for about 1/3 of thier total fleet) into a asteroid field. It was a disaster for the enemy ships. The asteriods had been painstakingly filled with holes so little torpedo bombers could fitt inside them and pop out and torpedo the enemy ships and then dissapear inside the asteriod again. The enemy ships couldnt start shooting the asteriods either for that would cause massive amounts of debree to go around and hit thier ships. So they tried to pull out of the asteriod field but they were then cut off by O'doull's fleet and unable to escape. The battle that ensued was completely one sided. The torpedo bombers won the day not the actual evian fleet, but non-the-less it was a total defeat for the small factions and an utter victory for the Evians. Using ambushes and choke points the enemy fleet became extremely parinoid and rarely attacked the Evian ships when they came nearby but were still to far away to attack. This unfortuantly for the evians forced them to go on the attack. For the Evians attack they decided to make a fake fleet and send it to hopefully get some of the enemy ships to concentrate on them. So they constructed big ships made of sheet metal, and fitted them with devices that would give them a gaigantic radar signal, then when some of the enemy fleet was distracted they intended to attack the enemies docks and repair yards. Once the docks and repair yards were destroyed they then would damage the enemy ships as much as possible before withdrawing. If an enemy cant repair or refuel they have no choice but to retreat from that area or surrender. The Evians put the first part of the plan into action and luckly some of the enemy fleet went after the fake fleet, then the Evians put the second part into action which was to then send in as many fighers and bombers at the enemy docks and repair yards. This part was more complicated because not as many of the enemy fleet went after the fake fleet as planned and the amount that stayed around the docks and repair yards was too large for the fighters and bombers to handle. So the Evians were forced to send all there fleet in, in the hopes that they could beat the better enemy ships in an all out brawl. When the Evian fleet moved in the enemy ships that went after the decoy fleet, turned around and came back. Luckily for the Evians some of the bombers scored some good hits and destroyed the repair yards and heavily damaged the Dockyards. O'doull made a hasty retreat knowing that the plan was a succsess even though his fleet was crippled. But at least he could repair up while the enemy was stuck with there crippled fleet. Once O'doull had repaired he quickly attacked again but this time the small factions fleet promptly surrendered, allowing the creation of a empire that challanged the UHE and the TR. Which managed to pave the way for the next war with them midgits. heh.
first part is bloody done HURRA! Alrighty then the second part wont be released soon instead im going to concentrate on some other things.
21st Jan 06, 3:40 PM
Cest tres bien. Thats what someone from Evian in France would say. Cos it exists you know. Cool eh!
21st Jan 06, 7:28 PM
Ok heres a minor mini update. The team is still disorganized. Work somewhat continues, and Id like to ask all yall something, did in all my fluff talk and what not, did I ever mention the current UHE Emporers name? Im working on fluff thats not in the early days but the days the mod is based on and I want to be sure im not mixing and screwing fluff up. And on a personal note, im sick. The day before yesterday it was 10 degrees with snow which is COLD, yesterday it was 80 degrees which is HOT, and today it droped again. The weather has been like this for a while and its really made alot of people sick including me.
22nd Jan 06, 5:51 AM
farenheight i presume
22nd Jan 06, 6:58 AM
Call him Natalie, its a good name and would stop people crying "sexism". Political correctness is the way forward, thats why I have my "Multi-National and Ethnicly Origined IG Soldiers and Solierettes" skin ready to go.
24th Jan 06, 12:25 AM
hey geuss what....IM STILL ALIVE.....thanks for asking.....anyways ive only got a week of holidays left till im back at skool so ill b round even less.....sorry.....but ill chek round when i can.....and post....and that fluff is AWESOMR....we seriously need to get our own site up....
24th Jan 06, 2:57 PM
Yea I know we need a website, but i havent been able to contact wookie who was working on it. I guess i bettter learn so it can get itself done.
25th Jan 06, 6:34 AM
cool......yay......alright......wiked......at last......now im off 2 go girl hunting......bye bye
29th Jan 06, 8:09 PM
Alright as an update im going to talk about concept idea or just a plain idea depending on how you look at it. Alright I'm thinking about implementing airpower outside of say helicopters as a serous force. For example you can buy this plane (be it fighter, bomber, or even dive bomber) with a certain limit to each type of course, and then equip it like a space marine sqaud, then deploy it in a certain area and it will attack any enemy unit in that certain area for a limited time, then return to base and then you can re-equip it with differant missles and bombs for whatever your expecting to run up against the next time. I believe it would add to an attack hugely especally against tough enemy postions. Also they could stop an enemy attack by basicly demolishing enemy ground forces.
Basicly add planes that can be specialized for missions and can attack everything within a certain area that you placed them. (i do believe adding planes could be a mod all of its own too).
8th Feb 06, 5:47 PM
Mod dead. I wish i didnt have to say it but its dead and six feet under.
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