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[v3.1] Back to Basics for v2.602 - New version release! (2013-03-24)

  1. Modding Senior Member Company of Heroes Senior Member  #401
    Celéstial by heart Celution's Avatar
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    delay

    I'm sorry but I had no time at all today to do any coding or other stuff. I had a big party yesterday and I stayed with two friends there (sleeping as far as we could...). Then in the morning/midday we had to clean the whole garden from the leftovers and partytents and all kind of stuff. Then now tonight I'm going to a movie with my girl. I hope I can release v1.07 monday or tuesday.

  2. #402
    Moderator Darkbladecr's Avatar
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    You should post this on Mod DB also out of curiousity what new models have you added? I mean custom ones not model mixes or relic models reskinned.

  3. #403
    I'm eager! Paradroppeable Fallschirmjaeger and PAK 38!
    Hope those aren't only available "late" in the game.
    Can I have a "preview" of how does the command tree looks for PE luftwaffe tactics? (text)
    Last edited by izaktj; 19th Jul 09 at 1:03 PM.

  4. Modding Senior Member Company of Heroes Senior Member  #404
    Celéstial by heart Celution's Avatar
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    @blademastercr: Yeah maby I'll do that, but I will only do that when I get the models back. My contact with Kamikaza22 has died for a while.


    I actually did not make paradroppable Fallschirmjägers, only the pak 38 is paradropped. Maby I'll make them paradrop as a last minute change...

  5. Modding Senior Member Company of Heroes Senior Member  #405
    Celéstial by heart Celution's Avatar
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    NEW RELEASE!!!!!

    I am proud to say I released Back to Basics: Battle of the Hedges. Download link at first post.


    Note: The screenshots have yet to be updated and so are the changelist on the first page, please be patient.

  6. #406
    Update your signature man I'm checking it out!

  7. #407
    Member DMz's Avatar
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    thank you.

    theres a crc fail on the lambert-sur-dives map. tried winrar winzip and 7zip.

    everything extracts apart from that, but it breaks the extract opperation, so i deleted the lambert-sur-dives folder from the zip, then all extracted okay. I then just replaced it with my own map of lambert-sur-dives i had stored on disk.

    will check this out now
    Last edited by DMz; 22nd Jul 09 at 4:52 AM. Reason: forgot to mention

  8. Modding Senior Member Company of Heroes Senior Member  #408
    Celéstial by heart Celution's Avatar
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    Ups, that map should not be in the mod anymore. That was a map I edited (I have permission though), to test stuff, and improve my mapping skills.

  9. #409

    Filefront _file

    Hi,

    It would be of Help if you could post the file on COH-HQ also for download, Cause with the filefront link if the download is broken it would not allow you to resume the download...Instead you have to download it from start ....

    This is my Third attempt...Have my fingers crossed .

    Regards
    Rishad

  10. #410
    non-paradroppable fallschimjager
    btw, is something wrong with the Axis AI?
    2vs2
    Me+pcnormalVSpcnormal+pcnormal = Allies many units, german AI fail (only made like 4 engineers and built a bunker).

  11. Modding Senior Member Company of Heroes Senior Member  #411
    Celéstial by heart Celution's Avatar
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    the AI fails on the Lyon (4) map. I don't know which map you played. They build normal when I play it, only on Lyon (4) they fail sometimes.

  12. #412
    Member tyler4171's Avatar
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    just finished a skirmish, all i ahve to say is.......
    great job! best version i played

    Back To Basics Forum: http://www.btbmod.com/

  13. #413
    Member Kyle243's Avatar
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    Great mod! Only thing I would change is the Scottish Infantry voices to the sapper ones... Apart from that well done!

  14. Modding Senior Member Company of Heroes Senior Member  #414
    Celéstial by heart Celution's Avatar
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    Good idea, I will do that. Notice that I will also change the Sniper costs to 300 mp and 2 pop.
    And I got alot of new ideas now.

  15. #415
    Member Kyle243's Avatar
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    Do you play an English version or a different language? Just so you could see why I think changing them would be better.

  16. Modding Senior Member Company of Heroes Senior Member  #416
    Celéstial by heart Celution's Avatar
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    English ofcourse, and yes I know I spelled Stürmtruppen instead of Sturmtruppen...

  17. #417
    Member Kyle243's Avatar
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    Ok, lol, stupid question kind of. Making sure.

  18. #418
    I played in the rails and metal map. Will check other maps too

  19. Modding Senior Member Company of Heroes Senior Member  #419
    Celéstial by heart Celution's Avatar
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    Please report to me how to Wehrmacht AI is. I get him doing nothing but building pioneers on some maps.

  20. #420
    Extracted the mod to the Company of Heroes folder. Won't start. I'm using the steam version, will it not work with the Steam version?

  21. Modding Senior Member Company of Heroes Senior Member  #421
    Celéstial by heart Celution's Avatar
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    I have no idea how Steam CoH works or how to mod Steam CoH. You should ask another steam user.

  22. Modding Senior Member Company of Heroes Senior Member  #422
    Celéstial by heart Celution's Avatar
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    known issues

    • M2a1 105mm Howitzer costs 690 manpower, while displaying 450, it's because the crew are rangers and they cost manpower too.
    • USA buildable M7 Priest can't use it's barrage ability; It's probably something with the weapon.
    • Waffen SS call-in squad are unlimited and so are commandos. loves to spam these.
    • Riflemen still have the Bazooka upgrade locked untill you purchase the BAR's; unkown reason. I don't know how to fix it.
    • Riflemen Bazooka upgrade gives them 2 bazookas, while 1 is intented.
    • Commandos have no Bazooka upgrade like the Riflemen (they should, I just forgot).
    • Tiger 812 "Tiki" has the same Gun and penetration modifiers as regular Tiger's, while I was planning to give it some bonusses.
    • Some other team weapons might have a different cost than displayed. (like the m2a1 105mm Howitzer).
    • St. Lambert-sur-Dives map is still included, which should have been removed.
    • Some team weapons have the Throw Grenade ability, which was not intended. It's caused by the crew they have; the result gives they hide the "barrage" or "AP rounds" ability from the unit. Use the "B" key to use the barrage.
    • Quad Halftrack can shoot at aircraft, but does no damage.
    • Typhoon Airstrike might not drop the bombs or just 1, but does shoot it's .50 cal's.
    • Henschel Bombing run shoots only 1 or 2 from it's cluster bombs if not called in through a long way over the map.
    • Logistic engineers still can't build Trenches.
    • MG42 get's outranged by the M1917.
    Last edited by Celution; 23rd Jul 09 at 1:25 PM.

  23. #423
    Well having used mods on Steam before I know how to use them. However, I'm unsure WHY it's not working. Here's what the warnings file said:
    RELICCOH started at 2009-07-23 22:54
    OS NT 5.1 (sp3.0) x86, 1791MB Physical Memory, 813 Physical Available, 1956 Virtual Available
    RUN-OPTIONS -mod Improved -dev
    WORKING-DIR c:\program files\steam\steamapps\common\company of heroes
    USER Dan

    22:54:29.29 GAME -- Failed to load 'Locale.ini'
    22:54:29.29 GlobalInit -- Failed load for step: 'Config File'

    Application closed without errors

    :Edit: I've realized the problem is not with the mod, but with my game itself. I'm unsure how so exactly though.
    ::Edit:: Discovered the problem I think. Had a local configuration file in my documents folder for company of heroes. I copied it to the steam folder and it'll actually start now. Trying your mod now.
    Last edited by Edthefreak; 23rd Jul 09 at 10:43 PM.

  24. Company of Heroes Senior Member  #424
    Moderator Lethal Dosage's Avatar
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    Congrats on finally getting v1.07 out Celestial! It's been a long time waiting.

  25. Modding Senior Member Company of Heroes Senior Member  #425
    Celéstial by heart Celution's Avatar
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    Yeah I really am happy that's it's done now. Up and running to make v1.08.

    But not now mates, I'll be gone for 3 weeks (25th July - 13th of August). I'm going to Ireland, land of the pubs, for a biking vacation. So see you guys in 3 weeks!

    Tyler4171 will try to answer any questions if there are any of course.

  26. #426
    Member Gamerisin's Avatar
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    @Celéstial:I agree with LD about the v1.07,thx a lot,so we'll be waiting OK?? HaPpY hOlYdAyS!!!

  27. #427
    jangles
    Guest
    Been playing the PE campaign with this mod. I enjoy the mod but I would fix PE infantry, my assault grenadiers were getting ripped by regular sappers. I think you need to make PE infantry stronger.

    Also, tone down the firefly a bit, it shouldn't 2 shot a jagdpanther from the front.

  28. #428
    Member tyler4171's Avatar
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    i will tell Celestial about this when he gets back in 2 weeks and 4 days

  29. #429
    Member capitansalam's Avatar
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    Good mod

    Good skins

    And RIFLETERMINATORS

    thank you

  30. Modding Senior Member Company of Heroes Senior Member  #430
    Celéstial by heart Celution's Avatar
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    Hi there, I just came back from my holiday. I really had a great time in Ireland. Now I'm ready to mod again.

    I'll make some balances where I can; Yeah PG's are outgunned to easily, I'll add 1 extra squad member I guess.
    But on the other hand, you have to use cover and stationary fire to play with Infantry, not just walking with an STG44 PG group into a squad and slaughter them....

  31. #431
    Member tyler4171's Avatar
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    Celestial, unfortunatly my mom has come down with cancer not sure what kind but i have to drop from the mod team for good this time. I am sorry but this is more important.

  32. Modding Senior Member Company of Heroes Senior Member  #432
    Celéstial by heart Celution's Avatar
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    I totally understand that Tyler, I'll talk to you on msn.
    Good luck with your mom and I hope she can heal from it.

    ~Peace

  33. #433
    Member
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    Tried this mod out just this weekend at a LAN party. Tons of fun. Good work.
    Never confuse a single defeat with a final defeat!

  34. #434
    Member Gamerisin's Avatar
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    @Celèstial:What's up mate,welcome back,I haven't logged in sice Friday I think,you will continue BtB:BotH right???I hope so.

    @tyler4171:sorry about your mom mate,my grandmother also had cancer,hope yor mom gets better,really mate,take care of her,it's not easy to face that kind of notice!!

  35. #435
    Member tyler4171's Avatar
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    well after a couple of days of praying, hoping, and taking care of her, my mom went for an MRI and the tumor is gone, dont know where but its just gone! I AM SO THANKFUL! ill also be able to devote the rest of my Summer break to the mod! Thanks for your guys support

  36. Modding Senior Member Company of Heroes Senior Member  #436
    Celéstial by heart Celution's Avatar
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    Good for you man! I'm so happy for you.

    @Gamersin: Yeah of course I'll continue, although it's getting there.

  37. #437
    @tyler471 is good to hear that your mom is ok.

    Greetings

  38. Modding Senior Member Company of Heroes Senior Member  #438
    Celéstial by heart Celution's Avatar
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    Back to Basics: Battle of the Hedges v1.08


    download at first post.

    have fun all.

  39. #439
    Member Gamerisin's Avatar
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    I already downloaded it,I give you feedback in the coming days ok??!!

  40. #440
    Member Bink's Avatar
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    Filefront has been a little if-y for me lately, but also downloading. Given the size of this thing, it looks like you guys put a lot of effort into it and I'm looking forward to playing it.

  41. Modding Senior Member Company of Heroes Senior Member  #441
    Celéstial by heart Celution's Avatar
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    @Gamerisin: I'll be waiting.
    Last edited by Celution; 20th Aug 09 at 5:18 AM.

  42. #442
    Member Bink's Avatar
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    Playing as the Luftwaffe and so far like your changes. Minor bug just cropped up as I was going along. The U.S. Calliope has a blue box/missing rgm thing on it. I'll let you know if I spot anything else. It looks great guys.

  43. Modding Senior Member Company of Heroes Senior Member  #443
    Celéstial by heart Celution's Avatar
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    Hmm I cannot recall I have that problem...

  44. #444
    Member tyler4171's Avatar
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    I dont recall any problems with the Calliope either.....

  45. #445
    Member Gamerisin's Avatar
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    @Celéstial:hi mate,just finished playing an enjoyable skirmish without bugs!!!
    I noticed that some weapons don't have tracers,for example,the mortar or flak88,how do you achieved this,it look more realistic,can you tell me how to get rid of the tracer???

  46. Modding Senior Member Company of Heroes Senior Member  #446
    Celéstial by heart Celution's Avatar
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    I really love the no tracers, but if you want to remove them, just remove the fx folder in Improved\Data\art

  47. #447
    Member Bink's Avatar
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    I do have other mods installed but I can't be sure if there's any conflict as to why I got that missing rgm thing. I've seen it before with objects on a couple of maps, but not units. I'll try another map later tonight.

  48. #448
    Member Gamerisin's Avatar
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    @Celéstial:wow didn't knew that,thx a lot friend!!!
    I really like that weapons don't have tracers,it's more realistic.
    Last edited by Gamerisin; 20th Aug 09 at 1:50 PM.

  49. Modding Senior Member Company of Heroes Senior Member  #449
    Celéstial by heart Celution's Avatar
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    known issues

    1. American 105mm Howitzer is outside it's emplacement.
    2. Panzer Elite start with 2 Command Points when playing High recources and 1 when playing normal recources.
    3. Jagdpanther Call-in ability requires the Tank Awareness, instead of the APCR rounds.
    4. Panzer Grenadiers die to easily.
    5. Marder has too short range.
    6. M4 Sherman Crocodille is too weak for my taste.
    7. Drache Helicopter might be removed, but definately modified to a different role, since the Scorched Earth Doctrine has the Flares ability, which also reveals a piece of the map.



  50. #450
    Member Bink's Avatar
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    Maybe the chopper could drop butterfly bombs or have it drop supplies like the Airborne. Seems a bit slow to be a recon unit, but I had no errors when I used it.

    I'm still getting a few rgm errors. Hoping a fresh install will help. Incidentally, I was wondering if the -dev switch coupled with the fact that because of the switch, most maps that show up on my list seem to be in the old .sgb format. Curious if maybe that caused this error.

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