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Okay, I'm confused. Does it have to be forced into 64x64? Or does it simply need to have NO DIMENSION larger than 64 pixels?
Wouldn't forcing a rectangular image into a 64x64 size throw off the proportion?
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![]()
Okay, I'm confused. Does it have to be forced into 64x64? Or does it simply need to have NO DIMENSION larger than 64 pixels?
Wouldn't forcing a rectangular image into a 64x64 size throw off the proportion?
![]()
help please
i have the tga i want, but now how do i put into the game, out side of the persist files, cause that not go onto the ships you make after
thank you![]()
#103
Added to the wiki.
http://hw2.tproc.org/wiki/TutorialBadges
-Mikail
Download my HW2 mods, maps & tools. link
Username|SF on Gamespy/Xfire/Hamachi/Gameranger
I'd just like to quickly mention that in Photoshop CE it *doesnt* have the same transparency as HW2 so you *will* have to use the alpha channel. oh, and I do believe i have the most evil icon ever for my fleet.
http://www.lacota.net/cgi-bin/ImageF...l.jpg&img=&tt=
I knew it was a good idea to invest in MSN stock....![]()
Rich...
I am having a problem too. I made aquite a few badges following all the guidlines, it is 64x64, 24-bit, .tga, the works! But ti still doesn't work in my game.......
#106
Use this:
http://www.relicnews.com/index.php?f...tory&f_id=2159
Just save a single frame, and not the whole badge.
Final prognosis: Photoshop was useless, The GIMP owns all.
I created my badge in Photoshop. Looked great. Tried to save it to a TGA a number of times and all I got was a blank badg every time.
So finally I gave up and downloaded The GIMP for winbloze (already have it in Linux, so I know how to use it - it ain't exactly intuitive, heh) and turned out the badge in a jiffy.
More proof that Open Source Works (tm).
I have not the faintest Idea and what Layers and that means. If someone can e-mail me and tell me how to do this. My e-mail is blaw182@bellsouth.net:dolt:
Does anyone know how to do this in Adobe Photoshop 6? It would be appreciated if someone could help.
Ok. I tried using that Descent III program. None of the images I loaded into it and saved as a frame worked (64x64 32-bit .tgas originally done in Photoshop 6), and the one I DID manage to scratch-make isn't transparent and as such looks worse than it normally would. Any ideas on the former, and is there a tutorial on making alpha layers with the Descent III thing?
Ok, after all these tutorials and tips and guidelins not once have any helped me do transparency in Photoshop CE. Can any one help? And no Photoshop 7 techiques dont work.
People keep saying "make an alpha channel". Ok... how?
Naww. this is the most evil... http://www.rit.edu/~adw1129/Homeworld%20SS/ss00045.jpgOriginally Posted by lacota
not only do i kick you ass, but i do it with a PINK fleet.
I'm having trouble making a Banner with the descent III logo maker. The badges come out alright but the banners got issue. Can anyone help?
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