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[Gen] The Art of Blitzkrieg: The 2nd Shooting Challenge (ENDS IN A BLAST!)

  1. Tabletop Senior Member  #1
    Journalist in War BrianGeneral's Avatar
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    [Gen] The Art of Blitzkrieg: The 2nd Shooting Challenge (ENDS IN A BLAST!)

    the Ladder


    ==============================================
    Battle Archives
    Round 1 (versus Chaos)
    Round 2 (versus Daemonhunters)
    Round 3 (versus Dark Eldar)
    Round 4 (versus Eldar)
    Round 5 (versus Imperial Guard)
    Round 6 (versus Necrons)
    Round 7 (versus Orks)
    Round 8 (versus Space Marines)
    Round 9 (versus Tau Empire)
    Round 10 (versus Tyranids)
    Round 11 (versus Witch Hunters)
    Finals' Knockout Round
    Finals' Free-For-All Round
    The FINAL BATTLE
    ==============================================

    Rules and other stuff


    ==============================================

    Roster


    ==============================================
    Last edited by cfoley; 16th Sep 07 at 2:47 AM. Reason: Added [Gen] tag.
    LET THE GALAXY BURN!! IRON FOR THE IRON GOD!
    Arise, my Iron Legionnaires!!
    Only argue with me about 40K gaming after reading this, about Tau after this, this and this, and about Space Marines after that.Remember!

  2. #2
    Member Cannon_Fodder's Avatar
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    Cannon_Fodder's Entry

    Armoured Company Codex

    Leman Russ Demolisher
    - Hull Lascannon
    - Sponson Plasma Cannons
    - Ace Gunners Doctrine

    200pts Total

    (note: AC Demolishers are 10pts cheaper then their IG counterparts)

    You can't have a Blitzkrieg without tanks...

    EDIT: Tactics; Against Vehicles and Squads use the demolisher cannon, and against MC's use the sponson weaponary.
    Last edited by Cannon_Fodder; 4th May 07 at 3:42 AM.

  3. #3
    Member DoomKnights's Avatar
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    Doomknights Entry Editted.
    Chaos Codex

    Going for the Possessed Pred. Hehe Figure it'll last longer.

    Heavy Support: Predator
    1 Predator
    Twin Linked Lascannon; Heavy Bolter Sponsons
    1 Daemonic Possession
    1 Mutated Hull
    1 Parasitic Possession

    Total Cost: 200
    Last edited by DoomKnights; 3rd May 07 at 11:21 PM.

  4. General Discussions Senior Member Dawn of War Senior Member  #4
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    Ravager with 1 Dark Lance and 2 Disintegrators, Night Shield and Terrorfex. 140 pts.
    Last edited by n0z3k1ll3r; 4th May 07 at 4:32 AM. Reason: Change mind
    Let's Play Europa Universalis 3: Divine Wind
    Let's Play Master of Magic: Abandoned
    In the beginning there was nothing. Then Steam crashed.

  5. #5
    IvanMcK
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    Necrons

    11 Necron Warriors

  6. #6
    6 x tyranid warriors w/ enhanced senses, extended carapace, and toxic sacs.
    4 with dual fleshborers, 2 with fleshborer/spinefists. (shoot all fleshborers, please!)

    Exactly 200 points.

    Good luck to me!
    Last edited by LordAba; 3rd May 07 at 11:19 PM.
    What may man within him hide, though angel on the outward side

  7. Tabletop Senior Member  #7
    Journalist in War BrianGeneral's Avatar
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    Note that those who can't scratch their enemies will count as lost automatically, which now states in the rules (but this is obvious enough though, so I'll just write it clearly).

    Fodder, I've already expected some one will take that.

  8. #8
    Member
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    7 Necron Immortals.

  9. #9
    Doh. Is it a "first entry is final" or would I be able to edit my entry?

    Oh, and how does multiple barrage works? (multiple biovores)

  10. Tabletop Senior Member  #10
    Journalist in War BrianGeneral's Avatar
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    Of course you can edit.

  11. #11
    Member DoomKnights's Avatar
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    Changed my entry. Final for me now.

  12. #12
    Member Cannon_Fodder's Avatar
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    Quote Originally Posted by BrianGeneral
    Fodder, I've already expected some one will take that.
    Huh? Does this mean I have to change my entry?

  13. Tabletop Senior Member  #13
    Journalist in War BrianGeneral's Avatar
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    No, I've just guessed right that someone will take a Demolisher.

  14. #14
    Higgen
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    Sentinel Squadron:
    Sentinel w/ Heavy Flamer, Extra Armor, Armored Crew Compartment, Hunter-killer Missile
    70 Points

    Sentinel w/ Heavy Flamer, Armored Crew Compartment, Hunter-killer Missile
    65 Points

    Sentinel w/ Lascannon, Hunter-killer Missile
    65 Points

    200 Points

  15. #15
    Member Cannon_Fodder's Avatar
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    Cool, you had me worried for a minute, Demolishers are fun though...

  16. #16
    Brazen Attention Who-- MooFreaky's Avatar
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    Crisis Battle Suits

    1 x Team Leader (Plasma, Flamer, Shield Generator, HW MultiTracker, Bonding Knife)
    1 x Crisis (TL Flamer, Shield Generator)
    1 x Crisis (Flamer, Plasma, Drone Controller... but no drones)

    = 200 points

  17. #17
    Higgen
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    My vehicles look cooler than your vehicles.

  18. #18
    Member Cannon_Fodder's Avatar
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    Your vehicles are AV10, they're gonna fall down in a strong breeze...

  19. #19
    Higgen
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    But they look really cool!

  20. #20
    Member Cannon_Fodder's Avatar
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    I suppose anything looks cool when it's on fire...

  21. #21
    Hum. 9 Firedragons, Exarch with Dragon's Breath Flamer and Crackshot and Tankhunter (used against those armoed nutters).

    Hopefully any MEQ squad would be dead by round 2.

    192 points.
    I am NOT crossOnion
    Originally From MooFreaky
    Just because a n00b can't pick up the army and use it does not make it weak!!

  22. #22
    7 Plaguemarines, 1xmelta gun, 1xflamer.
    Free Asp Champ, Plague Banner.
    All Armed with bolters (Except Flamer and melta bloke obviously)

    199pts

  23. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #23
    Retired Compliance Fairy Gorb's Avatar
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    5 Chaos Space Marines

    1 Meltagun
    2 Heavy Bolters
    1 Plasma Gun

    1 Aspiring Champion with: Kai Gun, Daemonic Resilience, Daemonic Aura.

    All have Mark of Chaos Undivided. Total: 6 Models.

    197 pts.
    I am an Iron Warrior! Iron Within, Iron Without!

  24. #24
    Evolution
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    Feral Orks Codex.
    Massive Squiggoth (the biggest kind)
    -Twin linked rokkit launchas (2)
    -Twin linked big shoota
    -Vehicle crew, orks with shootas (10)

    Total: 200pts

    Two twin linked rokkits and a twin linked big shoota AND 10 ork shootas, all on a bigass multiple wound lizard. This will be fun I think

  25. #25
    Member jackster's Avatar
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    From Eldar Codex

    Falcon-
    Pulse Laser
    2x Shuriken Cannon
    Vectored Engines
    Holo-field
    Spirit Stones
    -195

    No body's gonna beat my tank!

    Kill for the living, kill for the dead!

  26. General Discussions Senior Member Dawn of War Senior Member  #26
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    Your skimmer won't be moving I think, so I'm not sure Vectored Engines helps at all.

  27. #27
    Member jackster's Avatar
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    Skimmers will always move 12” if possible and will fire weapons allowed to fire in that state
    As i saw in the rule it will be.
    So i will move 12", and as Fast Vehicle i can fire all weapons.
    With Vectored Engine, you need double six to kill my tank. (well, immbolized skimmer count as hull down right?)

  28. #28
    Hammerhead
    Railgun
    Two Burst cannons
    Decoy Launchers
    Multi-tracker
    Blacksun Filter
    Disruption pod
    Sensor spines
    Target Lock
    Flechette Discharger

    200pts

    If allowed to skim around, then do so, if not please land it. If landed, dont reroll imobilised. If their is cover use the sensor spines to hide in it. That is every bit of equipment in the vehicle armoury asides from seeker missiles.
    Last edited by ssj4nappa; 4th May 07 at 3:28 AM.
    Chin up you ugly bastard

  29. #29
    Member jackster's Avatar
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    oh, i was wandering why there arent a hammerhead yet...
    Are you sure you dont want to spend all those points?

  30. #30
    Evolution
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    Was just gonna say that, you have 35 points which should be enough (if I can remember off the top of my head) to get like all the rest of the upgrades from the tau vehicle armory

  31. #31
    Unfortunatly none of them have any effect, but seeing as I can I might as well
    Edit: actually I can use the blacksun filter to see any units with stealth and the sensor spines let my hide in cover it we get any, so not useless after all.

  32. Tabletop Senior Member  #32
    Journalist in War BrianGeneral's Avatar
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    Evolution: Your entry looks familiar to Murphy's one in 2ndCCC.
    And to be fair, Immobilized Skimmers won't get Hull Down. Not even the use of Sensor Spines (since you're not able to move anymore, while when stunned/shaken you're still a "mobile" target).

  33. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #33
    Retired Compliance Fairy Gorb's Avatar
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    With Vectored Engine, you need double six to kill my tank.
    Unless you're using a melta weapon. Fast vehicles moving 12" = always glancing hits. However, AP1 weapons = always penetrating hits. I think, in case of a conflict, the AP1 rule wins out.

  34. General Discussions Senior Member Dawn of War Senior Member  #34
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    Skimmers will always move 12” if possible and will fire weapons allowed to fire in that state
    Missed that. Consider my defiler idea scrapped, and replaced with a shiny new Ravager.

  35. Tabletop Senior Member  #35
    Journalist in War BrianGeneral's Avatar
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    Gorb: Wrong. Skimmer Moving Fast>All other weapon rules.
    n0z: You may then need to edit that whole thingy.

  36. General Discussions Senior Member Dawn of War Senior Member  #36
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    Done.

  37. #37
    Evolution
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    Evolution: Your entry looks familiar to Murphy's one in 2ndCCC.
    Who can resist the lure of the squiggoth

  38. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #38
    Retired Compliance Fairy Gorb's Avatar
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    Quote Originally Posted by BrianGeneral
    Gorb: Wrong. Skimmer Moving Fast>All other weapon rules.
    Oh, shoot

    Can we use fliers? If so, I would like to use one!

  39. Tabletop Senior Member  #39
    Journalist in War BrianGeneral's Avatar
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    No. I already state that no VDR or Flyers.

  40. #40
    Evolution
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    Now if only the tyranids would assimilate some squiggoth DNA, imagine the Squiggifex.

  41. #41
    Member Eighty's Avatar
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    Right, time for a complete change of tactics(hopefully):
    Landspeeders- 2X Multi Melta and Heavy flamer, 1 Heavy bolter
    195pts?

  42. Tabletop Senior Member  #42
    Professional Gunman Dooks Dizzo's Avatar
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    Carnifex
    Barbed Strangler
    Twin-Linked Devourers
    Enhanced Senses
    Reinforced Chitin
    Bonded Exoskeleton
    Extended Carapace
    Toxin Sacs

    194

  43. #43
    oooh quick question. Is each round couted seperately. ie. after fight 1 do all the men come back and can I use the plague banner again? If not, it's a bit useless and I'll have to edit my entry.

  44. Tabletop Senior Member  #44
    Journalist in War BrianGeneral's Avatar
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    Of course each round is counted separately.

  45. #45
    Worsle
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    I don't see my doing that well in this one but time to give it a shot any way.

    Broadside Battle Suit:
    - Muti Tracker
    Broadside Team leader:
    - Targeting Array
    - HW Multi Tracker
    - Drone controller
    - 2 shield drones
    - HW Blacksun Filter
    Total 198 points

    Well I should at least look scary to some tanks and SMS give me a bit of punch against other stuff.

  46. #46
    Member moleytov's Avatar
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    look familiar...

    4 dark reapers including
    exarch, fastshot EML.
    ---
    182
    ---


    Damn you CrossOrion for getting the dragons. with flamer, which has a ridiculous potential of 4-9 hits on its own. Gah. I even considered taking a flamer weilding storm guardian squad because of it!

    BETTER IDEA!!!
    5 Warlocks, each with destructor and singing spear.
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    190
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    Last edited by moleytov; 8th May 07 at 10:02 AM.
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    ‘A Chaos Warrior is never late, Neither is he early. He arrives whenever he bloody well likes.’
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  47. Tabletop Senior Member  #47
    Journalist in War BrianGeneral's Avatar
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    Actually, that ridiculous Blast/Template issue against a single model has been fixed. Single models will only suffer 1 hit from these no matter what from now on, so actually it's only much more lethal to squads right now.

  48. #48
    Member DoomKnights's Avatar
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    Don't forget if a skimmer moves more then 6"s and gets immobolised it is dead with no saves. Unless GB wants to be soft on you anti-grav cheaters=P.

  49. Tabletop Senior Member  #49
    Journalist in War BrianGeneral's Avatar
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    By current RAW, Vectored Engines on Eldar vehicles can prevent insta-kill upon Immobilization.
    That's the only way they can survive (aside from Holofield) however so I won't make it too harsh.

  50. #50
    I wish my name was Peter. Innonexess's Avatar
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    This is a bit of a comedy entry as i have no idea as to whats gonna happen with this.

    Entry

    One battery of Zzap Guns (x3) +
    mek w/ bigg shoota(with more dakka and blasta), slugga and cybork body +
    8 extra grots (7 of which have grot sluggas)]

    Total: 200 points

    thanks,
    INNXS
    Last edited by Innonexess; 6th May 07 at 4:12 AM.

    DAMMIT! Now I'm gonna have to download a new internet!

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