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[Mod] Thousand Sons- The Lord of Change is in game! A screenshot: post 74.

  1. #451
    Never ment any offense its just that they look too much like loyalist terimes they need some raven beaks on their guns and other "spiky bitz"

  2. #452
    Resident AI guy thudmeizer's Avatar
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    Hmm.. that doesn't sound Tzeentch however. More like this the original TS based them off..


  3. #453
    there we go; that's what i meant

    maybe i should have said needs more gold

  4. #454
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    Ahem... More GOLD ya say???? The image above is just a hand-drawing man, that posted by Thud, is an in-game model!!!
    I mean if you check the areas of gold-yellow, they are approximately the same in size - though the model has less BRIGHT gold (as it SHOULD!)...
    My humble Verdict: The model is PERFECT if you ask me!!!! (while the drawing sucks!! ).
    -In search of Papasmurf...

  5. #455
    got golden tower of tzeentch?

    No flyers hey? pity as thousands sons have some great epic flyers,.

    Did you get thralls in for the sorcerers to sacrifice?
    Sorcerers cabals?
    Familiars?

    I should shut up, but if you check my minis on facebook you will see I have a decent contingent of thousand sons.

  6. #456
    Resident AI guy thudmeizer's Avatar
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    We can put in this if you like:



    But again its NOT in-scope.. we can much more but then it gets saturated. Thousand Sons has a core army and if we included too much we'd dilute it.

  7. #457
    Nice DP man, DP sorceror? I guess so as tzeentch.

    Errr... Silver to gold?

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    If you want to do it easy way, use metalic(Chrome) effect with rgb from DOW SS AP.

    ----------

    Or wtp work too.

  8. #458
    Resident AI guy thudmeizer's Avatar
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    It was such a nothing example of other people's work. TS mod is already packaged with unique stuff as it is.

  9. #459
    males what I attempted with Thousands sons look really bad.

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    I only ask why not a hequa staff?
    as listed in horus heresy "Thousands sons" book.

  10. #460
    Nice Dp, A lot of the fluff ive read like for the Gk novels described them as looking Lords of Change esque but this is defiantly nice.

  11. #461
    I think the only thing that needs to be added to those terminators are glowing effects for the eyes since they are just souls in power armour right?

  12. #462
    I second the glowing eyes.

  13. #463
    Resident AI guy thudmeizer's Avatar
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    Yep.. more 'goodies' will be added

  14. #464
    How much time is left? Will u bring it ar the Same Time Out like the dark angels mod?

  15. #465
    Resident AI guy thudmeizer's Avatar
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    Yep and we're making progress bro..

  16. #466
    Really outstandin stuff Thud, you must be amazingly organised to keep all these mods progressing! And boy i'm glad you are

  17. #467
    Member PsykoTenshi's Avatar
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    Quote Originally Posted by Black Templer
    Will u bring it ar the Same Time Out like the dark angels mod?
    Quote Originally Posted by thudmeizer
    Yep and we're making progress bro..
    Are we to understand the Thousand Sons mod will be publicly released at the same time as the Dark Angels mod? (that'd be an awesomeness overload!)
    Or this twin-linked release event is just a severe misunderstanding from me?

  18. #468
    What an amazing time for mods... now let's all worship and pray for Catwell to finish his two chaos armies... ommmmm....ommmmm, or at least sling me a beta ^^

  19. #469
    Member jONES1979's Avatar
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    Quote Originally Posted by PsykoTenshi View Post
    Are we to understand the Thousand Sons mod will be publicly released at the same time as the Dark Angels mod? (that'd be an awesomeness overload!)
    Or this twin-linked release event is just a severe misunderstanding from me?
    Looks like second one. Both mods are progressing, but their's states are far different. When DA is almost ready to release, after half-of-year of internal balance-test, the TS mod yet have unfinished, but required assets.

  20. #470
    Resident AI guy thudmeizer's Avatar
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    We have a good team on TS seeing it through now.

  21. #471
    Is this project still alive or might I even hope that it's even released ? Any info would be welcome !

  22. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #472
    Retired Compliance Fairy Gorb's Avatar
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    Please bear the forum rules in mind before posting. The team will update when it's good and ready; Thudo only posted last month.
    I am an Iron Warrior! Iron Within, Iron Without!

  23. #473
    Everything could happen in a month.

  24. #474
    Resident AI guy thudmeizer's Avatar
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    Moving forward still.. thanks for your patience.

  25. #475
    Does the "you know what " have all ability slots filled, btw? Ready in game?
    Mods In Progress: Ultimate Apocalypse | Daemons Mod

    Beware, my Ultimate Apocalypticinator!

  26. #476
    Resident AI guy thudmeizer's Avatar
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    LoC?

  27. #477
    Yes. Sorry, I mean the LoC

  28. #478
    Resident AI guy thudmeizer's Avatar
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    GrOrk helped us out ALOT on this model. Its pretty complete now.

  29. #479
    YAY! Gods, I remember when this mod launched...can't wait to play it after all this time against the Inquisition.

  30. #480
    Member BIG BEAST's Avatar
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    First i need to say that i love this mod and i love mod team! How is progress? Any release date? Just curious. Good luck team

  31. #481
    The Wallpaper is awesome ! I just have to ask for more !! Especially if they are even more centered on the rubic marines

  32. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #482
    Retired Compliance Fairy Gorb's Avatar
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    Quote Originally Posted by BIG BEAST View Post
    First i need to say that i love this mod and i love mod team! How is progress? Any release date? Just curious. Good luck team
    Quote Originally Posted by Gorb View Post
    Please bear the forum rules in mind before posting. The team will update when it's good and ready; Thudo only posted last month.
    I will not repeat myself again.

    Please read the forum rules before posting.

  33. #483
    How is progr...ah just kidding Gorb. Its great to see so many people still her after almost two years of being rather absent. the TS team is to be commended on their constant grind. Well done guys, keep up the AMAZING work, we're all rooting for you!
    'I think a painful death is something everyone should experience'
    Lucius the Eternal

    Add Blasphear in Xfire.

  34. #484
    All we know is that after all these years of intermittent development and stagnation -no bitching at all here, Tzeentch works in mysterious ways- we are seemingly pretty close to the long awaited release. That's more than enough to me.

    I just have one question. Will your units' textures have spec maps and reflection effects ? I couldn't notice on the screenshots. I did not like the pastel textures of vanilla units, so... Well considering the quality of yours it should not be such a big deal if they don't, but still.

  35. #485
    Resident AI guy thudmeizer's Avatar
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    If we have people to assist in this regard then YES. Right now, we're more concerned getting all the remaining pieces in. The voices alone are just dropping..

  36. #486
    Alright then ! Good luck to you and the team !

  37. #487
    I've been waiting for this mod for 8 years...in the words of ole tzeentch "Just as planned.."

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