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WW1: Great War 1918 Mod *RELEASE*

  1. #251
    Holy... This just blew my mind! Didn't expect such a big update at the moment but this is awesome! I love the look of Trench Raiders but even more the moustache of the Commander

    Very detailed work, congratulation and a big thanks to the whole team. Just nice & neat

  2. #252
    Member huetti07's Avatar
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    Wow, really cool, but which weapon do the trench-raiders use?
    R.I.P. Rad | R.I.P. Loran | R.I.P. MrScruff

  3. #253
    @huetti

    as far as I know Trench Raiders mostly used effective melee weapons such as knifes and clubs but judging by the picture here I guess they are happy to use sawed-off shotguns or SBS'

  4. #254
    Member Angelic's Avatar
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    Awesome but i cant see the first picture..
    When the rich wage war, it's the poor who die.
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    I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
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  5. #255
    http://botb.fiffa.net Halftrack's Avatar
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    wow, you guys manage to put one on top with every new update. this looks really great. And yes, seems like I discovered a faible for moustaches.. love it.
    Last edited by Halftrack; 19th Jul 10 at 3:57 PM.

  6. #256
    Member huetti07's Avatar
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    I don't like that whool on the trench raiders head =/
    But the rest is outstanding

  7. Modding Senior Member Company of Heroes Senior Member  #257
    Celéstial by heart Celution's Avatar
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    Omg-tastic stuff!!! I cannot wait to play this.

  8. #258
    The BEF stuff looks cool. Have you got any plans regarding the implementation of Commonwealth troops such as Canadians and Australians?

  9. #259
    Member Scar™'s Avatar
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    very nice. cant wait.
    Pulse Carbine Lover

  10. #260
    Member Don_Durandal's Avatar
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    Thank you for the comments ^^
    So... geeks dig moustaches? :P

    Quote Originally Posted by huetti07
    I don't like that whool on the trench raiders head =/
    Cap Comforters are a distinctive part of the Trench Raider's garb, along with boiler suits. As such they'll remain.

    Quote Originally Posted by Jedi1
    The BEF stuff looks cool. Have you got any plans regarding the implementation of Commonwealth troops such as Canadians and Australians?
    We kept the faction sufficiently generic for it to portray any national contingent that served amongst the B.E.F., and that includes the dominions (not that it's hard given the high level of standardisation). If you want to consider your company to be from Canada, Newfoundland, New Zealand or South Africa then you can already do so with the current models (although Australia might need a bit of suspension of disbelief due to their uniform being the only one not to follow the cut of the British SD).

  11. #261
    Member LloydyBoy's Avatar
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    are you gonna include the Royal Welsh Miners (Demolition Experts)?? they were proved to be vital to Trench Raiding in 1918 (dug underneth the trenches and layed about 1,000 tons of Explosives and blew apart the entire Trench Line) they were 1st used in 1916 before the tank was introduced and they were used to break the stalemate of Trench Fighting, but they were still used in 1918

  12. #262
    Im just glad that this isnt dead XD the space in between the updates is killer, its nice to get a breather
    AKA Sad_eyed_Irony!!

  13. #263
    any ideas when this mod will be released the ww1 theme looks interesting

  14. #264
    Just take a look at previous page. #241
    And hell yeah, this is interesting!

  15. #265

  16. #266
    That is amazing work. Nice job!

  17. Company of Heroes Senior Member  #267
    Moderator Lethal Dosage's Avatar
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    Just an idea, with ToV and the Reward Units tab, why not add reward units which replace the infantry units with squads using models skins of another nation?

    If you've got an OE guy, you could even just have a state added to the infantry models that adds an entity upgrade that changes the skin. This way you wouldn't need a pile of copies of the infantry squads, entities, and models... just the one set of everything and a few different skins. It'd be a good way for a player to make his infantry represent the nation of his choosing without much extra work.

  18. #268
    any word on this mod? The BEF looked INCREDIBLE! I CANT WAIT
    Ja Vol?

  19. #269
    Member Amists's Avatar
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    Is it dead? I hope not ..

  20. #270
    Member Gamerisin's Avatar
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    no,of course it isn't...don't you dare to say that again
    no mate,just kidding but seriously,it isn't dead,sometime ago the developers said that it was a lot easier and time saving to work out the mod and then add a little update
    R.I.P.(Requiescat in pacem) loran korn & MrScruff
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  21. #271
    Member Amists's Avatar
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    Ok I really wanna see this mod out. I was just wondering because on there website and here there hasn't been a post for sometime.

  22. #272
    Member Don_Durandal's Avatar
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    Yes the mod is still alive. There's always something we are working on behind the scenes.

    We only post updates in batches as they have more impact then.
    Besides then it's unlikely we'll post here unless we're prompted to reply to someone.

  23. #273
    <3 Philadelphia mandead's Avatar
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    I saw this on the mod DB website the other day and it looks truly epic.

    I love the trench raiders and the Mark V models. Epic. Truly epic.

    Please give us something playable soon!
    "Pink Floyd and Keith Floyd made me who I am today."

  24. #274
    This mod is going to rock, can't wait. Keep up the good work

  25. #275
    UPDATE V: German War Machine

    A few weeks ago the mod team finished some of its last ingame German Army faction models, with only buildings and the B.E.F faction left to do. To celebrate this important stage in development we’ll showcase a few of the models we haven’t shown so far, including basic and commander tree specific artillery.

    7.7cm field guns: FK 96 n.A. & FK 16
    At the start of the war the model 96 was the main field gun in service with the German artillery. It was very mobile, but otherwise outclassed by its Entente equivalents. As a field gun it was designed with both direct and indirect fire in mind and could shoot a variety of shells, including smoke and chemicals.
    The FK 16 was based on the FK 96 cannon combined with the howitzer carriage. It traded mobility for improved accuracy and better long range barrage fire thanks to its higher elevation.

    Spoiler



    Spoiler



    Spoiler




    10.5cm light howitzers: FH 98/09 & leFH 16

    The 98/09 light howitzer was the German field artillery’s greatest advantage. It was available in large numbers and its powerful indirect fire made it a straight answer to trenches and fortifications.
    The need to modernize the FH 98/09 led to the development of the light field howitzer model 16. Its range and accuracy was improved and it gained the ability to shoot chemical shells.

    Spoiler



    Spoiler




    7.58cm leichter Minenwerfer
    The light Minenwerfer was the smallest model of mortar in the German arsenal; it was also the most ubiquitous. It was an important support weapon for the infantry. Indirect fire made it well-suited for trench warfare and to deal with strongpoints.


    Spoiler



    Spoiler




    Ehrhardt E-V/4

    Lacking armoured cars of their own and faced with skilful use by the Belgians, the German Army sought to develop its own models during the war. Introduced in 1917, the E-V/4 was heavily armed with machine guns and protected by armour impervious to small arms fire. It was fast, but its heavy weight restricted all movements to roads.

    Spoiler




    Credits:
    Textures by don Durandal
    Models by Jorge
    Special thanks to Cireva for the Minenwerfer,darkbladecr for his animation resources and Chopin for his collaboration on the Erhardt´s texture.

  26. Modding Senior Member Company of Heroes Senior Member  #276
    Celéstial by heart Celution's Avatar
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    Your skills and resources are absolutely fabulous mate. The more previews I see the more I wanna try it out!

    It's so awesome to finaly see big progress in this mod.

  27. #277
    Member Althalus's Avatar
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    Holy moly! That's fantastic! Absolutely mind-boggling work guys! You deserve a massive pat on the back, can't wait to see more stuff of this caliber

  28. #278
    Member Gamerisin's Avatar
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    hooooly crap!!! nicely done guys,all of u..this is sooo awesome,I can't wait to have this mod downloaded,installed,launched and ready to be played!!!
    thx for the preview

  29. Company of Heroes Senior Member  #279
    Moderator Lethal Dosage's Avatar
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    Absolutely awesome. It looks really good to see another update, and i really love how the German infantry models look completely different because of the new models added to them.

    Are the live shells on the ground next to the setup guns part of the gun's model? The shells really add something to the guns, and it looks better than the loader simply pulling 1 shell out of thin air all the time. At least with a pile of shells nearby, you see that they have a supply of shells with them.

  30. #280
    Member Martinlegend's Avatar
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    will the Damage system more realistic or like vanilla Coh?
    i hope it will be realistic...

    http://hq-coh.com/forum/index.php/topic,20769.0.html
    (if anybody interested to create a late Tiger I model try this:
    http://www.cohmods.com/tiger-i-late-t167.html)

  31. #281
    Member GzaDrunkGenius's Avatar
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    This looks .... ... epic! :O
    "If everyone smoked a blunt, relieve the mind, the world could be a better place."

  32. #282
    Member Gamerisin's Avatar
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    @19.PzGrDiv..if I remember correctly the team said more than once time that the mod will have the v.CoH damage sytem or perhaps a little rised damage system,either way this is a mod I been really waiting for!!!

  33. #283
    Member Martinlegend's Avatar
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    vCoH Damage system?

    omg not another great mod with such a Bad unrealistic balancing....

    i mean why do they all the work and make it look so Realistic and historical accurate if the Damagesystem himself is totally unrealistic?
    (ive played EF one time and then never again because of this vCoH Damagesystem)

    but the Vehicles/Skins and all the other stuff is a real beauty but with this Damagesystem i can say "bye bye" to this mod

  34. #284
    Member Don_Durandal's Avatar
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    I would have liked to answer "suit yourself, don't let the door hit you on the way out" since I'm that kind of person and I dislike hissy fits, however...

    We raised the damage system from vanilla CoH. We've reached what we consider a satisfying level and just need to balance some weapons around it. As such we won't tweak it further.
    I just recommend waiting until you can play the mod rather than starting to theorycraft about it now.

  35. Modding Senior Member Company of Heroes Senior Member  #285
    Celéstial by heart Celution's Avatar
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    19.PzGrDiv Balancewise the vCoH system is the best. However even in my mod I made my own custom weapon system (and after 2 years it's getting pretty well balanced). I like the way they want to keep the vanilla touch. If you don't like the fact the weapon system is not how you want it, you could also say it in a different wait instead of saying "now this mod will suck".

  36. #286
    Member Martinlegend's Avatar
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    yeah sry but i was just suprised about this Damage system
    because there are alot of better damage systems then the Vanilla one

  37. #287
    Actually, I´m sure these guys are sadists...just watch - don´t touch...
    Happy christmas to all and thanks for all your efforts these almost three years, jorge (and team).

  38. #288
    How is the WW1 mod going? Any upcoming updates? Hope this isnt dead
    Linux For The Win !

  39. Modding Senior Member Company of Heroes Senior Member  #289
    Celéstial by heart Celution's Avatar
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    Of course it ain't dead dude, they take their time to make it of perfect quality.
    Oh by the way, it's forbidden by the forum rules to ask for updates.

  40. #290
    Ok, thanks, and by the way, I really didn't "ask" for an update, I wanted to know if they were coming out with one anytime soon.

  41. #291
    is it dead ??

  42. #292
    Member burtondrummerNY's Avatar
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    "Of course it ain't dead dude, they take their time to make it of perfect quality.
    Oh by the way, it's forbidden by the forum rules to ask for updates."

    Seems familiar to me...

  43. #293
    There will be an update in May.

  44. #294
    oh by the way when i ask if the mod is dead i don't ask any update... just if i take time to see if an update is posted ... not the same thing ! I don't have time to follow a dead mod...
    i know they're taking their time, it's a good thing but the previous message was from the 01.11, more then 3 months ago ...
    good to ear that there's an update in may !! :o)

  45. #295
    Member Niftyeye's Avatar
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    Any updates on this?

  46. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #296
    Retired Compliance Fairy Gorb's Avatar
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    Quote Originally Posted by Celéstial
    Oh by the way, it's forbidden by the forum rules to ask for updates.
    Please ensure you read a thread before posting, Niftyeye. It doesn't matter if someone said there would be an update in May, the update will come when the mod team is ready to announce news.

    There is no need to reply to this post, simply remember to follow forum rules and guidelines
    I am an Iron Warrior! Iron Within, Iron Without!

  47. #297
    <3 Philadelphia mandead's Avatar
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    This May update is skating on thin ice. Not long to go until June rears its ugly little head.

  48. #298
    May isn´t over yet!

    ----------

    UPDATE VI: British War Machine

    We are reaching the final stages of development before first release and this will be the last update focussing on a starting faction. All that’s left is some buildings, polishing the existing features and wait for mapmakers to finish their much needed work.
    On another note, the TGW 1918 team has joined Inside1918, the team developing BF1918, the WW1 mod for Battlefield 1942. This has given us access to a wider range of talents and resources and it has already contributed to accelerating the mod’s release.

    Now for a preview of the remaining B.E.F. vehicles:


    Medium Mk A «Whippet»
    The medium Mk A is a fast cavalry tank armed with machine guns. It is best used for breakthrough exploitation and harassment.

    Spoiler




    Mk V tank
    The Mk V is the latest model in the line of British heavy tanks. Compared to its predecessor it is faster and more manoeuvrable. The inadequate Lewis guns have been replaced with Hotchkiss Mk I machine guns, and the upper cabin gives the tank commander a better field of vision.

    Spoiler




    Ordnance QF 18 pounder Field Gun
    The main field gun of the B.E.F. is the 18-pounder. It has a higher rate of fire and range than its German equivalents, and is capable of both indirect barrage and direct fire. It can fire a variety of shells, including shrapnel, smoke and gas.

    Spoiler




    Ordnance QF 4.5 inch Howitzer
    While lacking the 18-pounder’s mobility and direct fire capacity, the 4.5inch howitzer’s shells are heavier and more powerful. Thanks to its plunging fire it can easily destroy fortifications and entrenched infantry.

    Spoiler




    Rolls-Royce armoured car
    The Rolls-Royce AC is armed with a single heavy machine gun in a turret. Its armour is impervious to small arms fire and it has decent off-road capacities compared to other wheeled vehicles. It is ideal for patrolling and raids thanks to its high road speed and manoeuvrability.

    Spoiler







    Models by Rataconfusca
    Textures: Rolls-Royce by Chopin, the rest by don_Durandal
    Special thanks to Darkbladecr for his animation resources and Aidas2 for contributing with the Whippet model.

    We are still in need of skilled modders to join our team, be they mapmakers, modellers, 2D artists, etc… You can send a PM to the team members or post on the Inside1918 forum if you are interested.
    The Great War 1918 – dev team

  49. #299
    Member Aidas2's Avatar
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    Great update guys. Everything looks so damn amazing. And nice to see that you haven't forgotten me

  50. Modding Senior Member Company of Heroes Senior Member  #300
    Celéstial by heart Celution's Avatar
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    Jorge, I'll re-join the coding/GUI team if you'll have me.

    Fantastic update guys.

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