* note: very minor mission-related spoiler below. *
Noticed that the Momship's subsystem build sequence consists of a "*blink* it's there!" animation. A bit weird but it's ok, I guess.
However, when I destroy the Vaygr Carrier's Fighter facility in Mission 2, it just winks out without any sort of change. This looks fairly bad because the facility is about a fourth the size of the overall craft. I would have expected some sort of detonation, if even a small one, instead of this gaping hole suddenly appearing in the middle of their unit where a quarter of their ship used to be.
I'm playing on fairly high settings, and am wondering if other folks with better pooters are getting the blink effect as well. It seems a tad off-putting given the wonderful OTHER stellar effects in the game.
- Athlon 700
- Latest DirectX9.1 and videodrivers
- 800x600 high detail, no shadows, high explosions