Secondly, I suggest an improvement to snipers. IMO, when snipers kill a target in a squad, all squad members should immediately run to the nearest cover and stay supressed once they've reached said cover for 2 seconds. This will effectively give snipers a new role: to deter infantry supporting key units, such as AA guns, tanks, etc. For realism's sake and to prevent the sniper from being overpowered, this supressive effect should not come into play if there are more than 2 squads in the proximate area.