yep, will do. Also, I am happy to report that we have gotten a model ingame. Although it was only a test cube, it worked, so we are excited.
yep, will do. Also, I am happy to report that we have gotten a model ingame. Although it was only a test cube, it worked, so we are excited.
new model: blackhawk
this will be a static version.
WOW that is really good...nicely done...
just wondering....i know this is bad form to ask, but is there any sort of timetable for the mod?
whether or not there is one, i would like to help you out with either rgd editing(which i'm a beast at) or just testing and stuff...let me know how i can help!
The Wise One
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CoH: World at War is out! give it a try:
http://forums.relicnews.com/showthread.php?t=222807
right now there is absolutely no time table. we're just doing what we can right now.
when we need you, we'll definately let you know
THAT BLACK HAWK IS AWESOME...(recompose myself after seeing such an awesome model, deep breath in and ouuuuut)... Keep up with the awesome work (Looks at the model again...faints)![]()
"Float like a butterfly... Sting like a bee"
http://www.facebook.com/topic.php?to...2010#post40872
Zombie Mod Facebook grou.
Is that from America's army? Actually, i'm asking twice, i already asked on ModDB.
Nope, made it with 3ds max. It started off as an experiment, but it looked so sexy that I textured it. I think it might be too high poly tho, so it might have to be turned down abit.
I could make some modelmixes for you guys, like airbornes with engies backpacks take a look at the All around topic some pics are there
When the rich wage war, it's the poor who die.
Jean-Paul Sartre
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
Albert Einstein
Do you think you could try to mix rangers and pioneers to make swat guys? I tried it once and it didnt work.
Of course i could try cannot guarantee that it will work
mmmm,sorry guys...is there link for dloading this mod?
Not for 2.600 yet. We're getting some cool stuff done before we release the 2.600 beta. If you still have 2.301 theres a download at our ModDB page
man u hit critical my COH:op version is 2.301
...after 15 minutes...oh shit it's too heavy for me to dload(about 770mb)......
sorry guys i know it's funny but my country doesn't have high speed internet(i use 128k adsl,higher than that in my country is only for business places
![]()
because it's too expensive
)
but it's still good mod...keep the change![]()
Last edited by Cp.Mat Sasan; 18th Jun 09 at 7:58 AM.
Well i succeeded with the SWAT guys. there having logo's and rank and do you mind if the SWAT sniper has Digital Camo?
I'll load pics up later
Well, for the swat sniper, I was hoping he could be all black with the luftwaffe hat. Something like this:
Oh, and sorry the mod is too big. I'll see what I can do to compress it.
Oky, cool will change it richt away,
and i reccomand using a ZIP file for smalling down the mod
Awesome. I can't wait to see it!
does it matter, if the words swat is on the hat because when i put them on you get some weird effect and it spells SWWS instead of SWAT.. so is it very urgent or not?
EDIT : its not possible to put words on the hat
Last edited by Angelic; 18th Jun 09 at 12:55 PM.
here you go they need a few little tweaks but there almost done, i guess if you notice anything you dont like just say it.
They look awsome Angelic, good job, and yeah, image is mirrored on helmets so getting complete words to show in middle is futile, they look fine as is
Holy crap those guys are amazing!
There 1 bug tough, you see they words swat on the arms of the sniper and the other swat guy ( the private first class ) those words are spelled backwars on the otherside
i was thinking to make a copy and just change the sargeant, than it should work.
P.S do you have another job for me because i wanna do some more skinwork.
I was hoping you could also make a marines sniper (same deal with luft hat, but with the tank guy's earphones)
I will be in germany for the next 3 weeks, so when you're ready, send those over to sirpsycho.
Thanks
Oky, will. Btw can you give me a list since you will be gone for 3 weeks. so i can continue to work while ure gon oky? or is it possible to ask sirpsycho?
P.S
im using the woodland variation of the marines now if you want desert just say it
Last edited by Angelic; 19th Jun 09 at 9:53 AM.
This the marine sniper in woodland camo. Is this good or do you want it into desert camo?
P.s this is the camo they are wearing now in woodland i tought thta coh maps are more woddland instead of desert so i tought this would be better
Last edited by Angelic; 19th Jun 09 at 1:51 PM.
Angelic the picture is a little small, and can't be enlarged. Could you fix this please.
Edit: I had an idea of implementing Mercs; dressed up sort of in some Merc gear, model mixing some. I just thought it would be cool.
"Your task will not be an easy one. Your enemy is well trained, well equipped and battle hardened. He will fight savagely"
General Dwight Eisenhower - 6th June 1944
yea updated take a look at it.
P.s should the body vest be darker?
P.S.S
i could also put them into spoilers if you guys want since there quite large
Thats really good. What about your other Marines how are they going.
Edit: The vest should be slightly darker in my opinion. Not much though.
well i was thinking of a wher with a rang but since a ranger with a wher wont work for some reason i will go just like what i did with the swat teams an engie with an ranger
Woah, looks good! Just make the vest a little darker please.
Thanks!
Angelic, how soon can I get these skins? JW
Marines
i darkend the vests. i used the same vest from the sniper on the marine something what was quite smart since it saved me alot of time i aim also done with the helmet
do you think there need to be more done or is this alricht?
I think there great mate, also I think that when we get all the assorted units in game, it will give us a better indication of how they blend with each other, so if any need touchups or etc., thats probabaly when. So whats next on your list?
I think im gona do the hunter\farmer
Rifleman + Luftwaffe hat. should do the trick
i was having some problems with the snipers, another head showed up and collided with the normal one.
i was having this at both the marine sniper and swat sniper
the swat sniper now works by doing a work around
but im still having problems with the marine sniper
at some distacne the hat just dissapears and doesnt return
im messing around with the abp richt now see if i can find a combo that works
Oky found out what the problem is in the tank_commander is a child called Head
and in the Luftwaffe rgd there is a child called Head
they are overlapping
Last edited by Angelic; 20th Jun 09 at 5:30 AM.
Ah. Glad to hear you figured it out!
oky i looked around but i cant find anyone whos using a luftwaffe hat with an tanker radio set. so i think its not possible
shal i remove the radioset or the hat? - i removed the radioset, if you want it back go to the abp. and add "marines\\marine_sniper1",
oky the set is ready, i will soon upload it and send a link with the files ( pm ofc )
but the only thing i havent done yet is test them in-game but most things that work in worldbuilder work also ingame test the for security
assuming that you dont have anyother files called swat or marines you can just drag and drop them into the zombie file and overwrite everything.
Wow, AMAZING skins!
This mod is looking more greater by the minute, keep it up!
hunter
heres an hunter with offcial camo
if you guys dont like it i will change it
Great looks very good and how are my models doing?
@burton maybe we could have something like this? http://shanedaughtry.com/images/SniperGhillieWeb.jpg that would be like ability and would be invisible to the enemy on grass bush, trees even when shooting![]()
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