Okay, I got the beta, great graphics, pretty smooth (nothing a day 1 patch won’t fix in the tech area), voice acting is stellar, if not as memorable as the first DoW, and I have to say I'm presently surprised by the 'commander' selection themes.
Please, before accusing me of whining or anything like that, please, just hear me out here, okay?
Just one thing is bothering me, where's the stuff that goes 'boom?' In CoH, explosions rocked the maps from top to bottom in hard fought games, and even quick 1vs1 games would see their share of destruction. Artillery would blast apart anything in their path, leaving smoldering ruins, while tanks would smash apart cover and leave generally nothing in their wake.
Yet in this game, I was a little surprised to see just how little destruction each side deals out. First of all, the terrain is not that destructible. In other words, don’t go looking for the bloody scars your hard fought battles leave behind. For instance, I played and exchanged several points literally dozens of times on some of the map, and yet besides the few boxes and small walls that the dreadnaughts and wraithguards knocked down, the place was left pretty clean.
There's no 'action factor' here. The chaotic battles of DoW1 are gone, while the destruction of CoH is oddly absent. Is anyone else left with the feeling of "Where's my boom?"
Apologies from a disillusioned Exarch,
Thoragoros






