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VanAdrian
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4th Jan 12
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Today,
4:37 PM
robotnik
replied to a thread
CoH 2 Server Stress Test
in
Company of Heroes 2
@noun Oh ok, just realized we are using the old beta forums again, will do
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12 replies | 442 view(s)
Today,
4:28 PM
robotnik
replied to a thread
AI knowledge/faq/discussion thread
in
Company of Heroes - The Armoury
@Nurbisco Thanks for the contribution, going to add that to the guide :)
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5 replies | 145 view(s)
Today,
1:54 PM
Halftrack
replied to a thread
UPDATED: Halftracks Infantry Skins V3 - Part 4: Smells like Tea Spirit!
in
The Ammo Box
all links are working, which one were you missing?
see more
336 replies | 59102 view(s)
Today,
8:32 AM
Padobranatz
replied to a thread
UPDATED: Halftracks Infantry Skins V3 - Part 4: Smells like Tea Spirit!
in
The Ammo Box
reupload linls pls...
see more
336 replies | 59102 view(s)
Today,
7:58 AM
robotnik
replied to a thread
CoH 2 Server Stress Test
in
Company of Heroes 2
Would be glad to help out. also im wondering same question as eliw00d
see more
12 replies | 442 view(s)
Today,
6:01 AM
Aidas2
replied to a thread
Daimler Armored Car
in
Company of Heroes - The Armoury
http://files.medpackstudios.com/CMP/ Check the daimlers.rar there, should be it I think.
see more
4 replies | 90 view(s)
Today,
5:36 AM
Halftrack
replied to a thread
((BETA)) The Hochwald Gap
in
Maps Bunker
filefront is now gamefront and the link is down. ;)
see more
16 replies | 2713 view(s)
Today,
3:05 AM
Halftrack
replied to a thread
WIP 4P IJzendijke
in
Maps Bunker
it looks very promising, i am quite curious about the finished product.
see more
16 replies | 814 view(s)
Yesterday,
4:30 PM
Jagdpanther
replied to a thread
AI knowledge/faq/discussion thread
in
Company of Heroes - The Armoury
Nice post Robotnik. Should be moved to the HowTo section.
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5 replies | 145 view(s)
Yesterday,
3:54 PM
robotnik
started a thread
AI knowledge/faq/discussion thread
in
Company of Heroes - The Armoury
Hello, I made this thread since i have not found any kind of thread where someone can easily find info related to the AI and how it works, so im...
see more
5 replies | 145 view(s)
Yesterday,
3:34 PM
blackbishop
replied to a thread
HD Ground Textures for coh
in
The Ammo Box
@Daniel_pufi This is the springfield m1903 you are looking for;
see more
379 replies | 22813 view(s)
Yesterday,
3:31 PM
Halftrack
replied to a thread
Off-map random reinforcements issues
in
Company of Heroes - The Armoury
sure... if he has one churchhill in the squad list of the random ability, and the other units dont work, but spends points for 4 units, he receives...
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8 replies | 180 view(s)
Yesterday,
3:24 PM
Jagdpanther
replied to a thread
Off-map random reinforcements issues
in
Company of Heroes - The Armoury
But the question is still, how he used his ability. If he did it like the panther battlegroup, then there are two reinforcement_actions used, the...
see more
8 replies | 180 view(s)
Yesterday,
2:10 PM
robotnik
replied to a thread
doctrine : questions
in
Company of Heroes - The Armoury
This has been a problem with the AI for a while, but thankfully a fix was figured out around a year ago take a look here...
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4 replies | 179 view(s)
Yesterday,
2:06 PM
Pfuscher
replied to a thread
HD Ground Textures for coh
in
The Ammo Box
Bunker and Nature
see more
379 replies | 22813 view(s)
Yesterday,
2:00 PM
Halftrack
replied to a thread
doctrine : questions
in
Company of Heroes - The Armoury
the number of available doctrine units is determined in the call in abilities,take look into their requirements.
see more
4 replies | 179 view(s)
Yesterday,
11:56 AM
Halftrack
replied to a thread
Off-map random reinforcements issues
in
Company of Heroes - The Armoury
@sennacherib: then you should doublecheck the path entries in your ability. @Volsky: you have to use approximately as many points as the units...
see more
8 replies | 180 view(s)
Yesterday,
11:35 AM
serg_codmod
replied to a poll
[COH/OF] Unternehmen Weserübung [WIP]
in
Weapons Range
Hi Xeoniz. I'm working on the mod dedicated to the "Operation Vezeryubung." Do you have a weapon for the Norwegian army? Krag-Jörgensen Rifle? Link...
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12 replies | 1979 view(s)
Yesterday,
10:43 AM
TigerTanker
replied to a thread
HD Ground Textures for coh
in
The Ammo Box
Fail, that's a Kar98k.
see more
379 replies | 22813 view(s)
Yesterday,
10:31 AM
Halftrack
replied to a thread
Off-map random reinforcements issues
in
Company of Heroes - The Armoury
you should better check for the requirements of the sbps-s that you are using. If you want just one out of those units to appear you need to lower...
see more
8 replies | 180 view(s)
Yesterday,
9:33 AM
Jagdpanther
replied to a thread
Off-map random reinforcements issues
in
Company of Heroes - The Armoury
Possibly in the reinforcements_action, but it could also be, that the squads of the other vehicles have a wrong squad_loadout.
see more
8 replies | 180 view(s)
Yesterday,
7:30 AM
Jagdpanther
replied to a thread
Maximum Number of Commander Abilities
in
Company of Heroes - The Armoury
Should not be a real problem if this building is invisible. It's only a problem to find an object what is not visible or not noticible as a building...
see more
10 replies | 149 view(s)
Yesterday,
7:08 AM
I_am_a_Spoon
replied to a thread
Maximum Number of Commander Abilities
in
Company of Heroes - The Armoury
Only problem with producing a unit that then spawns another unit is that the second unit won't move towards the building's rally point. Maybe I...
see more
10 replies | 149 view(s)
Yesterday,
6:57 AM
Jagdpanther
replied to a thread
Question about the King Tiger's veterancy
in
Company of Heroes - The Armoury
Ofcourse it is not that easy to import a unit form another faction. You should check each ability/upgrade for dependencies. Check this type of...
see more
3 replies | 102 view(s)
Yesterday,
6:50 AM
Jagdpanther
replied to a thread
Making Defense non-autotargetable
in
Company of Heroes - The Armoury
Don't know what you mean, no player is shooting on a sandbag or such.
see more
2 replies | 111 view(s)
Yesterday,
6:49 AM
Jagdpanther
replied to a thread
Maximum Number of Commander Abilities
in
Company of Heroes - The Armoury
No I mean the spawner_slots what normally each building has by using the spawner_ext.
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10 replies | 149 view(s)
Yesterday,
6:43 AM
I_am_a_Spoon
replied to a thread
Maximum Number of Commander Abilities
in
Company of Heroes - The Armoury
You mean the tabs on the taskbar? Don't quite understand what you mean.
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10 replies | 149 view(s)
Yesterday,
6:39 AM
Jagdpanther
replied to a thread
Maximum Number of Commander Abilities
in
Company of Heroes - The Armoury
Remove the buildings, but use theire slots. A way could be changing the blueprints of these buildings or adding the spawner_ext to another object...
see more
10 replies | 149 view(s)
Yesterday,
12:17 AM
I_am_a_Spoon
replied to a thread
Maximum Sight/Weapon Ranges
in
Company of Heroes - The Armoury
Anybody have any thoughts?
see more
1 replies | 171 view(s)
Yesterday,
12:07 AM
I_am_a_Spoon
replied to a thread
Maximum Number of Commander Abilities
in
Company of Heroes - The Armoury
A submenu could work, but it might be a bit unintuitive... I should probably explain; I'm currently utilising a call-in system for all units. Some...
see more
10 replies | 149 view(s)
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About VanAdrian
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About VanAdrian
Location:
France
Interests:
Sport, books and sun
Occupation:
History student
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Last Activity
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