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Dawn of War - Adeptus Modificatus

Warhammer 40k: Dawn of War Modifications Discussion

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  1. DoW Maproom

    (2 Viewing)

    Here you can find user created maps to use in DoW online play

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    Forum Statistics:

    • Threads: 1,684
    • Posts: 19,463
  2. Forum for posting tutorials on how to mod Dawn of War.

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    Forum Statistics:

    • Threads: 97
    • Posts: 3,255
  3. DoW Mods in progress

    (20 Viewing)

    Forum for discussion of mods that are not completed yet.

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    Forum Statistics:

    • Threads: 846
    • Posts: 124,332
  1. Sticky Thread Sticky: Resource Management Thread

    Started by Gorb, 22nd Apr 11 7:57 AM
    • Replies: 21
    • Views: 11,386
    29th Sep 13, 1:34 AM Go to last post
  2. Alarm Sticky Thread Sticky: [FAQ] Welcome to Adeptus Modificatus!

    Started by Gorb, 27th Nov 11 9:28 PM
    • Replies: 1
    • Views: 7,674
    4th Feb 13, 5:59 AM Go to last post
  3. Info Sticky Thread Sticky: [IRC] Community Chat Channel Details

    Started by Bowkers, 3rd Aug 10 11:04 AM
    • Replies: 0
    • Views: 7,446
    3rd Aug 10, 11:04 AM Go to last post
  4. Alarm Sticky Thread Sticky: [DoW] ADEPTUS MODIFICATUS - Forum Guidelines and Information

    Started by Grabnutz, 23rd Jan 10 11:59 AM
    • Replies: 0
    • Views: 11,174
    23rd Jan 10, 11:59 AM Go to last post
  1. Creating a unit using...

    Started by Arturius997, Today 1:15 AM
    • Replies: 0
    • Views: 21
    Today, 1:15 AM Go to last post
    • Replies: 6
    • Views: 126
    Yesterday, 10:38 PM Go to last post
  2. Strange Hardpoint issue...

    Started by Gambit, Yesterday 5:45 AM
    • Replies: 5
    • Views: 86
    Yesterday, 12:09 PM Go to last post
  3. FFE editing actions......

    Started by RT2, Yesterday 6:58 AM
    • Replies: 0
    • Views: 29
    Yesterday, 6:58 AM Go to last post
  4. Warp isloared regions... Has anyone tried?

    Started by RT2, 17th Sep 14 9:04 PM
    • Replies: 12
    • Views: 192
    Yesterday, 3:22 AM Go to last post
  5. A question of blender for mudflaps with ffe working..

    Started by RT2, 18th Sep 14 12:26 AM
    • Replies: 0
    • Views: 41
    18th Sep 14, 12:26 AM Go to last post
  6. Imperial Guard Starting an Adeptus Mechanicus mod

    Started by I_Nertia, 7th Jul 14 4:31 AM
    2 Pages
    1 2
    adeptus mechanicus, castellax, forge world, mechanicum, most coolest models, thallax
    • Replies: 92
    • Views: 3,907
    17th Sep 14, 3:21 PM Go to last post
  7. Relic-style map icons

    Started by Kasrkin84, 17th Sep 14 12:58 PM
    • Replies: 0
    • Views: 59
    17th Sep 14, 12:58 PM Go to last post
  8. FFE Audio Question

    Started by Gambit, 8th Sep 14 3:27 AM
    • Replies: 13
    • Views: 316
    15th Sep 14, 10:39 PM Go to last post
    • Replies: 6
    • Views: 112
    15th Sep 14, 7:34 PM Go to last post
    • Replies: 19
    • Views: 340
    15th Sep 14, 7:08 PM Go to last post
  9. Terminatus Honors Research

    Started by Arturius997, 11th Sep 14 4:17 PM
    • Replies: 8
    • Views: 191
    15th Sep 14, 6:48 PM Go to last post
  10. Imperial Guard Mod idea: Ordo Xenos

    Started by Dragonition, 5th Jun 14 11:16 AM
    deathwatch, inquisition, ordo xenos, race, xenos
    • Replies: 46
    • Views: 2,247
    15th Sep 14, 3:48 PM Go to last post
    • Replies: 0
    • Views: 63
    15th Sep 14, 6:14 AM Go to last post
  11. Spawn on Death?

    Started by Arturius997, 23rd Aug 14 7:48 PM
    • Replies: 6
    • Views: 254
    15th Sep 14, 5:48 AM Go to last post
  12. A question about squad attachable characters.....?

    Started by RT2, 4th Sep 14 10:21 PM
    • Replies: 3
    • Views: 197
    15th Sep 14, 4:37 AM Go to last post
    • Replies: 10
    • Views: 321
    13th Sep 14, 6:05 AM Go to last post
    • Replies: 0
    • Views: 75
    13th Sep 14, 4:25 AM Go to last post
  13. Hello...is anybody there?!?Assistance Required!

    Started by ZmajOgnjeniVuk, 21st Feb 14 7:24 AM
    3 Pages
    1 2 3
    answer, map, mod, model, question
    • Replies: 134
    • Views: 6,402
    12th Sep 14, 9:51 AM Go to last post
  14. Making these.... In Max..... :P

    Started by RT2, 30th Aug 14 7:21 PM
    • Replies: 6
    • Views: 296
    11th Sep 14, 11:54 PM Go to last post
  15. Increasing weapon range!

    Started by Karolues, 22nd Aug 14 8:33 AM
    • Replies: 2
    • Views: 215
    10th Sep 14, 5:37 AM Go to last post
  16. [AE/LUA/RGD] Code Request Thread

    Started by Gorb, 19th Aug 14 2:55 AM
    • Replies: 6
    • Views: 338
    9th Sep 14, 2:45 AM Go to last post
    • Replies: 4
    • Views: 263
    6th Sep 14, 11:48 AM Go to last post
  17. Model Petition...

    Started by Gambit, 18th May 14 1:06 PM
    • Replies: 24
    • Views: 1,186
    4th Sep 14, 10:59 AM Go to last post
  18. FXes and facing...

    Started by Gambit, 4th Sep 14 3:13 AM
    • Replies: 7
    • Views: 174
    4th Sep 14, 6:09 AM Go to last post
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