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cant see sgb maps ingame after patch 2.300

  1. #1

    cant see sgb maps ingame after patch 2.300

    i sucessfully installed patch 2.300. but now i cant see my sgb based maps ingame. im working on theses maps in the wb but now i cant test them anymore. -dev starting also dosnt solve the problem. any words if this is wanted by relic or what we can do testing sgb maps in future?

    thanks so far.

  2. #2
    Dive! Dive! Dive! Mannerheim's Avatar
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    yeah -dev is disabled by mistake according to mukkel
    so no modding until hotfix or new patch...

  3. #3
    Member banereaver's Avatar
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    hotfix better come soon then coz i keep waiting for this game to be better and back to how it was before OF, the games getting older and losing fans every time players get screwed around.

    not a rant or nothing just one of those things that should be fixed asap.
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  4. #4
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    Great. Going to have to compile my changes into an SGA to test... yikes!
    Europe In Ruins :: Persistent Online War for Company of Heroes and Opposing Fronts (MMORTS)
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  5. #5
    thanks for the quick reply! so we have to wait for a hotfix. hope its comming soon.

  6. #6
    The 22nd Hyperspace Core Corsix's Avatar
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    Hotfix is unlikely
    Quote Originally Posted by IRC
    [18:13] <Mannerheim> modding stuff is never hotfixed
    [18:14] <Mannerheim> since each patch burns money

  7. #7
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    I pretty much agree with Corsix and Mannerheim here. It's going to cost them too much money to hotfix an issue such as this. If you want to wish for one, hope there are other glaring issues that they must hotfix and this change can be piggy-backed onto it. Otherwise, hope there is another patch for COH/OF period.

  8. #8
    Senior Member Panzer Jager's Avatar
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    We should pressure them into fixing it.
    There's a few other bugs I noticed in stock mode which will need a hotfix too.

  9. #9
    Member banereaver's Avatar
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    well modding for this game has never been a priority for relic, modding and map making keeps a game interesting and CoH modding doesnt really seem to get a notice.

    so after waiting for months for CoH to be back on track i finally near completion of my mod and get screwed over again. ill pack it up and wait another six months and wait for another fix or a new game... whats more likely to come first

  10. #10
    Dive! Dive! Dive! Mannerheim's Avatar
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    they will only hotfix gamebreaking stuff and this isnt one i think... i only remember relic doing one hotfix and that was the tanktrap bug and even that took a week if i remember right

  11. Modding Senior Member  #11
    Originally Posted by Copernicus
    @mukkel:
    You can't modify anything, e.g. you can't modify the price of engineers or the camera settings. Corsix once released a YourMod.dll that allowed you to change engine files; if you're using the YourMod.dll you can change at least the enginge files like camera.lua or the loading screens.
    So all in all nothing works (without dll modification)...


    hmmm, it sounds like the mod block that we put in the original beta. I will look into this and ensure that it wasn't brought over to the retail game. It is a relatively easy fix if I remember correctly. Thanks for the heads up!

    mukkel
    If it is the mod block from the beta it shouldn't be to hard too fix - a hotfix would be great...
    "When life gives you lemons, make lemonade. Then use the profits to buy an assault rifle. See if life makes the same mistake twice."
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  12. #12
    halfhippo
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    Well I just spent 5 hours tweaking my mod & map, and voila. I CANT PLAY IT!!!!!!! This sux... any hotfix couldn;t come too soon.

  13. #13
    http://botb.fiffa.net Halftrack's Avatar
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    Yeah, great. After 4 weeks of ntensive modding, with one week to go till release, and now that. Thanks Relic.

    ...at least we can have some spare time, and have a look at the outside world again..

  14. #14
    Quote Originally Posted by Halftrack
    Yeah, great. After 4 weeks of ntensive modding, with one week to go till release, and now that. Thanks Relic.

    ...at least we can have some spare time, and have a look at the outside world again..
    I know how you feel. I've been working on Fortress Europe for a year now, on and off, and recently I've been able to see the light at the end of the tunnel.

  15. #15
    Member Warnstaff's Avatar
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    I will be VERY disappointed if Relic does not fix this soon.

  16. #16
    Senior Member Panzer Jager's Avatar
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    And I, and I speak for Halftrack too.

  17. #17
    Davinius
    Guest

    Ditto here

    I spent the better part of the week converting .sga maps to .sgb maps, cause that is the only way my mod will play over LAN.But now,we can still see the maps but nobody can join anyone no matter who hosts the mod.And in vanilla game we can see the custom maps but are also unable to join.
    Thanks for the memeroies of a good game anyway Relic.

  18. #18

    Pasted this issue to the main COH Technical Assistance Forum

    With a link back to this forum post URL and requested that they file this as a bug with the developers.

    I would certainly assume Relic cares about their fan community and would fix this quickly. Why cut off your next purchasers of your product with a one to three line code fix in C++ ?

    -K

  19. #19
    The 22nd Hyperspace Core Corsix's Avatar
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    Temporary measure to get things working again until a patch/hotfix arrives:

    Download http://www.corsix.org/misc/COH2300dev.rar and unrar to your CoH folder. RelicCOH.exe has -dev permanently turned off in 2.300, and the RelicCOHUnblocked.exe you just unrared has -dev permanently turned on. Set your shortcuts to use the unblocked EXE if you want dev mode. For convenience, the included batch file can be used to swap the two files over - simply double click RelicCOHSwap(.bat) to swap -dev mode between permanently off and permanently on.

  20. #20
    Planet Company of Heroes
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    Corsix, you are a genius.

  21. Modding Senior Member  #21
    Great Corsix, you should work for Relic!

  22. Company of Heroes Senior Member  #22
    Corsix,
    What functionality is lost using RelicCOHUnblocked.exe? Can people still play Coh/OF online? Are all the 2.3 elements still in the game while still having access to mods and 3rd party maps?

    If no problems or no functionality is lost, THANK YOU! (and your suspected backdoor friend!)
    Last edited by BlackOmne; 18th Mar 08 at 3:29 PM.

  23. #23
    The 22nd Hyperspace Core Corsix's Avatar
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    BlackOmne: The unlocked EXE should only differ to the normal 2.300 one by 1 bit (e.g. a 0 was changed to a 1). You _should_ be able to play online with other people using the unblocked exe, just as normally if you're using -dev, you can only play with other -dev people.

  24. #24
    Member Warnstaff's Avatar
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    I can confirm that this works! Thank you very much Corsix!

  25. #25
    I don't think that relic much cares about this issue or mods or making CoH anything other then a copy of SC, because whoever is on the team/leadership of this project/title is obivious to the issues.

    I am sure someone in an office somewhere, with a turne-off email account, looks on this aspect of the game and says to him/herself, why should I do anything about this, it's not part of what we planned to do with our code, and all these kids are doing is playing around with our code which we don't support, and they go have a frappacino with a co-worker and talk about whatever.

    If you want a real version of this game to work, "we (the community) will have to put up a server, rebuild a launcher application seperate from the game code (so as not to get sued) and then offer the Mod and launcher free of charge to anyone under the GNU for someone that owns the game(s)... other then that we have no control over our future in this matter.

  26. #26
    Not true. Just today I spoke to someone at Relic and they assured me they were aware of it and were going to fix it. No ETA on when, but they're not ignoring it, so it's an issue of when not if.

  27. Company of Heroes Senior Member  #27
    1SSpzGrenLehr,
    I believe Corsix has very close ties with Relic, even though he doesn't work for them.

    Give credit where credit is due.

  28. Company of Heroes Senior Member  #28
    Moderator Lethal Dosage's Avatar
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    ARRRRGH!!!!!

    I've been worrying for weeks as to how badly v2.300 will break my mod, and just how much i'll have to redo, and now they go and permanantly turn off -Dev! Just as well i can and read this just minutes before spending the next 4hrs downloading the patch.

    THANK YOU CORSIX! Your a bloody legend! At least i can worry a little less knowing someone is on it!

  29. #29
    Senior Member Panzer Jager's Avatar
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    and now they go and permanantly turn off -Dev!
    Not permanent.
    Mukkel told me that he's fixed the issue and will have it out within a week.

  30. #30
    SquireJames
    Guest
    Nice one Corsixs, your an invaluable weapon against bugs!

    Makes you wonder, if one man can do so much, why does it take Relic yonks to do anything?

    I mean yes it will eventually be fixed, as will all problems, but a room with an infinante amount of monkeys, typewriters, ink and paper will also eventually discover a cure for cancer.

  31. #31
    Ozsmoka
    Guest
    Hey all,

    As my very first post on this forum, I'd like to send a big thank you Corsixs for coming up with a solution for the latest patch. Ive only just started a modest amount of tweaking to get COH/OF just the way I want it, and I was p!ssed that I only got a week of really enjoyable game play before the patch. After installing the unofficial hot fix, Im back to enjoying the game again.

    For what its worth, the patch also failed at \Engine\Locale\English\RelicCOH.English.ucs
    I found a post somewhere suggesting to remove the file, patch, then replace the file, and that worked fine.

    Thanks again guys for the helpful modding info.

    ch33rs all

  32. #32
    Member CptBanana's Avatar
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    Glad to hear it's getting fixed. -dev has been the "easy" way to roll custom maps for awhile.

  33. Company of Heroes Senior Member  #33
    Makes you wonder, if one man can do so much, why does it take Relic yonks to do anything?
    Squire,
    You have to know that Relic is held to a rigid Quality Assurance (QA) review process by the their publisher (THQ) with any patching they do. That process is lengthy and costs money (hence patches need to have a certain bang-for-the-buck value - meaning hotfixes are relatively expensive compared to a bigger patch).

  34. #34
    I've found that the unblock exe doesn't always load up my mod.

    I've renamed the unblock exe to relicCOH.exe (and renamed the original to relicCOH_old.exe), so that modstudio will use it as the default loader. However if I run my mod from modstudio, it sometimes just loads up default CoH. Yes, I am turning on dev in modstudio, not that it should matter given that the unblocked exe has -dev turned on by default.
    This may have something to do with RO constantly being done these days, but not sure. Anyone else running into this?

  35. #35
    http://botb.fiffa.net Halftrack's Avatar
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    And again, Corsix makes a glorious appearance, the white knight enters in shiny armour
    and smashes the hordes of incompetent orcs, ( dressed in cloth full of patches, btw )
    ,relieving his troubled followers, who were full of fear.

    What would this community be without its hero ?

  36. #36
    yeah, also i think corsix saved some modders and mappers lifes. thanks a lot, knight corsix.

    also great that relic doesnt let us hang and will fix that issue with the next patch.

  37. #37
    Member MosheLevi's Avatar
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    This is very bad.
    If I knew about this problem ahead of time then I wouldn’t have patched the game in the first place.

    I only play user maps with my own mod.
    I don’t like the normal setup and I am tired playing the original maps.

    Maybe I should just move on to play other games and forget about COH?

    I hope Relic fixes this very soon, this is a very serious problem.

    Quote Originally Posted by Corsix
    Temporary measure to get things working again until a patch/hotfix arrives:

    Download http://www.corsix.org/misc/COH2300dev.rar and unrar to your CoH folder. RelicCOH.exe has -dev permanently turned off in 2.300, and the RelicCOHUnblocked.exe you just unrared has -dev permanently turned on. Set your shortcuts to use the unblocked EXE if you want dev mode. For convenience, the included batch file can be used to swap the two files over - simply double click RelicCOHSwap(.bat) to swap -dev mode between permanently off and permanently on.
    What about playing MODS?
    Will that work too?

  38. #38
    Member Henry666's Avatar
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    What about playing MODS?
    Will that work too?
    yes. add the -modname switch and it should work.

  39. Modding Senior Member  #39
    I tried using -modname and it works, but I have noticed that a lot of things I modded wont work anymore - custom units and things like that and there are strange problems appearing like troops taht can be reinforced everywhere (it wasn't like this in 2.202!)

  40. Company of Heroes Senior Member  #40
    Copernicus,
    That's because you have to adjust your mod for the numerous changes that came down with the patch. Rarely does a mod NOT require adjustment for patches - patches nearly always screw up mods.

  41. Modding Senior Member  #41
    @BlackOmne:

    I just tried my mod as .sga archives and everything's ok now, so I don't have to make adjustments, it's because of the mod-block.

  42. #42
    Member Kolath's Avatar
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    We should sticky a post with Corsix's fix.

  43. #43
    Member sweeten2213's Avatar
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    I just tried my mod as .sga archives and everything's ok now, so I don't have to make adjustments, it's because of the mod-block.
    I noticed this with the N44 mod as well. The -dev unblock did unblock it, but some of the custom changes were screwed up. When Mirrorimage compiled it into .sga format, it was normal. I wouldn't think the -mod block would do that - I would figure when it's unblocked, it's unblocked and everything should be OK. Is this possible, or is there something else?
    Last edited by sweeten2213; 20th Mar 08 at 6:37 PM.

  44. #44
    Well my mod doesn't act properly when using the unblocked exe, so at least I know that I'm not crazy.

  45. #45
    Give me a break,

    Once again a new patch that kills mods and custom maps. Once again the community finds a fix complete or not its a fix but i bet we lose another wack of gammers for COH custom maps keep a game going look at CC. I just read they are realeasing a new patch THQ IS GOING TO STEP UP. THQ PLEASE STOP MESSING THE GAME UP PLEASE

  46. #46
    gr33gs
    Guest

    confused

    Being a noob to all this, im not too sure what u meant in ur instructions. How do i get this -dev thing to work?

    If u could kinda tell me step by step how to after the download, it wld be a great help

    cheers

  47. #47
    Download, extrat to your coh dir. And each run the batch file (there are 2 files, one of them is RelicCOHdev.exe or something, that's NOT the one). Run the other one. When you changed your files then you can simply run your old RelicCOH

  48. #48
    WinterMJ
    Guest
    How do you get this to work with Steam?

  49. #49
    Smak
    Guest

    incompatible Version

    A friend of Mine and I tried this and both of us get an error message saying "incompatible game version" when trying to join in a game on of us is hosting.

    -Smak



    Quote Originally Posted by Corsix
    Temporary measure to get things working again until a patch/hotfix arrives:

    Download COH2300dev.rar[/url] and unrar to your CoH folder. RelicCOH.exe has -dev permanently turned off in 2.300, and the RelicCOHUnblocked.exe you just unrared has -dev permanently turned on. Set your shortcuts to use the unblocked EXE if you want dev mode. For convenience, the included batch file can be used to swap the two files over - simply double click RelicCOHSwap(.bat) to swap -dev mode between permanently off and permanently on.

  50. #50
    WinterMJ
    Guest
    Same. Happens with or without the loader, even when map files are identical.

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