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COH crashes during replays

  1. #1
    Vent
    Guest

    COH crashes during replays

    ive been watching replays lately and now 3 times watching different replays each time my COH crashes. I'm not running anything in the background and my game runs it at the best performance.

    Any ideas why this is happening? I haven't tried playing but right now replays are crashing my game.

  2. #2
    Vent
    Guest
    i found my error log.

    here it is.

    Someone please tell me what i can i do to fix this. I don't see much about this problem here or any fixes.

    in the log it says this as the first line

    RelicCOH.exe caused a Microsoft C++ Exception in module kernel32.dll at 001b:7c812a5b.

    i have no idea what this means but something with Microsoft's C++ is messing with my game?

    any idea people????
    Attached Files

  3. #3
    Vent
    Guest
    ok. So i tried a skirmish and the game run fine. No crashes or even a studder. I haven't retried my replays yet but if anything. The replays are busted or something because skirmish is fine.

  4. #4
    Member BoDyBaG2224's Avatar
    Join Date
    Jun 2007
    Location
    Florida
    Are you watching a replay that is the same version as the current COH? You can't watch old replays with an updated version.

  5. #5
    Vent
    Guest
    yes, there the same version.

    After that skirmish, i thought everything was fine but i didn't test a replay but later that day i played online with a buddy and my game crashed. He said he had a similar problem, that he had to buy new RAM. I don't know if its true, hope not. But if it is, can anyone support this fix?

    I switched my Ram with each other (2 GB of RAM) and i tried watching a replay

    my game crashed again. Same error.

    This is really pissing me off right now.

    My Warning log

    My Dxdiag
    Attached Files
    Last edited by Vent; 22nd Jan 08 at 1:37 PM.

  6. #6
    Vent
    Guest
    Well i tried lowering all my settings to the lowest and i think that helped a lot. Didn't crashed and i watched the same replay i would crash on.

    My settings were on Ultra

  7. #7
    Member BoDyBaG2224's Avatar
    Join Date
    Jun 2007
    Location
    Florida
    Could of been a memory issue, glad to see that lowering your settings worked. You can perform a RAM check by typing something into the run command. You can google it because I forgot what the actual command line is.

  8. #8
    Vent
    Guest
    That would be helpful because when i thought all was saved, my game crashed again with the same error.

    RelicCOH.exe caused a Microsoft C + + Exception in module kernel32.dll at 001b: 7c812a5b.

    I honestly think its a memory error but i can't say...

  9. Technical Help Senior Member Modding Senior Member Homeworld Senior Member  #9
    www.relicnews.com ÜberJumper's Avatar
    Join Date
    Sep 1999
    Location
    South Surrey, BC Canada
    dxdiag.txt?

    Also, any errorlog.txt files you can post would be helpful.

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