What is it good for? You know the song.
Anyway, this has to be about the seventh SM player I've run into that hits tier 3 just as I'm hitting tier 2 as ork...
Now, the issue is that ork tier 2 has two things; nobs, who are pure melee, have no fire on the move, and can't kill anything as a result, and anti-vehicle (tankbustaz). While these are both good units, they hardly make an army.
Luckily enough, this SM player was bad enough that after imbaing away all of my shootas in a single psychic inquisition, my nobs then proceeded to be allowed to melee his assault terminators. (Go figure, he's up against ork and instead of making heavy bolters, he makes assault termies, lol.)
Anyway, even without more choppy, they overran him. (I swear to god, manz with speed boost completely make up for the missing damage from nobs) Mostly because he obviously conceded map control in order to tech that quickly.
Now, this raises two obvious questions. Firstly, aren't tier 3 units supposed to obliterate tier 2 units? (Or in the case of nobs without choppy, practically tier 1.5?)
And secondly, how the hell can sm players tech that quick? Can they delete their chapel barracks or something??




