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Partial Big compilation

  1. #1
    asaakwal
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    Partial Big compilation

    How would you compile parts of the data hierarchy into a .big. Instead of uncompiling the whole big file, and recompiling everything, i just need to recompile one or two ships at a time.

  2. #2
    Member XcaliberCrusade's Avatar
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    you don't need to recompile into a .big for files to work. add:

    -overrideBigFile to the shortcut's target path.
    Ask Not, Fear Not.

  3. #3
    asaakwal
    Guest
    hmm, lemme check it if works. You mean take the data file i decompiled, and then name it whatever the release file asks? Then set the target to the data file?

    Wierd, it doesnt work
    Last edited by asaakwal; 30th Sep 07 at 4:37 PM.

  4. #4
    Member XcaliberCrusade's Avatar
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    um, no. Just put the folders/files in your hw2 data directory and then go to properties in your shortcut and there should be something like:

    "blahblahblahhomeworld2.exe"

    and add -overrideBigFile after the last quotation mark. remember to leave a space b/e the mark and the dash.

    This tells the game to look at files outside of the big file first.

    NOTE: only leave what you have modified in the data directory. This is because some files don't decompile properly, causing crashes.

  5. #5
    asaakwal
    Guest
    Hey, there it is, thanks

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