Has anyone looked at the PlanetCoH site?
It has breakdowns of the various units in the game showing health, damage, costs etc. etc.
I mention it because I noticed something very strange there.
According to them, all allied infantry units take 8 fire damage per second, while all axis infantry units take 12 damage per second.
Why is that?
If it is meant to reflect the proportionately smaller sizes of axis units, it doesn't make sense because if that was the case, it would logically be a lower value for the larger units (of either side) and increase as the unit size decreased for both sides.
I don't understand how this can possibly be balanced bearing in mind the other limitations of axis infantry (as noted elsewhere) and bearing in mind that the allies already have far stranger flame units (the larger, healthier Engineer unit and the heavily armoured crocodile sherman).