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Poor perforamance with 1.6

  1. #1
    rts23
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    Poor perforamance with 1.6

    I just installed the 1.6 patch and immediately noticed a drop in performance with the new 1.6 patch. Ran a performance test and the average fps dropped by about 20. I am running a nvidia go 7900 gs with the most recent (albeit very old) official drivers. Anybody else see a performance hit with the new patch?

  2. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #2
    www.relicnews.com ÜberJumper's Avatar
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    Try alt+tabbing in and out of the game.

  3. #3
    rts23
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    Update: I tried reinstalling and confirmed that it is indeed the 1.6 Patch that is causing the degradation in performance. Surely someone else is having this issue?

  4. #4
    i have the exact same problem and i also have a 7900gs

    specs:
    -C2D E6300
    -2 GBs RAM
    -Geforce 7900gs

  5. #5
    devildog0514
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    Yea, I saw a performance drop.. Not a huge one, but enough to Definitely notice a difference.Id say in the realm of 5-10 fps.

  6. #6
    Starmonger
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    Im sure im getting some bad performance also, basicly when i move the screen around over units it shudders a bit wheras it used to be totaly smooth allmost all the time. now it definatly feels sluggish when moving the screen back and forth over units etc (however if game paused- or frozen due to lag- then its smooth). my system is pretty top notch, i was tempted to re-install windows but i dont really have that much installed and have run the usual spyware/virus scans so i doubt that its something wrong with my comp.

    can u guys see the same thing with scrolling around the screen over units/buildings being much more jerky than it used to?

    actually ive just had an idea, force vsync off in your control pannel. it seems that possibly its now on by default, or is this wrong? anyway when i loaded perf test i saw my fps was capped at the refresh rate, even though the control pannel has vsync set to app controled. ill have to try a game and see if its smooth again.. EDIT: doesnt seem to be the cause of the slowdown. but still worth thinking about
    Last edited by Starmonger; 2nd May 07 at 7:22 PM.

  7. #7
    Member drChengele's Avatar
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    Just dropping in to say I've noticed exact same thing.

    From what I've heard and seen, the performance drop only hits nvidia graphic cards. I play CoH on two computers, both have GeForce 7600GT. Both are much less smooth than before.

    The weaker of the two computers has only 512MB RAM, though, and it is by fare more sensitive to any performance drops. When I lower the details to the bare minimum it ensured I always had a very smooth game up to 3v3s. Not so after 1.6; a 2v2 game replay was almost unwatchable due to chopping.

    The more powerful of the two computers, on which I could easily play 4v4s on medium to high detail levels without chopping, all of the sudden started chopping even on 1v1s.

    This is a serious problem.
    Swooping Hawk: Is there a secret underground cult of British faction haters?
    Quercus: Of course there isn't. Nothing secret about it at all.

  8. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #8
    www.relicnews.com ÜberJumper's Avatar
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    Try alt+tabbing in and out of the game once you have the game loaded please.

  9. #9
    tensai
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    i tried alt-tabbing and made little to no difference.

    the lag in-game, and exiting is HORRIBLE.

    in patch 1.6 they added some new 'anti-cheat' devices and i BET its that creating a problem eating up all the avail. ram and/or virtual ram because when i also notice when i exit its takes forever to release all the cache/ram.

    my specs are
    e6600
    2gigs ram
    sata2 raid0
    nvidia 7900gtx
    winxp 64bit

  10. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #10
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    Tensai:

    Start a new thread please with your dxdiag.txt and warnings.log file. Also, a log file from http://www.tomcoyote.org/hjt

  11. #11
    tensai
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    ive since, reverted back to 1.5 and viola! all the lag and quiting problems are gone. surely this is a 1.6 bug and from what i can read on the patch notes the only thing to cause a engine slowdown is that new 'device' included with the game .

    ill soon upgrade back to 1.6 and post the logs and reports in a new thread. this has to be tracked down because its affecting more than a sole user

    -i just notce uberjumper you are the same person who released the file to fix the SPOOGE Error with DoW WA and nvidia 100series drivers. thanks that fixed my problem i just had with the game. now you must fix company of heros! thanks

  12. #12
    zampe
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    Its not only nvidia graphic cards issue in 1.6, have same problem with drop in performance test for a about 10-20fps on my ATi X1950Pro

  13. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #13
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    Might be a graphics option that was changed, maybe the draw distance has gone up or something like that.

  14. #14
    zampe
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    Maybe, but don't think so mate.

    Immediately, after every install of new graphic card driver (7.4 in my case) or CoH patch, I launch performance CoH game test and 3Dmark06 test to compare.

    This time get only lower resuls in CoH.
    max fps drop from 118 to 80, and average fps from 64 to 51.

    In 3Dmark06 get minor enhanced score (20 marks more)

  15. #15
    R0CKY
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    For the record, I noticed a drop in FPS on my Nvidia card too - very very noticable.

    Edit > actually this is so bad that my 550watt PSU now can't supply my 7800GS with enough power according to Nvidia Sentinal.

    Looks like it's back to 1.51 for me!

  16. #16
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    R0CKY, if the game engine was drawing more detailed textures (if the patch file modified your settings, or reset them to 'Ultra') then your components get hotter. The hotter they become, the more difficult it is for power supply to reach the component as the resistance increases, therefore more Power is requested.

    Check your ingame settings, and reduce the Texture and Draw Distance ones if possible, and experiment to see if you can find a happy medium.

  17. #17
    R0CKY
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    Thanks GZ, but I was running the game with all settings on High with 1.51 with no issues.

    Some experimentation is required to see exctly what 1.61 changed, which will involve reinstaling, incremental patching and benchmarking argh.

  18. #18
    Member drChengele's Avatar
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    Don't mean to be bitter, GroundZero, but don't you think the first step I took was to immediately check all the graphical settings? For the weaker of my two computers, I actually had to set ALL the settings to lowest - ALL of them, textures, physics, model detail - and the performance is STILL a lot poorer.

    My more powerful computer which was quite able to get 4v4s going on medium to high detail now starts chopping on 1v1s - not much, but noticeable, especially when I scroll the map. I've tried setting the camera to a top-down view so as to reduce the drawing area and it didn't solve anything.

    I am sorry, but I don't know what 1.6 could have brought that could lower FPS in such a manner. I have a low end computer well above minimum requirements for the game, and 10-20FPS drop is a HUGE hit for me. I've set all the details to lowest, and I stil can't play anything else than 1v1s on that computer. I used to be able to play 3v3s without any hickups.

  19. #19
    R0CKY
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    Like the Dr says, it's obvious 1.6 has introduced something that is affecting performance to a degree you don't even need fraps to notice, 5 minutes in any maps reveals the performance drop.

    The thing is, the maps "look" different too - there's been an obvious change to some graphic setting in 1.6, maybe it's just the brightness level being reduced - but if the brightness has been changed who's to say some less ovbious setting hasn't also been changed, and that is affecting performance severely.

  20. #20
    warmi
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    No difference on 8800 GTX.

  21. #21
    nznaturopath
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    Im a little confused. A new patch and the game is consistently getting even worse. The game was very bad before, but now its even worse. FPS dropping - down down down. Not comparing games here, but i will compare performance - CnC3. Out of box, runs perfectly on ultra settings even with SLI, then each patch increased the FPS a little bit more on the last. Faster, Faster, Faster. Isnt that the idea when it comes to patches; arent they supposed to increase performance? What is their purpose if they make the game worse ya think? I have 7950GX2 and E6600 etc etc, it runs everything great, but this game, my god, its a dog. Wish it would go - looks good, but its not eh. DX10 will "not" fix it by the way, thats for anyone who is "hoping" and waiting - you will be let down big time - same for 8800 owners, big let down on the way here. Its not a native Direct x 10 game, you will be really disapointed again. Time to get out the superweapons i guess. booom! yahooo!

  22. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #22
    www.relicnews.com ÜberJumper's Avatar
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    Try adding the -novsync command line switch please.

  23. #23
    R0CKY
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    -novsync made no difference to a quick test I ran, none at all.

    Do you think vertical sync is set to on by default in the 1.6 patch?

  24. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #24
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    It was suggested by a Relic programmer as one point to test.

    I have to test tonight, I lost 40 FPS after the recent patch.

  25. #25
    R0CKY
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    A couple of things about this theory.

    1. The dev team can surely confirm yah or nay that the Vsync status has changed in v1.6 and avoid speculation/ confusion and end user testing of dubious reliability.

    2. Why no vsync option in the Options screen?

  26. #26
    step2ice
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    For some reason Vsync is never an option in most RTS games.
    On the other hand you always have your driver setup to force Vsync in any game you want.

  27. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #27
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    R0CKY:

    A dev team member suggested it to me.

    Using my previous results for the performance test as a benchmark, I'm getting 40 FPS off my previous high FPS mark (was 100+ before, now 60+). I tried with the -novsync option, and there was no improvement.

  28. #28
    Mamboparadise
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    Are there any updates on this issue?
    I can't play 4v4's anymore

  29. #29
    Ogp
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    Affected by the same thing, performance test now shows 60 max when it used to be 113 And playing the game feels a little sluggish too since.

  30. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #30
    www.relicnews.com ÜberJumper's Avatar
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    I've sent another ping out to Relic to see if there's an update on this yet.

    Ogp:

    What video card, driver version, and OS please?

  31. #31
    My E-Evga Nvidia 8800 GTX SLI have also lost much performance as well.

  32. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #32
    www.relicnews.com ÜberJumper's Avatar
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    Volks, if you run it out of SLI mode, does the performance bump back up?

  33. #33
    Ogp
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    8600GT, v158.18 WHQL, Vista Home Premium. Before 1.6 i got about 113 max FPS on the performance test, after it sticks to around 60 (all done with the same hardware/drivers).

  34. #34
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    Ogp, that is because I think patch 1.6 introduced the 60fps cap into the game so therefore the max you're getting out is 60fps. But in my case I actually only get 18fps now where before 1.6 I was getting 28fps or more (using the same setting).. Something is wrong with 1.6 definitely...

  35. #35
    I gain a very small amount of FPS (10-12) with SLI while actually playing a campaign, multiplayer, or skirmish. However according to the in-game test I get around 40-50% more fps.




    GIVE ME MY PERFORMANCE BACK RELIC! :-P

    Edit: Before I had SLI I still noticed a drop in performance with a single 8800 gtx.
    Last edited by EaSTERNVolKs; 10th May 07 at 8:05 PM.

  36. #36
    Bota99
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    I have a 1950xtx and am getting it too so it is definitely not just an Nvidea issue. I just hope they get this thing fixed soon!

  37. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #37
    www.relicnews.com ÜberJumper's Avatar
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    The thing is, folks with 1.6 in another thread in the CoH GD forum are NOT seeing the slowdown.

  38. #38
    So, whats the situation?


    Does relic think we're crazy , or are they going to investigate this matter?

    And what is the "GD" forum lol :<

    Surely, this is a pretty wide issue that has come to the attention of many, there has to be something wrong..

  39. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #39
    www.relicnews.com ÜberJumper's Avatar
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    General Discussion.

    Remy'd not heard of it until I mentioned it to him.

  40. #40
    So how does relic intend on handling this, one look at the Tech. Assistance Forum reveals that it is affecting a good deal of people.

    Just remember, this is affecting XP users as well as Vista users
    Last edited by EaSTERNVolKs; 11th May 07 at 7:41 AM.

  41. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #41
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    http://forums.relicnews.com/showthre...42#post2315342

    Someone found a fix, and Relic's confirmed why the -novsync command line switch didn't fix it.

    Give that a try please.

  42. #42
    R0CKY
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    Thanks. Uber that does seem to be the issue.

    Here's what CoH rates my system (P4 3.0Ghz 7800GS 512Mb) after the performance test, all settings on maximum/ultra, 1074x768 - right after the patch.

    Rating : Good
    Av : 36 FPS
    Max : 76 FPS
    Low : 16.7

    So now, I go into Nvidia Control Panel, Advanced, and switch to force off VSynch..

    Rating : Good
    Av : 45 FPS
    Max : 80 FPS
    Low : 19

    I then set vsynch back to application controlled in the Nvidia Control Panel and ran the test again, to check for consistancy, and got the same results as the first test +/- 1 FPS.

    So while not a huge increase in average FPS on my card, it is pretty conclusive for me that it's a vsynch issue.

    Hot fix please! :o)

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