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[OF/ToV] ZombieMod - First Alpha Footage

  1. #851
    Member burtondrummerNY's Avatar
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    yep, will do. Also, I am happy to report that we have gotten a model ingame. Although it was only a test cube, it worked, so we are excited.

  2. #852
    Member burtondrummerNY's Avatar
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    new model: blackhawk

    this will be a static version.
    Attached Images

  3. #853
    WOW that is really good...nicely done...

    just wondering....i know this is bad form to ask, but is there any sort of timetable for the mod?

    whether or not there is one, i would like to help you out with either rgd editing(which i'm a beast at) or just testing and stuff...let me know how i can help!
    The Wise One
    ----------------------------------------

    CoH: World at War is out! give it a try:
    http://forums.relicnews.com/showthread.php?t=222807

  4. #854
    Member burtondrummerNY's Avatar
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    right now there is absolutely no time table. we're just doing what we can right now.

    when we need you, we'll definately let you know

  5. #855
    THAT BLACK HAWK IS AWESOME...(recompose myself after seeing such an awesome model, deep breath in and ouuuuut)... Keep up with the awesome work (Looks at the model again...faints)
    "Float like a butterfly... Sting like a bee"
    http://www.facebook.com/topic.php?to...2010#post40872
    Zombie Mod Facebook grou.

  6. #856
    Member Barfusman12's Avatar
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    Is that from America's army? Actually, i'm asking twice, i already asked on ModDB.

  7. #857
    Member burtondrummerNY's Avatar
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    Nope, made it with 3ds max. It started off as an experiment, but it looked so sexy that I textured it. I think it might be too high poly tho, so it might have to be turned down abit.

  8. #858
    Member Angelic's Avatar
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    I could make some modelmixes for you guys, like airbornes with engies backpacks take a look at the All around topic some pics are there
    When the rich wage war, it's the poor who die.
    Jean-Paul Sartre

    I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
    Albert Einstein

  9. #859
    Member burtondrummerNY's Avatar
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    Do you think you could try to mix rangers and pioneers to make swat guys? I tried it once and it didnt work.

  10. #860
    Member Angelic's Avatar
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    Of course i could try cannot guarantee that it will work

  11. #861
    Banned Cpt.Mat Sasan's Avatar
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    mmmm,sorry guys...is there link for dloading this mod?

  12. #862
    Member burtondrummerNY's Avatar
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    Not for 2.600 yet. We're getting some cool stuff done before we release the 2.600 beta. If you still have 2.301 theres a download at our ModDB page

  13. #863
    Banned Cpt.Mat Sasan's Avatar
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    man u hit critical my COH:op version is 2.301
    ...after 15 minutes...oh shit it's too heavy for me to dload(about 770mb)... ... sorry guys i know it's funny but my country doesn't have high speed internet(i use 128k adsl,higher than that in my country is only for business places because it's too expensive )
    but it's still good mod...keep the change
    Last edited by Cp.Mat Sasan; 18th Jun 09 at 7:58 AM.

  14. #864
    Member Angelic's Avatar
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    Well i succeeded with the SWAT guys. there having logo's and rank and do you mind if the SWAT sniper has Digital Camo?

    I'll load pics up later

  15. #865
    Member burtondrummerNY's Avatar
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    Well, for the swat sniper, I was hoping he could be all black with the luftwaffe hat. Something like this:



    Oh, and sorry the mod is too big. I'll see what I can do to compress it.

  16. #866
    Member Angelic's Avatar
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    Oky, cool will change it richt away,

    and i reccomand using a ZIP file for smalling down the mod

  17. #867
    Member burtondrummerNY's Avatar
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    Awesome. I can't wait to see it!

  18. #868
    Member Angelic's Avatar
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    does it matter, if the words swat is on the hat because when i put them on you get some weird effect and it spells SWWS instead of SWAT.. so is it very urgent or not?

    EDIT : its not possible to put words on the hat
    Last edited by Angelic; 18th Jun 09 at 12:55 PM.

  19. #869
    Member Angelic's Avatar
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    here you go they need a few little tweaks but there almost done, i guess if you notice anything you dont like just say it.

  20. #870
    They look awsome Angelic, good job, and yeah, image is mirrored on helmets so getting complete words to show in middle is futile, they look fine as is

  21. #871
    Member burtondrummerNY's Avatar
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    Holy crap those guys are amazing!

  22. #872
    Member Angelic's Avatar
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    There 1 bug tough, you see they words swat on the arms of the sniper and the other swat guy ( the private first class ) those words are spelled backwars on the otherside

    i was thinking to make a copy and just change the sargeant, than it should work.

    P.S do you have another job for me because i wanna do some more skinwork.

  23. #873
    those SQAT guys are fully sick man, keep up the awesome wrk, u hear

  24. #874
    Member burtondrummerNY's Avatar
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    I was hoping you could also make a marines sniper (same deal with luft hat, but with the tank guy's earphones)

    I will be in germany for the next 3 weeks, so when you're ready, send those over to sirpsycho.

    Thanks

  25. #875
    Member Angelic's Avatar
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    Oky, will. Btw can you give me a list since you will be gone for 3 weeks. so i can continue to work while ure gon oky? or is it possible to ask sirpsycho?


    P.S

    im using the woodland variation of the marines now if you want desert just say it
    Last edited by Angelic; 19th Jun 09 at 9:53 AM.

  26. #876
    I'll forward stuff on to you guys this weekend

  27. #877
    Member Angelic's Avatar
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    This the marine sniper in woodland camo. Is this good or do you want it into desert camo?

    P.s this is the camo they are wearing now in woodland i tought thta coh maps are more woddland instead of desert so i tought this would be better
    Last edited by Angelic; 19th Jun 09 at 1:51 PM.

  28. #878
    Angelic the picture is a little small, and can't be enlarged. Could you fix this please.

    Edit: I had an idea of implementing Mercs; dressed up sort of in some Merc gear, model mixing some. I just thought it would be cool.
    "Your task will not be an easy one. Your enemy is well trained, well equipped and battle hardened. He will fight savagely"
    General Dwight Eisenhower - 6th June 1944

  29. #879
    Member Angelic's Avatar
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    yea updated take a look at it.


    P.s should the body vest be darker?

    P.S.S

    i could also put them into spoilers if you guys want since there quite large

  30. #880
    Thats really good. What about your other Marines how are they going.

    Edit: The vest should be slightly darker in my opinion. Not much though.

  31. #881
    Member Angelic's Avatar
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    well i was thinking of a wher with a rang but since a ranger with a wher wont work for some reason i will go just like what i did with the swat teams an engie with an ranger

  32. #882
    Member burtondrummerNY's Avatar
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    Woah, looks good! Just make the vest a little darker please.

    Thanks!

  33. #883
    Member Barfusman12's Avatar
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    looking good!

  34. #884
    Member burtondrummerNY's Avatar
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    Angelic, how soon can I get these skins? JW

  35. #885
    Member Angelic's Avatar
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    Marines



    i darkend the vests. i used the same vest from the sniper on the marine something what was quite smart since it saved me alot of time i aim also done with the helmet

  36. #886

  37. #887
    Member Angelic's Avatar
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    do you think there need to be more done or is this alricht?

  38. #888
    I think there great mate, also I think that when we get all the assorted units in game, it will give us a better indication of how they blend with each other, so if any need touchups or etc., thats probabaly when. So whats next on your list?

  39. #889
    Member Angelic's Avatar
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    I think im gona do the hunter\farmer

    Rifleman + Luftwaffe hat. should do the trick

  40. #890
    Member burtondrummerNY's Avatar
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    Any updates angelic?

  41. #891
    Member Angelic's Avatar
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    i was having some problems with the snipers, another head showed up and collided with the normal one.

    i was having this at both the marine sniper and swat sniper
    the swat sniper now works by doing a work around

    but im still having problems with the marine sniper
    at some distacne the hat just dissapears and doesnt return
    im messing around with the abp richt now see if i can find a combo that works

    Oky found out what the problem is in the tank_commander is a child called Head
    and in the Luftwaffe rgd there is a child called Head
    they are overlapping
    Last edited by Angelic; 20th Jun 09 at 5:30 AM.

  42. #892
    Member burtondrummerNY's Avatar
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    Ah. Glad to hear you figured it out!

  43. #893
    Member Angelic's Avatar
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    oky i looked around but i cant find anyone whos using a luftwaffe hat with an tanker radio set. so i think its not possible

    shal i remove the radioset or the hat? - i removed the radioset, if you want it back go to the abp. and add "marines\\marine_sniper1",

    oky the set is ready, i will soon upload it and send a link with the files ( pm ofc )
    but the only thing i havent done yet is test them in-game but most things that work in worldbuilder work also ingame test the for security

    assuming that you dont have anyother files called swat or marines you can just drag and drop them into the zombie file and overwrite everything.

  44. #894
    Member burtondrummerNY's Avatar
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    Ok, sounds good.

  45. #895
    Member Niftyeye's Avatar
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    Wow, AMAZING skins!


    This mod is looking more greater by the minute, keep it up!

  46. #896
    Member Angelic's Avatar
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    Hunter almost done

  47. #897
    Member Barfusman12's Avatar
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    Keep up the quite frankly and utterly amazing work.

  48. #898
    Member Angelic's Avatar
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    hunter


    heres an hunter with offcial camo

    if you guys dont like it i will change it

  49. #899
    Member Niftyeye's Avatar
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    That looks spot on, really nice job.

  50. #900
    Member Aidas2's Avatar
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    Great looks very good and how are my models doing?

    @burton maybe we could have something like this? http://shanedaughtry.com/images/SniperGhillieWeb.jpg that would be like ability and would be invisible to the enemy on grass bush, trees even when shooting

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