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[v3.1] Back to Basics for v2.602 - New version release! (2013-03-24)

  1. Modding Senior Member Company of Heroes Senior Member  #501
    Celéstial by heart Celution's Avatar
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    OK, thank you mate! How could you ever doubt I would not give you credit?

  2. #502
    Member huetti07's Avatar
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    Just as every modder says: "But please give me Credit"

    I have also noticed, that the Rangers are really tough fighters. Sometimes really hard enemys.
    As I see, you took Xaliburs Damage System, but he mad some vital changes to it.
    SMG ranges are shorter,...
    So, are you also attend these changes?
    I have noticed, that one enemys Troops are grey which is a little bit annoying. I know it should prevent from seeing the Health and so on...

    EDIT 1:
    I have made a some changes to the UCS file, I updated the original link!
    I have never seen the ability to lay a minefield with a Drache Helicopter.
    EDIT 2:
    I have improved the file again.
    http://www.filefront.com/14462405/Ba...ics.German.ucs
    The Panther "Cuckoo" can not dig in.
    Last edited by huetti07; 4th Sep 09 at 4:56 AM.

  3. Modding Senior Member Company of Heroes Senior Member  #503
    Celéstial by heart Celution's Avatar
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    1. I will update the weapon penetrations.
    2. The Panther 'Cuckoo' was never intend to hull-down.
    3. I did not make any other Drache ability (yet).

  4. #504
    Member huetti07's Avatar
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    But in the UCS File is a description for a minefield layed by a drache helicopter, so i was wondering...

  5. Modding Senior Member Company of Heroes Senior Member  #505
    Celéstial by heart Celution's Avatar
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    it was/is a WIP.

  6. #506
    Member huetti07's Avatar
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    Can I post your Mod here to make the Mod more popular?
    http://forum.hq-coh.com/index.php/board,38.0.html
    I would the Stuff from your first post here.

  7. Modding Senior Member Company of Heroes Senior Member  #507
    Celéstial by heart Celution's Avatar
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    @huetti07: Sure go ahead, as long as you don't credit yourself, but credit the guys I credit. (also not for the new Improved.module and .ucs file, since I did not officially released them yet).

  8. #508
    Member huetti07's Avatar
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    ok, i will do( and not ;-) )

  9. Modding Senior Member Company of Heroes Senior Member  #509
    Celéstial by heart Celution's Avatar
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    Thanks.

  10. #510
    Member huetti07's Avatar
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    So, done, Slayerknecht helped me a little bit ;-)

    http://forum.hq-coh.com/index.php/to...59040.html#new

  11. Modding Senior Member Company of Heroes Senior Member  #511
    Celéstial by heart Celution's Avatar
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    Nice, but you forgot to add a "Historical Skin Mod" logo at the credits for luciferum.

  12. #512
    Member huetti07's Avatar
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    also done, but i wasn't able to link the logo, so I put a link underneath of it.

  13. #513
    Telefrag
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    Ok first off I read the mega how to thread and got nowhere I cantget this to run in2.600 I unrAr to my coh folder run shortcut nothing I then renamed all the btb files to what the coh files are named this works but when I try to play with friend online who did same as me it crashes when hosting game any help is appreciated I'm sick of playing regular old coh

  14. #514
    Member huetti07's Avatar
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    Why you renamed the files, i works pretty well if you leave it?

  15. Modding Senior Member Company of Heroes Senior Member  #515
    Celéstial by heart Celution's Avatar
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    Mate, you just screwed up your CoH I think. You will have to reinstall the game and patch to v2.600. All you have to do is put all the containing files from the .rar archive in C:\Program Files\THQ\Company of Heroes. Then launch the game with the shortcut I attached. (but you have to change the target line, since I forgot to update it).

    Add -mod Improved -dev to the target line (by removing the -dev -modname Improved).

  16. #516
    Telefrag
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    I backed up all my modules before I did it! Thanks alot I didn't even notice the target in shortcut as wrong

  17. Modding Senior Member Company of Heroes Senior Member  #517
    Celéstial by heart Celution's Avatar
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    Lucky you. I will update the shortcut in the next version.

  18. #518
    Member Gamerisin's Avatar
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    @Celéstial:hi there,what could we expect for the next release??? are you waiting for the new models to be released???

  19. Modding Senior Member Company of Heroes Senior Member  #519
    Celéstial by heart Celution's Avatar
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    1. Jagdtiger
    2. Aufklarungspanzer 38t, 37mm Pak 36 and the 105mm lefH18. (Maby I wait for them, if I don't find more major bugs like the messed shortcut)
    3. Some weapon changes.
    4. Some more Commander Tree changes (this might go to the final version... and not v1.09).

  20. #520
    the sounds don't work in this mod its missing the sound_low files can someone help me? Its in the archives file.

  21. Modding Senior Member Company of Heroes Senior Member  #521
    Celéstial by heart Celution's Avatar
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    I don't have any problems with the sounds? Which sounds do you mean? Which version of CoH do you have and do you own ToV?

  22. #522
    Sorry my Fault i didn't turn it up to High. yes i have TOV.
    two questions: the skin on the tigertank tiki is black is that normal? or WIP? and also the commander button for the buildable tiger to pop up the commander the doesn't work.

    Thanks for your reply.

  23. Modding Senior Member Company of Heroes Senior Member  #523
    Celéstial by heart Celution's Avatar
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    Nope, I never had that problem with the Tiki... The Commander is a bug, and I fixed it already.

  24. #524
    Member Gamerisin's Avatar
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    can't wait for the Final version,or if any other update will be released,point is,can't wait for next release. hehe..
    Last edited by Gamerisin; 10th Sep 09 at 2:57 PM.
    R.I.P.(Requiescat in pacem) loran korn & MrScruff
    Normandy 44:European Theater Team Member (s0uNds t3sTeR,fOrUmS Ass!stAnt,c0d¡ng c0nsUltaNt)

  25. Modding Senior Member Company of Heroes Senior Member  #525
    Celéstial by heart Celution's Avatar
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    I am glad to hear you like BtB:BotH.

  26. #526
    Member Gamerisin's Avatar
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    i don't,don't like it,I...hate to love it hehe..seriously I love it,can't wait,damn I'm so impatient.

  27. Modding Senior Member Company of Heroes Senior Member  #527
    Celéstial by heart Celution's Avatar
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    I might release v1.09, which has alot of stupid bugs and stuff fixed/updated. It also includes:

    • Jagdtiger
    • Panzer Elite HQ is now the Panzerkrieg Mortar Bunker
    • Removed buildable Pantherturm And Mortar Bunker
    • Updated ui icons for several units like the Luftwaffe Ground Forces and Fallschirmjägers.
    • Tiger Commander upgrade fixed.

  28. #528
    Does this mod do anything for the AI, or is the AI Relics 2.6 version which is quite fine :-)

    thanking you

  29. Modding Senior Member Company of Heroes Senior Member  #529
    Celéstial by heart Celution's Avatar
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    Nope it won't do anything to the AI, but I am planning to add some buildings I made (88mm Flak 36 Emplacement etc.) to the AI's build menu.

  30. #530
    Member Gamerisin's Avatar
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    Hi there,I have a little suggestion if you don't mind,the PE,the PGrenadiers are a little weak,and they also could use a starting normal grenade and you could made the incendiary grenade an upgrade for the standard grenade making more damge against infantry and to buildings,I finished playing with them and the four factions could have a bigger Commander Tree.

    And a little increased resource income wouldn't be bad.

    Once again,can't wait for release.

  31. Modding Senior Member Company of Heroes Senior Member  #531
    Celéstial by heart Celution's Avatar
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    @Gamerisin: Although I know how to make such Commander Trees, I have no idea what to put in them. So if you could come with some cool ideas, please PM me. I want to give the PG's normal soldier armour, to make them stronger.

  32. #532
    Member Gamerisin's Avatar
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    mmm...let me play it a little more and maybe I'll come with ideas.

  33. #533
    Member ds_vet9091's Avatar
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    Love your mod. Is there any way you could increase the pop cap in a later version?

  34. Company of Heroes Senior Member  #534
    Moderator Lethal Dosage's Avatar
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    In the back of my mind.
    •Panzer Elite HQ is now the Panzerkrieg Mortar Bunker
    Celestial, does that mean you fixed the ~5% invincibility health bug then? It's a nasty bug i came across long ago when doing the same thing, for some unknown reason it was impossible to destroy such a HQ, even bombarding it constantly with every type of weapon ingame.

  35. Modding Senior Member Company of Heroes Senior Member  #535
    Celéstial by heart Celution's Avatar
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    Nope I did not fix it and I was waiting for you to come on msn if you knew a solution. I already removed it atm. But I think I have some ideas, but we will discuss that on msn.

  36. Modding Senior Member Company of Heroes Senior Member  #536
    Celéstial by heart Celution's Avatar
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    **Attention**

    I need some ideas for doctrine upgrades/abilities. What I need is:

    Commonwealth
    • 2 new for the Royal Canadian Artillery.
    • 1 new for the Royal Commandos.
    • 3 new for the Royal Scottish Engineers.
    Americans
    • 2 new for the Infantry Company.
    • 2 new for the Airborne Company.
    • 3 new for the Armor Company.
    Wehrmacht
    • 2 new for the Schwere SS PanzerAbteilung 102 Doctrine.
    • 3 new for the Waffen SS doctrine.
    Panzer Elite
    • 3 new for the Scorched Earth Doctrine.
    • 2 new for the Luftwaffe Doctrine.
    • 3 new for the Tank Destroyer Doctrine.
    You guys would really help me if you came with some good ideas that fit in BtB:BotH.
    Last edited by Celution; 18th Sep 09 at 6:41 AM.

  37. #537
    Member huetti07's Avatar
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    for Commando, maybe a bombing run of Typhoon as the American one.
    for Artillery an AT Shell, the Priest will shoot at the Tank direct with high penetration
    for the Engineers, lowering the Price and the Buildtime of their Buildings

    My ideas for now

  38. Modding Senior Member Company of Heroes Senior Member  #538
    Celéstial by heart Celution's Avatar
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    The first one is already there mate, the Tyhpoon Airstrike and the RAF Airstrike. But I only need 1 more for Commandos now. The Typhoon Airstrike is much cooler now btw.
    I really like the Royal Engineers one, and the Royal Canadian Artillery is cool aswell.

  39. #539
    Member Gamerisin's Avatar
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    I was playing the mod yesterday before I sent you the message,I was US but I honestly didn't used much the Commander tree,let me play it today and come with some ideas.

    BTW:thx for the help with the flak.

  40. Modding Senior Member Company of Heroes Senior Member  #540
    Celéstial by heart Celution's Avatar
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    np mate. Here is the new list (I did some coding today).

    Commonwealth
    • 1 new for the Royal Commandos.
    • 2 new for the Royal Scottish Engineers.
    Americans
    • 2 new for Airborne Company.
    • 2 new for Armor Company.
    Wehrmacht
    • 1 new for the Schwere SS PanzerAbteilung 102.
    • 2 new for the Waffen SS.
    Waffen SS
    • 2 new for the Scorched Earth.
    • 1 new for the Luftwaffe.
    • 2 new for the Tank Destroyers.

  41. #541
    Member Gamerisin's Avatar
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    ok,I will start checking the US Airborne ASAP.
    and then the Armor Company.

    EDIT:@Celéstial: I have another question,the flak desn't have an ABP. do I need to create one?? if I create one how it you look like,I mean,what do I need to write in it???

    EDIT 2:ahhh...thx Celéstial.
    Last edited by Gamerisin; 18th Sep 09 at 11:08 AM.

  42. #542
    Member Freewar's Avatar
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    I just played your mod the first time and I got to say that you have the best infantry combat of all mods out there.

    I think your mod will find it's place on my mod list beside Blitz and N44. If I want good Infantry battles it's yours mod turn.

  43. Modding Senior Member Company of Heroes Senior Member  #543
    Celéstial by heart Celution's Avatar
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    @Gamerisin: You won't need an .abp for the 88.

    @Freewar: Thanks. That was something what I intented to make. It is more Infantry Focused, since Tanks are very vunarable (like they were in WWII). Tanks do make a importent role though, but Infantry are needed to protect Tanks.

  44. #544
    Member tyler4171's Avatar
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    sorry i have been a little inactive on here, my Earth Space Science Honors class is trying to make me fail.

    Back To Basics Forum: http://www.btbmod.com/

  45. Modding Senior Member Company of Heroes Senior Member  #545
    Celéstial by heart Celution's Avatar
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    Wehrmacht doctrines are finished. This is what I need now:

    Commonwealth
    • 2 new upgrade for the Royal Scottish Engineers.
    American
    • 2 new upgrades for Armor Company.
    Panzer Elite
    • 2 new upgrades for Tank Destroyer Tactics.
    Last edited by Celution; 18th Sep 09 at 3:28 PM.

  46. #546
    One thing I would love to be able to do is have brit LT and Capt be able to call in artillery from garrison, trench or kangaroo. I loose so many LTs trying to jump out, call strike and get back.

  47. Modding Senior Member Company of Heroes Senior Member  #547
    Celéstial by heart Celution's Avatar
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    I already made that possible. It will be available in v1.09.

  48. #548
    Member CPLDAN's Avatar
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    if i knew i wouldn't be here
    for the brit engy tree why not add an ability that allows sappers to go inside an enemy building, lay demo inside run away press bid red button and make building go byebyez (mhahahaha) and one that allows you to call in a piper who has no weapons but gives everybody near him massive offensive and defensive bonuses
    6th Elysian Airborne "red devils" - who dares wins

  49. Modding Senior Member Company of Heroes Senior Member  #549
    Celéstial by heart Celution's Avatar
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    nah, they don't really fit in BtB, and the first one is not even possible.

  50. #550
    Member tyler4171's Avatar
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    For those wondering heres a peek at the Tank Destroyer tree for PE.

    Spoiler


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