Code:
RELICCOH started at 2011-06-03 20:14
OS NT 6.1 (sp0.0) x64, 3002MB Physical Memory, 1666 Physical Available, 3975 Virtual Available
RUN-OPTIONS -mod Improved -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Armando
20:14:28.47 2 Logical Processors detected
20:14:28.47 Multithreading Enabled
20:14:28.47 THREAD: Hyper-Threading Technology Processors are not detected.
20:14:28.47 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
20:14:28.47 XTHREAD: Main thread now used as XThread 0
20:14:28.47 XTHREAD: Spawned thread on processor 1
20:14:28.47 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
20:14:28.55 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
20:14:29.17 MOD -- Mounting RelicDLC1(BtB), 1.0
20:14:29.17 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
20:14:29.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC1\Data\'
20:14:29.20 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\'
20:14:29.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC1\DataArtLow\'
20:14:29.25 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
20:14:29.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
20:14:29.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC1\Movies\'
20:14:29.25 MOD -- Mounting RelicDLC2(BtB), 1.0
20:14:29.25 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
20:14:29.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC2\Data\'
20:14:29.26 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\'
20:14:29.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC2\DataArtLow\'
20:14:29.33 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
20:14:29.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
20:14:29.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC2\Movies\'
20:14:29.33 MOD -- Mounting RelicDLC3(BtB), 1.0
20:14:29.37 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
20:14:29.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC3\Data\'
20:14:29.40 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\'
20:14:29.40 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC3\DataArtLow\'
20:14:29.45 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
20:14:29.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
20:14:29.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC3\Movies\'
20:14:29.45 MOD -- Mounting RelicOps(BtB), 1.0
20:14:29.47 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
20:14:29.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
20:14:29.47 MOD -- Mounting Improved, 1.13
20:14:29.47 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
20:14:29.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\RelicOnline\Data\'
20:14:29.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
20:14:29.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
20:14:29.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\Improved\Data\'
20:14:29.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\Improved\Data\'
20:14:29.61 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\'
20:14:29.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\CoH\DataArtLow\'
20:14:29.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\Improved\DataSoundHigh\'
20:14:29.73 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
20:14:29.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\Improved\DataAttrib\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC3\Movies\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC2\Movies\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\DLC1\Movies\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\Engine\Movies\'
20:14:29.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Armando\Documents\My Games\Company of Heroes\WW2\Movies\'
20:14:30.07 GAME -- Resetting fp control word.
20:14:53.86 WW2Mod -- PropertyBagManager Loaded in 23.790001s
20:14:54.05 NetworkManager::Create - creating network manager
20:14:54.08 Read 500 bytes from network datastore login_cache.bin
20:14:54.11 Read 114392 bytes from network datastore global_cache.bin
20:14:54.14 Read 352 bytes from network datastore ping_cache.bin
20:14:54.14 QuazalInitializer - static initializing Quazal library
20:14:54.14 PingCache - populating cache with 18 pings
20:14:54.18 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
20:14:54.18 WinTransport - CreateSocket exclusive broadcast socket was available.
20:14:54.18 WinTransport - CreateSocket listening for broadcasts on default port
20:14:54.18 WinTransport - Host Name: Armando-HP, aliases: , type=AF_INET, len=4
20:14:54.18 WinTransport - Host IP Address #0: 192.168.0.139
20:14:54.18 WinTransport - Interface #0: ip:192.168.0.139, broadcast:192.168.0.139, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
20:14:54.18 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
20:14:54.18 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:14:54.18 WinTransport - Quazal address string = udp:/address=192.168.0.139;port=6112
20:14:54.18 SessionManager - Peer Header Size = 16 bytes
20:14:54.18 SessionManager - Game Data overhead = 7 bytes
20:14:54.18 SessionManager - Proxy overhead = 7 bytes
20:14:54.18 MessageInternal::CreateChannel: Created channel 47535450
20:14:54.18 Session::Initialize - info, initializing session object, using threads.
20:14:54.18 SessionManager::RegisterSession - Registering new session 0c637630
20:14:54.18 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:14:54.18 AutomatchInternal: Instantiating
20:14:54.18 PartyInternal: Instantiating
20:14:54.18 MessageInternal::CreateChannel: Created channel 50525459
20:14:54.18 MessageInternal::CreateChannel: Created channel 51434b4d
20:14:54.18 Net::ThreadFunction - Entering network thread function...
20:14:54.24 Transport - Largest received is now 19
20:14:54.24 Transport::OpenInternal request to WINaddr:192.168.0.139:6112;
20:14:54.25 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
20:14:54.25 MessageInternal::CreateChannel: Created channel 534d5347
20:14:54.25 MessageInternal::CreateChannel: Created channel 474d4343
20:14:54.25 MessageInternal::CreateChannel: Created channel 474f424a
20:14:54.25 MessageInternal::CreateChannel: Created channel 4d4f444d
20:14:54.25 MessageInternal::CreateChannel: Created channel 53594e43
20:14:54.25 MessageInternal::DestroyChannel: Destroyed channel 534d5347
20:14:54.25 MessageInternal::DestroyChannel: Destroyed channel 474d4343
20:14:54.25 MessageInternal::DestroyChannel: Destroyed channel 474f424a
20:14:54.25 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
20:14:54.25 MessageInternal::DestroyChannel: Destroyed channel 53594e43
20:14:54.27 GAME -- Available memory: 3002MB Physical RAM, 3001MB Pagefile, 4095 Virtual Address Space
20:14:55.49 DLLDriverLinker -- Adding driver 'spDx10.dll'.
20:14:55.61 DLLDriverLinker -- Adding driver 'spDx9.dll'.
20:14:55.61 DLLDriverLinker -- 2 DLL drivers found.
20:14:55.74 SPDx10 -- Adapter [Mobile Intel(R) 4 Series Express Chipset Family]: 64MB dedicated video memory, 0MB dedicated system memory and 1245MB shared system memory.
20:14:58.11 DLLDriverLinker -- 2 DLL drivers found.
20:14:58.17 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
20:14:58.17 GAME -- Resolution set to 1360x768 (fullscreen).
20:14:58.20 SPDx10 -- Adapter Description = Mobile Intel(R) 4 Series Express Chipset Family
20:14:58.20 SPDx10 -- Driver Vendor = 0x00008086 Device = 0x00002a42 SubSys = 0x1605103c Rev = 0x00000007
20:14:58.20 SPDx10 -- Driver Version Product = 0x0008 Version = 0x000f SubVersion = 0x00 Build = 23.02
20:14:58.20 SPDx10 -- Driver LUID = 0x00000000-0x00009378
20:14:58.20 SPDx10 -- 64MB dedicated video memory, 0MB dedicated system memory and 1245MB shared system memory available.
20:14:58.20 SPDx10 -- Unknown video driver, assuming [1] GPUs.
20:14:58.20 ShaderDatabase: using shader profile [ps40]
20:15:01.16 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
20:15:01.55 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
20:15:01.55 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
20:15:01.96 GameObjLoader 039f4e00 - resetting counters
20:15:01.96 GameObjLoader 039f4e00 - Created loader
20:15:01.96 GameObjLoader 039f4f60 - resetting counters
20:15:01.96 GameObjLoader 039f4f60 - Created loader
20:15:02.97 GAME -- Beginning FE
20:15:02.97 Sent message game CompanyOfHeroes started 6768 602 allowtraffic
20:15:02.97 RemoteDLManager - Connection Restored.
20:15:02.97 UIFrontEnd - Loading Front End
20:15:02.97 THREAD: Hyper-Threading Technology Processors are not detected.
20:15:03.11 SOUND -- Initializing ...
20:15:03.16 INNIMapDCA Key not found: sp_speechducker::time
20:15:03.43 SOUND -- Initialization completed!
20:15:03.43 UIFrontEnd - Initializing Forms
20:15:04.76 CampaignFilter::BindFilterSpecificWidgets()
20:15:04.88 Activating screen: MovieScreen
20:15:04.88 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
20:15:09.48 Activating screen: AppLoadingForm
20:15:09.48 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
20:15:09.89 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
20:15:09.89 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
20:15:09.90 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
20:15:09.90 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
20:15:09.90 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
20:15:09.90 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
20:15:10.24 GAME -- Using player profile ARMANDO-HP
20:15:55.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
20:16:08.86 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
20:16:21.06 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
20:16:40.62 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
20:16:40.62 RendezvousManager: CreateSession - starting profile=Guest login
20:16:41.21 RendezvousManager: Login complete and successfull
20:16:41.23 RendezvousManager initialized
20:16:41.31 Current server English:live version is 602.0, client is 602.0
20:16:41.32 OnConnect: successful connection established, enabling reconnect
20:16:41.32 OnConnect: this wasnt a reconnect, no need for autologin
20:16:41.34 Logging in Anonymous7246 on controller:0
20:16:41.58 Login completed: ACCOUNT_VALIDATED
20:16:41.58 Found 1 profiles for account Anonymous7246
20:16:41.58 Found profile: Anonymous7246
20:16:41.58 installed_products = ( COH CXP1 )
20:16:41.58 OnLogin: no previous login, auto selecting profile not required
20:16:41.61 SetupProductLoadingArt - choosing bgArt = 1 (gold=1)
20:16:41.62 CRC & Version Info : 0000025a:917ebc49:ec3c9e0d improved:602:ww2mod.dll 1
20:16:41.62 Activating screen: FEMovie
20:16:41.62 Activating screen: OnlineWidget
20:16:41.62 Activating screen: RelicOnlineProfileSelect
20:16:41.71 SetupProductLoadingArt - choosing bgArt = 1 (gold=1)
20:16:41.71 Activating screen: RelicOnlineWait
20:16:41.71 RendezvousManager - destroying chat handler
20:16:41.71 RendezvousManager: CreateSession - starting logout profile = 100:Guest
20:16:41.96 RendezvousManager: Logout complete
20:16:41.96 RendezvousManager - terminating all server calls in progress
20:16:41.96 CallManager - terminating all server calls in progress (1 in progress)
20:16:41.96 RendezvousManager: OnCredentialsEvent - starting profile login
20:16:42.68 RendezvousManager: Login complete and successfull
20:16:42.68 RendezvousManager - creating chat handler
20:16:42.69 RendezvousManager::CreateNATTraversalClient - NAT traversal available.
20:16:42.92 QuazalSelectProfileAsync - Got UserID
20:16:42.97 Transport - Largest sent is now 16
20:16:43.04 Transport - Largest received is now 43
20:16:43.09 GetUserStats requested stats for PIDs ( 3425867 ) (best:0, full:1)
20:16:43.23 SelectProfileAsync - RegisterLocalURLs public [udp:/address=216.59.247.225;port=6112;PID=3425867;RVCID=45788711], private [udp:/address=192.168.0.139;port=6112;PID=3425867]
20:16:43.30 QuazalSelectProfileAsync - Got Full Stats
20:16:43.46 GetAutomatchMaps: Got [35] maps
20:16:43.49 PopulateArmyListBox - skipping race 2
20:16:43.49 PopulateArmyListBox - skipping race 0
20:16:43.49 PopulateArmyListBox - skipping race 1
20:16:43.49 PopulateArmyListBox - skipping race 3
20:16:43.49 AutoMatchForm::OnArmySelectionChanged - sending request info
20:16:43.49 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:16:43.49 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
20:16:43.51 QuazalSelectProfileAsync - Got Automatch maps
20:16:44.16 QuazalSelectProfileAsync - GetFriends result - CacheState = 1
20:16:44.30 Profile [00000000:0034464b] selected on controller#0
20:16:44.30 Activating screen: FEMovie
20:16:44.30 Activating screen: OnlineWidget
20:16:44.30 Activating screen: FE_mm_01
20:16:44.30 Activating screen: RelicOnlineWait
20:16:44.33 GAME -- Setting campaign state to 'coh'
20:16:44.33 GAME -- Closing state 'coh'
20:16:44.35 GAME -- Setting campaign state to 'cxp2'
20:16:44.35 GAME -- Closing state 'cxp2'
20:16:44.35 GAME -- Setting campaign state to 'cxp1'
20:16:44.35 GAME -- Closing state 'cxp1'
20:16:48.19 Activating screen: OptionsMenu
20:16:48.19 THREAD: Hyper-Threading Technology Processors are not detected.
20:16:48.22 THREAD: Hyper-Threading Technology Processors are not detected.
20:16:56.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
20:17:08.65 Activating screen: FE_mm_01
20:17:08.66 GAME -- Setting campaign state to 'coh'
20:17:08.66 GAME -- Closing state 'coh'
20:17:08.66 GAME -- Setting campaign state to 'cxp2'
20:17:08.66 GAME -- Closing state 'cxp2'
20:17:08.66 GAME -- Setting campaign state to 'cxp1'
20:17:08.66 GAME -- Closing state 'cxp1'
20:17:09.67 Activating screen: MessageBoxPopup
20:17:09.67 Created Matchinfo
20:17:09.67 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
20:17:09.67 starting online hosting
20:17:09.73 OnlineHostAsync: initiating CallCreateMatch
20:17:09.83 OnlineHostAsync: created gid=182948970
20:17:09.83 RendezvousNotifier - Received Participate ParticipationEvent.
20:17:09.84 Transport - Largest sent is now 80
20:17:09.91 Transport - Largest received is now 107
20:17:10.11 OnlineHostAsync - RegisterLocalURLs public [udp:/address=216.59.247.225;port=6112;PID=3425867;RVCID=45788711], private [udp:/address=192.168.0.139;port=6112;PID=3425867]
20:17:10.19 OnlineHostAsync: initiating UpdateSessionURL [gid=182948970, url=udp:/address=216.59.247.225;port=6112;PID=3425867;RVCID=45788711]
20:17:10.35 OnJoinAdvertisementSuccess - joined online match, server leave notification required
20:17:10.35 starting local hosting
20:17:10.35 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:17:10.35 Allocated route ID=0 for PeerID 1 at WINaddr:192.168.0.139:6112;
20:17:10.35 Transport::OpenInternal request to WINaddr:192.168.0.139:6112;
20:17:10.35 Session::Host sid = AE7946A, hostURL = , local addresses = WINaddr:192.168.0.139:6112;
20:17:10.35 ValidateCustomData: called with 378 bytes of custom data
20:17:10.35 Host accepted Peer 1 into the match at address list=WINaddr:192.168.0.139:6112;, routes=WINaddr:192.168.0.139:6112;
20:17:10.35 AdvertisementInternal::Process - EVENT_NEWPEER
20:17:10.35 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
20:17:10.39 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.0.139:6112; (ping=0ms) 100.00%, pending=0, dead=0
20:17:10.39 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
20:17:10.39 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
20:17:10.39 hosting - Session is connected
20:17:10.39 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:10.43 hosting completed successfully
20:17:10.43 HostAsync - completed with HostResult = 0
20:17:10.43 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
20:17:10.43 Activating screen: OnlineGameSetup
20:17:10.43 MessageInternal::CreateChannel: Created channel 534d5347
20:17:10.43 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:10.43 MatchInternal::SetMatchType - new type 14 - updating server
20:17:10.44 SetVisible called while !IsConnected
20:17:10.44 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:10.46 Activating screen: RelicOnlineChat
20:17:10.46 Activating screen: RelicOnlineNewsScreen
20:17:10.54 Activating screen: RelicOnlineStatsScreen
20:17:10.54 Activating screen: Achievements
20:17:10.54 GAME -- Setting campaign state to 'coh'
20:17:10.54 GAME -- Closing state 'coh'
20:17:10.55 GAME -- Setting campaign state to 'cxp2'
20:17:10.55 GAME -- Closing state 'cxp2'
20:17:10.55 GAME -- Setting campaign state to 'cxp1'
20:17:10.55 GAME -- Closing state 'cxp1'
20:17:10.56 Activating screen: GameHistory
20:17:10.56 GAME -- Setting campaign state to 'coh'
20:17:10.56 GAME -- Closing state 'coh'
20:17:10.57 GAME -- Setting campaign state to 'cxp2'
20:17:10.57 GAME -- Closing state 'cxp2'
20:17:10.57 GAME -- Setting campaign state to 'cxp1'
20:17:10.57 GAME -- Closing state 'cxp1'
20:17:10.57 Activating screen: OnlineGameSetup
20:17:10.57 Activating screen: RelicOnlineTabs
20:17:10.57 AutomatchInternal::OnHostComplete - Completed Host with success=1
20:17:10.57 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
20:17:10.57 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
20:17:10.57 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:10.57 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:10.58 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:10.74 TGAIO -- TGA file 'Data:scenarios\mp\bieville-orne_map_base.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
20:17:11.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:11.62 GAME -- Setting campaign state to 'coh'
20:17:11.62 GAME -- Closing state 'coh'
20:17:11.62 GAME -- Setting campaign state to 'cxp2'
20:17:11.62 GAME -- Closing state 'cxp2'
20:17:11.62 GAME -- Setting campaign state to 'cxp1'
20:17:11.62 GAME -- Closing state 'cxp1'
20:17:11.63 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
20:17:11.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:12.43 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 802
20:17:12.43 Sent message game CompanyOfHeroes softthrottle
20:17:12.48 Got dlman msg [ack game CompanyOfHeroes softthrottle]
20:17:12.62 QueryMatches: Got [38] maps, [76] ids, [17] advertisements, startID [1]
20:17:12.62 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 59 matches
20:17:14.77 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:14.77 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:14.77 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:14.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:14.89 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
20:17:14.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:15.45 QueryMatches: Got [39] maps, [76] ids, [17] advertisements, startID [182947972]
20:17:15.45 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 42 matches
20:17:18.60 Activating screen: RaceSelectionPopup
20:17:19.61 Activating screen: DynamicPopupMenu
20:17:20.48 QueryMatches: Got [42] maps, [78] ids, [17] advertisements, startID [182948608]
20:17:20.48 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 29 matches
20:17:20.83 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
20:17:20.83 MatchInternal::SetMatchType - new type 0 - updating server
20:17:20.83 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
20:17:20.83 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:20.83 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:20.83 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:20.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:20.89 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
20:17:20.90 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
20:17:20.90 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:20.90 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:20.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:21.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:21.37 Transport - Largest sent is now 81
20:17:21.91 Activating screen: RaceSelectionPopup
20:17:22.82 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
20:17:22.82 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:22.82 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:22.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:22.88 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
20:17:22.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:23.52 Activating screen: RaceSelectionPopup
20:17:24.28 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
20:17:24.28 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:24.28 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:24.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:24.33 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
20:17:24.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:24.66 Activating screen: DynamicPopupMenu
20:17:25.44 QueryMatches: Got [42] maps, [80] ids, [17] advertisements, startID [182948801]
20:17:25.44 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 14 matches
20:17:26.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:26.80 MatchInternal::SetMatchType - new type 14 - updating server
20:17:26.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:26.80 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:26.80 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:26.80 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:26.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:26.85 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
20:17:26.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:26.86 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:26.86 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:26.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:26.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:27.88 Activating screen: DynamicPopupMenu
20:17:29.14 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:29.14 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:29.14 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:29.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:29.19 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
20:17:29.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:30.35 QueryMatches: Got [39] maps, [80] ids, [17] advertisements, startID [182948931]
20:17:32.56 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:32.56 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:32.56 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:32.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:32.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:34.43 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:34.43 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:34.43 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:17:34.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:34.55 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:36.32 RNT_ReportPing: user 2845058:EntireTeamIsDemoman CANNOT connect pingMS=65535
20:17:36.72 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:36.72 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:36.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:36.72 MatchInternal::SetMatchState - state 1 - updating server
20:17:36.72 Net::Session::SetVisible - session is set to INVISIBLE.
20:17:36.72 MatchSetup: Sending start game message!
20:17:36.72 GameSetupForm - Starting game
20:17:36.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:36.73 PopulateGameInfo - random seed:[1307146656], guid:[{302b84e7-be51-4002-9ad3-01f97705bbab}], sync level:[0]
20:17:36.73 Error loading [DATA:levelingCurve.lua]
20:17:36.73 Error loading [DATA:levelingCurve.lua]
20:17:36.73 Error loading [DATA:levelingCurve.lua]
20:17:36.73 Error loading [DATA:levelingCurve.lua]
20:17:36.73 MOD - Setting player (0) race to: allies
20:17:36.73 MOD - Setting player (0) race to: 1
20:17:36.73 MOD - Setting player (1) race to: allies
20:17:36.73 MOD - Setting player (1) race to: 1
20:17:36.73 MOD - Setting player (2) race to: axis
20:17:36.73 MOD - Setting player (2) race to: 2
20:17:36.73 MOD - Setting player (3) race to: axis
20:17:36.73 MOD - Setting player (3) race to: 2
20:17:36.74 OnlineUpdateStateAsync: initiating state change, id = 182948970, state=2
20:17:36.79 APP -- Game Start
20:17:36.79 Sent message game CompanyOfHeroes allowtraffic
20:17:36.79 GAME -- Setting campaign state to 'coh'
20:17:36.79 GAME -- Closing state 'coh'
20:17:36.79 GAME -- Setting campaign state to 'cxp2'
20:17:36.79 GAME -- Closing state 'cxp2'
20:17:36.79 GAME -- Setting campaign state to 'cxp1'
20:17:36.79 GAME -- Closing state 'cxp1'
20:17:36.80 MessageInternal::DestroyChannel: Destroyed channel 534d5347
20:17:36.82 GAME -- Ending FE
20:17:36.82 UIFrontEnd - Unloading Front End
20:17:36.84 SOUND -- Shutting down ...
20:17:36.92 SOUND -- Shutdown completed!
20:17:36.98
20:17:36.98 GAME -- *** Beginning mission 4p_bedum (1 Humans, 3 Computers) ***
20:17:36.98
20:17:37.23 GAME -- Recording game
20:17:37.29 Activating screen: GameLoadScreen
20:17:37.29 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
20:17:37.49 OnlineUpdateStateAsync: updated state for gid=182948970
20:17:37.66 THREAD: Hyper-Threading Technology Processors are not detected.
20:17:37.77 SOUND -- Initializing ...
20:17:38.19 SOUND -- Initialization completed!
20:17:38.21 PHYSICS: detected processor(s) capable of handling 2 threads.
20:17:38.22 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_bedum\4p_bedum'
20:17:38.22 MOD -- Using Mod 'Improved'
20:17:38.26 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_bedum\4p_bedum_precache.lua]
20:17:38.34 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation
20:17:38.35 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation
20:17:39.79 GameObjLoader - upgrading load_count from 0 to 1017
20:17:41.18 GameObjLoader - upgrading load_count from 1017 to 1680
20:17:41.18 PHYSICS -- Created node factory 'HVOK'
20:17:41.18 PHYSICS -- Created node factory 'DMMY'
20:17:43.52 RNT_ReportPing: user 3403859:littlegeneral1 CANNOT connect pingMS=65535
20:17:53.30 GameObjLoader - upgrading load_count from 1188 to 3765
20:17:57.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.6/0.3, max unsent 0, version err 0, merge 0
20:17:57.65 GameObjLoader 039f4e00 - resetting counters
20:17:57.65 GameObjLoader 039f4e00 - LOAD_DONE
20:17:57.65 GAME - SessionSetup
20:17:59.12 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
20:17:59.12 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
20:17:59.12 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
20:18:07.03 GAME - CreateGEWorld in 9382 ms
20:18:07.04 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
20:18:07.18 GAME - SessionSetup finished in 9532 ms
20:18:07.19 GAME - WaterReflectionManagerSetup
20:18:07.19 GAME - WaterReflectionManagerSetup finished in 0 ms
20:18:07.46 MessageInternal::CreateChannel: Created channel 474d4343
20:18:07.46 Regenerating ImpassMap data...
20:18:07.46 Impass Data was already valid, but regenerating...
20:18:07.67 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
20:18:07.67 Regenerating CanBuildMap data...
20:18:07.67 Generating CanShoot Map.
20:18:07.67 Pathfinder::Regenerate()...
20:18:07.73 Generating PathSectorMap...
20:18:08.11 Pathfinder::Regenerate() Done.
20:18:08.22 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
20:18:11.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.0.139:6112; (ping=0ms) 100.00%, pending=0, dead=0
20:18:11.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
20:18:12.16 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:18:12.16 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:18:12.16 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:18:12.16 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:18:12.54 MessageInternal::CreateChannel: Created channel 4d4f444d
20:18:13.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:18:13.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:18:13.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:18:13.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:18:13.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:18:13.72 SPEECHMANAGER -- Loaded in 0.521795 seconds
20:18:13.77 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation
20:18:15.16 GameObjLoader - upgrading load_count from 0 to 1791
20:18:16.87 GameObjLoader 039f4f60 - resetting counters
20:18:16.87 GameObjLoader 039f4f60 - LOAD_DONE
20:18:21.61 PreloadResources took 0ms.
20:18:21.65 GAME -- Loading completed (44 seconds)
20:18:21.65 SIM -- Setting SyncErrorChecking level to Low