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Post unusual strategies

  1. #1
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    Post unusual strategies

    I was US and he was PE on Sturzdorf.

    He managed to seal off half the map with Scorched Earth roadblocks(!!) and blew me to crap with Hummel Artillery until I ran out of victory points.

    I haven't seen that strategy used since, and boy did he execute it gracefully.

    What unusual strategies have you seen?
    11 US / 11 Brit / 11 Wehr / 11 PE

  2. #2
    Pro at CoH iaguz's Avatar
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    Oooh, let's see...

    There's some British retreating ones.

    One involves driving the HQ truck into the enemy's base (assuming he's Wehr, otherwise you get cut to ribbons by flakvierlings) and then retreating your entire infantry force, bypassing the MG's. That's one of the funnniest ways to base rush someone.

    One involves retreating with Captains. I use a HQ as a fall back area, and retreat to captain when i need them somewhere else. You can also load up the Captain in a Bren Carrier and retreat to him, mimicing the Base Rush tactic above or whatever other retreating shenanigans.

    As the old saying goes, you are not retreating, but advancing towards future victory!

    As far as PE goes, I can't really think of anything. I mean, you could self destruct a bunch of vehicles and then rez them with the bergetiger to evade your pop cap.

    You could put democharges near an unguarded trench I spose. People also put demo charges on VP's, making them a real bitch to take, as entire volks squads just disappear.

  3. #3
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    Oohh I'll have to try that.

    How fun would it be to build a trench as a lure and slap a democharge on it?

  4. #4
    Pro at CoH iaguz's Avatar
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    you could use mines as well, but they could still get in the trench. Although you could put the trench at some area about 500 yards away from anything important.

  5. #5
    Quote Originally Posted by iaguz
    As the old saying goes, you are not retreating, but advancing towards future victory!
    Surprisingly, this saying isn't used very often...

    Not quite unusual but saving up and landing as many gliders as possible in their HQ is always fun.

  6. #6
    Pro at CoH iaguz's Avatar
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    yeah, i find Tetrach massing to be fun too. The little shits are so fast and those littlejohns tear through armour. But i don't do it very often because the RSE hath stolen my heart.

    Using Gliders and Speed governor improved Field Support Commands as halftracks are another one.

  7. #7
    Member retroholyfire's Avatar
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    Bunching all your troops together then dropping a V1 on them would be pretty unusual. Being serious: Using commandos to get behind the enemy and lay a demo chrage. Force him to retreat en masse then BOOM.
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  8. #8
    Suddenly Dapper Martians! Trizzdog's Avatar
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    Germans can use brit hq retreating to their advantage too. Prepare an ambush around their mobile hq (best if they use it as a FHQ), then use propaganda to get those tommies running into your ambush...

    Ambush could be anything, but mortars / nerbles / etc are best!

  9. #9
    Senior Member bodybag219's Avatar
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    "Using Gliders and Speed governor improved Field Support Commands as halftracks are another one."

    I didnt know you could put men into the field support truck!!??

    Am I reading that right?

    Cheers bodybag
    The beatings will continue until morale improves

  10. #10
    I'm pretty sure you can't. Can you?
    If you've noticed their accuracy (scoutcars), it's almost as if the gunner has a death wish or has made a bet with Klaus over who can shoot more bullets into the ground than the enemy.

  11. #11
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    Another one I've seen is a Wehrmacht player putting mines and tank traps around where the British support HQ's come in, forcing you to stay in Tier 1.

    That guy was a dirty bastard and I still beat him without my Field Support or Tank HQ.

  12. #12
    Another one I've seen is a Wehrmacht player putting mines and tank traps around where the British support HQ's come in, forcing you to stay in Tier 1.
    LOL, im gonna try that one now.

  13. #13
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    Yeah it works best on a map where the truck does not spawn in the British home sector, like Angoville.

  14. #14
    Pro at CoH iaguz's Avatar
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    Well, by halftrack, i meant something that can reinforce, not for transport. Use Brens for transports, but use gliders and Field support CP's for reinforcing.

  15. #15
    I wish my name was Peter. Melonplant's Avatar
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    Base rush with greyhound, place 2 mines between two buildings, and attack ground for -2 enemy base buildings. Or just wait for the desperate AT gun to be made.
    Greyhounds are my favorite, still!

    Fast panzer4! Coming soon, to a motorpool near you!

  16. #16
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    My strat vs brits as wermacht is quick T1 with 2xpios, then bike, mg,mg,T2, Grenadiers,Greandiers, Mortar, HT, T4. Doc Terror.

    Why bike, brits are slow in advancement, you can fast scout where are they heading for, then you can ambush them with MG, when suppressed bike helps MG killing the troops. If he goes bren then it is no problem as bike can tackle with bren and mg does it better. LT also gets raped by MG fast. If you start building grenadiers the only problem you can encouter is stuart and well placed canister (grr) but before he gets stuart you should have 2 grens squad up. And at least 1 or 2 shrekcs. Dont sit with your mgs in one place this is key strat. move your mg along with grenadiers. When encoutered vickers bunker - mortar him to death. I dont think any brit player will make mortar enplacement without heavy cover as it is easy target for shrecked grenadiers.
    Try to get vet on infantry and support at least 1 lvl. It will make mgs better and mortars can barage faster.

  17. #17
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    Has anybody tried teaming up as Panzer Elite with Blitz Wehrmacht players, and resurrecting their Tigers with a Bergetiger so they can have more than one? I'd assume this would be a killer in 3v3 or 4v4.

    What's the fastest way to kill a Tiger, in your territory so the Bergetiger isn't vulnerable?
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  18. #18
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    It is a small chance that PE builds Bergetiger, because it resurects slowly. And what kind of player wastes his tiger ?

  19. #19
    the one who wants more than 1 tiger ?

    scorthing my linking points with PE, and I don't haven't bought OF, so as US I can only watch as the fight continiues with me having absolutly no ressources at all...
    2 + 2 = 5
    US - lvl12 || Wehr - lvl10
    PE - lvl11|| Brits - lvl 12

  20. #20
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    Phase 1. Kill off 4 or 5 Tigers in your base

    Phase 2. Teammate resurrects them all at once to allow you to go over the cap limit.

    Phase 3. ????

    Phase 4. Profit!

  21. #21
    damocles
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    One for the brits - sandbag off emplacements. If you have sappers scratching their asses, then put them to use and build sandbags around 3 sides of an emplacement (leave one side open for repairs). Sandbags have a chance of blocking AT/shrek/tank shots, so it can make your emplacements last longer.


    And one I saw in a replay the other day - I think it was a guy called 300 playing - he was getting assaulted by the PE blob with HTs. It was not going well. So he called in a commando glider to drop commandos right in the middle of the blob. As soon as they emerged he ordered them to place a demo charge in the middle of the blob, popped smoke for confusion, then when the charge was ready he detonated it, taking out a vehicle and several grens. Expensive tactic, but a great last ditch retaliation against the PE hordes.

  22. #22
    And one I saw in a replay the other day - I think it was a guy called 300 playing - he was getting assaulted by the PE blob with HTs. It was not going well. So he called in a commando glider to drop commandos right in the middle of the blob. As soon as they emerged he ordered them to place a demo charge in the middle of the blob, popped smoke for confusion, then when the charge was ready he detonated it, taking out a vehicle and several grens. Expensive tactic, but a great last ditch retaliation against the PE hordes.
    This is actually a fairly common tactic, and a reason why the commando smoke needs to be fixed.

  23. #23
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    It doesn't work very well if there are enough Panzerschrecks in the area, the Glider can be destroyed before the Commandos can get out.

  24. #24
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    I dont think Commando smoke needs to be "fixed". In all honesty I think that PE horde deserved every cubic inch of that demolitions charge.

  25. #25
    Pro at CoH iaguz's Avatar
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    commando smoke was meant to be an Anti Suppression device, without making it another Fire Up! Variant.

    As it is, it allows Commandoes to do crazy things, mostly the laying down of Det Packs in such a manner, which is stupid.

    What should probably happen is that commandoes can get spotted like regular camouflaged troopers when in 'smoke' mode, instead of just pure invisible. You could also factor in smoke modifiers too I spose.

  26. #26
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    Another funny one is to sneak near the enemys HQ with your kettenkrad and drop butterfly bombs infront of it =)

  27. #27
    Kailette
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    Phase 1. Kill off 4 or 5 Tigers in your base

    Phase 2. Teammate resurrects them all at once to allow you to go over the cap limit.

    Phase 3. ????

    Phase 4. Profit!
    lol SP ftw!!!

  28. #28

    Re:

    Has anyone ever tried what I like to think of as 'Glider bombs'.. Its quite expensive, true, but if you line up the end of any glider's landing strip with a whole bunch of troops then you can often decimate them.. Particularly good if the troops are distracted and firing at something else, because that way they don't shoot the Glider.. And then you can have commandos right in the middle of an enemy formation :-)

    Obviously, this doesn't work always, and is a stupidly risky tactic, but its amusing when it pays off..

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