Lets but the code in in a better fromat and in a complete format as masses of code is missing in the above:
IG mine damage code:
Code:
GameData["mine_field_ext"]["area_effect"]["weapon_damage"] = Reference([[tables\weapon_damage_table.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"] = Reference([[tables\weapon_armour_damage_table.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"] = Reference([[tables\armour_piercing_table.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference([[type_armour\tp_builder.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"]["screen_name_id"] = "$90101"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference([[type_armour\tp_building_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"]["screen_name_id"] = "$90102"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference([[type_armour\tp_building_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"]["screen_name_id"] = "$90102"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference([[type_armour\tp_building_low.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"]["screen_name_id"] = "$90102"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference([[type_armour\tp_commander.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"]["screen_name_id"] = "$90103"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference([[type_armour\tp_infantry_heavy_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"]["screen_name_id"] = "$90105"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 5.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference([[type_armour\tp_armour.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"]["screen_name_id"] = "$90100"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference([[type_armour\tp_infantry_heavy_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"]["screen_name_id"] = "$90105"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference([[type_armour\tp_infantry_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"]["screen_name_id"] = "$90104"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference([[type_armour\tp_infantry_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"]["screen_name_id"] = "$90104"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference([[type_armour\tp_infantry_low.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"]["screen_name_id"] = "$90104"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference([[type_armour\tp_vehicle_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"]["screen_name_id"] = "$90107"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference([[type_armour\tp_vehicle_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"]["screen_name_id"] = "$90107"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference([[type_armour\tp_vehicle_low.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"]["screen_name_id"] = "$90107"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_15"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_15"]["armour_piercing_value"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_15"]["armour_type"] = Reference([[type_armour\tp_armour.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_15"]["armour_type"]["screen_name_id"] = "$90100"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["damage_reduction_when_moving"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 220.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 180.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 30.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000000
SM Mine damage code:
Code:
GameData["mine_field_ext"]["area_effect"]["weapon_damage"] = Reference([[tables\weapon_damage_table.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"] = Reference([[tables\weapon_armour_damage_table.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"] = Reference([[tables\armour_piercing_table.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference([[type_armour\tp_infantry_heavy_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"]["screen_name_id"] = "$90105"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 40.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference([[type_armour\tp_infantry_heavy_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"]["screen_name_id"] = "$90105"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 10.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference([[type_armour\tp_commander.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"]["screen_name_id"] = "$90103"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 50.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference([[type_armour\tp_monster_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"]["screen_name_id"] = "$90106"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 40.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference([[type_armour\tp_monster_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"]["screen_name_id"] = "$90106"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference([[type_armour\tp_building_low.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"]["screen_name_id"] = "$90102"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference([[type_armour\tp_building_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"]["screen_name_id"] = "$90102"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference([[type_armour\tp_building_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"]["screen_name_id"] = "$90102"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 100.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference([[type_armour\tp_vehicle_low.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"]["screen_name_id"] = "$90107"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 100.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference([[type_armour\tp_vehicle_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"]["screen_name_id"] = "$90107"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 40.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference([[type_armour\tp_vehicle_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"]["screen_name_id"] = "$90107"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 45.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference([[type_armour\tp_infantry_low.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"]["screen_name_id"] = "$90104"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 40.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference([[type_armour\tp_infantry_med.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"]["screen_name_id"] = "$90104"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 40.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference([[type_armour\tp_infantry_high.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"]["screen_name_id"] = "$90104"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_15"] = Reference([[tables\armour_entry.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_15"]["armour_piercing_value"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_15"]["armour_type"] = Reference([[type_armour\tp_armour.lua]])
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_15"]["armour_type"]["screen_name_id"] = "$90100"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["damage_reduction_when_moving"] = 0.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 220.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 180.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000000