Page 13 of 29 FirstFirst ... 34567891011121314151617181920212223 ... LastLast
Results 601 to 650 of 1414

Historical Skin Mod (v1.0) - 2.62 Compliant

  1. #601
    The question is... Is a US priest needed by someone ? Actually priest seemed to be more used by US than by brits that used a the "sexton" a kind aof priest with a different gun as far as I know...

    @Celéstial:
    The one I will release will replace the brit one in game.
    Last edited by luciferum; 3rd Aug 08 at 2:50 PM.

  2. Child's Play Donor  #602
    Col. (Ret.) Tempe's Avatar
    Join Date
    Apr 2007
    Location
    NGC 6334
    Is it possible to actually replace all of the crew with american troops as It could possibly appear in Afrika mod if tweaked... -ponders-
    'All that is solid melts into air, all that is holy is profaned, and man is at last compelled with sober senses, his real conditions in life, and his relations with his kind.'

  3. #603
    Senior Member Panzer Jager's Avatar
    Join Date
    Oct 2007
    Location
    Kingston, Ontario.
    Is it possible to actually replace all of the crew with american troops as It could possibly appear in Afrika mod if tweaked... -ponders-
    Yep.
    Crew_Ext in Vehicle EBPS.

  4. Child's Play Donor  #604
    Col. (Ret.) Tempe's Avatar
    Join Date
    Apr 2007
    Location
    NGC 6334
    Ok. I was just wondering whether the Us crew had the right animations for the different roles.

    Cheers

  5. #605
    That was one of the first things i did was change the crew to the americans, as luciferum said it was more commonly used by the americans, and supplied to the brits, and they quickly changed to the mobile 25lber "sexton" i belive it is.

  6. #606
    Want the SS volks..... NOW!

  7. #607
    Ok... ok... I will release SS "volks", BMW and US Stuart this week...

  8. Company of Heroes Senior Member  #608
    Moderator Lethal Dosage's Avatar
    Join Date
    Sep 2007
    Location
    In the back of my mind.
    Damn it, i go away for 4 days and i got to browse back a page. BTW, i'm writing this in Word, so don't judge me!

    Well, LD I agree with you about the first Stuart, but the second is good, modellers know what the paint with wich colors, they ahve tons of books and information. And how Luciferum made it, I think it is still too green...
    Well have tons of books and info too, mostly from an unhealthy interest in military vehicles, which spawned from a culmination of CoH and militaria collecting. Judging from the pic of that model, it was painted to represent a M3 Stuart from early on in the US Pacific campaign.

    Luciferum, the BMW looks much better now, and i do like how the bike's MG42 isn't heavily rusted like in the stock CoH one, and the camo and even the colour of the leather side bags looks much better now. As for transparency in the spokes, try just erasing the areas, as the BMW i'm looking at ingame is transparent around the spokes, so maybe use the eraser tool, or maybe place a texture over the areas you want o disappear and make it 99% transparent. But thats only a suggestion, i don't know the limits of skinning tools and CoH.

    Matter of fact i don't know if the BMW ingame is the standard CoH one or if Halftrack modified it. I do know it's awfully rusty looking with a rusty MG42 and no spare wheel.... might be Halftracks, but that's my comparison.

    The M5 Stuart looks much better now too, now that the skins is more faded. I could do with a touch of rust and a tad more washed out, but thats my opinion when compared to Halftracks skins and the Relic ones. It's really fine to just leave it how it is now.

    Yeah it was mostly the US which used the Priest, by 1944 the Brits had pretty much completely phased it out of combat by the D-Day landings, replacing it in favour of the Sexton, which was armed with a 25pdr rather than the M2 105mm howiziter. The main issue with the Priest was that the main gun couldn't be fully elevated in the mount, to attain full elevation the gun had to either be in a raised mount or drive the vehicle up onto an incline slope (or entrench the vehicle with the rear end lower). Priests were still being plagued with this problem in Korea years later, as the US seemed reluctant to completely fix the problem.

    Is it possible to actually replace all of the crew with american troops as It could possibly appear in Afrika mod if tweaked... -ponders-
    Yep, as Panzer Jager said, the crew_ext in the vehicles ebps. Animations aren't a problem as their generic to all infantry.

  9. Modding Senior Member Company of Heroes Senior Member  #609
    Celéstial by heart Celution's Avatar
    Join Date
    Apr 2008
    Location
    Sweden
    That was a good story LD . Love to hear that someone that does have teh same "unhealthy" interest in WWII and other.

  10. #610
    Luciferum... i love you. ^^

    xD

  11. #611
    US version of the Stuart avaible for download on my web site....

  12. #612
    SS Volksgrenadier :'(

  13. #613
    Is your website down? It doesnt seem to be working for me right now ....

    Edit: Nevermind, must have just been down for like 10 mins, works fine now. Cant wait for the SS Volks .... and how bout the preist?
    Last edited by Steve6972; 7th Aug 08 at 4:32 PM.

  14. #614
    Website may have been down for a while don't know.. seems to be ok now...
    Volks within 48h... I promise.

  15. Company of Heroes Senior Member  #615
    Moderator Lethal Dosage's Avatar
    Join Date
    Sep 2007
    Location
    In the back of my mind.
    Celestial, i only enjoy the things considered "unhealthy", such as PC Gaming, late nights, heavy social drinking, and running around a field full of tanks and vehicles shooting guns at other people doing likewise (a.k.a. re-enacting).


    Heading over to download the US Stuart now, and whats this about a Priest?

  16. Modding Senior Member Company of Heroes Senior Member  #616
    Celéstial by heart Celution's Avatar
    Join Date
    Apr 2008
    Location
    Sweden
    LD, That's what I ment.. but next to that, I'm also interested in WWII vehicles, and more detailed stuff about them.

  17. #617
    Luciferum, you're a damn good guy.

  18. #618
    Hell, I already figured that out half a year ago in december.
    "Not a day goes by, that I don't think of the men I served with, who never got to enjoy the world without war." Major Richard Dick Winters.

  19. #619
    New version of HSM is avaible for Download... It includes the new Volks, new BMW R75 and an update of the "SS" Pioneer.

  20. #620
    Thanks Luciferum - awesome work!

    Quick question - how did you get the BMW motorcycle to appear in Worldbuilder without a driver? I only ask because I'm trying to include an abandoned motorcycle in a map.

    Cheers,
    GG

  21. Company of Heroes Senior Member  #621
    Moderator Lethal Dosage's Avatar
    Join Date
    Sep 2007
    Location
    In the back of my mind.
    Checked out the US STuart, and i got to say, spot on! No need to edit this anymore, i think it's great how it is.

    And BTW, the motorbike i used as a comparison to yours is the default Relic one (halftrack didn't do one AFAIK), with the rusty MG, no spare tyre and transparent spokes.

    Don't suppose you could upload the BMW R75 up as a seperate download so i could take a look at if? What i'm curious about is wether you can get a motorbike without the sidecar ingame? Does anyone know if there's one hidden in the files somewhere, or would i have to do it with extensive modding and skin editing?

  22. #622
    Member Leclerc's Avatar
    Join Date
    Nov 2007
    Location
    Le Puy-en-Velay (France)
    I have a bug with Bren Carrier Texture with the last version.
    Attached Images

  23. #623
    @ Lethal: Ok... I will have a deep look at the side car ...
    @ Leclerc : sounds there's a "marking" texture trouble... how did you install the mod ? have you used "my" xxx_tc.rgt file of the Bren ?
    @GreenGriffon: Well.... I'm using NIS module of worldbuilder... the one needed to make "movies"... so I'm not sure you can use the bike alone for a map...

  24. #624
    The SS Volks skin is awsome, good work!

  25. #625
    Member Leclerc's Avatar
    Join Date
    Nov 2007
    Location
    Le Puy-en-Velay (France)
    I install the mod with CMS 0.5.5 and not modify your files. When i use the stand alone skins (Bren Carrier HSM v0.36), i haven't this problem.

  26. #626

    Historical Skin Mod v0.38 "blue bren" bug fix

    @Leclerc:
    Damned you're right !!!! I will fix it soon.

    ******************
    To fix the problem, just copy the content of the Brenv0.36 from the standalone downloads over the mod v0.38 and pack to a new ww2Art.sga... the problem disappears.
    Sorry for this trouble.
    ******************
    I will release an update tomorrow of Historical Skin Mod v0.38. This will include the "Blue Bren's bug" fix and an update of the R75 with transparent wheels and a cleaner MG42...
    Thank you Lethal Dosage and Leclerc for having reported those troubles.


    *******************
    Historical Skin Mod update v0.38a is now online
    Last edited by luciferum; 12th Aug 08 at 5:31 AM. Reason: bug in the mod

  27. #627
    Member Xalibur's Avatar
    Join Date
    Mar 2008
    Location
    Bremen, Germany
    Very good work!

    Despite the prospect of being annoying I would like to ask you if you have made any advance with your Kingtiger skin?

  28. #628

    Panther preview

    No progress on king tiger but working on panther... kind of training for KT...
    Here is a preview...
    I'm working now on zimmerit... you can see a preview of the result with squarred pattern zimmerit which was used quite often on Panther.

  29. #629
    Member Herr Kodax's Avatar
    Join Date
    Feb 2008
    Location
    Athens, Greece
    Hoho...nice work there. Can't wait till you remake all units beautiful luciferum. Keep it up.
    "Anyone who recuits five new members into the Party gets to leave it. Anyone who recruits ten new members gets a certificate testifying that he was never in the Party."

    Joke between German soldiers (mid 1943 and afterwards).

  30. #630
    Nice Panther

    I like this camo

  31. Company of Heroes Senior Member  #631
    Moderator Lethal Dosage's Avatar
    Join Date
    Sep 2007
    Location
    In the back of my mind.
    OMFG! The R75 looks absolutely awesome now, and the transparent wheels really add to it! Now where's that panther? All i see is a field of grass and trees! But seriously, great looking Panther too, and the square zimmerit is a nice change, i'm quite looking forward to trying it too.

  32. #632
    IRGC
    Guest
    hi how do I use these they didn't work for game itself when I copy and pasted them in places but I installed a mod and they worked with it but not all of skins appeared the motor bike skin didn't change but nice job overall
    Last edited by IRGC; 16th Aug 08 at 6:04 PM.

  33. #633
    With so few informations, quite hard to answer... I send u back to the skin instalation guide on my web site or about the use of skin installer on other threads...
    *****
    I will be on vacation for a while so if some people can help IRGC it would be great !

  34. #634
    Bunkerbua
    Guest
    I loooooooove the Volks skin ! Great Skins

  35. #635

    Panther preview 2

    Here is a shot of the second version of the modified panther for the "wehrmacht" faction.

  36. #636
    Oh damn.... soooo many great Panther Skins... and only 2 positions in CoH. ^^

  37. Modding Senior Member Company of Heroes Senior Member  #637
    Celéstial by heart Celution's Avatar
    Join Date
    Apr 2008
    Location
    Sweden
    Love the Panther! It just looks awesome! When will there be a release?

  38. #638
    That looks awesome!

  39. #639
    Member Gastredner's Avatar
    Join Date
    Jan 2008
    Location
    Kamen, NRW, Germany
    More!
    Would be quite nice if people would start to make screenshots of their skins from the front, side and top of the vehicle, not only a classical ingame-screen...

  40. #640
    I will release this skin asap.... but the idea is I do finish the panzer elite version of the Panther too before releasing it...
    I will also apply zimmerit on Jagdpanther.
    Other shots:


  41. #641
    Nice

    Do you make more Skins for the Marder too?

  42. #642
    Hi again...
    Since my Panther seems to be quite expected and I don't want to release an update of my mod with only the new panther, I also made an update of the Jagdpanther: adding zimmerit and shortening side skirts.


    I just have to finish the PE panther skin and the mod update will be released.

  43. Modding Senior Member Company of Heroes Senior Member  #643
    Celéstial by heart Celution's Avatar
    Join Date
    Apr 2008
    Location
    Sweden
    Looks much better! (it was already good) But the shape from the tracks, and the wheels itself looks weird, or is thta just the screen?

  44. #644
    looks pretty cool

  45. #645
    Banned georider's Avatar
    Join Date
    Oct 2007
    Location
    Thessaloniki , Greece
    Nice Zimerit pattern ,very good ,but i thing you should change the camo pattern of jagdpanther

  46. #646
    nice jagdpanther

  47. Company of Heroes Senior Member  #647
    Moderator Lethal Dosage's Avatar
    Join Date
    Sep 2007
    Location
    In the back of my mind.
    The Jagdpanthers camo liiks great, and toning the brightness down from what it was originally really improves it and makes the paint look more worn and sun bleached. Good job!

  48. #648
    Where are those Commando skins you've been promising to do? lol

    I'm part of the Pofia mod team looking for commando skins. If we do use them, we will give you full credit on the forum and release notes.
    Here is some information to help you:
    Info on Commandos
    6 Commando

    Pics



    Their Combined Operations badge


    My main concern is that they should be wearing Green Berets in the game.

    Thanks in advance
    Dales
    Last edited by Dales; 5th Sep 08 at 9:39 AM.

  49. #649

    Panzer Elite Panther preview

    Here is a shot of the PE Panther...

    click HERE to see a bigger view...

  50. #650
    Member
    Join Date
    May 2008
    Location
    Germany
    Very nice one. Will you apply a number to the turret?

Page 13 of 29 FirstFirst ... 34567891011121314151617181920212223 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •