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Sataman
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Sataman
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3rd Aug 10
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12:16 PM
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RT2
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Today,
11:23 AM
Cylarne_04
replied to a thread
Codex Apothecary Texture bug?
in
Dawn of War - Adeptus Modificatus
What's stopping you from taking FOK's Apothecary texture, anyway?
see more
6 replies | 67 view(s)
Today,
11:21 AM
Cylarne_04
replied to a thread
Corsix's Mod Studio 0.5.5 Useful Macros
in
Dawn of War - Adeptus Modificatus
We need more macro people, gents. :p I can't figure out something as simple as this. :( Where can I post this where people knows macros? :P
see more
60 replies | 3964 view(s)
Today,
11:19 AM
Cylarne_04
replied to a thread
Ultimate Apocalypse - 1.72.5 Released!
in
DoW Mods in progress
Animations and textures are our biggest problem to fix as we lack 3D or people interested enough to do these things...
see more
6950 replies | 1257718 view(s)
Today,
8:05 AM
RT2
replied to a thread
making assault marine models 'walk'?
in
Dawn of War - Adeptus Modificatus
selected user interface... up the top of the left hand side. the bigger the box and the selection line. the smaller the unit in army painter. ...
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8 replies | 79 view(s)
Today,
7:25 AM
RT2
replied to a thread
making assault marine models 'walk'?
in
Dawn of War - Adeptus Modificatus
You got this Archivist? I am pretty sure Whiteshield should be getting tired of me by now. :P You could retex the assault srg if he walks and use...
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8 replies | 79 view(s)
Today,
5:57 AM
RT2
replied to a thread
making assault marine models 'walk'?
in
Dawn of War - Adeptus Modificatus
you know a Srg is a walking assault marine? It probably wont make sense but one day it will . :)
see more
8 replies | 79 view(s)
Today,
5:24 AM
Count Bagatur
replied to a thread
Emperors Children mod
in
DoW Mods in progress
Now i am working with soundtracks. I think, Emperors Children also needs aviation units. (Soulstorm bring us aviation and i think Emperors Children...
see more
20 replies | 1249 view(s)
Today,
5:15 AM
RT2
replied to a thread
Space Marine bodies for Scout Marines :D [more FFE success!]
in
Dawn of War - Adeptus Modificatus
have you got the 80 3f trick for invis down pat yet? Have you been able to do and xref within the whm and whe reducing file sizes? Do you...
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5 replies | 153 view(s)
Today,
12:54 AM
Count Bagatur
replied to a thread
Emperors Children mod
in
DoW Mods in progress
Mod is in development and now it have interesting new units ;) Dark Imperial Guardsmen
see more
20 replies | 1249 view(s)
Today,
12:41 AM
RT2
replied to a thread
Space Marine bodies for Scout Marines :D [more FFE success!]
in
Dawn of War - Adeptus Modificatus
What media are you basing your pre-heresy work on? You are getting along well with FFE by the looks. :P But you still should expect it to CTD or...
see more
5 replies | 153 view(s)
Yesterday,
7:18 PM
RT2
replied to a thread
[MOD]Praetorian Guard - internal version 0.000*1 released
in
DoW Mods in progress
Looks more like a capitol imperialis because of the missing doomsday cannon on the front. But you call it what ever you want man it looks good. :)
see more
513 replies | 54659 view(s)
Yesterday,
5:08 PM
Cylarne_04
replied to a thread
Space Marine bodies for Scout Marines :D [more FFE success!]
in
Dawn of War - Adeptus Modificatus
This is pure opposite of failure.
see more
5 replies | 153 view(s)
Yesterday,
1:13 PM
Cylarne_04
replied to a thread
Armour, Armour_Minimum?
in
Dawn of War - Adeptus Modificatus
Examples please. I'm trying to follow. Let's say a Space Marine Bolter max damage = 50 per second. Min damage = 30 per second. He shoots at...
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3 replies | 230 view(s)
Yesterday,
12:57 PM
Cylarne_04
replied to a thread
Soulstorm: Legions 0.95 Release for April 5th
in
DoW Mods in progress
Whoah, you made a release? Y nobody no notifies me? Question, did you fix the taskbar hide/unhide? :3
see more
34 replies | 2986 view(s)
Yesterday,
12:37 PM
Cylarne_04
replied to a thread
Ultimate Apocalypse - 1.72.5 Released!
in
DoW Mods in progress
I will certainly take it and thank you for everything. :)
see more
6950 replies | 1257718 view(s)
Yesterday,
12:06 PM
Cylarne_04
replied to a thread
Corsix's Mod Studio 0.5.5 Useful Macros
in
Dawn of War - Adeptus Modificatus
Clever good sir, clever. :) userdata: 1165C8E0 userdata: 1165C990 userdata: 1165CA40 userdata: 1165CAF0 userdata: 1165CBA0 userdata: 1165CC50...
see more
60 replies | 3964 view(s)
Yesterday,
8:55 AM
RT2
replied to a thread
[MOD]Praetorian Guard - internal version 0.000*1 released
in
DoW Mods in progress
*Cough*Authority*Cough*
see more
513 replies | 54659 view(s)
Yesterday,
4:54 AM
RT2
replied to a thread
How to remove horns in FFE?
in
Dawn of War - Adeptus Modificatus
Yeah with OE: I got that error of being unable to load because of the same error using dc tools. Hence the reason i went back to DOW tools. ...
see more
24 replies | 212 view(s)
Yesterday,
4:33 AM
RT2
replied to a thread
Adding Animations via FFE?
in
Dawn of War - Adeptus Modificatus
you would need to check the SKEL of both... they would need to be the exact same. or pink box. then you can sub in a anim xref in the whe in ffe....
see more
3 replies | 81 view(s)
Yesterday,
4:24 AM
RT2
replied to a thread
How to remove horns in FFE?
in
Dawn of War - Adeptus Modificatus
Thanks man, much appreciated. :)
see more
24 replies | 212 view(s)
Yesterday,
4:20 AM
RT2
replied to a thread
Preview: Horus Heresy model via FFE [lots of images]
in
Dawn of War - Adeptus Modificatus
Good initiative. :) if you want to rescale try a vector rescale not a raster rescale. :)
see more
6 replies | 183 view(s)
Yesterday,
4:16 AM
RT2
replied to a thread
Adding Animations via FFE?
in
Dawn of War - Adeptus Modificatus
Addition animations or swap animations which you link in like and xref?
see more
3 replies | 81 view(s)
Yesterday,
4:15 AM
RT2
replied to a thread
How to remove horns in FFE?
in
Dawn of War - Adeptus Modificatus
Nice usage on the model man. :) Innovation will give you something special. :) Don't upload online man only images. Email:...
see more
24 replies | 212 view(s)
Yesterday,
4:08 AM
RT2
replied to a thread
How to remove horns in FFE?
in
Dawn of War - Adeptus Modificatus
I believe you would need a 3d modelling program. This is where you use mudflaps tools to dump out the sgm and ebp for the model you want to swap...
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24 replies | 212 view(s)
Yesterday,
1:59 AM
RT2
replied to a thread
How to remove horns in FFE?
in
Dawn of War - Adeptus Modificatus
Working with the MSGR/MSLC-Data Threads for both of you all over the place. So I am trying to keep it together with your own responses. :)...
see more
24 replies | 212 view(s)
Yesterday,
1:57 AM
RT2
replied to a thread
Looking for some ork assets
in
Dawn of War - Adeptus Modificatus
Understanding mslc-data. will help reduce pink boxes. Like with like when swapping mslc. :)
see more
59 replies | 791 view(s)
22nd May 13,
10:03 PM
RT2
replied to a thread
Preview: Horus Heresy model via FFE [lots of images]
in
Dawn of War - Adeptus Modificatus
I love the way, someone turned the what I think sisters lightning engines into a heresy backpack. Thats the initiative which will make this game...
see more
6 replies | 183 view(s)
22nd May 13,
9:48 PM
RT2
replied to a thread
Looking for some ork assets
in
Dawn of War - Adeptus Modificatus
Mr potato head looks like a grot stompa.... Love it. :) Lootas are mostly easter eggs or gravy in games depending on your age the terminology...
see more
59 replies | 791 view(s)
22nd May 13,
7:05 PM
thudmeizer
replied to a thread
Looking for some ork assets
in
Dawn of War - Adeptus Modificatus
But thats just it: fluiff-wise no Ork anywhere should ever be able to fly or drive any kind of Tau, Necron, or Eldar vehicle. Its completely alien...
see more
59 replies | 791 view(s)
22nd May 13,
5:57 PM
RT2
replied to a thread
Preview: Horus Heresy model via FFE [lots of images]
in
Dawn of War - Adeptus Modificatus
These would make great relic units for character squads in the new era of DOW. It is a lot easier then you realize, but it takes time. :)
see more
6 replies | 183 view(s)
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