Eeeew! DotA!But my money's on Assault being a massive player-vs-player battle, DoTA style.
Eeeew! DotA!But my money's on Assault being a massive player-vs-player battle, DoTA style.
I wouldn't mind a DoTA styled CoH battle, so long as the battle was suitably epic sized. Having it be 'TigahTwoXX' versus 'PershanPro' in the middle of an empty feild as riflemen and volks grenadiers jack off on the flank wouldn't be very exciting.
But on that note, what if, in Assault, we can actually choose heroic INFANTRY squads? such as Baker Squad or Able. Or an Anti-Tank Rifle weilding sapper squad who happen to be particularly gruff. Or a Knights Crofficer with a chip [and panzerfaust] leaned across his shoulder.
P.S. I can't really think of a way Panzerkrieg would become suitably interesting, unless you started out in SMALLER armour first, and purchased up by beating/being beaten on. Or maybe even having the entirety of it focus on your Crew screen and upgrades.
I for one am looking forward to coming April.
My Panther tank has Frostmoure! -Some fellow
Wot? No engines? -Kilroy, on Gliders
@Kosake: Then why are you here ? Yes it's not the greatest expanion ever, but then it wasn't meant to be, not as far as i can see it, plus it focuses on the larger groups that play CoH, those that don't play ranked matches, which so far seem to be about the same numbers as those who play campaigns to be fair though.
@Panzer Jager: Of course i believe in them, i just don't believe they hold the truth when it comes to Tales of Valor since back then, they were just skins, now they are new units, plus having two not very different variants of the schwimmwagen.. Ugh, the thought is not one i like, i mean it would make the most sense for the PE if they got the one with the MG, for the wehrmacht it would just be.. dumb. As bascally the schwimmwagen isn't going to change much.
Oh.. and the kettenkrad is a motorcycle :P
@tasteslikecrab: Yes, i do believe i quoted that bit from the gamespot article, although why you then aren't linking to gamespot we shall never know
Wait, the Schwimmwagen was a NEW unit that could be used in one of the older balance playtest patches?
Originally Posted by chelovek_veliki
you sure? sinse retail shops saying 10 days along with every reveiw site i can find.ContractHitman: The game is not coming out in 10 days. Try next month. April 9th is the release date on the THQ site.
as you see it seems it 10 days, the big 10 day counter kinda gives it away, so i sure THQ site must only be referring to another country not the uk. or everyone on the whole internet got it wrong, though that unlikely sinse they order the stock and would know the release date i would guess.
Uk would usually get releases after North America, and Relic is in Vancouver.
ContractHitman, the reviews you linked to are all old. The latest of them is from January. Try this one that Thunder linked on the official Relic forums today.
The most exciting phrase to hear in science, the one that
heralds new discoveries, is not 'Eureka!' but 'That's funny...'
Actually he linked to several stores with the date plus gamespot in general which also gave the same date, and i have seen it as well in Denmark to be honest.. *shrug*
I suppose we will get a clear answer sooner or later.
i'd say its gonna be april. The sites are probably slowly in updating/. or they haven't really paid much attention to the change.
ah well. CoH is still loads of fun while we wait.
I would bet on April since the community site has yet to reveal all of the new features of TOV, or any major news on the Falaise campaign. I am still holding out for March 13th like the GAME site mentioned, but they usually change dates at the last minute.
my mate works in HMV and he said they have confirmed a order for march the 13th, though he said they could delay the order though this unlikely.
if they ordered the stock and confirmed for march the 13th then HMV useally tend to keep to their dates.though you never know, still though why would they stick the big 10 day counter up if they couldnt promise orders,
just looked at those vids of game and something seems wied, there no shell deviation, seems direct controle is just point and click system, or iis this just a pre release video and thus isnt finished?
just saying this sinse it doesnt seem to realistic if direct controle is pure point and click with no accuratcy reductions and such, taking another direct controle game "men of war" and SHOWW2 they use the system where by you need a few shots on target before your shells become accurate, which makes sense and all as when moving you wont be as accurate when still.
will this be in COH/TOV? as in first shot wont allways hit but once you have range ect and such it will improve?
Last edited by ContractHitman; 3rd Mar 09 at 12:36 PM.
HMV and Game are saying 13th March.
Amazon and Play are saying 10th April.
There is no way it will be march 13th. We have hardly heard anything about the game yet you think it will come out in less than 2 weeks. Hmmm....i think not.
"The story's still the same, I've just personalized the name"
Honestly doubt it is in one week, otherwise.. Well let's just say there has been some SERIOUS failings at THQ's Marketing department.
Same doubt here as well, but hey - one can hope.Honestly doubt it is in one week
"Anyone who recuits five new members into the Party gets to leave it. Anyone who recruits ten new members gets a certificate testifying that he was never in the Party."
Joke between German soldiers (mid 1943 and afterwards).
March 13th was the original date. It then got delayed to April 15th and then pushed up to April 8th/9th. If any retailer says March 13th, they just haven't updated their databases.
Of course, I think we all remember how badly THQ screwed up with the Opposing Fronts release date, so it is entirely possible they'll try to kill off the franchise by pulling that move again.
Posts have been deleted. Let's stick to ToV, instead of discussing THQ's marketting department.
@ Panzer Jäger: How are we supposed to stick to ToV (at least release date) when we have 'bout four of them to chose from??
Dane, your sources seem to be pretty... unfamiliar with the stuff they are talking about...The Falaise Pocket campaign starts with a squad of Axis engineers who must first construct an anti-air MG-88 emplacement to counter Allied airstrikes
Go with the latest date.
It's the safest bet
They did say that the previews where "quickie" previews so details are going to be pretty slim, seems like a waste for gamespot really since I would rather wait for them to do a full preview of the campaigns.
I do not want to read anything from people talking about ->MG<-88.
And since it such a small expansion, they also may speed the fuck up and release it allready. I see no point in waiting years for 8 units. If they don't have released before Starcraft2 is in the field, they may cancel the project alltogether.
@Kosake: First off, it's gamespot :P They can't do much right i am afraid.
Secondly, so you won't mind any bugs then that could have been found by then ? In any case, the game still needs to go gold, then all the copies made, and then they need to be shipped.
Whether it's the 13th March or early April, I'm still convinced that we won't see a CoH/OF 'playtest beta to retail' patch prior to ToV being released. It will simply be consolidated into the 'CoH/OF to ToV' patch or perhaps even later still.
I assume ToV is going to be steam based like DoW 2 is? I preferred the way Relic handled online multiplayer in the latest CoH / OF patches (ie once they began requiring sign-in). Now with GFWL and Steam my patience is getting worn thin. Steam insists on running in the task tray even after I exit the game, and apparently has no shame spamming my desktop with popup ads (no i don't care that "team fortress scout upgrade is coming out")
can't wait for ToV because DoW 2 has like no replay value, and I can't "bond" with abstract space creatures the way I can with army guys, at least not enough to want to learn all their specs for multiplayer.
Last edited by odditory; 4th Mar 09 at 12:13 PM.
I think, ToV will stay Steamfree, since they going to change the network layer to make it more pvp-like and eliminate a lot of nat issues in the next patch.
I agree that steam is the biggest pile of bullcrap anyone ever coded (except for windows vista maybe) but if it just solves these crappy nat-issues, i may consider actually using it.
@ Dane: Why should I mind bugs?? They are still in the game and they have released a bunch of patches and the bugs are still there. So whats the point? The game wont be gold. Blizzard alone can release a game (almost) bugfree. So when they have such a small thing in progress, they might as well throw it on the market and send some patches afterwards. As the Henschel ability proves it: they wont fix the bugs either way. But we may be able to get the new units sooner.
ToV will no doubt be available on Steam like the previous CoH games, but it will not require steam like DoW2. That would be unfair to those of us who purchased the previous CoH games external from Steam.
I strongly doubt we will see this being integrated with Steam, it would be a lot of work which might still not work properly, besides they already have Relic Online to do that task, so i fail to see how adding steam on top of that would improve things ?
@Kosake: Yeah bugs will still be there, doesn't mean they can't try and stop the worst ones, you know the ones that might cause the whole thing to crash once your schwimmwagen goes into reverse :P
Sorry, a little flashback:
Well read a little bit about the new units. Can't understand why the 1930s era Geschütswagen (withdrawn from service in 1943) should replace the StuG? It seem more logic that the new vehicle is a wespe, because that is what Wehr really needs. In my opinion stug should recieve a performance boost as it mounts the same cannon as the p4 and marder.
The StuG already has a better weapon than the Panzer IV; it deals exactly the same initial damage, but against US Tanks it does 50% more damage than the P4.
Also, 1944 Geschütswagen being inspected by Rommel himself.
@Dr.Evil: Noo.. The geschutzwagen was made in about
1943-1944 by a German Major named Alfred Becker because the 21st panzer Division was lacking in Assault guns, that is, StuGs. They were made by converting Hotchkiss 39 tanks and adding a Pak 40.
@Panzer Jager: Really ? Because that does not seem to be my experience at all, quite the contrary, they will barely dent the US tanks.
It's a fact.
Initial damage = 87.5, target table deals 1.5 damage to Shermans and M3 Halftracks, 1.25 damage to M8s and M10s. Panzer IV initial damage is also 87.5, but it does not have a damage bonus vs. US tanks. 1.5x 87.5 = 131.25, more damage than a Pak38 or Panzerschreck. However the StuG reloads quite slowly.
yes, I seem to have misunderstood this vehicle for being the panzerjäger I. But still it was very rare and I think it is wrong that it should replace the stug, especially since the stug was the germans most produced AFV during the war and is still more modern than the geschützwagen.
It should rather be used in the artillery version, but then again the wespe was more common.
@ Imperial Dane: well, according to wikipedia it was made from 1942 - 1943.
Last edited by DrEvil....EVIL!; 4th Mar 09 at 4:39 PM.
Well there weren't many Sdkfz 221/2/3, Sdkfz 250 and variants, and Panzer IV Ausf. F1 in 1944 either, so Relic obviously does not care too much about Unit timeframe, the only thing that matters is was it used in 1944? The thing that doesn't matter is how much. If they built their units on how often certain Vehicles were used, the Panzer Elite would not exist.
well, there were many sdkfz 250 NEU (not the ALTE as shown in coh). On the 221 you are correct, but not on the 222 and perhaps not the 223. The P4F is outdated.
@Panzer Jager: Seems so, just haven't seen that in my battles most of the time :/
Also the Panzer Elite is based on the Panzer Lehr, who actually had most of the halftracks of those types
@Dr.Evil: They are mentioned in wikipedia now ? Haven't seen them in there before, only in those pics that Panzer jager showed.
But there is still alot of units relic could use like the sdkfz 234/3 which is the basic sdkfz 234 with a short 75 mm gun. It could have been used instead of the p4f. There is also many sdkfz 251 units and then again why didn't relic used the sdfkz 250 NEU instead of the ALTE.
@Imperial Dane: Search Marder I or Hotchkiss and you will see...
Btw the Panzer Elite is based primarely on the 2nd SS Panzerkorps (9th SS Panzer Division Hohenstaufen and 10th SS Panzer Division Frundsberg), but also consist of Luftwaffe troops such as Fallschirmjäger. It is a fictional name such as Kampfgruppe Lehr is a fictional name. In fact the Kampfgruppe name has made many believe that the Panzer Lehr Division participated in Market Garden, but infact no elements of the Panzer Lehr Division ever saw combat in Operation Market Garden.
Last edited by DrEvil....EVIL!; 4th Mar 09 at 3:19 PM.
@Dr.Evil: yes i thought that too.. then someone else hit me over the head with a stick ( well not really) and told me that was wrong.
And i am pretty sure Relic themselves said that they based the Panzer Elite on the Panzer Lehr.
No, Relic said they were based on units fighting in Operation Market Garden. They wouldn't have directly said 9th SS Hohenstaufen because that's a Waffen SS unit, but that's clearly what it's based on with the OMG Campaign, especially where the battles take place and with the units you control. While Wikipedia isn't always correct, the Opposing Fronts article states that the Faction is a mish-mash unit of a Panzer Grenadier division and a Fallschirmjager division from Operation Market Garden, which as stated above Panzer Lehr did not participate in. Infact I think the Wehrmacht are loosely based off the Panzer Lehr, as in the (vCoH) US campaign it mentions that you'll be facing them a number of times, and the Pioneer's uniform is strangely similar to that of the Panzer Lehr Panzer Grenadiers.
Anyhow. Not really relevant to ToV.
This can be further proved when some of your units, mostly flak crews, becomes allies (like in best or wolfheze), the "Kamfgruppe lehr" name swithches to "9th SS Panzer Division".
And not to forget about the online titles of the PE, like Untersturmleiter. Relic uses leiter instead of fuhrer (Untersturmfuhrer).
It can be relevant if the Tiger Ace campaign is based on the actions of Hauftsturmfuhrer, or should I say Hauptsturmleiter, Michael Wittmann "The Tiger Ace".
Did they Mention a panzer III for the Crappy panzer 4 that the PE have id rather a Tank with a 50 MM tank Cannon then a Short 75mm Peice of Crap
With the Axis vehicles all but revealed for ToV, I'm a bit disappointed that the Panzerwerfer didn't make it in....
@Justin: we have yet to hear anything about the Panzer III.
@Muad: Still think there is place for one last Axis vehicle to be revealed. Although a panzer werfer is not the first thing that springs to mind.
Edit: Also looks like an IGN preview is up with their own video of the tiger ace campaign:
Definately fun times watching the Tiger stomp all over the Staghounds.
Also, this preview-player was notably less fail than the 1up player
@JustinFillion: What's wrong with the short barell? I love the HE rounds. All those freaking Rangers become puny blobby targets. If you need a tank hunter, go for Marder III or Hetzer.
Again a video and a article that is mulling over allready known stuff. The last information came with that Geschützwagen on a damn map-cover. This is really getting anoying.
@Crazy Ivan: really ? The 1up player so far seems like the best one with the gamespy player being the worst one
@Kosake: What ? That things go like they always do ? They need to get the same information out to as many sites as possible as not everybody checks the same sites, even then, chances are one can learn different things depending on the skill and competence of the different previewers.
For example the 1up preview actually mentioned a platoon commander for the Causeway campaign, while the ign one went into detail with some of the abilities one could choose.
Oh no!! How could I missed a particularly useless campaign unit and the written form of what could be seen on a screenshot allready (apart from it being rather trivial. what else should those squads do? equip jump-packs and teslacoils???)
The bottom line I see in this is the same: "we have seen the first mission of campaign, but we have no idea about multiplayer"
Waste of time for me. I'll play the campaign once and good. Why bother with details? I'll see that soon enough. You could say that for multiplayer units too, but its different here. I'm willing to play the campaign with or without double-M18-squads. But the new units and their abilities decide, wheter I get the game or not.
from what I have seen in the second video of the 1up preview, it seems like the Geschützwagen is goeing to suck more than StuG. Two M18 shots and it is dead!
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