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Firepower.

  1. #1
    borralho
    Guest

    Firepower.

    i know that this can be a silly question but wanted to ask how can i increase the firepower of a ship?

  2. #2
    You can increase a ship's firepower by editing its weapons.

    This is the BATTLECRUISER'S weapons.
    PHP Code:
    StartShipWeaponConfig(NewShipType"Hgn_PulsarSide""Weapon_pulsar""Weapon_pulsar")
    StartShipWeaponConfig(NewShipType"Hgn_PulsarSide""Weapon_pulsar2""Weapon_pulsar2")
    StartShipWeaponConfig(NewShipType"Hgn_PulsarSide""Weapon_pulsar3""Weapon_pulsar3")
    StartShipWeaponConfig(NewShipType"Hgn_PulsarSide""Weapon_pulsar4""Weapon_pulsar4")
    StartShipWeaponConfig(NewShipType"Hgn_BattleCruiserKineticBurstCannon""Weapon_TurretTop""Weapon_TurretTop")
    StartShipWeaponConfig(NewShipType"Hgn_BattleCruiserKineticBurstCannon""Weapon_TurretTop2""Weapon_TurretTop2")
    StartShipWeaponConfig(NewShipType"Hgn_BattleCruiserKineticBurstCannonLeftSide""Weapon_TurretTop3""Weapon_TurretTop3")
    StartShipWeaponConfig(NewShipType"Hgn_BattleCruiserKineticBurstCannonRightSide""Weapon_TurretTop4""Weapon_TurretTop4")
    addShield(NewShipType"EMP"1000020)
    StartShipHardPointConfig(NewShipType"Weapon IonBeam 1""Hardpoint_IonBeam1""Weapon""Innate""Damageable""Hgn_BattleCruiserIonBeamTurret""""""""""""""""")
    StartShipHardPointConfig(NewShipType"Weapon IonBeam 2""Hardpoint_IonBeam2""Weapon""Innate""Damageable"
    The line of code that starts with StartShipWeaponConfig means that you can go directly to the WEAPONS folder,find the weapon file and edit the amount of damage that it causes.

    StartShipWeaponConfig(NewShipType, "Hgn_PulsarSide", "Weapon_pulsar", "Weapon_pulsar")

    The name in bold is the weapon.

    The line of code that starts with StartShipHardPointConfig
    means that this weapon is a subsystem.

    You will have to go to the SUBSYSTEM folder and find the subsystem.

    For example:
    StartShipHardPointConfig(NewShipType, "Weapon IonBeam 1", "Hardpoint_IonBeam1", "Weapon", "Innate", "Damageable", "Hgn_BattleCruiserIonBeamTurret", "", "", "", "", "", "", "", "")

    The name in Bold is the Subsystem and this is what you have to find in the Subsystem folder.

    Once you open the SUB file [easy to find if you set windows to show all file extensions] open the file and go down to the last line of code and you will see this:

    StartSubSystemWeaponConfig(NewSubSystemType, "Hgn_BattleCruiserTurretedIonCannon", "Weapon_IonCan1", "Weapon_IonCan1")

    The name in bold is the Subsystem's weapon.

    Now just go to the WEAPONS folder,find the weapon and edit it.

    Hope this helps.
    strange...as wonderfull as it may be,i'm still...up here... floating...and no one even seems to notice.

  3. #3
    b3h47pte
    Guest

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