Ah, these skins are great, thanks, Halftrack.
How do I install the skins?
After playing a bit with these new skins i have some ideas for the final version:
1. Better skin variability for a better reconaissance of the different Infantry Units - it is very hard to see which unit is now a heavy AT or heavy AntiInf Infantry beside Panzergrenadiers in battle.
2. Panzer IV with Stummel Kanone has still the Markings S68 and the flash on the box - please delete those. Also on the mudguard, the teammarkings are still visible.
3. The Panther Kampfgruppe's Panther should not have a Zimmerit Coating skin, because the tanks look now too similar to the 'normal' Wehrmacht Panthers. Also one can't see the nice Oderfront Oxidred/Yellow/Green Stripe Camouflage Pattern
(Seems like the Wehrmacht and PE Panthers use some identical/same 'parts' :S )
5. The Wehrmacht HMG Gunners have a white stripe on their arms - looks strange - it seems to be a brighter yellow part of the camouflage.
Also the SS Runes are not very sharp - could you make them a bit sharper?
6. Please do it like in you last pack, that you will include different versions for a unit, because i absoluetly dislike the M44 Peadotpattern ^^
Just some ideas - thanks
Last edited by Splinter54; 31st Oct 07 at 4:08 AM.
Great skins so far HT, looked at the infantry skins through corsix and they're all at that usual professional standard !
Got some gripes with colour choice, purely an aesthetic judgement based on my own personal preference and nothing to do with the realism I'm guessing you've referenced going on your skins for vCoH.
My gripe is with the lufftwaffe blue used, it's pretty intense imo and maybe a de saturated, more greyish navy blue version or better still another colour choice all together ! The other gripe is the Wermacht with the red camo in it, doesn't seem to match with anything but maybe it's a new camo set your working on for the rest of the Wermacht ?
That's about it, can't wait for the full release !
With the PGrens skin, the pattern on the sleeves seem different fromt the main torso section, like if their inside out or something, slao i agree with Splinter, the runes could be sharper.
Maybe more green on the Scout cars and armoured cars maybe? they just look to be different shades of Khaki, and they kinda look more suited to the desert, same with the Stug.
Team colours are still on the PzIV IST and the Panthers, also the painst scheme on the PE panther seems more washed out, especially on the turret where its much more pale.
I think the Fallsshirmjagers should also have a full camo uniform, not just half and half. I also noticed some changes to the Wehr camos, particulary the Grens.
The pattern on the KT skins seems to much smaller and a bit out of context fromt eh rest, but it looks good, except for a "mud guard" on the right side of the tank is missing.
I like the Jagdpanther, Hetzer and Marder skins, they really look worn and old, especially all the scratches on the Marder, however the JP and Hetzer look too pale, and kinda grey is, more so the hetzer, but their not as bad as the PE's panther.
They used that camo on the Stug in Normandy lethal dosage
Also..I think there is going to be some variation in the skins of the fall's.
And last but not least.....
WORK IN PROGRESS ^^
"Not a day goes by, that I don't think of the men I served with, who never got to enjoy the world without war." Major Richard Dick Winters.
Question , Where do I download the files to? I currently Extracted them via WinRAR to my Company of Heroes :OF root directory, and nothing is happening. Any help would be appreciated.
Put them in the Data folder.
correctly, it has to look like this (as an example ):
Company of Heroes\ww2\data\art\models\races\panzerelite\soldiers\shared_textures\
Same thing with a mod but then you replace the WW2 with the name of your mod map.
Halftrack your PMs are full.
I'll post my response here:
I redid the PG with bigger dots and green camo.
And that website is nice, thanks.
Do you know how to rotate NIS models, I've tried for ages and couldn't work out how.
I'm starting my skins from scratch but this has taught me a lot.
Last edited by Compact Flash; 1st Nov 07 at 2:02 PM.
I installed the skins like you guys said, but the skins still don't work.
Hey, it works! Thanks, Monkeys!
BTW, the skins look awesome, Halftrack - very nice work, as always.
Halftrack...Are you also going to have nco variations of the units? I mean the british commando has the rank of I think corporal..(not sure) I know WIP but is that going to be changed to pvt or pfc? With a NCO skin?
Yeah i know that the really brown/khaki coloured pattern on the StuG's and Scout cars/armoured cars were used in Normandy, but surely there wasn't a more greenish pattern used as well? I like the patterns on most other vehicles like the PzIV, Panther, Tiger, SdKfz 250 halftracks, Hetzer and Jagdpanther, it's just those really desert ones that kinda detract from the really good looks. Or perhaps just an optiona variation of some of the vehicel skins (like the ones in question), that people can use instead?
I really like all the new skins for the PE, and the adjusted ones for the Brits (helmet nets, proper coloured webbing, etc.). Although i've alos noticed that the Wehr's Grenadier and MG gunner skin has changed, previsously i was using grens with a camoflage smock and MG gunners had the field grey, now after i installed OF Preview Pack the Grens are field grey and the Mg gunners have a blue and brown pattern. Will these be another variation? Will there be a variation with the Grens with a camoflage smock, and the Mg gunners with the blue/brown pattern smock?
Just in case you forgot, Halftrack, the shoe soles of the Grenadiers are missing.
Nice skins by the way.
Nice skins, but I don't like the camo you used for the german paratrooper. The german paratroopers were issued with jumpsmocks with splinter patter, not this ugly swamp camo
As far as I know, paratroopers never were issued with smocks in swamp camo, the Fallschirmjaeger and the Luftwaffe Field Division used exactly the same camo (splinter b, not splinter a)
(first picture shows swamp camo, second shows Splinter B camo)
Last edited by NordLand; 11th Nov 07 at 5:31 AM.
Any updates to report?
problems with the 221 Car + Variants and 250 Halftrack + Variants; there is image flaws (this happend to me too when i tried to skin them) in other words, as the screen is zoomed out less, the model becomes somehow "see-thru" in areas; just look at the Armoured Car's wheels. The 250 Halftrack's flaw is on the inside in the back. I believe somehow these are model flaws, and specific settings on the .DDs are required to get it to work properly (like Relic got it to work.) Other than that; GREAT WORK! Loved the skins; even though i "edited" the Jagdpanther.
Panzer Jager, you "edited" the Jagdpanther how? Did you put a giant pink furry bunny rabbit on top of it? *please say yes and upload the file* Cus that would be funny in a twisted, rapidly becomming old, kinda way.
No, i made the camoflage look more like blobs instead of dots/circles all over the place. The colours were absolutly perfect; i just didnt like the way it looked like he had placed millions of tiny circles in one area and not blend them together. But maybe i'm just Crazy
nice! italian camo rules!!!
@caesar: its because I edited them to... for OF
For the 221 scout-car gunner, right?@caesar: its because I edited them to... for OF
Hmm, ok. Well, is it possible for me to get my Wehrmacht guys to use the old skins but the PE to use the new ones? Also, one thing I've always found a bit distracting was the new veterancy icons. They look lovely, but I prefered the old dots because they were smaller and more discreet. What file do I edit to get them back?
It is possible, but it requires mod studio. if you do that, it COULD work online, depending on how you do it.Hmm, ok. Well, is it possible for me to get my Wehrmacht guys to use the old skins but the PE to use the new ones? Also, one thing I've always found a bit distracting was the new veterancy icons. They look lovely, but I prefered the old dots because they were smaller and more discreet. What file do I edit to get them back?
All you need to do is to modify your abp files.
What I've done thus far is extract the OF preview guys, then downloaded the old vehicle and infantry skins and copied them in over the OF skins. Now everything is skinned--my Grenadiers aren't SS anymore and my Volks are wearing sexy splinter camo pattern.
Show me how to edit the abp files. I have mod studio already from my modding days.
That will give you an idea on how to do it; but that is not exactly how to do the SS Grenadier. What you want to do from there is copy the model files, go to the Vehicle Crew.abp, set it to read off of the copied Grenadier model files, place the SS grenadier skins in a different location than Shared Textures, and set the new Grenadier's .rgm to read off the SS - Grenadier skins.
Problem: It will also make the Ostwind crew into SS-Grenadiers.
If you dont care about online, then make a copy of the vehicle crew .abp and use that instead, but you'll also have to set the EBP-223 Scout Car to read of the new .abp
Yeah, so halftrack, how's it going so far? Any updates or teasers?
nope, I use all my spare time to finish the Battle of Bulge mod for 1.71 atm...
which will be finished soon... but OF will have to wait.
BotB is on;y going to be for 1.71? Bugger, the only problem with that is most people have updated with OF/for online. Even though i don't play online, i still enjoy playing OF. Is there a way to enable it to run off OF, but to just not have the new factions choose-able?
nope, I know that problem, but thanks to relic all mods are of/patch 2.01 incompatible...
and I dont want to throw 6 months of work away...
First of all, I would like to thank HalfTrack because he showed me the way to what can be done with great results in skinning COH...
As I know many experts read this thread, so I use it to submit what I tested on falschirmjäger with splinter B camo.... but is it the camo Luftwaffe paratroopers really used iduring Normandy campaign ?
WOW this Fallschirmjaeger looks AWESOME !! The camo the paratroopers used was splinter b, you used splinter a. (but it would be great if you release this one, too).
the first pic is a splinter b sample and the second shows german paratrooper gloves, it would be great if you could add them
P.S. plz change the colour of the helm into dark-green
Last edited by NordLand; 18th Dec 07 at 8:42 AM.
waterman45: sure it's possible to use it online, but a bit too long to explain how to set it now. I guess, I'll prepare a tutorial for those who like to use skin's online.
Nordland: I saw BW pictures of fallschirm... during normandy campaign. The camo looks like very much splinter A then, but I was unable to see the color, of course... Well the pattern looks very similar... I'll try real splinter B then...
Monkeys: I'll changed the helmet color ASAP.
Halftrack: Are you still working on OF skinning ? I'm eager to see your work !
Last edited by luciferum; 18th Dec 07 at 11:21 AM.
No, at the moment I aint... spending all resources in the Battle of Bulge Mod.
No, there is a diffrence between splinter a and b. Splinter B has the same colours like splinter a (in the quality of the photo I posted isn't the best^^). The single splinter elements in splinter b are smaller and the whole design of the camo is different. Splinter B
was used by the Luftwaffe(Fallschirmjaeger, Feld Divisionen (Field Divisions). Splinter A was only used by the Heer (army). Fallschirmjaegers didn't used any splinter A or swamp camo for their uniforms. But it's a bit difficult to differentiate splinter a and b, but if you look close, you can see the difference.
It's good to hear that you'll make a splinter b version, what's about the gloves?
Here are two samples first splinter a, second splinter b
He is making a splinter A not a splinter B...Splinter A has got black stripes through the cam not green as B has..(Look at the pic urself ^^)
Hmmm he said he'll try REAL splinter b, he made a splinter a version
( and I like it =) )
great skins keep on the great job
A good general does not lead an army to destruction just because he knows it will follow
Thanks a lot for those historical explanations. For gloves... well, I'm not sure that painting hands in brown or black is enough to give the impression the character wears gloves... but let's try it...
Probably not a skinning question, but is that a mid-late war short M1 Garand bayonet that the FJ is wearing on his right leg? Is it possible to remove that via skinning or possibly making it look different, perhaps more like a plain boot knife?
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