What......Just this little people are commenting? Sad![]()
#551
What......Just this little people are commenting? Sad![]()
I reckon only us that are still interested should be able to win.. LOL
#553
This Challenge's system isn't working like Nappa's Kill Team Challenge:P
Anyway, let's do it fast and move the side of more fun.
==============================================
Following the winds, the surviving teams are guided into a deep valley, with a huge door nearby writing "The Gate of the Hell".
"What's that?" One of the crowd asks.
A voice then comes out of nowhere, and using laser gates to shut all the points of entry."This is a place prepared for you all. A place of the truth, and a place for you to fight."
"To fight? For what?" One of them asks.
"Now you're all trapped here. IF you want to reunite with your comrades, you have to fight until you're the single one standing."
"Then show yourself!" One of the crowd shouts.
"Once there're just a single group of you standing here, I'll show up."
"Then if we fail?"
"The Gate of the Hell will seal you up forever." The voice replies, and the crowds fall slience.
"Let the fights begin. Survive, and you may live. YOU ONLY HAVE TWO CHOICES: WIN THEM OR PERISH."
Then the voice faded out.
Upon hearing such speeches, the crowd knows what they should do. They soon scatters around, and the firefights begins.
They're fighting for their best in order to live, but they don't know what're lying ahead......
"You know what to do?"
"Yes, my Lord. We aren't going to fail you like the Ork before."
"Good. Before you go down and supervise the fights, remember to start recording the fights as archives. Then we can plan for Phase 3."
"It will be done."
my Last Boss entry
The Last Boss revealed!
10 Fire Dragons with Exarch+Flamer, Crack Shot+Tank Hunters-200pts
==============================================
Knockout Round Progress List
Worsle vs theshadowduke
Points of notice: The Railguns will be able to tear Marines apart if they hit, but the Marines have larger size of meatshields to bring the Bolters and that hidden Meltagun into the fray. It'll be an endurance test.
Evolution vs Doohicky
Points of notice: Evolution's performance has become better and better in the later rounds, but Doohicky is a high-level competitor whose Plague Banner have 1/6 chance to bring down the Squigoth at once. Who'll survive this titanic battle?
QuixotesGhost vs IvanMcK
Points of notice: The squads' status are similarly the same, but the Sisters have Act of Faith to boot, as the Necrons may come back constantly under even the heaviest fire. This will be a tough fight to bear.
80Turnbull vs Rastani Helios
Points of notice: Both team's performances had been varied greatly, but the moving, Template-filled Speeders seem to have a slight advantage over the repairing Necrons. How will this fight continues and ends?
==============================================
Will try to finish this ASAP to launch the 3rdSC.
Oooh.. I'm up against the Squiggoth.
I think it will be all about the PLaguebanner in this. If I get a good shot off (4+ wounds) then I think I should beat it, but a bad shot could mean giving the melta gun too much to do. His high toughness will make the flamer and bolters have difficulty in causing wounds.
I am kind of surprised I made it to the last 8, I am not sure if I am going to last this round though my suits have had a terrible record of running and missing. Still good luck to all who made it through.
I hope my squiggoth can survive that plaguebanner then. Good luck doohicky.
On another note, I found this part of the text incredibly hilarious BG.
Survive, and you may live.
I think I may have forgotten about this, though I'm here now. I'll look in if I remember.
Good luck!
#558
Heh. No worries, but the Dice God seems to go crazy today......So are the crazy results. I can't do anything for it......
==============================================
Knockout Round
the results of the round
Worsle vs theshadowduke
Worsle vs theshadowduke
No cover is provided in this round.
The Broadsides prepare themselves and open fire first (6 vs 1/3/4).
A single Railgun hits but fails to wound! A toll of 5 Smart Missile hits cause just 2 wounds, and though a single save is failed it’s fixed by the Sergeant.
The Meltagun in return hits and wounds, and 11 Bolter hits cause 5 wounds, which downs a single Shield Drone as another Shield Drone is killed by Meltagun.
However the team stays on Snake Eyes.
The Marines gain the initiative in the second round (2 vs 4/4/6).
Their Meltagun hits and wounds, killing the teammate instantly. The Bolters cause just 8 hits (6 1s and 4 2s!) and cause 6 wounds, but the Broadside saves them all.
In return the Railgun misses, and 3 Smart Missile hits cause 3 wounds, killing a single Marine as another wound is fixed.
Still then he runs away on a 10.
theshadowduke wins
Evolution vs Doohicky
Evolution vs Doohicky
A 6+ cover save is provided in this fight.
The Plague Marines take the first strike and fire first (2 vs 3/4).
Their Plague Banner instantly cause 3 wounds upon the Squigoth, as the Meltagun hits but fails to wound (Monoeye), the Flamer fails to wound, and 7 Bolter hits cause a single wound and wounds the Squigoth, causing it to have 2 wounds left.
In return 2 Rokkits hit and wounds, killing a single Marine.The Big Shoota cause 2 hits and a single wound, as the Shootas cause 9 hits and 4 wounds, which kill 2 Plague Marines.
The Fearlessness wound for the beast is saved so the fight continues.
The Orks manages to fire first before the Chaos boyz (5 vs 1/4).
Both Rokkit hits and cause a single wound, killing a Plague Marine. The Big Shootas cause 2 hits but fails to wound on 3s, as the Shootas cause 7 hits but 6 wounds! (3 5s and 3 6s) Failing 3 saves will expel the Marines from this match……
He fails just 2. Leaving the Meltagunner alone.
The Plague Marine fires, its Meltagun hits……But fails to wound on 1 again!
The last Marine give probably a last try to wound the Squigoth (4 vs 3/5).
He finally manages to tear another wound on the Squigoth by his Meltagun, but the shot is saved by cover!
A single Rokkit hits and wounds, claiming the life of the last man.
Evolution wins
QuixotesGhost vs IvanMcK
QuixotesGhost vs IvanMcK
No cover is provided in this fight.
The Sisters take the initiative and fire first (3/5/6 vs 1/2/3).
Using Divine Guidence and succeeds, the Sisters open fire. The Meltagun hits and downs 1, Heavy Flamer cause 8 hits and cause 6 wounds (no 6s!), and 17 Bolter hits cause cause 2 instant downs and 12 more wounds! (6 4s and 6 5s)
In the 18 wounds, failing 8 saves will expel the Necrons……
And he fails exactly 8 saves. (4 1s and 4 2s)
QuixotesGhost wins
80Turnbull vs Rastani Helios
80Turnbull vs Rastani Helios
No cover is provided in this fight.
Both side fires at the same time in the first turn (4/4/5 vs 3/5/5).
The Gauss Blasters cause 10 hits and 3 glancing hits (1 per Speeder).
In return 2 Multi-Melta hits down a single Immortal, the Heavy Flamers cause 15 hits and 11 wounds! (8 4s, 2 5s and a 6) The Heavy Bolter causes a single wound.
2 Speeders are immobilized and another is shaken……
But 7 2s comes up and the Immortals are all dead.
80Turnbull wins
==============================================
After the short fights 4 failed teams are sucked into the ground.
"QUICKSAND!" Others shout, but the ground only sucks those who're failed inside. Soon there're just only 4 teams present.
"Now continue the fights. Only one team can live through." The Fire Dragon Exarch announces, and he cuts the voice channel.
The surviving teams then start to fire upon each other, hoping to bring down others first.
"Everything are under our plan, my Lord."
"Good. If there're ever anyone standing alone, you'll face them. I don't expect you to fail."
"I won't. We're different to the Orks."
==============================================
The next round will be the 4-team FFA round. All goes like this Knockout round, except the rounds used will also be recorded, so the one who wins most AND use fewest turns to fight will be the Champion before fighting Final Boss. Losing a round will still count 20 turns+the longest turns used, so if A vs B and C vs D, A wins by 2 turns and D wins by 4 turns, B and C will be counted as using 24 turns.
Good luck, and my the Dice God curse you all.
Well...I DIDN'T WIN
congratulations to 80Turnbull.
Spoiler
Wow... I think I was a little unlucky there.. LOL. Good fight Evolution. Hope you win it now!
Still looking for someone to let me know how to put writing on the spoiler tag...
#561
"spoiler=(insert your words here)"Your stuff"/spoiler"
Replace Quotations by brackets.
Spoiler
Thanks Doohicky, it was a good fight. I must say I am surprised in the fluffy part of my mind that FERAL ORKS has made it to the final four in a shooting challenge hehehe.
fight with evolution
Well Feral Orks can at least shoot compared to normal ones.. LOL
#564
Let's get the ball rolling fast.
==============================================
Last 4 Free-For-All Round
Round 1
the players’ performances
The Performance of each playups
80Turnbull vs Evolution
the fight
No cover is provided in this fight.
The Speeders manage to fire first before the Squigoth (1/4/4 vs 2).
Both Multi-Melta hits but got Snake Eyes when wounding! But both Heavy Flamers manages to wound the beast twice, as 2 Heavy Bolter rounds hit and fails to wound.
Both Rokkit hits and glances 2 Speeders, as 3 Big Shoota hits cause no glances, and 11 Shoota hits cause 1 glancing hit so that all Speeders take 1 hit.
It results in the Heavy Bolter Speeder immobilized and the other 2 shaken for next turn, and the Squigoth passes both Fearlessness wound.
Takign the chance the Squigoth fires again, causing 2 hits and a glancing hit by Rokkits, 3 hits from Big Shoota cause another glancing hit, and 11 Shoota hits cause a single glancing hit again, but they’re just 2 Shaken and a Stunned result for this turn.
The last 2 Speeders open fire first again (2/5/6 vs 5).
Both Multi-melta hits and wounds, but the Heavy Flamers fail to wound.
In return a single Rokkit hits and glances, 2 Big Shoota hits fail to glance, and 10 Shoota hits cause 2 glancing hits. The result in a 5, a 4 and a 2 so only a single Speeder remains shaken this turn and its Multi-Melta destroyed.
Taking the chance the Squigoth fires again, a single Rokkit hits but fails to glance! 3 Big Shoota hits fail to glance on Triple 4, 12 Shoota hits cause a single glancing hit……which destroys the Heavy Flamerand gains the first victory.
Evolution wins (in 4 turns)
QuixtoesGhost vs theshadowduke
the fight
No cover is provided in this fight.
The Sisters manage to gain the initiative and fire first (2/4/6 vs 1/4/4).
They tests for Divine Guidence and passes, and they starts to open fire. Heavy Flamer cause 7 hits and cause 1 instant kill after another is saved, the Meltagun misses, and 13 Bolter hits (7 1s and 4 2s) kill another instantly and dish out 4 more wounds. which all are saved.
Returning fire the Marines’ Meltagun hits and kills, and 11 Bolter hits cause 6 wounds, killing 2 Sisters.
The Marines manage to open fire first this turn (1/2/3 vs 4/4/6).
Their Meltagun misses, 13 Bolter hits cause 9 wounds, killing 5 Sisters.
In return the Heavy Flamer only manages to cause 4 hits and 3 wounds, their Meltagun hits but fails to wound, and 8 Bolter hits cause 6 wounds, and in total 9 wounds are caused, and a single unsaved wound is saved by the Sergeant.
As such the Sisters run away on 11.
theshadowduke wins (in 2 turns)
Round 2
the players’ performances
The Performance of each playups
80Turnbull vs QuixotesGhost
the fight
No cover is provided in this fight.
The Sisters manage to fire first before the Speeders (2/5/5 vs 2/6/6).
Their Meltagun hits and auto-glances, the Heavy Flamer cause 4 hits but none glances (3 2s and a 3), and 17 Bolter hits cause 4 glancing hits, so basically each of them takes a single hit and 1 more for Heavy Bolter one and a Heavy Flamer one. The singled-out Speeder is destroyed on a 6, another Heavy Flamer one gets 2 and 6, and the Heavy Bolter one gets 5 and 6 so the Speeders are very dead.
QuixtoesGhost wins (in 1 turn)
Evolution vs theshadowduke
the fight
No cover is provided in this fight.
The Orks take the chance to open fire first (6 vs 1/1/3).
A single Rokkit hits and kills, 3 Big Shoota hits cause 2 wounds, and 11 Shoota hits (6 3s, I can’t do anything with them) cause 6 wounds. The volley cause 2 wounds and kill another Marine.
In return the Meltagun misses, and 11 Bolter hits cause just 1 wound, which is easily saved.
The Marines gain the initiative in the second turn (3 vs TRIPLE 6s).
The Meltagun hits and wounds, and the Bolters cause 8 hits (a 1 and 5 2s)and 2 wounds, wounding the beast once more.
Both Rokkit hits and kills, 3 Big Shoota hits cause 2 wounds, and 14 Shoota hits (4 1s, 5 2s and a 3) cause just 4 wounds. They cause 2 wounds and a Marine is killed.
But then it takes a Fearlessness wound.
The Marines take another chance to fire upon the beast (3 vs 2/3/4).
Their Meltagun hits and wounds, and 6 Bolter hits cause 3 wounds! It fails 2 saves and dies before killing more Marines.
theshadowduke wins (in 3 turns)
Round 3
the players’ performances
The Performance of each playups
80Turnbull vs theshadowduke
the fight
No cover is provided in this fight.
The Speeders manage to open fire first before the Marines (1/1/6 vs 1/1/2).
Their Heavy Flamers cause 13 hits and 10 wounds, Multi-meltas cause 2 hits and both kills, and 2 hits from Heavy Bolter cause 1 wound. But these volleys just cause 2 deaths when a wound is fixed.
In return the Meltagun misses, and 9 Bolter hits cause zero glances!
Both sides open fire together in the second turn (5/6/6 vs 1/3/6).
The Meltagun hits and auto-glances, as 5 Bolter hits cause 1 more glancing hit.
In return the Heavy Flamers cause 15 hits and 9 wounds, a Multi-melta hits but fails to kill, and 2 Heavy Bolter hits cause 2 wounds.
The Heavy Bolter Speeder is stunned and another is shaken, and the volley rips down 4 Marines as one is fixed.
Both sides open fire at the same time again (3/4/5 vs 3/5/5).
The Meltagun fails to hit, and a Bolter hit fails to glance.
The Heavy Flamer from the unharmed Speeder cause 5 hits and 4 wounds, as the Multi-Melta hits but fails to wound again!
Only a single wound is caused but it’s saved.
Both side keeps firing at the same time in the fourth turn (3/3/5 vs 3/5/5).
2 Bolter shot hits and both fails to glance, but the Meltagun hits and auto-glances.
In return a Multi-melta hits and kills, the Heavy Flamers cause 13 hits and 8 wounds, and 3 Heavy Bolter hits cause 2 more wounds.
The Heavy Bolter Speeder is destroyed directly, but as the Multi-melta kills one of the survivors, another is dead as well as there’s 2 failed saves from the volley.
80Turnbull wins (in 4 turns)
Evolution vs QuixtoesGhost
the fight
No cover is provided in this fight.
The Sisters manage to take the initiative in the first turn (3 vs 2/3/4).
Again they try to use Divine Guidence in order to win this fight shortly, but the test is failed by 12……Ugh.
Their Meltagun misses, Heavy Flamer fails to wound, and 16 Bolter hits cause 4 wounds. (If Divine Guidence is usable, then……) And the Squigoth saves all of them.
2 Rokkit hits cause 1 kill, 3 Big Shoota hits cause 3 wounds, and the Shootas cause 13 hits and 8 wounds. But the Sisters manage to save them all as well.
The Sisters take another chance to fire (2 vs 1/1/6).
Their Meltagun misses on 1 again, Heavy Flamer fails to wound, and the Bolters cause 15 hits but none wounds! (3 4s and 4 5s)
In return 2 Rokkits hit and kills, a single Big Shoota hit causes a wound, and 10 Shoota hits cause 5 wounds, killing 2 Sisters.
The Sisters pass their Morale Check on a 6.
Yet another time the Sisters take their chance to fire (3 vs 2/5/5).
Their Meltagun still misses (on a 2), the Heavy Flamer fails to wound, and the Bolters cause 8 hits and a wound, but the wound is still saved.
Then both Rokkit hits and kills, Big Shoota causes 3 hits and they all wound, as Shootas cause just 6 hit! (5 1s, 7 2s and 2 3s) 4 wounds are caused however, killing another Sister.
The last 6 Sisters pass the Morale Check on a 3.
Still the Sisters don’t give up and open fire again (5 vs 3/5/6).
Their Meltagun hits and wounds, the Heavy Flamer fails to wound, and 4 Bolter hits cause a single wound, wounding the beast again.
A single Rokkit hits and kills, 2 Big Shoota hits cause 2 wounds, and 14 Shoota hits cause 7 wounds. Needing to fail 5 saves to win……And 3 saves are failed, forcing the Superior to sacrifice her for a better chance to win.
But the 2 survivors are forced to flee on a 9.
Evolution wins (in 4 turns)
Finals' results
Toll of the Final FFA round
80Turnbull: 1 win, 2 losses (51 turns used)
Evolution: 2 win, 1 loss (31 turns used)
QuixotesGhost: 1 win, 2 losses (49 turns used)
theshadowduke: 2 wins, 1 loss (29 turns used)
CONGRATUATIONS FOR THE FINALS' WINNER: THESHADOWDUKE!
==============================================
The FINAL BATTLE will be posted ASAP.
Currently speaking IMO the 3rdSC rule will just need minor changes, so I'll like to launch it ASAP.
Edit: As always, please use Spoiler Tag if you want to congratuate the winner.
Last edited by BrianGeneral; 14th Aug 07 at 8:05 AM.
Spoiler
Haha good job theshadowduke! I am pretty happy on making it to second place in this challenge.
Spoiler
I take it no prizes for 4th place?
GG all!
Last edited by Eighty; 14th Aug 07 at 10:26 AM.
Spoiler
Excellent Fight All. Jeez - I can not roll Ld to save my life.
"You can't have sex with abstract concepts!"
"Friedrich Nietzsche could. Some say it was his mustache. Some say it was the source of his powers."
- concerning the possibility of sexual relations with the Abyss, from Interpreting His Will by, um, somebody.
#568
Spoiler
Congrats to all in the Challenge, and especially Brian for running the whole thing, t'was very enjoyable.
And I even managed to crawl up to exactly halfway on the ladder, thanks a good couple of rounds. For the glory of Chaos!
EDIT: Shotgun in for the next Challenge![]()
I am an Iron Warrior! Iron Within, Iron Without!
#570
Fear not, the next one will comeup ASAP once I make some final amendments upon the rules.
OK, now it'll be the time for our FINAL BATTLE.
==============================================
The bloodshed among the last 4 groups ended. The Speeders are downed, the Squigoth is killed, and the dead bodies of the Sisters are lying around.
Only the Space Marines from an unknown chapter stands alone in the end.
At this sight the Fire Dragons stand in a single, horizontal line, raising their weapons and prepare to fire.
But the Exarch puts up his hand, signalling not to fire.
The Marines, however, aren't going to let the Eldar to live and open fire, but their shots are deflected by an energy field.
Then the Exarch speaks, "Warriors of the Emperor of Mankind, you fought well to come to here. I expect we'll have a fair fight in this honoured battle, but not like this."
But that voice isn't like an Eldar at all. Instead, it seems it's someone speaking for him.
The Marine Sergeant then signals his brothers to hold fire and asks, "What are you doing here? Or, why we're all here and fight waves of enemies?"
"We need all of you to produce better samples. There're a group of others had became our materials already."
"Becoming sample to make better warriors, you mean?"The Sergeant asks.
"You can say that. Now, surrender so that you can suffer from less pain."
"Cut it off. We won't surrender to anyone, because we fight for the Emperor himself! We'll destroy you and find out who's controlling all the things behind!"
"You won't have that chance, Mon-keigh. Your Emperor doesn't rule here."
"The Emperor rules all, alien. You'll know that soon enough. Brothers! Let's cleanese these alien flith!"
"So be it, then."The Exarch said. "Fire Dragon team, commence fire!"
This will be their final showdown, only one side will live.
==============================================
FINAL BATTLE
BrianGeneral (Eldar Fire Dragon squad) vs theshadowduke (Space Marine Tactica Squad)
the fight
No cover is provided in this fight.
Both side opens fire against each other at the same time (3/4/6 vs 2/3/6).
From the Marines their Meltagun misses, and 9 Bolter hits (7 1s amd 2 2s) cause 8 wounds.
Meanwhile from the Eldar their Flamer cause 8 hits and 4 wounds, and 5 Fusion Gun hits (a 1 and 3 2s) killed just 3 Marines!
3 Fire Dragons die from the Bolters, but 2 more Marines die from the Flamer (including the Meltagunner to buy more shots) as one wound is fixed.
Both sides fire together again in the second turn (3/6/6 vs 3/4/6).
7 out of 10 Bolter shot hits and cause 4 wounds.
At the same time the Flamer cause just 5 hits and 3 wounds, as 5 Fusion Gun hits and cause 4 wounds, killing all but the Sergeant.
A Fire Dragon die from the Bolters, but the Sergeant fail 2 Armour saves and fall down.
There’s no way out for anyone now…….
BrianGeneral wins (in 2 turns)
So strictly speaking, I AM THE WINNER OF THIS CHALLENGE. MUWHAHAHAHAHA.:P
If not, just congrats theshadowduke for his chance to challenge the Last Boss.
==============================================
the epliogue
Soon after the fight starts, dead bodies are littering everywhere.
The Marines are all dead, besides the Sergeant. He was badly hurt by the flames, but he's not dead yet and try to grab hold of his Bolter, which is aimed towards the Fire Dragons.
"The......Emperor......will guide......us all......You.....will......"He mutters as he prepares to pull that trigger, but his hand is stepped upon by the Exarch.
"I told you to surrender already."The Exarch said, "So that you can still unite with your brothers."
"......"
"Now......You will die." The Exarch aims his Flamer at him, and burn the Sergeant alive.
Then the team move backwards as they see the Marines are sinking into the ground like other defeated units.
Turning towards the cave, the Exarch says,"We've fulfilled our duty, my Lord. All the samples are collected."
"Good. Stand down right here. You'll be relieved." The voice replies.
"Yes, my Lord."
The team then sit down around, waiting the transports to come.
But it doesn't come. In fact, they start to fall down one by one, each with a shot in their head.
The Exarch trembles as he finds that he's in danger, but it doesn't wait for long before a shot penetrates his skull.
"Commander HunterSeeker......How can you......"
This will be his last word in this realm.
Somewhere else......
"The second test is finished. These Eldar doesn't need to die, Commander."
"It's needed. So that our operation will be kept in secret. If these Eldar gets away, words will be set and all our previous works will be undone."
"Hope that you're right. Now, what are you going to do?"
"We'll initiate the Third Test soon enough. Once it's finished, we'll have enough samples to start the investigation."
"I hope you know what you're doing, Commander."
"I never forget that. Now I'll leave for now, for preparing that test by myself."
The transmission is ended.
That figure then speaks to himself: "Soon, all the combat knowledges from all races will belong to us. Our superwarriors will be created. And NO ONE can stop us by that time. We'll then be the strongest in the galaxy and retrives our past glory."
TO BE CONTINUED
==============================================
Last words:
This is the end of this Second Shooting Challenge. As you can see, the plot goes on. In the Third (and the last) Shooting Challenge this plot will be fully revealed, forming a trilogy on its own.
Since I got some experiences from the 1stSC, this challenge tends to be smoother than the first one. However some flaws (and broken stuff) still exists, and I'll apologize for that. These stuff will be fixed in the 3rdSC so that a fairer, more thrilling chalenge can be made.
Now, all challenge veterans and newcomers are welcome to join my Third Shooting Challenge, which will be hosted shortly (and especially because it'll need lots of people to become a fun one).
Again thanks all of you for your participation in this game, and I'm looking forward to see you in my games in the future.
Yours,
Brian
I'll offer some feedback on this current challenge.
I think the way that the opponent always fired first gave somewhat of an unfair advantage to Meqs. If you notice, Eldar were really hurting in this challenge. There are certain armies that rely on resiliency (like Marines) and there are certain armies that rely on using their maneuverability to get the first strike and then there are other armies that rely on hugging cover which was never a given (perhaps an option to buy guaranteed cover?). I would've liked to see an option where units that bought a transport or could otherwise move 12" could get a guaranteed first strike. Though that favors marines still because they get the super-cheap Rhino. So I dunno.
Also some of the special rules concerning certain units left me scratching my head. Veil of Tears was a bit of a WTF?!? Also I don't understand why Necrons get the automatic resurrection orb. If you want to make the argument that - "of course, any competent Necron player would have a Res Orb near their troops that and it's counted in the price of the basic unit"; I could easily counter with "Oh course I'm going to have more than one point of faith in an SoB army and could channel it into a lynchpin unit."
The auto Res-orb just felt unnecessary.
#572
Good points. But actually in this challenge you're warned that your foe will always strike first anyway, so basically speaking it'll be a toughness+luck test to the entries. Of course, this will looks like broken so I think this rule can be abandoned afterwards, but will be used in a different way in the 3rdSC. The Cover issue, as Dooks raised long ago, will also be regularized.
VoT's brokeness is fixed in 3rdSC, so hope that can be resolved.
As for the Crons, it's used to give them a slight edge in the continours fire gihts, but indeed I've something in stores for them already. Specifically speaking, if you can wipe out the whole unit at once they can't even come back, so the Crons aren't too nerfed. Still I see the brokeness of larger Cron units in the 3rdSC so they're toned down by a bit as well.
Hope these can resolve your questions.
Might i ask why there was so many things that auto won against Conscripts? About 7 entries comprised of vehicles/T7 things and only 4 i could actually hurt. Might be because i'm a bit of a bad loser.
And i might be unable to kill the transport, but what about the girls inside it. I wanted to see them get LASGUNNED!
"i am the emperors will made manifest"
chaplain (WA)
to see my techmarine tactica, please click here
#574
I have to say I hated the "enemies always shoot first" rule.
In case you haven't gathered that from how it worked out for me![]()
Let's Play Europa Universalis 3: Divine Wind
Let's Play Master of Magic: Abandoned
In the beginning there was nothing. Then Steam crashed.
#575
Naerik: I warned you already.
n0z: That's why 3rdSC, as a PvP, will combine SRR and "Enemy shoot first" elements. I'm waiting for ya to avenge.:P
Cool I won!!! What did I win?
Good fights guys, I honestly expected to be knocked out awhile ago.
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