Empire at War?
Empire at War?
#1052
I think the issue with a lot of Battlefleet Gothic mods is, like many others, the time it takes up to actually make a mod, let alone a total conversion. That and the sheer workload.
However; this mod will be the exception to the rule.
Iron Within! Iron Without!
I would just like to add my gratitude to the modders for attempting to create this mod. I am REALLY looking forward to playing it, even on a public alpha platform. Keep up the good work guys.![]()
#1054
So when you have 12 .NIL files and 47 .LUA files, you expect that to be a pretty decent base for a racial ability set. Heck, I can create a functioning race with that amount of files.
However, when you take into account that's it's merely the files required to get one set of abilities working for one race, things get slightly more complicated.
On the upside, choosing a Chaos Mark actually does something now. I wish progress wasn't as slow as it is, but RL is rather time-consuming. Anyhow, keep those eyeballs peeled.
I am an Iron Warrior! Iron Within, Iron Without!
ITS ALIVE! Gods bless the Gorbster, and my eyes are permently peeled since the accident with the potato peeler
I'm not depressed, the world's just happier than me.
#1056
As a testament to the sheer amount of work I decide to torture myself with, I've got just under sixty models to rig, animate, unwrap and texture. This is going to take a while...but hell it'll be worth it just to see the tiny turrets moving around and blowing seven tonnes of spaceship out of eachother.
If anyone is willing to help in this task, feel free to drop a PM - I've got free time but very little of it, as I need to study for imminent exams soon.
Last edited by Heretic; 6th Apr 10 at 7:41 AM.
This mod reminds me of Sins of a Solar Empire....from the screenshots anyway.
#1059
Funnily, it's SoaSA that reminds me of this mod... but then i'm biased.
Hm, except perhaps for arcs of fire. Perhaps some insight as to the firing mechanics could be nice, 'tic, no?![]()
We look to the heavens so that one day our children may look back towards home.
#1060
The firing arcs are gay and deserve to burn in a fire.
That is all.
glad to hear your back on track guys, i'll keep watching
UT40K:The Chosen - Warhammer 40,000 for UDK
UT40K - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
UDK Tutorials - Basics - Vehicles - Characters - Weapons
#1063
Firing arcs will be the death of us both.
When it comes to this mod- say nothing of death! You will jinx it!!!
Kidding- glad to hear this is still going. Then again, with the crew that's working on it, I don't think there's any crew more determined than this crew is.
wow, good to hear something happening here guys!
I apologise that I haven't talked to you guys more on msn or anything, I've just had sooo much piling ontop of me (mostly of my own making) and things have had to give, as I wasn't really that much in-the-loop as it were I felt I should keep myself outta it so that I don't annoy you guys when I don't keep my targets, I apologise yet again.
I didn't consider this mod dead though, just hibernating if nothing else, feel free to get in touch H or Gorb if you need anything and the forums I set-up are still available for use if you want it or I could probably sort us out another one. (I am assuming I'm more of an honourary team member now if anything at all?)
Mal
BFG Mod: Forum provider and co-lead - Forums
Good to see things are moveing along. Heretic dont forget what i said to you ill be here if you need me yea.
Just came across this, looks v promising, keep up the good work
Did you know the boards are offline?
The invision/zetaboards site, yes - they've had a hosting problem for some time and don't look like they're gonna get round to it.
Hence I hosted my own forums for the mod over at: http://basite.110mb.com/BfG/
as far as I know that one's still up, I checked it the other day. I'll be pretty p'ed off if it's not...
Mal
TextureMarine
#1071
Oh nice, you got more done. Excellent work mate!![]()
#1072
Your presence amongst these fine fellows that are Heretic & Gorb will undoubtedly boost the mod forward by a good few parsecs ^^
Sweet texjob, the measure of the WIP promises gorgeous ships in the future.
I guess the modularity in the batteries/bays/hull/... elements will allow for a greater ease in the art workflow, amirite?
Thanks Gorb![]()
Sure hope so lolI guess the modularity in the batteries/bays/hull/... elements will allow for a greater ease in the art workflow, amirite?
Cheers.
#1074
Textured Super Battleships = Perpetual Christmas In Space!!![]()
Excellent basecoat on that ship, gives a real sense of scale, I know there's more to come! Bravo!
oh...my...gods that is awsome
flesh you are awsome
#1078
Truly magnificient. Fleshpoint, your work is ace, no less.
Say, though, have you textured variants of the prow, flanges etc or are they teamcolourable already?
#1079
Whoooaaaaa... My gawd man... been waiting to see those battlecruisers textured in.. years...
#1080
Believe me when I say that I squealed in excitement upon seeing this.
Thanks so much, Fleshp0int!
Glorious. Simply glorious.
Hehe, glad it's going over well!
Lleman: It is indeed team colouring already, I have created the wtp files so far, I just compiled them with different schemes for each shot hehe.
Once I'm done (just a little bit more weathering on the hull) I can do a specular and glow texture for adding into the rsh files then it's finished and ready to be posted back to Heretic
Cheers.
Woooooohoooooooo!!!!! Textured stuff! I love you guys!
#1085
Splendid!
As i told Gorb & Heretic last night, i really love the effect you gave to the tex to simulate enormous overlapping/welded plating on the prow and how such a characterful detail as the squadron marking add realism to what is otherwise but a virtual grey box.
Taken as a whole, the texture makes the feeling of crushing size and weight believable. I can't wait for the next piece to come from your 'paintyard' ^^
#1086
The level of detail is just mind-blowing. You have excelled once again, mate![]()
#1087
Burn scars decals on front exhausts = MAKE IT SO, KAPTIN! 9/10 Picards would agree = BEYOND EPIC!
#1088
They're torpedo tubes, not front exhausts![]()
Front exhausts ??? Thud they're torpedo tubes
"Never argue with an idiot; they just drag you down to their level, and then beat you with experience...."
Those textures are...well amazing. It's nice to see true artistic talent in a mod. This and Fok just continue to excel in really amazing texture work. Great job Fleshp0int. And Thud really? Front exhaust? lol
For the Greater Good!!
#1091
Ahh people.. of course I knew they were Front-facing Torp Tubes.. the Exhaust scars are CAUSED BY THEM! hehe. However, for a ship to force an emergency stop in RIDICULOUSLY FAST SPEED MOVE, they'd make good front thrusters Har har..
Ah man.. I can't stop looking at those ships now they are so darn s*xy!!!!
Christ! Holy mother of God! That poop is hot!
And gimme a week or so and I should be able to lend a hand here and there, possibly compiling a UI or at the very least improving the mod forums.
Mal
#1094
You don't disappoint gentlemen. Excellent detailing and torp tubes look photo-realistic almost. Wondering what glow FX you'll be adding finallly to really bring it alive.
Ramming Speed!
I take it this is still in one of those closed testing stages when there is no public download... to bad.
ku, ku, ku.
#1097
Yeah, too bad. Unfortunately it's not at a stage where we feel it's ready for public sampling.
Fleshp0int nice work mate. good to see some one texture this stuff.
Right public voting time! as you're all eager to have some input to the mod, I'm gonna ask you guys what forums you'd like to use. I'm moving the forums again (mainly as the last ones were hardly used and I now have my own paid for domain and webspace), so I'm open to suggestions for what to use as hopefully you guys will be using it a fair bit. The only rule is: free software.
Mal
There are currently 1 users browsing this thread. (0 members and 1 guests)