Blobs of Rangers, Airborne as well as PE and Brit infantry blobs (with group zeal or heroic charge) can basically run right past machine gun fire and MG fire is often completely ineffective. It's particularly bad with PE armed with shrecks and assault rifles, MGs become pretty much pointless.
Now doesn't this negate the entire point of MGs? I don't see any reason why a machine gun should become obsolete mid to late game.
Now I don't think the ability to ignore suppression should be removed because that's the entire point of these abilities, but surely they should incur higher losses? It's the price you pay for charging 15+ soldiers gung ho into MG fire. You shouldn't take one or two casualties.
So does anybody agree? The idea here is that using abilities that let infantry ignore suppression make them more vulnerable to MG fire, because if you want to do a WW1 charge on an MG nest then you should take WW1 casualties. Maybe not that bad actually, but more losses than they suffer now.
That way the anti-suppression abilities are still useful but so are MGs against blobs, heavy machine guns should be THE weapon against blobs.