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"Battle of the Bulge" - recruiting Betatesters -

  1. #801
    Member Herr Kodax's Avatar
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    I don't know if this is supposed to happen, and if it is so, then I don't know when or how it is supposed to happen. In one skirmish today, I noticed one of my volksgrenadier squads carrying a minesweeper. Even their icon was changed. I was (and still am) confused about it. Here's a screenshot as proof:

    Edit: I erased the screenshot since a very good explanation was given. It wasn't needed anymore
    Last edited by Herr Kodax; 20th May 08 at 3:32 AM.
    "Anyone who recuits five new members into the Party gets to leave it. Anyone who recruits ten new members gets a certificate testifying that he was never in the Party."

    Joke between German soldiers (mid 1943 and afterwards).

  2. #802
    http://botb.fiffa.net Halftrack's Avatar
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    @Infedilicious: We ll keep that in mind. Maybe the Fireup will be converted to sprint... good idea.

    Herr Kodax: Would have liked to see your face. Well, yea, its kind of intended...
    the Map "Manhay", on which you were playing there, has a minesweeper lying around
    in the eastern village ... you must have picked it up.

    By seeing that veterancy Iron Cross - we will remove the in-game veterancy markings, for Multiplayer Purpose.
    Veterancy of a squad can still be seen when selecting the squad, but not be flying above their heads anymore, so the enemy cant see your squads vet.

  3. #803
    Member Herr Kodax's Avatar
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    I didn't even notice I picked up that thing...
    Thanks for clearing things out.

    The idea about veterancy icons is fabulous. Although I think the particular squad was near an officer (they only have 3 kills).

    Edit: Wrong. The iron cross is above an SdKfz. 222 which killed way too many units.

  4. #804
    ok Halftrack, heres some screenies of some problems I'v had.

    Pioneer problems

    Spoiler



    American hobo uniform

    Spoiler



    Arty inviso-plate shield

    Spoiler



    N64 Smoke!

    Spoiler



    and im gonna post a few in the Combat screenies section for the hell of it, chek em' out there
    AKA Sad_eyed_Irony!!

  5. #805
    captkilljoy
    Guest
    The smoke has nothing to do with his mod I have seen it in other mods too.

  6. #806
    http://botb.fiffa.net Halftrack's Avatar
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    okay, I see just one problem... but thats striking... its the pioneer. Even if mixing doesnt work, he wears the wrong uniform, this looks like standard volks..summer uniform..that skin isnt used in the mod. . pioneers should look like THIS:



    2) american scout with white cloth is a kind of wip, didint fix that backside yet.

    http://users.skynet.be/jeeper/bulge51.jpg

    3) its the 75mm PACK Howitzer, mostly used by airborne troops. this didnt have any shields( and looks quite differnent than this ). As we cant use animated models,I imitated it with the normal 105mm model and "removed" the shield via skinning, but
    cant get rid of those artefacts at the borders. Maaany things in the mod are still improvised.

    http://www.geocities.com/britsatwar/airborne75mmgun.jpg

    4) We didnt touch any effects at all, this cant be a BotB related problem. ( whats N64 , btw ?)
    Last edited by Halftrack; 19th May 08 at 3:54 PM.

  7. #807
    Nintindo64 Thats how they did smoke back in the day'

  8. #808
    Member Herr Kodax's Avatar
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    My nintendo has better smoke effects than those in the picture

    Strange thing is, I have never encountered these problems, except the howitzer one, which is known and currently unsolvable.

  9. #809
    Wow great mod. I like the large squad numbers. I just played first 2 skirmishes. Have to paly more to figure out how everthing works. Btw it seems that nobody hosting a game with the mod. Where elese can i play it online?

    Great job you did, i dont want to know how much time this has consumed.
    I will use Google before I ask dumb questions!

  10. #810
    Aggamemnon
    Guest
    Jump in the "play coh mods" chat channel when you are looking to play a game.

    Played a game with ai, and it sat there attacking a fence near or the actual Victory Point that it couldn't destroy. On the map Losheimergraben (4) middle VP.

  11. #811
    ok, I think I know what the problem is but I don't know how to fix it >.<

    I had a mod that gave every german unit the grey volks uniform, and I wasn't able to put it on so I improvised. I don't remember HOW I did it but now its interfering with BotB...any suggestions?

  12. #812
    Member mattman1991's Avatar
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    Making sure America looks good overseas
    where is the pdf, to allow for installing?
    Just a city boy- Man that song is corny

  13. #813
    Thx, but there were 5 people, no one responsing. Any other ideas? BtW, played few mor skirmishes, and the AI is also improved? vHave difficulties vs hard, they´re so agressive. Fun to play. And everything dies so fastnow i ahve real battles and wrecks all over the battlefield.

    Are planes now also to shoot down easier? saw 4 coming down in 1 skirmish.

  14. #814
    http://botb.fiffa.net Halftrack's Avatar
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    as guns make more damage, that is very likely.
    Last edited by Halftrack; 20th May 08 at 12:24 PM.

  15. #815
    Member RGB's Avatar
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    In The Middle Of Nowhere
    How did you get the sturmtiger to work without the OE?
    May the lord have mercy on my allies, but more importantly my enemies. -Just Made It Up, Think I heard it somewhere before.

  16. #816
    http://botb.fiffa.net Halftrack's Avatar
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    its just a model combination, a mix of sturmtigers cabin and gun, an exported model
    with the Tiger Is chassis. The rest was done with modstudio.

  17. #817
    Hey Halftrack, whats the progress with your other mods , I know I could ask in your other threads but I lost count of how many mods you were working on. I do remember the Afrika mod, and an advanced graphics one. Any updates?

  18. #818
    Is there any server to play multiplayer with BotB? The hamachi server mentioned on the first page always seems to be full

  19. #819
    http://botb.fiffa.net Halftrack's Avatar
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    Hamachi only takes a certain No. of people being registerd on a server, and its just for 1.71 version. I doubt that the people are still playing there.

    if you got the 2.301 compatible version of BotB, you can play online with others
    who have the mod, just like playing online with CoH/OF

    Sad: Are you kidding ?? I dont have time for any other project than BotB. AdvGFX is no longer being worked on, and Afrika is lacking a modder.

  20. #820
    I just noticed 2 bugs:

    The wehr bike has tank voice acting.

    The wehr sniper doesnt seems to fire back if attacked, even if hold fire is not selected. This i didnt see, but my enemmy told me so.

  21. #821
    Member Panzer_Jager's Avatar
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    San Diego, California
    When should the installer be ready?????I can't wait!

  22. #822
    http://botb.fiffa.net Halftrack's Avatar
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    Berlin, Germany
    wehr bike: didnt experience that myself. Code is correct.

    sniper: see above

    Installer:
    I am quite sorry for those waiting for it, but the next release, that we thought to be a small patch just to remove has become quite complex, our mappers are fixing the AI camping errors as well as overworking some maps, and we will introduce new features , too, which are beeing implemented at the moment. Those of course have to be tested for blances sake.
    So it will last some weeks, two, at last.
    Last edited by Halftrack; 21st May 08 at 12:36 AM.

  23. #823
    Senior Member Panzer Jager's Avatar
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    Kingston, Ontario.
    The wehr sniper doesnt seems to fire back if attacked, even if hold fire is not selected. This i didnt see, but my enemmy told me so.
    Snipers can not fire on the move.

    Other than that most of us have never had this problem.
    If you mean when he's cloaked, then I will investigate as this problem also occured with Fallschirmjager in vOF.

  24. #824
    Tiger101
    Guest
    Awesome mod

    I notice that the German Panzers isn't Uber anymore. I had a Jagdpanther going againts 3 Shermans and although I took down 2 Shermans to 5% health, I had to retreat my Jagdpanther with a destroyed gun and what save it was the 5% bug that prevented it from being blown up. Whereby in CoH1.7 I could rip apart 20 Shermans with a Jagdpanther together with a Panther, with constant repair of course.

    Well, if that's the way it is then I'll have to be careful from now on on how I deploy German Panzers.

    Also the explosion from the Sturmtiger

    I've only played a game with my limited time but now I'm hooked. Oh also I notice that it snowed on the map that I played on, incredible atmosphere. Keep up the great work

  25. #825
    Senior Member Panzer Jager's Avatar
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    Jagdpanther was not as survivable in reality as the King Tiger. Infact it was just as survivable as the normal Panther; same armour thickness. We've attempted to reflect this in our mod.


  26. #826
    Member Herr Kodax's Avatar
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    As survivable as Panther, but surely more lethal I guess.

    Whereby in CoH1.7 I could rip apart 20 Shermans with a Jagdpanther together with a Panther,
    Were there Jagdpanthers in-game before version 2.100?

  27. #827
    http://botb.fiffa.net Halftrack's Avatar
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    in BotB 1.71, for sure

  28. #828
    Member Herr Kodax's Avatar
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    Athens, Greece
    Oh...didn't know that since I hadn't played any mod before OF.
    Thanks for answer.

  29. #829
    raven33.be
    Guest
    hi guy's
    first,sorry for my poor english but im from belgium.

    so i have a issues with this mod, when i launch it, he say "cannot load remotely dll"
    when the game as restart to launch botb
    anyone can help me?
    thx

  30. #830
    Monty86
    Guest
    Halftrack,

    does this mod use the vanilla AI or the AI developed by Warnstaff? In the thread about his advanced AI mod, Warnstaff said he thought that it was already included in the BotB mod, but wasn't sure.

    Thanks.

  31. #831
    http://botb.fiffa.net Halftrack's Avatar
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    No, it isnt included. Unfortunately it caused major flaws playing online, so we had to remove it... it is included in 1.71 version.

    We consider making an addon for Offline players with the AI Mod, though.
    Last edited by Halftrack; 22nd May 08 at 9:59 AM.

  32. Modding Senior Member Company of Heroes Senior Member  #832
    Celéstial by heart Celution's Avatar
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    Did you ever thought of bring the Jagdtiger in this mod? It served in
    the Ardennes Offensive... I'd really like to see it in the mod

  33. #833
    http://botb.fiffa.net Halftrack's Avatar
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    had this discussion some time ago.. apparently it didnt serve there.. only one single unit with jagtiger was stationed north of the battlezone,with 15th Army, wich wasnt involved, and there are no briefed combat records of Jagdtigers

  34. #834
    Hey Halftrack, im tired of seeing american riflemen being completely helpless, can you do me a favor?

    Give them the ability to "rapid fire", where they shoot faster. American ninfantry had a good advantage over German infantry, and that was their M1 Garands. Make it cost 10 ammo or something since they do waste more ammo, and let it last for a bit, at least give them a chance when defending and/or assaulting a position.

    In a history channel "shoot out" episode theres a story about a small defensive posittion of 18 riflemen with one lght mg and M1's they killed 500 Germans. Is TV lying to me AGAIN! or can you make the M1 as bit as important as it was in real life.

  35. #835
    I agree that the m1 Garand is underpowered in CoH. Honestly rifle teams should kick the shit out of volks or any german unit using primarily k98's.

    Though cost would have to go up significantly... It would be interesting to see volks as the desperation unit they should be, and rifle teams as the veterans they were by the botb.
    Last edited by Infidelicious; 22nd May 08 at 4:05 PM.

  36. #836
    http://botb.fiffa.net Halftrack's Avatar
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    Hey Irony, do ME a favour and send your rifleman in short range combat against the Volks. Out of 10 battles , you will rip Volks apart in 8.

    And once agian, Volksgrenadiers are no desperate unit, they are not the Volkssturm.
    They had a lot of green soldiers as replacement, but were nothing else than renamed Line Infantry Divisions.
    More whining, and I will equip them with the amount of MP40s and 44s they really had.

    The 352nd for example already fought in Normandy. Sure, German Troops in General were not at all the quality of the early years of the war,
    cause of the losses in within the last 5 years and
    their overall performance in the Ardennes wasnt good.

    But, not all american units there were veterans, either The 106th f.e. was totally green,
    the 28th was badly mauled in Huertgen Forest and had lots of green replacements , too.
    Together with the 99th , those were the two divisions holding the frontline in the Ardennes on Dec th 16th.
    Last edited by Halftrack; 22nd May 08 at 4:26 PM.

  37. #837
    At long range, the M1 Garand was no better than the Kar98, as you couldn't use semi-auto effectively at distant targets. Up close it was very effective, both in assaults and in fending off assaults. In CoH this is already modelled by reducing the cooldown between shots when firing at close-range targets, at least with an unmodded gun. BotB might have changed that.

  38. #838
    http://botb.fiffa.net Halftrack's Avatar
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    Nope, we didnt.

  39. #839
    Member Panzer_Jager's Avatar
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    San Diego, California
    Also I know what Irony s talking about with the 18 rifleman that was because they had heavy artillery support

  40. #840
    I don't know if Riflemen's M1 Garand actually shows its fast-shooting abilities in close combat since eevry map in the BotB mod is practically open field . Theres only a few maps that have close combat possabilities but it grants the enemy hvy cover which in the end makes American close combat charges pointless, but even then the enemy can defeat the americans with a single Six-man Elite squad. You tell me how many times youv managed to win a game with the same squads that you started iff and tell me why in the hell you would keep making them if you have more effective and possibly cost effective units quikly available.

    And Bastogne has nearly NO street combat which is sad. And don't tell me im not using the troops right, i fought 1vs2 against hard Americans and it was't difficult at all.

    *edit* I is not Whining! , Im just wondering why Is it easy for me to win as Germans and nearly impossible with Americans, In Vanilla I always played as allies, whats up with that

    oh and r u sure Panzer Jager? Nothing about arty was mentioned, dam cruddy historical accounts
    Last edited by Sad_eyed_Irony; 22nd May 08 at 4:31 PM.

  41. #841
    Concenrning the jadgtiger, im sure as hell ive seen a screenshot of a destroyed jagdtiger with an american soldier standing over it. Wether or not it was in the ardenns or the out skirts of Berlins (which it most likely was) i dont know.

  42. #842
    Somepeople need some history lessons. Stop watching the damn history channel and movies and tv so much with such obvious ally bias. As HT pointed out, Volksstrum are not the Volksgrenadiers...lol. Volksgrenadiers were not entirely 2nd rate soldiers...in fact many units that were for all purposes, destroye din combat, were refitted into Volksgrenadiers...so Volks ended up having many veterans that had seen way more combat than most. OF course, the ranks were filled by whatever means they could, but still...they were far from being made up of only 16 and 60 year olds with no combat experience or training. Although most volks units were in bad shape supply wise...as I understand it they were made for defensive purposes in mind anyways.

  43. #843
    Believe me, almost EVERYTHING in history channel is crap, which is why I get angry everytime I see something about how German troops were mowed down like idiots without a sense of combat . I especially love the special they had on the war of 1812 where "The fields were covered in British corpses" hahahaha, British suffered 4 thou casualties durign the whole campaign, americans outnumbered them ten times and lost twice as many men, now THAT is painful reality. I think the British left to fight Napoleon I think, and they dont even mention the many american defeats before that one battle either

  44. #844
    Monty76
    Guest
    Is this mod for skirmish/online only, or is there/are you planning a campaign mode, because if you could pull that off, it'd be amazing!

  45. #845
    http://botb.fiffa.net Halftrack's Avatar
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    Irony: Okay, it isnt whining. Try it, run your inf between the Volks and see. If they are in cover, then you are too. If they are in open fields, the better.

    If you have problems winning, it should be a motivation to fight harder!

    Panzer: Artllery doesnt count in bravery stories

    poppadaddy: No, you cant have seen a photo of Jagdtiger in the Ardennes.
    Simply because there wasnt any.
    No units involved in the Offensive was equipped wit that tank.

    Refering to this ? http://www.battlefield.ru/destroyed/...gdtiger_01.jpg

  46. #846
    Heres the catch HT, The enemy begins the game with mg and sniper spam, and they r never too far from each other so in the end I can't rely on riflemen in the beginning. The point is, American riflmen can handle Volks (I have never seen it but ill take your word for it) thing is the enemy only gets volks if he gets enough injured men into a medical bunker. Everything other than volks can take out riflemen, thats my beef.

    The only reason I manage to win is because once my positions r overrun by puma/stug/mgs spams, the arty thats not a stone throws away but well located behind a wall/building pounds the crap of them, and somehow I manage to get in 2-4 tank destroyers that somehow fight like true tankers....until the enemy gets bigger tanks, but luckaly my suicide grey hounds run up, lay mines, and blow up tracks/themselves which equals immobile arty target.

  47. #847
    http://botb.fiffa.net Halftrack's Avatar
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    yea, the MGs are a pest, agreed. I see too many of them in game.
    New version will have hardcaps on almost every unit, especially rare ones
    like MGs, Mortars, Snipers. Pumas! Not only just to avoid AI spam, but to achieve
    a more realistic composition of your own troops as well.

  48. #848
    I'm not saying that volks were all boys and old men. I'm simply saying that most Volks units were destroyed grenadier units, and they had far less stringent training requirements. Any time you lower training requirements to field complete units it's a desperation move.

    I'd love to see the Volks equipped with mp40s and mp44's. As long as m1's mid/close range rates of fire is buffed.

    If you're going to limit MGs, I'd suggest adding 2 man LMG teams.

    (L)MG42s were widespread... and it's kind of dumb seeing an assault team using them on the move.

    Gving the Americans a light browning, with a LMG42 model but different stats / sound would be super... especially if you moved the LMG team to the Barracks. Rifleman just aren't particularly good at anything other than dying.

    Barracks needs more viability, I think LMGs would help immensely, especially if the german HMG was unlocked with skirmish phase.

    Also, I think it's unfair that the Infantry company has to unlock it's WSC units where the Airborne company gets them for free.
    Last edited by Infidelicious; 22nd May 08 at 5:54 PM.

  49. #849
    Thank you! I even see Pumas in my sleep .
    Oh one more thing, if every unit has a limit, then what will happen to pop cap? since volks appear from medical bunkers, will they have a limit? what will happen? and will limits be different for both armies? such as American mgs limit is 4, german 2 er something, i dont recommend it im just asking since american tanks were cheaper/more in quantity.

    Oh, and I thought that MANY German troops were equiped with camo? very few ofthem are wearing camo and even then its silly since if you have an entire squad of brown guys why the hell would YOU wear white, poiuntless. I think you should allow for some kind of "Vanilla" stormtroopers in white ot wear camo, and they can have shortrange Mps and are best for ambush and aggressive assaults, but worhtless at distance thus making Camo essential to their use.
    Last edited by Sad_eyed_Irony; 22nd May 08 at 5:51 PM.

  50. #850
    http://botb.fiffa.net Halftrack's Avatar
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    Infedilicious:

    Just at the minute I am trying to get a real m1919a4 model in, lets see if it works out.

    Airborn DIVISION doctrine gets them for free, because, its an Airborne Division. Its their Core Infantry Unit.

    Rangers are a different organization, Corps engineers were also attached...
    But I think rifles will get their BAR back perhaps, while Airborn and Armoured go 30cal.

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