Chains of Torment, the basic problem is this power with a squad of berzerkers means one squad dies. It happens almost every game I play against Chaos, I see the Sorcerer and the berzerker squad, my squad gets chained, doom bolted, then berserkers chop them to death. One squad dead.
The issue with Chains of Torment is that it’s a cheap, easily accessible power that used right can easily pay for the research and Sorcerer after one use. Then 80 seconds later it can be used again. With the quick damage of berserkers, Chains of Torment deals too much damage to squads, usually resulting in the death of the entire squad.
I propose that the duration of Chains of Torment be lowered from 10 seconds to 7 seconds. Thus reducing time berzerkers can attack a squad with no escape, and make the power less forgiving if the berzerkers aren’t in good position to attack when the power is used.



