Page 19 of 40 FirstFirst ... 91011121314151617181920212223242526272829 ... LastLast
Results 901 to 950 of 1965

Company of Heroes: Tales of Valor (Now with a Trailer!)

  1. #901
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    Someone swore to refrain from optimism not to many posts ago...

    And thats exactly the point: I do not believe in future DLC and more expansions. I can not imagine a third expansion for CoH anyways. Games do not recieve expansions years after release. This just does not happen.
    DLC may or may not appear, but I certainly won't do any online transactions or buy my games other than in a neat shiny CD-case so that's nothing I want to see. In fact, I am strictly against any paid DLC. When I was young, we called DLC a "patch" and gamedevelopers made them "free" that means without the need to pay for it.

    So I have kind of settled with the idea of ToV being anything but good and usefull. Still, there are ways to make it reasonable with little effort and that's what I am hinting at.
    Infantry credo #1:
    If force does not help, more force will...
    ________________


  2. Company of Heroes Senior Member  #902
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    I don't recall ever swearing to refrain from it.

    And just because you do not believe does not mean that no one else can either.

    While ToV might not seem that overly interesting to you, it does seem intereting to me. 2 Wehrmacht campaigns plus a few new units.. and hopefully some fun Multiplayer modes. And who knows where else it can go from there ?

    and are you even sure that what you mention is a "little effort" ? Just out of curiosity :P

  3. #903
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    Perfectly sure. See, the big deal is coding the function of replacement, since that was not in the game. Once this is done, I think you could replace the Panzer IV with a squad of flamethrower-equipped sappers in less than 10 minutes work. Just because they are allready in the files.

    New units require a lot of work. You need to investigate about them, watch some photos, videos if avaible. Discuss on role and function, make models and skins, bugfix and balance the whole thing, all the proces. I am not into the process myself, but I guess it would take a team of three or four guys buisy for at least a whole day, probably more than that.

    Besides, my disbelief is not personal opinion. Just name a game, that got expanded years after the base-game hit the shelves. (OK, there are a lot of MMO-RPGs out there that have more expansions then I can count but they live and die with new content). Most games recieve their stuff a year, say two after the original title. And by the third year you talk about the second part, not expansion.

    Wehr campaigns are great, but 6 missions? I believe OF had seven for the PE camp.
    And I fear the new modes won't be as great as you hope. Take dota for instance. Since the last version I played was numbered something like 6.32 I guess, the former ones were not free of bugs or balance issues. With the current flow of patches, you'll learn to hate one or other overpowerd class even before the first patch will arrive. Same will go for the other mods, mark my words.
    Last edited by Kosake; 8th Feb 09 at 10:35 AM.

  4. Company of Heroes Senior Member  #904
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    But then you have to remember those units you allow to replace with, would they fit in with army ? Would they be balanced within that context ?

    Just imagine if Panzer Elite players could easily get a Regular Panzer IV ? How would that all of a sudden work out ? Plus it would probably need a little skinwork to fit in with the Panzer Elite schemes.
    And should it have some ability like the Panzer IV infantry support tank ?

    Then comes the question, what should the wehrmacht get ?

    And while all this probably isn't a colossal task, it isn't the 1 day job that you mention either.

    Also we do not know if the other campaigns will be 3 missions only, though of course it might be possible.

  5. #905
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    I believe it was said in the last two interviews. 3 campaigns; 3 to 4 missions each. Since Evil germinz have two campaigns, I think the Allied one will have 4 missions while the germans have to do with 3 missions each due to shortages caused by allied bombings.

    All I wanted to point out is the option to allow for more interchargable units with a decreased amount of work. Skins are easily made. I bet there are dozens of modders who would gladly donate cool models. And the realy clever guys out there make a competition of it. Kind of "who makes the best model". Winner's model makes it into the game and the modder gets a T-Shirt with CoH / Relic logo. All in all, you must agree, that it is more simple to add an allready existing unit, with litle itterations maybe than adding something totally new.

    Wehr could get the AT-HT for instance, replacing PaK 38 or StuG. Instead of the Halftrack you could add the Armored car, Panzer IV <--> Panzer IV ISV. There are enough options. It's not a matter of possibilities, i'ts a matter of good will. I do not consider OF to be rushed in any way. You got two rather small but still nice Campaigns, two whole new armies and the king tiger for Wehr. But ToV really seems like an experiment in the field of making maximum money with minimal efforts.

  6. Company of Heroes Senior Member  #906
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    It is easier to add in one of the already present unit with some changes. But right now with the team they have got, i think things are already a bit stretched :/ Not saying it could not be done later on.

    But right now i am more interested in actually seeing all the new units and how they actually play out in the game.

    Also you have to remember, ToV was never intended to be a huge expansion like OF. Which is probably one of the reasons why they don't have that many people. It was basically DLC that got notched up to Expansion status, but around that time they probably did not have a lot of people to spare from any of the other projects. Why i imagine the full extent of Tales of Valor is not as grand as Opposing Fronts.

  7. #907
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    And thats what I criticize as well. I do not want to pay two times 30 bucks for small expansions. I prefere to pay one time 50 bucks for a major one. Just because it is cheaper, apparently faster, and reduces the necessary amount of CDs, patches and other shit.
    I hate this "we can do it afterwards" policy. No one does anything afterwards. All this leads to "it's done when it's done", disbanded teams of programmers, or random excuses why this and that had priority to doing what you actually wanted to see a year ago.

  8. Company of Heroes Senior Member  #908
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    "We can do it afterwards policy" ? Must admit i have not seen much of that :/

    Just making suggestions as to what might be done afterwards once tales of valour is out. As it is we really don't know their plans which makes it a bit hard to make any solid judgements (at least for me) and so far it is just one small expansion, unless you call OF a small one as well.

    In any case, let's stop this now before we go Completely Off topic. If you don't care for Tales of Valor, fine.. But then, why are you here ?

  9. #909
    ShiftyShadow
    Guest
    He is probably here because he loves Company of Heroes, like most of us do. And I think he has some good points there.

    Relic's record in regard to promised features that in the end were missing is not the best. Just think of the team automatch feature which was supposed to be in vanilla CoH. I also remember that Opposing Fronts was supposed to have new game modes, which in the end it never had. Hell, it even says that on the box of the game. I call that fraud. Or what about the promised idea of rain actually having a gameplay changing effect rather than just being eyecandy. Then there was talk about supporting custom maps in game.

    Let's face it: ToV loks like a fucking sad excuse for an expansion. 12 mini missions, 2 new units per faction, lame ass game modes that do not even reach the quality of the community made maps or mods. They should hire Mannerheim and Henry666 instead. Milking the cash cow on loyal customers, anyone? I certainly hope they want not more than 15 € for it.

    I probably would not be that pissed off if Relic actually had released the "beta-1-year-neverending-story" patch by now to finally please the multiplayer community. But no, they "encountered random problems", "are low on manpower", or do not even communicate with us at all. So now we all have to wait till March or April.

    It is not easy to be a Relic supporter seeing their piss poor efforts during the last 18 months. I wish I had your rose-coloured glasses, Imperial Dane.

  10. #910
    is tov dlc free? or a pay expanssion pack, because i must admit i havent still seen nothing really...
    No qaurter back men, only forward or we will hold this line forever!!!
    [IMG][/IMG]
    Row Row Row Fight the Powha

  11. #911
    Member senseo1990's Avatar
    Join Date
    Feb 2008
    Location
    Germany =)
    30$ Expansion pack

  12. Company of Heroes Senior Member  #912
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    It's a pay for expansion pack.. and true, there really hasn't been a lot to see at all so far :/

    Which is a move i cannot really agree with to be honest. Especially a video showing of the Direct fire mode would have been a good move in the start to dampen the apparent confusion there is about it.

  13. #913
    Wow and this is suppose to release in april and still haven't shown much and they want 30 dollars @.@?

  14. Company of Heroes Senior Member  #914
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Well it is a few months to april/march/whenever-they-decide-to-release-it.

    Can't really say much about their marketing efforts except that they might not be the best...
    Not sure what the hell they are getting at except that they are risking it being lost completely in DoW 2 stuff.

  15. Modding Senior Member Company of Heroes Senior Member  #915
    Celéstial by heart Celution's Avatar
    Join Date
    Apr 2008
    Location
    Sweden
    You know, it's not like Opposing Fronts, where they made a whole site which showed all new units that are in the game. Instead, they just show a few things to make us curious, and I can asure you, Tales of Valor will have alot of new things, even I have no proof. ~I can't wait untill March 13th, when it will be released~ . There are just so many things they didn't show to us, or they did show us, but with very little detailed explanations or screenshots. And personally, I think Relic will add some things that have been mentioned here on the forum.
    i think it will be worth the $29.95 for Tales of Valor.

    By the way, does anyone has some nice new eye candy from Tales of Valor?

  16. Company of Heroes Senior Member  #916
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Nope, no new screenshots, though i have from reliable sources that a Developer diary should appear this week.

  17. #917
    Member senseo1990's Avatar
    Join Date
    Feb 2008
    Location
    Germany =)
    I wanna be super-optimistic too =(
    But Im more of the "Ahh Im sure it will suck-guy" and then if its cool I transform myself to the "Hoooraaay!I always knew that it'll rock-guy" =)

    As long as we get tons of new maps Im going to buy it...I'll also buy it if we dont get tons of new maps...just to support relic.

  18. Company of Heroes Senior Member  #918
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Well i am pretty sure that new maps will make it into the game along with the new modes and units. I mean they have had a poll asking what kind of new maps we would like to see.

    So i would assume that they have something planned in that regard.

    But so far what interests me the most would be the Two Wehrmacht campaigns (Finally !) the panzerkrieg mode and the new units (specifically the axis ones )

  19. #919
    Senior Member Panzer Jager's Avatar
    Join Date
    Oct 2007
    Location
    Kingston, Ontario.
    Wehrmacht is getting one campaign, with 3 levels.. no?

  20. #920
    Senior Member YurdleTheTurtle's Avatar
    Join Date
    Jun 2008
    Location
    GTA, Ontario, Canada
    @Panzer Jager:Technically Wehrmacht gets two, since Tiger Ace counts as one, and the other involves the Wehrmacht army for Falaise Pocket.

    Although if it makes you happy, we can always pretend the Tiger Ace campaign is PE.

    @Commissar: You're actually surprised? That's how marketing works sometimes. I mean, look at DoW 2 - We didn't even find out about certain information until way later.

    That's why I keep staying in the 'neutral zone', asking everyone to wait until all the information is out before criticizing the game.

  21. #921
    Senior Member Panzer Jager's Avatar
    Join Date
    Oct 2007
    Location
    Kingston, Ontario.
    I meant where you play as Wehrmacht.. not the vCoH US campaign. However if I missed something, can I get a link?

  22. #922
    Senior Member YurdleTheTurtle's Avatar
    Join Date
    Jun 2008
    Location
    GTA, Ontario, Canada
    @Panzer Jager: That's what I meant. Wehrmacht gets two campaigns. As in you play two Wehrmacht campaigns - Tiger Ace and Falaise Pocket. I have no idea where you got vCoH US Campaign from..that's Invasion of Normandy. Not sure what kind of link you need, but here's one: http://www.thq.com/games/gameinfo.php?id=1359&upc=49391

    Causeway is the new American paratrooper campaign. As mentioned before, I'm interested in this one because it is based on the story that over 100 men tried to cross something and only 1 survived. Am I the only one who thinks that's epic and sad?

  23. Company of Heroes Senior Member  #923
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Indeed, and so far the only campaign we know to have 3 missions is The Tiger Ace one, and i recall from an early interview that they talked about other campaigns having more than that.

  24. #924
    Member Crazy Ivan's Avatar
    Join Date
    Nov 2006
    Location
    Somewhere you aren't.
    I'm probably wrong, and they're just Pershings at odd angles, but in Yurdle's link, the Two tanks facing down the KTs, the ones with the Calliope support, Look like Chafees.

    I for one would welcome new Chafee overlords.
    My Panther tank has Frostmoure! -Some fellow
    Wot? No engines? -Kilroy, on Gliders

  25. Company of Heroes Senior Member  #925
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Actually i think they are hellcats if we are talking about the same screenshot as i do believe the two tanks are open in the top. But with those small screenshots, it is a bit hard to see.

  26. #926
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    I think the Pershing would be more distinctive when standing near a Sherman. Afaik, it was not really flat, contrary to those whatevers on the pictures. on the other side, the low resolution may be showing uns anything, starting with wrecked jeeps...
    Last edited by Kosake; 10th Feb 09 at 11:46 AM.

  27. Company of Heroes Senior Member  #927
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Don't think those are jeeps, but they are definately not something from CoH or OF, so either hellcats, or possibly Chafffees as suggested. Might also explain why computerandvideogames.com said the americans would get stuarts.. perhaps they can't tell the difference :P

  28. #928
    Member Muad'Dib's Avatar
    Join Date
    Aug 2007
    Location
    Wherever I Lurk
    Do any of you know if ToV will fix the problem with custom maps? (Where they can be played online ala the CoH Launcher) Has there been any mention of a fix?

  29. #929
    TasteLikeCrab
    Guest
    i'm jus not gonna be fanboish and pull wool over my eyes over the expectations. the fact is, based on what they have revealed so far its not worth the £25 (that's like $45 or so) retail price.

    having said that, i do hope there is more ot the game. but as we grow closer to the release date, it seems more and more like a few hastily bundled units, a few game modes and some short campaigns (with no real multiplayer/replay value)....

    for that its just not worth the money. i sincerely hope i'm wrong. but i'm afraid i just might be right.

  30. Company of Heroes Senior Member  #930
    Senior Member Q77's Avatar
    Join Date
    Dec 2006
    Location
    Teh Netehrlandz
    Actually...25 pnd = 37 US$ right now :-P

    I think most will still buy it once the game is out and the first replays,screenshots and stories pop up It will itch.
    Now thát's a Knight's Cross.

  31. Company of Heroes Senior Member  #931
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    @tastelikescrab: Nobody said you have to pull wool over your eyes, if you don't like what is offered, no one is forcing you to buy it

    I mean from what i have seen it seems well worht the price, and i've already pre-ordered. Maybe i'll be wrong and it will be awful, then again, it might actually be pretty good.
    And for someone who has never played the game before, i think it's a pretty good offer.

  32. #932
    TasteLikeCrab
    Guest
    @imperial dane: where did i say i'm being forced to buy it?

  33. #933
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    I think that will be another problem for the old core comunity.
    I figured, there are two types of expansions: Those aimed at the old players, meaning hard, intense campaign missions and exciting gameplay and the type that adresses new players, offering more or less a second tutorial. Judging by the immense lenght of three whole missions, I assume, ToV will fall in that second pattern. So the campaigns may not even fill your morning, if you allready know the drill.

  34. Company of Heroes Senior Member  #934
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    @tasteslikecrab: Well the first line had hints of it :P

    @Kosake: I think you might be judging too early on this and making some hasty assumptions, although to be honest, i will admit have had the same thoughts, i mean it does not look like at first glance to contain anything interesting for us veterans.

    I mean stuff like the Schwimmwagen doesn't exactly sound very promising Rather the opposite :/

    Not sure what changed my mind back into being positive, but i couldn't really fault the campaigns as such, i mean albeit they are short in being somewhere between 3 and 4 missions (the only one we know is 3 missions long is the Tiger Ace campaign)

    I could not really speak of the content much either though, and the falaise pocket campaign did cause me to clap my hands in childish glee when i first saw it (An actual Wehrmacht campaign !)

    and the ideas behind the multiplayer modes do not sound too bad either.. although a part of me hopes for some automatch mode for them.. never really liked going through lobbies to get a game.

    I mean the Panzerkrieg sounds pretty cool, and a part of me could imagine some of it's mechanics being taken further on to tanks in general, with a few armoured cars as well. That idea also holds apart of my imagination, which is probably why i also look rather favorably on Tales of Valor.

    Plus it probably helps that i've always known that tales of valor was never meant to be a huge expansion, meaning not too high expecatations in the first place :P

    In the end it's a matter of personal choice, yeah it probably does look like it caters to newcomers a great deal, but it doesn't look like it is forgetting the veterans either and giving them the finger.
    The biggest boon to the newcomers is that they get all 4 armies basically, that and operation stonewall seems rather much for them (although i am sure the rest of us can enjoy it as well once in a while )

    The rest ? Well that is harder to judge, albeit the new units and the strategic implications they can bring and what might follow in their wake is probably one of the most interesting things about this entire expansion to be honest IMHO.

    But those are just my thoughts on this thing. Perhaps i do carry rose tinted glasses like some darker hearts claim i do , or perhaps i just have a different opinion and taste than theirs :P

  35. Company of Heroes Senior Member  #935
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Just a small update, but the first Developer Diary is up at the Company of heroes community site:

    http://community.companyofheroesgame...r-ace-campaign

    Hope the mods don't mind me doubleposting as it would not make much sense to create a new thread for this.

  36. #936
    Member Grimgork's Avatar
    Join Date
    Sep 2007
    Location
    Mainz
    Sounds like an effort for SP, really. Unlike many others I'm quite excited for TOV and unlike many others I do not want vCOH back. The more content, the better.
    But I play MP only and I think there may be a chance that new modes will bring some fresh blood in good ol' CoH. If it will be worth the money, I don't care. Nowadays you get ripped off anyways if you play video games... just face it. I mean, have you played Knothole Island? Or lately bought Soulstorm just to have a look on DOW? I did...

  37. #937
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    The mods won't mind it, but i kind of miss any real information... did they actually mention anything of value?? Apart from the S-Mines they did not mention anything, we didn't knew before.

  38. Company of Heroes Senior Member  #938
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Hmm.. Looks like the Geschutzwagen is the second wehrmacht unit, or so i would judge by the camoscheme from this screenshot and the fact that it does not look like any other Wehrmacht vehicle.

    http://community.companyofheroesgame...sist/popup/459

    Of course i suppose it could be a Self propelled artillery vehicle. Which would be nicer since as far as i understand, the geschutzwagen is a StuG replacement.. which considering that the StuG right now is a pretty sorry excuse for well.. anything Well i think the StuG might be forgotten if this one can actually do some damage to tanks

  39. #939
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    What's that ugly piece of tracked junk??? Looks like something too heavy and pretty immobile to me. I honestly doubt it, but what you found may be some kind of open top Ferdinand or something like that. This one looks pretty strange... can it be a hummel maybe? never looked from behind at them...

    PS: I like StuGs. They beat the crap out of Stuarts, M8 and Churchills. And once they have some Vet, they can be really annoying.

  40. Company of Heroes Senior Member  #940
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Well if it is a geschutzwagen as have been speculated at earlier, then the reason it's so clunky is because it's basically a french tank converted into a StuG replacement...

    Which would not make sense for the Wehrmacht i think as it would not do much... well except be a better one :/ Which is kinda sad for the StuG, Which can be good against the vehicles you mention.. if it can actually have them stay on target And against a Sherman it is useless as it will barely dent the bloody thing, i mean it already takes a long time to aim, hasn't got a turret, why make it any worse against tanks ? :P

    Whatever the case, it might also be a mobile field artillery as the major who made the conversions also made some using field artillery, sort of a lighter hummel if you will. Which would actually add some variety into the Wehrmacht arsenal, which i assume is the purpose of the new units.

    But i suppose we will see, for now though we know the wehrmacht units.. unless the schwimmwagen is for the Panzer Elite.

  41. #941
    Senior Member Panzer Jager's Avatar
    Join Date
    Oct 2007
    Location
    Kingston, Ontario.
    Posts have been deleted. Please stay relevant to Tales of Valor.

  42. #942
    TasteLikeCrab
    Guest
    So any new updates on doctrines? I remember hearing there MAY be new doctrines for each faction with ToV. is that still conjecture or has this been substantiated?

    would awesome to have alternative doctrines added for jus ToV players. then it would totally make the expansion worth buying - u get the same factions but iwth ToV u get 1 new doctrine each so players who own all 3 could play 4 factions with 4 doctrines.

    imagine if PE's new doctrine had a Tiger Ace as the last RHS option and a Sturmtiger as the last LHS option. that would so rock. It would also add additional option for artillery to the PE faction so players dont feel they HAVE to go scorched against dug in brits. Also it would make PE feel a bit more 'panzer-ish'.

    For US the only thing left i can think of is Artillery Company (or 'Battery' rather), but they could do something like have Marine Corps as a doctrine . If they go with ARtillery company I bet M7 priests will be part of the deal. and maybe they could build defensive capabilities around the US.

  43. #943
    Senior Member YurdleTheTurtle's Avatar
    Join Date
    Jun 2008
    Location
    GTA, Ontario, Canada
    I don't think new doctrines were ever announced, and I don't think they exist.

    However, in the campaigns the doctrines are changed into skill trees of sorts. If you visit the official CoH forum's update, you'll find out exactly what I mean in the last screenshot.

    Also note that there are some new abilities and stuff that were made for the Tiger Ace campaign, like the S-mines. There were forum talks and Thunder gave the typical "It was designed for single player and is not going into multiplayer right now. However that won't stop future plans of something like that. I can't say anything more or else I'll get shot" (Major paraphrasing, but that is basically what was said)

    Edit: Found the quote:
    Quote Originally Posted by Thunder from official CoH forums
    The Tiger in the Tiger Ace campaign was really created to be the most badass tank we could make, with the idea of it stopping a British Armoured Column by itself. The tank and its abilities weren't exactly dreamed up for multiplayer or balance in mind. ...perhaps some of them will end up in multiplayer at some point, but we have to be very mindful of balance when we do that sort of thing.

  44. Company of Heroes Senior Member  #944
    Moderator Lethal Dosage's Avatar
    Join Date
    Sep 2007
    Location
    In the back of my mind.
    No, that is a Geschutzwagen, not a Hummel. I agree it looks like a vehicle for Wehr being that it has a camo skin pattern, as opposed to the field-grey all PE vehicles have (i don't think they'd add 1 camo vehicle to PE now). There's also the fact that there's a Motorbike in the screenshot, promotional and map-loading screens rarely if ever show two factions of the same side, plus we've already seen a field-grey Hotchkiss in a screen with a PE Munitions HT, so i think it's pretty well sorted who we can (reliably) guess gets which variation.

  45. Modding Senior Member Company of Heroes Senior Member  #945
    Celéstial by heart Celution's Avatar
    Join Date
    Apr 2008
    Location
    Sweden
    Can't the Geschützwagen be the Hotchkiss with a mounted 10,5cm lefH18, and not a AT-gun? They look almost the same.

  46. Company of Heroes Senior Member  #946
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    @Lethal Dosage: Actually the PE actually have several variations of colour schemes for vehicles, while the Wehrmacht basically got one.

    @Celestial: That is sort of the thing i have been wondering as well, as with an AT gun it would be more of a StuG replacement.. which basically means a more functional StuG :P But one with a 10,5cm lefH18 would add in some more dynamics to be honest and offer more of an interesting choice... well when the StuG has been improved that is :P

    @Yurdle: Yup, that would be correct as far as i see it. Rather hope for some to make it into multiplayer at a later time

  47. #947
    Member Kosake's Avatar
    Join Date
    Jun 2008
    Location
    Germany
    If that thing is a sort of Stug replacement, you will want your StuG back pretty soon. With that open top superstructure, it's widh and aparently roots in french engineering, it will be an easy target, contrary to the good profile of the Stug.

    I think it is the arty version. Look at that big explosion in the back... just the place where the tank is facing towards...May be coincidence, but it would fit if it were an artillery unit.

  48. Company of Heroes Senior Member  #948
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    True, but then, relic might balance it to actually be able to do damage to tanks :P In essence making it a Wehrmacht Marder with better Anti infantry capabilities i imagine.

    But yeah, the big explosion had me think it might be the artillery version, which would be more interesting to be honest.

  49. #949
    Senior Member Panzer Jager's Avatar
    Join Date
    Oct 2007
    Location
    Kingston, Ontario.
    Actually the PE actually have several variations of colour schemes for vehicles, while the Wehrmacht basically got one.
    What? All PE Vehicles are grey, all Wehrmacht Vehicles have their own unique camouflage.

  50. Company of Heroes Senior Member  #950
    Minister of Propaganda Imperial Dane's Avatar
    Join Date
    May 2005
    Location
    Denmark
    Yes, all wehrmacht vehicles have their own camo scheme, but not all PE vehicles are grey.. Otherwise i've got a faulty version :P As i've noticed a few colours, including a dark green, a black and one that looks like rust.

Page 19 of 40 FirstFirst ... 91011121314151617181920212223242526272829 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •