Sword_Monkey
1st May 06, 2:48 AM
Call of Duty 2 – FPS – Xbox 360
**************************************
Year of release: 2005
Development House: Infinity Ward
Publisher: Activision
Website: www.callofduty.com/cod2
**************************************
Game score: 82 / 100 (Overall Score)
Graphics: 5 / 5
Sound: 4 / 5
Gameplay: 5 / 5
Concept: 3 / 5
Execution: 5 / 5
Controls: 4 / 5
Enjoyment: 5 / 5
Replay ability: 4 / 5
Difficulty: 3 / 5
Learning Curve: 3 / 5
Patch version: FINAL.
Bugs: 1 / 5
Modability / Community support: 0 / 5
Review:
A game from the makers of the Medal of Honour series is going to be amazing of course, but when I played this, with that knowledge in mind I found it so surprisingly different. The attention to detail had been multiplied, and it was serious all the way through. By that I mean there was no experimental plane to capture, you are instead a normal soldier in each of the nations you play for (Allied American, Britain, Russian and German).
Gameplay-wise, the game has changed, the best bit is the allied AI you need them to help you, and if you help them you fair a better chance of survival, but it does have it’s down points here, Your allies will often stand still when grenades land near them, when an indicator ahs told you to move out of the way, other times they will even pick the grenades up and attempt to throw them back, it can get very inconsistent.
The graphics are gorgeous, from the very beginning in your Russian conscript training area, the commissar telling you what to do has the most detailed face. Even dead bodies work well; I can report that I saw no odd angled bodies, but the usual clipping of trying to crawl through a dead body or dying on another dead body occurs.
WW2 FPSs have been done to death yes, but I enjoyed this one so much, it is great on multiplayer, and anyone who completes it on any difficulty can’t deny that they have a favourite level. It isn’t too difficult either, although the wide range of difficulties means it will be a frustrating challenge to any player.
Unfortunately on the 360 there is a bug, whilst playing with 3 friends the game suddenly crashed (cue choruses of “Oh that’s a nice HD error screen!” and laughs all round) It always crashed (yes multiple crashes) just as someone was being killed, and it reported on the error screen that it had “run out of DObjs” which we could only assume to mean death objects, or dead bodies. It seems odd that a next-gen console could ever run out of something, but perhaps infinity ward but caps on the amount of dead bodies on screen at any one time to stop the map filling up, they just didn’t expect people to be falling dead so fast that the cap could be reached before the bodies phased out, oh well.
Overall it’s a fun game to play, the objectives change nicely, you can use a wide variety of guns and aren’t limited to use what the objective suits best. There aren’t any innovations really, although the smoke bombs from this series of games still amaze me. It has to be the coming of age in WW2 FPSs to me; they have finally smoothed out the wrinkles and pulled of a fantastic game, not to be missed.
Good stuff: Great graphics, fun levels, amazing on multiplayer, go get it.
Bad stuff: A bug on a next-gen console?!
Reviewer System Specs: Xbox 360
CPU: -
RAM: -
Video Card: -
Sound Card and Speakers: -
Other Relevant Comp Specs: -
360 extra info:
Not a 60Hz game, so it can run on most monitors/screens.
HD improves it ever so slightly, but not amazingly.
**************************************
Year of release: 2005
Development House: Infinity Ward
Publisher: Activision
Website: www.callofduty.com/cod2
**************************************
Game score: 82 / 100 (Overall Score)
Graphics: 5 / 5
Sound: 4 / 5
Gameplay: 5 / 5
Concept: 3 / 5
Execution: 5 / 5
Controls: 4 / 5
Enjoyment: 5 / 5
Replay ability: 4 / 5
Difficulty: 3 / 5
Learning Curve: 3 / 5
Patch version: FINAL.
Bugs: 1 / 5
Modability / Community support: 0 / 5
Review:
A game from the makers of the Medal of Honour series is going to be amazing of course, but when I played this, with that knowledge in mind I found it so surprisingly different. The attention to detail had been multiplied, and it was serious all the way through. By that I mean there was no experimental plane to capture, you are instead a normal soldier in each of the nations you play for (Allied American, Britain, Russian and German).
Gameplay-wise, the game has changed, the best bit is the allied AI you need them to help you, and if you help them you fair a better chance of survival, but it does have it’s down points here, Your allies will often stand still when grenades land near them, when an indicator ahs told you to move out of the way, other times they will even pick the grenades up and attempt to throw them back, it can get very inconsistent.
The graphics are gorgeous, from the very beginning in your Russian conscript training area, the commissar telling you what to do has the most detailed face. Even dead bodies work well; I can report that I saw no odd angled bodies, but the usual clipping of trying to crawl through a dead body or dying on another dead body occurs.
WW2 FPSs have been done to death yes, but I enjoyed this one so much, it is great on multiplayer, and anyone who completes it on any difficulty can’t deny that they have a favourite level. It isn’t too difficult either, although the wide range of difficulties means it will be a frustrating challenge to any player.
Unfortunately on the 360 there is a bug, whilst playing with 3 friends the game suddenly crashed (cue choruses of “Oh that’s a nice HD error screen!” and laughs all round) It always crashed (yes multiple crashes) just as someone was being killed, and it reported on the error screen that it had “run out of DObjs” which we could only assume to mean death objects, or dead bodies. It seems odd that a next-gen console could ever run out of something, but perhaps infinity ward but caps on the amount of dead bodies on screen at any one time to stop the map filling up, they just didn’t expect people to be falling dead so fast that the cap could be reached before the bodies phased out, oh well.
Overall it’s a fun game to play, the objectives change nicely, you can use a wide variety of guns and aren’t limited to use what the objective suits best. There aren’t any innovations really, although the smoke bombs from this series of games still amaze me. It has to be the coming of age in WW2 FPSs to me; they have finally smoothed out the wrinkles and pulled of a fantastic game, not to be missed.
Good stuff: Great graphics, fun levels, amazing on multiplayer, go get it.
Bad stuff: A bug on a next-gen console?!
Reviewer System Specs: Xbox 360
CPU: -
RAM: -
Video Card: -
Sound Card and Speakers: -
Other Relevant Comp Specs: -
360 extra info:
Not a 60Hz game, so it can run on most monitors/screens.
HD improves it ever so slightly, but not amazingly.