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Burns
26th Jun 06, 6:51 PM
I just watched the Axis infantry video on IGN. One thing that caught my eye was the Axis uniform. Why does the mortar team have a white uniform? I don't mind the others as much, but the white looks a bit awkward given the setting (I presume much of the game will be set in a Normandy-eque environment). Given what I know about the German forces in Normandy, many units (particularly the SS/Panzer forces) had camoflauge. While this may seem a bit of a nitpick, I sure would like to see good looking and practical uniforms.

Mogolov
26th Jun 06, 7:16 PM
got a link to that video mate?

nevermind, just found it.

Great, I need flash 8 and I'm at work. *sighs*


Guess I'll have to wait until 8am when i get home. :(

Lochar
26th Jun 06, 7:46 PM
I dont think thats really a white uniform but a blue one real dusty, possible the result of smoke or debris at least thats what it looks like to me. Did the HD version.

Was some cool stuff in the video, I really never knew the anti tank men held those things like a gun tho, caught me off guard, as I always expected the over the shoulder launch. (nevermind, realized these were grenade launcher type weapons)

But I did have some concerns, the squad of light machine guns looked funny. I figured this was a 2 man squad as well and not 4 guys or more all having their own LMG. Like 1-2 bars for a rifle squad.

Also noticed the guys kinda act dumb when getting sniped and look like their just staring off into the sunset even after they see their buddy drop, figured they would either move or react differently. So will soldiers have to be babysat if they happen to stop within range of a sniper? Same thing for artillery/mortars.

The damge still looks impressive and the detail is amazing. I wondered where I seen the canal take a hit and saw concrete drop away, could we cause enough damage to collapse a canal wall or bridge to damn a river?


got a link to that video mate?

nevermind, just found it.

Great, I need flash 8 and I'm at work. *sighs*


Guess I'll have to wait until 8am when i get home. :(
Too late they pulled it already... ;)

Siegeman
26th Jun 06, 9:17 PM
Great trailer. I noticed the white-ish uniforms too. I'm sure they are meant to be there. My only question about the trailer is how accurate the MG42 is when hip fired. I'm not liking the fact that in the future, my infantry will be mowed down by a squad of hip shooting germans with MG42's!

Burns
26th Jun 06, 9:24 PM
I'm also surprised that the MG34 isnt anywhere in there. That, I think would have been a far more appealing weapon choice for the squad. Aside from that it all looks solid.

I still wonder however how they will incorporate other weapons used. There's the squad with the MP40. But I wonder if there is a squad (or a weapons upgrade?) to a Stg44/MP44. I wonder if there will be any FG42s and K43s (G43).

Mogolov
26th Jun 06, 10:09 PM
Great trailer. I noticed the white-ish uniforms too. I'm sure they are meant to be there. My only question about the trailer is how accurate the MG42 is when hip fired. I'm not liking the fact that in the future, my infantry will be mowed down by a squad of hip shooting germans with MG42's!

I think the MG42 will only be able to fire when its mounted and in a stationary position.

I dont recall reading about anyone who fired it from the hip.

vsc714
26th Jun 06, 10:59 PM
I think those more specialized weapons like the StG44's would be in the next few videos about more advanced units in CoH. I remember from a video that the StG44 was used by some of the officers and I think those are the units that will be able to carry these weapons. Same as for the Thompson for the Allied Army Rangers, thats my guess. Oh yea and those MG42 LMG's were shot from the hip in the Axis Infantry video, which bugs me just a bit, but I think I can deal with it.

Mogolov
26th Jun 06, 11:03 PM
ahhh its mg42 "LMG" shot from the hip eh? not the big bugger.

I need to get home to see this video, GOD DAMN LOCAL ADMIN RIGHTS GRRRRR!!! :rage:


*they give us access to millions of pounds worth of equipment and data but they wont give us god damn admin rights!!!!!*

n0z3k1ll3r
26th Jun 06, 11:50 PM
Oh yea and those MG42 LMG's were shot from the hip in the Axis Infantry video, which bugs me just a bit, but I think I can deal with it.I've seen a video of someone doing that before. It's quite possible with the LMG one.

LoneWolf666
27th Jun 06, 2:42 AM
The Germans are so much cooler than the Americans, it's a wonder there is only an American campaign... I want a German expansion pack! :D

Soldier of Dest
27th Jun 06, 3:06 AM
@LoneWolf : Yeah. Bad thing that we had this guy called Hitler, otherwise I could be proud of Germany at that time... :madashel:

To white uniforms : Maybe it's a light grey uniform and the color wasn't right shown?

Borriesz
27th Jun 06, 11:01 AM
http://media.pc.ign.com/media/743/743961/vids_1.html

This is the link to the German Infrantry- vid.
So.. these are all infantry? What about officers and weapons I already saw, but not here? Some1 said that you can upgrade squads. Then new weapons come available, sounds pretty cool ;)

Tranj
27th Jun 06, 11:20 AM
@LoneWolf : Yeah. Bad thing that we had this guy called Hitler, otherwise I could be proud of Germany at that time... :madashel:

To white uniforms : Maybe it's a light grey uniform and the color wasn't right shown?
The uniforms are dusty, gray, and were in noon light giving them more brightness and a lighter look to them. This is primarily done for read purposes against the terrain in the default camera view. We take most of these videos with the camera in close (cause it looks cool).

These are not all of the infantry in the game for the axis, just the basic infantry. More specialist infantry to come in the command tree videos coming soon. Certain special units like paratroopers and rangers for the Allies and Knights Cross holders and Stormtroopers for the Axis, just to name a few.

Tesla
27th Jun 06, 11:23 AM
ah right so these units are kinda the core that you can take no matter what path you chose, cool

Soldier of Dest
27th Jun 06, 11:26 AM
Holy **** that sounds great Tranj :omg:

I first was worried because the most time yet we've only seen the Volksgrenadiere... :D

The MG42 <<<LMG>>> (wtf?!) carried by a grenadier was a bit weird. :nyah:

But the rest looked great!

I hope the command tree videos will explain/show the difference between the trees.

Tesla
27th Jun 06, 11:30 AM
i wonder if stormtroopers will replace the earlier soldiers like WA?

i think this would be cool for it would enforce a real influense on the path you chose

Soldier of Dest
27th Jun 06, 11:33 AM
And what about if stormtroopers have other weapons than the older units (what I quess)? :P ;) I don't think any units will be replaced.

EDIT: I just noticed a link to relicforums at Planet CoH under the FAQ.

YAY maybe now more people will join us! :D
1.2.21 Is there a skirmish mode? (0 comments) (http://planetcoh.gamespy.com/faq/index.php?view=comments&question=41)


Yes! In skirmish mode, you will be able to play several different gameplay modes against the AI as either the Allies or Axis.

[Source: Tranj @Relicnews Forums (showthread.php?p=1500568&highlight=skirmish#post1500568)]

Mirage Knight
27th Jun 06, 11:50 AM
MG 42's could be fired from the hip - but with horrible accuracy. It was typically fired from the prone position or from a improv kneeling position, with the gunner's assistant acting as a stable firing platform.

The MG 42 could be used in the LMG role with a bipod, which allowed for quick deployment, or in the HMG role with a heavy tripod, which allowed for more accurate long range fire and a wider firing arc.

Some of those uniforms do look like reversible winter uniforms. One side was feldgrau, the other white.

Burns:

Looks like the G43 is indeed in - it's being used by the sniper.

It would be nice to see german Sergeants armed with MP40's and upgradable to MP44's :) Will some of the members of Panzergrenadier squads get the option to exchange their Mauser rifles for MP40s?

Lochar:

Later Panzerfausts could be fired from either position - but was typically shoulder-fired (at least in all of the phottos I've seen). Technically it's a rocket-propelled grenade with an effective range of 50m.

retroholyfire
27th Jun 06, 11:53 AM
Nice vid but when you see the panzeerfraust it is a bit dodgy when it takes down the first building. the second floor just vanishes as the roof falls in. Also most LMG's can be fired from the hip but are highly inaccurate and it is extremely tiring. Bi-pods were much better. Maybe hip firing is only if they havn't had time to set up?

Ogrynsmash
27th Jun 06, 12:11 PM
hey tranj i know this is ot but how will you pick the participants of the first beta that you mentioned would be hand-picked? is it random?

LoneWolf666
27th Jun 06, 12:22 PM
"Knights Cross holders"? What are those? Veterans?

Heehee, we get info in advance! Sweet! :D

Man Of The Thread Award, as usual, goes to Tranj. ;)

hillhome
27th Jun 06, 1:16 PM
I'm still stunned by the crazy explosions and AI that noticing details on a uniform beyond one is grey (or gray if you prefer) and brownish is beyond my notice, good thing ya'll pay attention to that stuff or I'd never notice it!

As a random side note, it did appear that the concrete next to the river blew into chunks and fell into the water but it's real fast and I don't have a way to go frame by frame to verify that.

Soldier of Dest
27th Jun 06, 1:27 PM
Yeah I know that the MG42 can be used in the role of a LMG but I mean....who could be crazy enough to do that? :D

And a full squad of LMGs looks stupid :D

@LoneWolf
Yeah, "Knights Cross holders" could be Veterans (Knights Cross = medal?) Maybe a elite group :3dcool:

Ogrynsmash
27th Jun 06, 3:09 PM
Hillhome yeah I caught that - thats a chunk of concrete that fell into the river from the mortar, thats really cool how far it goes into that kind of detail.

Mortars hitting the water and other objects hitting the water look brilliant.

DatonKallandor
27th Jun 06, 3:10 PM
Knights Cross is indeed a medal. Knights Cross Holders would be Veterans of WW1.


Daton

Ogrynsmash
27th Jun 06, 3:13 PM
Fighting again 25 years after World War I? They're probably in their early-mid fourties.

Fairly aged to see elite combat like that.

DatonKallandor
27th Jun 06, 3:26 PM
Expirience is key. Besides, seeing as Volksgrenadiere are included...those are the underaged and elderly.



Daton

Ogrynsmash
27th Jun 06, 3:28 PM
Yep, experience but also psyhical condition, but they are still most likely in more physical shape than other soldiers.

The panzershrek looks great but I wonder why they did not show bazookas for allies.

Mirage Knight
27th Jun 06, 3:43 PM
Knight's Cross holders were also soldiers who were rewarded for acts of bravery and skill above and beyond the call of duty. Eric Hartmann of the Luftwaffe was a prime example of a Knight's Cross holder with 352 aerial victories to his credit.

Borriesz
27th Jun 06, 3:44 PM
Tranj pwn3z! :jig:

Gonna love this game!

Lochar
27th Jun 06, 4:41 PM
I still think those gray or whitish uniforms are an example of what they said about units showing wear and tear. Be interestiing to see a new unit side by side if they show a difference.

Mogolov
27th Jun 06, 4:58 PM
amazing work if thats correct.

I simply cannot wait until this arrives on my doorstep, I'll be booking the week off work straight away.

n0z3k1ll3r
27th Jun 06, 10:32 PM
Knights Cross is indeed a medal. Knights Cross Holders would be Veterans of WW1.The Knights Cross of the Iron Cross (the full name) was a medal awarded to soldiers showing repeated acts of bravery. It's a quite significant decoration when you consider the lower Iron Cross is already a respectable award.

-VT-
28th Jun 06, 12:41 AM
The Ritterkreuz was a sign of a true warrior, or a sound tactician and leader depending on who was the recipeant, for example, Micheal Wittmen was an excellent tank commander with sound tactical knowledge and skill, Fritz Witt recevied his Ritterkreuz for his leadership of his men.

Two different applications of the same award.

The way the Mg42 was shown in the video concerns me, I hope that it is not used as a German eqiv of the BAR. It appears that they have used the 75rnd saddle drum when the MG42 is being used in the assault role, nice touch.

I just hope it is not the case that we see entire squads with the one weapon, a squad of Germans all armed with Mp40's or a squad of americans all armed with BAR's would be stupid, it appears however that is what may happen...

The uniforms looked a bit odd, the Pioneers appear to be wearing Assault gun crew tunics and the sniper is wearing an odd camo pattern on his pants. The uniforms in general appear a bit to blue, should be a darker grey...

I hope we will be able to mod things like uniform colour etc.

LoneWolf666
28th Jun 06, 2:28 AM
As long as Germans have the best uniforms ever (which they do) I can't complain. ;) I wonder how will Volksgrenadiers look at max exp level? And how do Officers work?

Can't wait for more updates... Especially base-building (I love building bases for purely aesthetic purposes :D) and upgrades, be they global or for individual units.

Soldier of Dest
28th Jun 06, 4:54 AM
@LoneWolf666: I hope officers work same as in DoW so one officer can be ordered for one squad. But in the paratroopers vid it looked like the officers are together in a HQ squad.

@-VT-: Yeah, a full squad all armed with the same weapon is bad. I hope you can "upgrade" the weapons as in DoW in some way. That'd be a important and good point for your tactics. For example, if I want to attack an enemy from long range, I won't upgrade my rifle troop. If I am defending, I'll maybe upgrade a LMG or Bazooka. If I want to attack, I'll upgrade some SMGs.

That would be a cool feature to create tactics. :evil:

Mirage Knight
28th Jun 06, 6:58 AM
-VT-:

The Sniper appears to wearing the standard late-war camo smock worn by Waffen SS troops. The camo pants are a bit unusual but not unheard of.

Btw, the saddle drum carried 100 rounds and was soley used by the MG34 (typically in the AA role when mounted on a tall tripod) - you're thinking of the regular 50 round drum.

Tranj
28th Jun 06, 12:14 PM
Yep, experience but also psyhical condition, but they are still most likely in more physical shape than other soldiers.

The panzershrek looks great but I wonder why they did not show bazookas for allies.
Bazookas for the allies are brought out by the Rangers, so this will come in the command tree videos. As a note though, any special weapon can be dropped by fallen soldiers and picked up by either side. I love stealing my enemies Panzerschrek and using it against them :)


The Ritterkreuz was a sign of a true warrior, or a sound tactician and leader depending on who was the recipeant, for example, Micheal Wittmen was an excellent tank commander with sound tactical knowledge and skill, Fritz Witt recevied his Ritterkreuz for his leadership of his men.

Two different applications of the same award.

The way the Mg42 was shown in the video concerns me, I hope that it is not used as a German eqiv of the BAR. It appears that they have used the 75rnd saddle drum when the MG42 is being used in the assault role, nice touch.

I just hope it is not the case that we see entire squads with the one weapon, a squad of Germans all armed with Mp40's or a squad of americans all armed with BAR's would be stupid, it appears however that is what may happen...

The uniforms looked a bit odd, the Pioneers appear to be wearing Assault gun crew tunics and the sniper is wearing an odd camo pattern on his pants. The uniforms in general appear a bit to blue, should be a darker grey...

I hope we will be able to mod things like uniform colour etc.
Uniform colors are important to reproduce correctly, but not nearly as important as having them visible on the battlefield. We shoot for as true a representation of WW2, but only when it doesn't significantly detract from gameplay. The uniform colors are adjusted to read best against the terrain. It would suck if you couldn't find your own units in the game. As for weapon load out is squads, when you buy the BAR upgrade for your squad, only 1 member recieves this. Of course if a BAR was dropped on the field, then you could get more BAR's in a squad. This is another area where gameplay would take priority over historical accuracy. Squads are put into specific roles with specific weapons in CoH to be quickly identifiable and to play a certain role. We do however shoot for historical accuracy whenever we can, hence not giving every unit in the squad a BAR or Panzerfaust when thos upgrades are purchased.

Soldier of Dest
28th Jun 06, 12:27 PM
Cool. Hey thanks Transj for your comments. It's always exciting to read them :omg:


But can I mix a squad of 6 with for example 2 soldiers with smg and 4 soldiers with rifles?
Or are there rifle and smg squads?

And will the great AI pick up fallen weapons alone or only on command?

Tiresias
28th Jun 06, 12:32 PM
As a note though, any special weapon can be dropped by fallen soldiers and picked up by either side

My jaw dropped when I heard this. Seriously. Why haven't you been pimping that more, it's a feature sadly missing from many another game? :p

DatonKallandor
28th Jun 06, 1:27 PM
Tire, we know that basically ever since CoH was first anounced.


Daton

LoneWolf666
28th Jun 06, 1:50 PM
A squad of twelve with bazookas only... Mmmm... :p

Soldier of Dest
28th Jun 06, 1:58 PM
...against a squad of twelve with MG42s :devil:

Tesla
28th Jun 06, 1:59 PM
i didnt know that, CLASS!, that is actuly so cool, my head is noe exploading, but seriously that could have some major implications, immagine all the stuff you could do

Oryhara
28th Jun 06, 2:46 PM
Can't wait for more updates... Especially base-building (I love building bases for purely aesthetic purposes :D) and upgrades, be they global or for individual units.

I just hope we can rotate buildings this time.


Bazookas for the allies are brought out by the Rangers, so this will come in the command tree videos. As a note though, any special weapon can be dropped by fallen soldiers and picked up by either side. I love stealing my enemies Panzerschrek and using it against them :)


YAY! Stolen Fausts!

-VT-
28th Jun 06, 3:33 PM
Mirage Knight, the 'sturmtrommel' was 50rnds and was used on both the 34 and 42, I can provide pics etc if you like. I made an error, I was referring to the saddle drum that was 75rnds, it was used on mg34's usually on vehicle mounts but seems to have been discontinued in troop use by 1943, it could be apated to the MG42 with a special receiver cover. The standard belt of ammunition for both weapons was 50rnds. These were usually linked in 5's for 250rnds, Perhaps a discussion for somewhere else ;)

Actually the sniper tunic looks more like early/mid war M42 or M43 pattern camo smock, then late war m44 'pea' pattern?, hard to tell due to the quality of the video.

Tranj, thanks for the info, glad we wont have 'insta-Bar' squads :)

Mirage Knight
29th Jun 06, 8:34 AM
Quite alright - I have at least 5 thick books on WW2 weapons...3 of them are on German equipment :D


Yeah - that looks like the M43 pattern smock more commonly issued to SS units (which tended to get first dibs on equipment).

I wonder if AA weapons will be implemented in multiplayer - it would be cool to send in a Mobelwagen or a Wirbelwind to counter Allied airstrikes or even light vehicles.

Soldier of Dest
29th Jun 06, 8:39 AM
Yeah.

The Vierlingsflak was nice too. Would be a great gamemode. U.S. : Destroy the flak.
Germans: Defend the flak. :heyhey:

Tiresias
29th Jun 06, 8:51 AM
tbh I doubt it, from the e3 video we saw a plane clip through a wall, indicating the planes aren't modelled merely animations for bombs dropping. Maybe as a counter to paradrops but not sure that would be effective.

vsc714
29th Jun 06, 10:07 AM
I remember in one of the screenshots of, I think was a PC Gamer magazine that shows Allied infantry that had captured a German AA Gun and using that against incoming German infantry. I was also wondering if this would be just in the missions or the Germans or Allies can actually build an AA Gun.

Soldier of Dest
29th Jun 06, 10:48 AM
Man it would be awesome if it's ingame :gonemad:
And then maybe not only for the AA gun. Imagine the drivers of a tank are dead. The gunner is the last fighting man. Now, a sniper shots him and one of your soldiers use the machine gun of the tank against the enemy :D

Ok, that's only a dream, but with artillery and AA turrets or stationary guns/mgs it's maybe possible :dunce:

Tesla
29th Jun 06, 2:31 PM
maby they are pre-built on maps, like capturable locations that have them

-VT-
29th Jun 06, 4:56 PM
mmm quad 20mm would sure eat up alot of infantry, seems like just the thing :)

Lochar
29th Jun 06, 11:29 PM
Bazookas for the allies are brought out by the Rangers, so this will come in the command tree videos. As a note though, any special weapon can be dropped by fallen soldiers and picked up by either side. I love stealing my enemies Panzerschrek and using it against them :)


As for weapon load out is squads, when you buy the BAR upgrade for your squad, only 1 member recieves this. Of course if a BAR was dropped on the field, then you could get more BAR's in a squad. This is another area where gameplay would take priority over historical accuracy. Squads are put into specific roles with specific weapons in CoH to be quickly identifiable and to play a certain role. We do however shoot for historical accuracy whenever we can, hence not giving every unit in the squad a BAR or Panzerfaust when thos upgrades are purchased.

Dang PDA, not sure how I missed this blurp. I love the idea behind this but also worried what results will become of it. Will players start having a standby squad and try to make all bar/lmg/anti tank type squads? Would a rookie squad outmuscle an elite squad because of this? Or is there any cap to the amount of captured special weapons a squad can hold?

Trizzdog
29th Jun 06, 11:59 PM
I'm assuming that if you were to pick up a whole bunch of weapons from the enemy, you'd be in a winning position in the first place and would probably win from the momentum, but I think that if you were going to give a bunch of heavy weapons to a bunch of rookies with minimal arms training, you'd probably get a bunch of heavy but inefficient and redundant firepower.

DatonKallandor
30th Jun 06, 1:26 AM
Not to mention that a squad full of heavy weapons looses a heavy weapon with each killed member. While the non-decked out squad is both more manouverable, multipurpose and can pick up stuff that is dropped to counter threats.

Also, engineer/pioneer built turrets can be comandeered by the enemy if he kills the crew.


Daton

Lochar
30th Jun 06, 1:49 AM
Thats cool about being able to use turrets and stuff, kinda wondered when saw a crewless anti tank.

As far as losing they hvy weapon, doesnt it drop again so that technically, as long as you can keep the enemy away you could just grab it again with a replacement?

And are their weapon skills for units?

whats more valuable a 6 man anti tank squad or a tank? depending on detection methods, a squad can possibly approach with stealth or even hide, cant hide a tank too good.

DatonKallandor
30th Jun 06, 2:05 AM
A tank is very fast, can drive through walls with ease, can make your infantry go *squish* on open fields, is both anti-infantry and anti-armor.


Daton

retroholyfire
30th Jun 06, 5:10 AM
Just watched Saving Private Ryan. Makes me more eager for the game!

Soldier of Dest
30th Jun 06, 5:47 AM
Ok, in the new E3 Video the GI's captured a anti-tank turret of the Germanzz! :deal:

LoneWolf666
30th Jun 06, 2:17 PM
Gun, not turret... :D I like the capturing equipment idea. Wonder if it'll be possible to capture enemy vehicles?

Lochar
30th Jun 06, 5:13 PM
Just watched Saving Private Ryan. Makes me more eager for the game!

Hehe I went thru that , Band of brothers, Big Red One and even the thin red line even tho thats the pacific theatre. downloading the cdv beta from fp while at work. thinkng of hitting best buy for some classics, if Tranj was a bud he would throw out some betas...:)

Soulblighter
1st Jul 06, 9:00 AM
The following members are now banned from this thread:

Ory'hara
Tiresias
Soldier of Dest

Reasons:

spam
derailing a thread

Offensive posts have been removed so the thread stays on topic.

Germanikus
19th Jan 07, 9:23 AM
Whats about the german Uniforms in a furute Patch?

i have found this screan, the german uniforms look much better than at the moment, mybe there is a little chance to get much better and much more realitic summer uniforms for the germans, because the americans have it too!
The germans at the moment looking like they want to make the battle of the bulge in summer 1944, with the equipment from Dezember 1944:

http://www.companyofheroes.de/galerie/screens/large/img_03.jpg

Commander ASOP
19th Jan 07, 2:17 PM
First Germanikus welcome to the forums if no one has said it yet.

Now if you look at the date of the fiirst post and the one before yours you will see that they were all posted before the release of CoH. So the comments were about a preview of the actual game not a patch or new game.

I am am impressed by you going back over old threads for information as many new to the forums never look through old stuff and ask the sam old questions.