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Company of Heroes 2 - The Arsenal

For all your CoH2 modding needs.

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  1. Post small mods or units here so that others can see how things are done.

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    • Threads: 3
    • Posts: 33
  2. Forum Actions:

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    • Threads: 9
    • Posts: 45
  3. Forum Actions:

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    • Threads: 12
    • Posts: 446
  4. CoH2 Mods in Progress

    (1 Viewing)

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    1. CoH2 Completed Mods

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    • Threads: 9
    • Posts: 273
  1. Imperial Guard Improving the OkW 'Radio Silence' ability

    Started by mandead, 3rd Feb 15 3:07 AM
    • Replies: 1
    • Views: 1,349
    29th Mar 15, 1:52 AM Go to last post
  2. AI,BOT,CPU Help Scar

    Started by apofisz22, 13th Mar 15 8:14 AM
    • Replies: 2
    • Views: 2,226
    14th Mar 15, 12:34 AM Go to last post
    • Replies: 63
    • Views: 18,271
    8th Mar 15, 11:48 AM Go to last post
    • Replies: 2
    • Views: 1,232
    24th Feb 15, 7:22 AM Go to last post
  3. visual (historical) improvement

    Started by Mr. Powell, 13th Feb 15 10:06 AM
    • Replies: 6
    • Views: 1,508
    18th Feb 15, 7:50 AM Go to last post
    • Replies: 4
    • Views: 1,339
    8th Feb 15, 3:14 AM Go to last post
  4. Reverse?

    Started by Volsky, 28th Jan 15 1:49 PM
    • Replies: 1
    • Views: 887
    28th Jan 15, 3:33 PM Go to last post
  5. squad_loadout_ext missing in Attribute Editor?

    Started by darchon, 15th Dec 14 11:08 AM
    • Replies: 1
    • Views: 1,008
    18th Jan 15, 10:27 AM Go to last post
  6. SCIENCE! Steam Workshop and The Future of CoH2 Mods

    Started by eliw00d, 11th Dec 13 3:58 PM
    5 Pages
    1 2 3 4 ... 5
    • Replies: 207
    • Views: 47,038
    5th Jan 15, 4:49 PM Go to last post
    • Replies: 5
    • Views: 2,521
    13th Dec 14, 12:58 PM Go to last post
  7. Patch Issue Creating custom SGA files

    Started by Corsix, 14th Sep 13 11:54 AM
    2 Pages
    1 2
    • Replies: 73
    • Views: 20,870
    2nd Dec 14, 7:18 PM Go to last post
  8. Ramming ability on other vehicles

    Started by mandead, 16th Nov 14 1:49 PM
    • Replies: 8
    • Views: 1,599
    22nd Nov 14, 8:03 PM Go to last post
  9. So, whats up with mods?

    Started by NL123, 3rd May 14 10:18 AM
    • Replies: 34
    • Views: 6,339
    18th Nov 14, 3:13 PM Go to last post
  10. texture

    Started by Aztec, 14th Nov 14 2:23 PM
    texture
    • Replies: 2
    • Views: 1,198
    16th Nov 14, 8:55 AM Go to last post
  11. Hello

    Started by Lardinal, 24th Sep 13 11:15 AM
    5 Pages
    1 2 3 4 ... 5
    • Replies: 223
    • Views: 37,618
    15th Nov 14, 10:54 PM Go to last post
  12. German Infantry Skins ( Open Beta )

    Started by Halftrack, 13th Jun 13 4:37 AM
    3 Pages
    1 2 3
    • Replies: 141
    • Views: 43,623
    10th Nov 14, 8:55 PM Go to last post
  13. Paradrop problem

    Started by Jagdpanther, 8th Nov 14 2:50 AM
    • Replies: 3
    • Views: 1,172
    9th Nov 14, 10:36 AM Go to last post
  14. Small arms projectiles

    Started by Volsky, 3rd Nov 14 11:40 PM
    • Replies: 2
    • Views: 1,099
    5th Nov 14, 11:02 AM Go to last post
  15. [TOOL] Attribute XML macro tool

    Started by AGameAnx, 1st Nov 14 11:36 AM
    attributes, corsix mod studio, lua, macro, tool
    • Replies: 5
    • Views: 2,023
    3rd Nov 14, 2:23 PM Go to last post
  16. FE MOD Update Video

    Started by Muad'Dib, 2nd Nov 14 1:35 AM
    • Replies: 0
    • Views: 832
    2nd Nov 14, 1:35 AM Go to last post
  17. Team Color

    Started by xtreme80, 30th Oct 14 10:59 AM
    • Replies: 8
    • Views: 1,393
    31st Oct 14, 9:16 PM Go to last post
  18. Lights in Nightmaps

    Started by xtreme80, 31st Oct 14 6:25 AM
    • Replies: 2
    • Views: 839
    31st Oct 14, 9:32 AM Go to last post
  19. Relic Relic discusses CoH2 modding

    Started by Obtuse, 17th Oct 14 5:42 AM
    • Replies: 8
    • Views: 1,941
    29th Oct 14, 10:13 PM Go to last post
    • Replies: 3
    • Views: 1,646
    5th Aug 14, 10:29 PM Go to last post
  20. So... Can we mod CoH2 now? :D

    Started by HerrGeneral, 25th Jun 14 6:37 AM
    • Replies: 2
    • Views: 2,079
    25th Jun 14, 12:57 PM Go to last post
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