This thread is intended to keep the community up to date with tools and resources commonly used and even ones that others may not know about. It is always helpful to know of other tools and links so check them out!
Please share useful tools and sites. If any links are broken, please don’t hesitate to give me a pm. For tutorials, keep in mind some of the following:
1: When writing out a tutorial, be clear and as precise as possible about the topic you’re writing about.
2: Proof read the tutorial at least 2-3 times. After all if you cannot read it, it will be hard for others too!
3: Think about how the tutorial will last in the future. You should try to keep it in a simple format, so it can be edited and updated in the future. Set a standard for everyone else to follow!
4: IF you have a picture heavy tutorial try to have them as an available download as well for those on 56k net. Have them numbered and matching to the right part of the tutorial. 56k users can simply DL the pictures and view from the computer if they constantly need to use the tutorial. This will save them time!
5: If you want a tutorial posted up for future reference, keep it informative and easy to read.
Beginner Tutorials:
AE tutorials:
AE_Basics:_Wargear
Weapons_and_hardpoints
Weapon_damage
Research
Squads_and_troopers
AE_basics_common_errors_and_crashes
Armour_types_and_how_to_add_them
Hard_caps_and_cumalitive_hard_caps
Leaders_and_commanders
Starting_a_new_race
requirements
Increasing_population_caps
Lua_and_rgd_theory
Lua_inheritance
Texturing:
HWT_Basic_tutorials
Race_taskbar_info
badges_and_banners_using_the_gimp
Creating_an_RSH_File_With_Specular_Mapping
Creating_A_Team_colourable_WTP_File_Using_photoshop
Creating_a_gold_texture_in_photoshop
Icon_Art_tips
icons_abc
Map Editing:
A_guide_to_map_editing
Other:
Making_icons_Photoshop
Ingame_text/UCS_editing
Making_a_unit_look_bigger_ingame
Advanced Tutorials:
Scar Tutorials:
creating_an_assault_map
Linking Buildings to Captured Points
How To Make Survivial Maps
Adding Parameters To Rule Calls
Adding Automated Gates To A Map
Setting Up Creeps In DoW
Setting Up Tunnels In DoW
OE Tutorials:
Age_Of_Squat_site
HH OE Tutorial #1 - Moving And OE Interface
HH OE Tutorial #2 - Idle Coding
HH OE Tutorial #3 - Weapons Training And Hardpoints
Modelling:
DOW_Model_specifications
Spine_and_box_moddeling_basics
Adding_a_custom_race_banner
3DS_Max_Tutorials_(Comprehensive_Guide)
Animation:
Shooting_Animations - video
Thrown_animations - video (down)
Rigging_animations - video
FX:
Current_wiki_link
Age_of_squats_site
HorusHeretics_basic_guide_to_fx
Final_phases's_guide_to_FX
Sound:
Vecctors_guide_to_converting_dow_music
Skinning:
Other:
Hex_editing_models
Setting_up_your_mod
Adding_the_advanced_build_menu
Changing The Front End Model (menu screen)
Modelling Sites:
Soft_image
3ds_max_7
Blender
Tools:
Official_Mod_Tools
Corsix_Mod_Studio - alternative to the AE (edits rgds) has other useful tools
Texture_Tool - image compiling program
The_GIMP - image editing program
SCITE_Text_Editor
Mudflapss WHM to SGM converter
Mudflapss WHE to EBP converter
XVI32_Hex_Editor
L3DT_Heightmap_Editor
Corsix's_Formation_Editor
Cagecrawlers_GUI_relic_sound_converter
Hosting:
Imageshack - image hosting
Rapidshare - File hosting
Savefile - File hosting
Other:
New_Wiki
Old_wiki
Dow_Modding_sticky
Gamesworkshop
Lexicanum_wiki
Forgeworld
Community Model Resources:
Codex_toolbox_thread
Closer_to_codex_model_project











