AntiScurvyLg.
9th Nov 05, 2:16 AM
So, I'm putting my giant project (a huge 4v4 map at 512x512... very cool so far) on hold for a bit, as its just so slow coming.
So what now?
I'm looking into beginning a 3p FFA map... The thing is, is I need an idea for layout. I've been tossing around a few ideas in my head, but I know I want it to be Urban.
See, the beauty behind odd numbered player maps, is it eliminates symmetry in the map, making for a much more interesting creation., Furthermore, I want to stray away from the standard layout for 3FFA..
1
2 3
What I'm leaning more towards is something along the lines of
1
-------
| 2
-------
3
Where the lines are impassable boundries.
Thoughts? Will anyone actually use this if I make it?
I mean... that is besides my gaming group (who too often are comprised of three players instead of the ideal 4 for Sangivino Canyon :))
So what now?
I'm looking into beginning a 3p FFA map... The thing is, is I need an idea for layout. I've been tossing around a few ideas in my head, but I know I want it to be Urban.
See, the beauty behind odd numbered player maps, is it eliminates symmetry in the map, making for a much more interesting creation., Furthermore, I want to stray away from the standard layout for 3FFA..
1
2 3
What I'm leaning more towards is something along the lines of
1
-------
| 2
-------
3
Where the lines are impassable boundries.
Thoughts? Will anyone actually use this if I make it?
I mean... that is besides my gaming group (who too often are comprised of three players instead of the ideal 4 for Sangivino Canyon :))