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Dawn of War - Adeptus Modificatus

Warhammer 40k: Dawn of War Modifications Discussion

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  1. Here you can find user created maps to use in DoW online play

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    Forum Statistics:

    • Threads: 1,684
    • Posts: 19,464
  2. Forum for posting tutorials on how to mod Dawn of War.

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    Forum Statistics:

    • Threads: 97
    • Posts: 3,255
  3. DoW Mods in progress

    (17 Viewing)

    Forum for discussion of mods that are not completed yet.

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    Forum Statistics:

    • Threads: 847
    • Posts: 124,403
  1. Sticky Thread Sticky: Resource Management Thread

    Started by Gorb, 22nd Apr 11 7:57 AM
    • Replies: 21
    • Views: 11,477
    29th Sep 13, 1:34 AM Go to last post
  2. Alarm Sticky Thread Sticky: [FAQ] Welcome to Adeptus Modificatus!

    Started by Gorb, 27th Nov 11 9:28 PM
    • Replies: 1
    • Views: 7,713
    4th Feb 13, 5:59 AM Go to last post
  3. Info Sticky Thread Sticky: [IRC] Community Chat Channel Details

    Started by Bowkers, 3rd Aug 10 11:04 AM
    • Replies: 0
    • Views: 7,463
    3rd Aug 10, 11:04 AM Go to last post
  4. Alarm Sticky Thread Sticky: [DoW] ADEPTUS MODIFICATUS - Forum Guidelines and Information

    Started by Grabnutz, 23rd Jan 10 11:59 AM
    • Replies: 0
    • Views: 11,210
    23rd Jan 10, 11:59 AM Go to last post
  1. Imperial Guard Starting an Adeptus Mechanicus mod

    Started by I_Nertia, 7th Jul 14 4:31 AM
    3 Pages
    1 2 3
    adeptus mechanicus, castellax, forge world, mechanicum, most coolest models, thallax
    • Replies: 103
    • Views: 4,653
    Today, 8:56 AM Go to last post
  2. Rage: Khorne World Eaters Warband Mod [SS]

    Started by fuggles, 26th Sep 14 2:35 PM
    • Replies: 7
    • Views: 272
    28th Sep 14, 4:39 PM Go to last post
  3. Big trouble with the Meta Map Campaign

    Started by Arturius997, 27th Sep 14 3:10 PM
    • Replies: 7
    • Views: 113
    27th Sep 14, 8:27 PM Go to last post
  4. Games Quick question about gamescreen/taskbar

    Started by Kilkakon, 27th Sep 14 3:47 AM
    • Replies: 3
    • Views: 102
    27th Sep 14, 4:47 AM Go to last post
  5. Armor Advantages and weaknesses

    Started by Arturius997, 23rd Sep 14 12:07 AM
    • Replies: 4
    • Views: 167
    26th Sep 14, 9:05 AM Go to last post
  6. Another strange thing to ask...

    Started by Arturius997, 24th Sep 14 12:56 PM
    • Replies: 3
    • Views: 112
    24th Sep 14, 4:49 PM Go to last post
    • Replies: 7
    • Views: 240
    24th Sep 14, 12:55 PM Go to last post
  7. SCIENCE! ../ in ae \ corsix.

    Started by RT2, 24th Sep 14 4:35 AM
    • Replies: 4
    • Views: 101
    24th Sep 14, 5:01 AM Go to last post
  8. Creating a unit using...

    Started by Arturius997, 20th Sep 14 1:15 AM
    • Replies: 5
    • Views: 167
    22nd Sep 14, 11:01 PM Go to last post
    • Replies: 4
    • Views: 137
    22nd Sep 14, 2:58 PM Go to last post
  9. Help required, for the Unification Mod

    Started by Gambit, 22nd Sep 14 7:49 AM
    • Replies: 1
    • Views: 109
    22nd Sep 14, 1:07 PM Go to last post
  10. Strange Hardpoint issue...

    Started by Gambit, 19th Sep 14 5:45 AM
    • Replies: 13
    • Views: 276
    21st Sep 14, 10:58 PM Go to last post
  11. Dawn of War High Resolution

    Started by SHadowArm, 21st Sep 14 6:08 PM
    • Replies: 0
    • Views: 114
    21st Sep 14, 6:08 PM Go to last post
  12. FFE editing actions......

    Started by RT2, 19th Sep 14 6:58 AM
    • Replies: 0
    • Views: 68
    19th Sep 14, 6:58 AM Go to last post
  13. Warp isloared regions... Has anyone tried?

    Started by RT2, 17th Sep 14 9:04 PM
    • Replies: 12
    • Views: 262
    19th Sep 14, 3:22 AM Go to last post
  14. A question of blender for mudflaps with ffe working..

    Started by RT2, 18th Sep 14 12:26 AM
    • Replies: 0
    • Views: 69
    18th Sep 14, 12:26 AM Go to last post
  15. Relic-style map icons

    Started by Kasrkin84, 17th Sep 14 12:58 PM
    • Replies: 0
    • Views: 82
    17th Sep 14, 12:58 PM Go to last post
  16. FFE Audio Question

    Started by Gambit, 8th Sep 14 3:27 AM
    • Replies: 13
    • Views: 373
    15th Sep 14, 10:39 PM Go to last post
    • Replies: 6
    • Views: 145
    15th Sep 14, 7:34 PM Go to last post
    • Replies: 19
    • Views: 457
    15th Sep 14, 7:08 PM Go to last post
  17. Terminatus Honors Research

    Started by Arturius997, 11th Sep 14 4:17 PM
    • Replies: 8
    • Views: 243
    15th Sep 14, 6:48 PM Go to last post
  18. Imperial Guard Mod idea: Ordo Xenos

    Started by Dragonition, 5th Jun 14 11:16 AM
    deathwatch, inquisition, ordo xenos, race, xenos
    • Replies: 46
    • Views: 2,374
    15th Sep 14, 3:48 PM Go to last post
    • Replies: 0
    • Views: 92
    15th Sep 14, 6:14 AM Go to last post
  19. Spawn on Death?

    Started by Arturius997, 23rd Aug 14 7:48 PM
    • Replies: 6
    • Views: 286
    15th Sep 14, 5:48 AM Go to last post
  20. A question about squad attachable characters.....?

    Started by RT2, 4th Sep 14 10:21 PM
    • Replies: 3
    • Views: 224
    15th Sep 14, 4:37 AM Go to last post
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