View Poll Results: Should I delete the Eselschreck (donkey) from my mod?

Voters
435. You may not vote on this poll
  • Defenitely, it makes me sick and kills all my joy of playing CoH

    85 19.54%
  • yeah, it is completely unrealistic and useless

    105 24.14%
  • I don't care

    81 18.62%
  • no, it is a funny unit, completely crazy just like Powell.

    88 20.23%
  • NO! The Eselschreck is the best thing I have seen in all my life!

    76 17.47%
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NHCmod

  1. #1201
    Member ab2531's Avatar
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    You can't kill in one shots your allies with the direct fire but it is enough to get rid of them.
    Default annual release date of the NHCmod is around Christmas.
    I can't choose what mod I want to use with the latest World Builder unlike the one given by CoH 1.0 but if I make a copy of my module (NHCToV.module) and name it a.module it will load my mod.
    The NHCmod , a small mod that does a lot of things.

  2. #1202
    did you guys see http://www.gameinformer.com/b/news/a...announced.aspx there will be a company of heroes 2!!!! Cant wait for the game and the new mod to come with it!

  3. #1203
    @ ab2531: I hope you change the Wehrmacht field artillery in the new NHCmod version with the Big Bertha which will make the German howitzer more powerful but of course, make it expensive to balance the score.

    @ PMAgent2013: Thanks for bringing up the good news! But I hope they also create a Pacific War campaign against the Japs who invaded my country in World War 2 and made the Death March as one of the worst military punishments in history.

  4. #1204
    *edit* hmm, maybe wrong mod lol

    how about the pink paratrooper issue? i do believe im using a german skin mod which might be the effect, will report bacj
    Last edited by BazzBrother; 5th May 12 at 1:58 AM.
    AKA Sad_eyed_Irony!!

  5. #1205
    I have a quick question. I use Steam for CoH and have the mod installed correctly. It works just fine however the only issue I have is the refresh rate seems to be less than 60 Hz. I used the - refresh 60 line in my steam shortcut so the regular CoH is fine but when I add this line to the mod shortcut nothing changes. The screen is still blurry. Any ideas how to fix? Thank you

  6. #1206
    Member ab2531's Avatar
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    @GanWar: This is not WW1.
    @BazzBrother: The problem don't comes from my mod.
    @MAFB1993: If it lags, reduce your graphics.

  7. #1207
    ok, pink units solved by switching to HF's skins

    but i noticed the fully leveled up Tiger Ace has pink pads on the turret

  8. #1208
    Member ab2531's Avatar
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    Quote Originally Posted by BazzBrother View Post
    ok, pink units solved by switching to HF's skins

    but i noticed the fully leveled up Tiger Ace has pink pads on the turret
    Again, delete your custom skin or update them.

  9. #1209
    Would it be possible to add more maps to the operations? I love Operation: Stonewall but it needs more maps and units to make it exciting again. Or maybe you could design your own operations.
    Thanks again for making a great mod!

  10. #1210
    Member ab2531's Avatar
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    You don't have enough with the Joint Ops maps?

  11. #1211
    What are the joint ops maps?

  12. #1212
    Member ab2531's Avatar
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    Quote Originally Posted by PMAgent2013 View Post
    What are the joint ops maps?
    Why can't people simply read the README, or the installation instruction or the first post... ?
    The Joint Ops mod can be downloaded here:
    http://www.strategyinformer.com/pc/c...mod/32324.html (with installer)
    http://www.filefront.com/17675379/JointOps.zip/ (without installer)

    NHCmod will automatically load the maps but not the combiner!

  13. #1213
    Just for the record i have been using this mod since you first released it and have read every post in this forum. Ive heard about the joint ops mod i just never actually read to see what it does. i didn't know it had new operations i thought it was just another single-player campaign. based on the fact your first post says it only loads the maps i never saw any point in trying it because your mod comes with extra maps and it is fairly easy to download new maps. Sorry for the question.

  14. #1214
    Member ab2531's Avatar
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    The Joint Ops mod give a set a very high quality scripted maps that can be played in singleplayer or multiplayer with your friend. It is a must-have!
    If I bother to combine it with my mod, it is because it is totally worth it.

  15. #1215
    Member NL123's Avatar
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    the link of installer not work
    in fact:if there not gonna be terroriests on earth, the world be more peaceful in 40% you know that?
    LOLOLOLOL HAHAHA

  16. #1216
    Member ab2531's Avatar
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    Use the second link or this old version: http://companyofheroes.filefront.com...00690x#2094359

  17. #1217
    Can you let us build more than one medic? When you have your army split up it would be nice to have a medic with each part. Can you at least increase it to two?

  18. #1218
    Is there already an NHCmod v2.7? I hope you could add more new tanks and give the US Forces the A-bomb (American bomb).

  19. #1219
    An A-Bomb would be sick! Something to counter the V2. lol

  20. #1220
    Member ab2531's Avatar
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    No new version are planned before Christmas 2012. Only the pak40 has been added currently. Top secret stuff like the A-bomb will remain secret until they have been successfully tested
    Nothing is going on, except ideas in my head like the crazy minimode where you can only fight with weird things like zombies, birds, cows, paper aircrafts, donkeys, fireballs...

  21. #1221
    At this point crazy is good. Only a few months after your next planned release Company of Heroes 2 is coming out and then you will (hopefully) have a new game to start modding for. So some crazy stuff would be a very nice way to end this incarnation of this mod.

  22. #1222
    Member Squab66's Avatar
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    Withernwick you know that place you've never heard of
    so you could make a super Stalin with a conscript launcher or something
    I lost the game guys

  23. #1223
    Member ab2531's Avatar
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    Haha, the conscript launcher I did that in one of my RA2 mod a long time ago .

  24. #1224
    Member Squab66's Avatar
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    Withernwick you know that place you've never heard of
    hmm is that a yes tho you would need to have similar things for each race maybe cigar flamethrower Winston Churchill,Zombie Roosevelt and robot Hitler with a semi automatic panzerfaust ( for PE and Wher)

  25. #1225
    ab2531, can you tell me where to edit 57mm AT profile? I can't find it in ebps. I need to increase their cost.

  26. #1226
    royal artillery could do with more fun stuff what about a mortor squad a single blob unit made up of 3 mortor teams and a officer with more options then you get with the mortor you can buy from the truck ,smoke,Incendiary and normal HE
    the grand slam is the easyest to do as the us/brit version of the v2 http://en.wikipedia.org/wiki/Grand_Slam_%28bomb%29 just have a bomber fly over with lots of health and have the v2 fall from it hit the ground
    can you change the guns on the paradrop commando maybe give some them rifle they can upgrade to rifle grenades i want see a unit that dosen't suck at shooting with em XD

  27. #1227
    Member ab2531's Avatar
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    easter eggs

    There have been no news for a long time and I still plan to release the next version for Christmas 2012. To keep you waiting, you can try to find the hidden units that are in the mod. These secret units are way too abused to be used in a normal game so that's why they were hidden.

    Here are some hints


    P.S.: If you find them you can tell it but please don't say how. It would be spoiling.

  28. #1228
    Member NL123's Avatar
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    u gonna really do aliens?

  29. #1229
    Member ab2531's Avatar
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    The easter eggs are already in NHCmod v2.602b. I don't plan to add a new "race", it is too much works. These are just units I made for fun.

  30. #1230
    Member NL123's Avatar
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    no,i mean, u can RAEALLY call aliens?

  31. #1231
    Member ab2531's Avatar
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    Quote Originally Posted by NL123 View Post
    no,i mean, u can RAEALLY call aliens?
    You can't, I may be able to if I really wanted

  32. #1232
    Member NL123's Avatar
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    Quote Originally Posted by ab2531 View Post
    You can't, I may be able to if I really wanted
    BUT I REALLY WANT! lol.
    anyway thx for hints
    but its real? because i trying the PZIV and its not working
    Last edited by NL123; 4th Sep 12 at 9:18 AM.

  33. #1233
    Member ab2531's Avatar
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    Don't say it is not working because you could not even find it.
    Here is a picture of it:

  34. #1234
    Member NL123's Avatar
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    sure i could find it. because i used whermecht!
    but really,CAN I ALL ALIENS?
    EDIT:it dint work ): can u give me thw ways i can call the easter eggs?
    Last edited by NL123; 6th Sep 12 at 6:43 AM.

  35. #1235
    Hey I have a couple of ideas for this mod

    1) I think the Soviets should has a supply truck, And A Hero Unit, Like Dimitri Petrenko

    2) Whenever i'm in a single player mission, I click on increase Max Population, Nothing changes, But in Skirmish it works perfectly

    3) Reduce the German supply truck popcap to 2 or 3

    4) Include the G43 Rifle to the German Supply Truck

    5) I think it would be a good idea to include The M1919 Browning Medium machine gun to the supply truck

    6) Make the AI more likely to bulid supply trucks and drop weapons from the supply truck

    7) MP44 from Grenadier squads should be droppable when they're wiped out

    8) Include Consricpts- A 10 man squad with less health than normal squads, But put 15 or 20 in a squad

    9) Include Matt Baker or the whole squad from Brothers in Arms: Road to Hill 30

    10) Increase Airborne Squad Open weapon slots to 6

    11) Include SAS Veterancy Icon On the Radio

    12) Also Have a squad of rangers with no bazookas, Like Assault Rangers

    13) One MP40 drops from Volksgrenadier Squads when they're wiped out

    14) British Infantry Section should be extended to 6,7,8 or 9 soldiers

    15) Normal Infantry shoud have the chance to get up to Level 6 Veterancy

    (P.S Amazing Job on this mod!!!)
    Last edited by Companyfan; 15th Dec 12 at 9:53 PM.

  36. #1236
    Are you going to change the command tree?

  37. #1237
    I wonder how can I use the Oberst Tarlak? Is it accessible if I am playing the Wehrmacht? Hey I really enjoyed the King Tiger and Tiger Aces that you made accessible in the game!

  38. #1238
    Quote Originally Posted by ab2531 View Post
    There have been no news for a long time and I still plan to release the next version for Christmas 2012. To keep you waiting, you can try to find the hidden units that are in the mod. These secret units are way too abused to be used in a normal game so that's why they were hidden.

    Here are some hints


    P.S.: If you find them you can tell it but please don't say how. It would be spoiling.
    That was a fun easter egg hunt, I love the text for the American modern paras though. It seems like it was worth the 60 year wait.

  39. #1239
    Member NL123's Avatar
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    Quote Originally Posted by lawallet View Post
    That was a fun easter egg hunt, I love the text for the American modern paras though. It seems like it was worth the 60 year wait.
    if you will find it,can you tell me how ?XD

  40. #1240
    Member NL123's Avatar
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    Quote Originally Posted by lawallet View Post
    That was a fun easter egg hunt, I love the text for the American modern paras though. It seems like it was worth the 60 year wait.
    if you will find it,can you tell me how ?XD

  41. #1241
    Member ab2531's Avatar
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    I will only give these additional hints:
    Look for hidden button and the secret key is a letter on the keyboard.

  42. #1242
    Member NL123's Avatar
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    Quote Originally Posted by ab2531 View Post
    I will only give these additional hints:
    Look for hidden button and the secret key is a letter on the keyboard.
    letter of the alaphbe?t

  43. #1243
    Member seb4771's Avatar
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    Ok, with letter I Found spécial Pz IV.

    Automatique ambush mode, 4 troops space, call ME262, manual-repairing

    but limited to 1 tank

  44. #1244
    Member NL123's Avatar
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    FINALLY! FOUND BRITS AND US PARTROPERS!
    edit:FOUND ALL!
    Last edited by NL123; 5th Oct 12 at 1:45 PM.

  45. #1245
    Quote Originally Posted by NL123 View Post
    FINALLY! FOUND BRITS AND US PARTROPERS!
    edit:FOUND ALL!
    I can't seem to make any of the easter eggs to work... how did you do it mate?

  46. #1246
    Quote Originally Posted by ab2531 View Post
    I will only give these additional hints:
    Look for hidden button and the secret key is a letter on the keyboard.
    Just press the secret letter anywhere while on the game or do you have to click on something first before pressing the secret letter on the keyboard?

  47. #1247
    I gave up! I pressed all the buttons in my keyboard until I discovered that my keyboard still has that power button that switches off the computer, I accidentally hit on that too and boom my computer shut down while I was playing CoH:ToV:NHCmodv2.602b but until now I am still clueless as to how I can find any of those easter eggs!

  48. #1248
    Member NL123's Avatar
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    Quote Originally Posted by GanWar View Post
    I gave up! I pressed all the buttons in my keyboard until I discovered that my keyboard still has that power button that switches off the computer, I accidentally hit on that too and boom my computer shut down while I was playing CoH:ToV:NHCmodv2.602b but until now I am still clueless as to how I can find any of those easter eggs!
    I can help you.PM me if you want

  49. #1249
    lets go in nhc mod and play one or two round ab2531 and than you can give me a litte hint for the aliens in nhc mod.
    have a we a deal?

    greetings

    Zero18
    Last edited by Zero18; 11th Oct 12 at 1:11 AM.

  50. #1250
    Quote Originally Posted by NL123 View Post
    I can help you.PM me if you want
    Thanks! PM sent.

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