SS currently. Someday we may retro for DC but by then SS will be $5 so...![]()
#151
SS currently. Someday we may retro for DC but by then SS will be $5 so...![]()
oh well this still looks like one of the best mods i've seen.
If you think things can't get any worse, it's probably because you lack sufficient imagination
There are few mods that shoulda been in DOW when it was released....and this is one of them, better than original.
So.... any progress to report?
also, what's the ability that the screamers have?
#155
- Wereturip finished the 6-Upgrade TS Dread and its AE-coded and ingame so testing commences.
- Mit is ALMOST textured the LoC and will skin new buildings coming into the pipeline.
- Prom is animating the LoC.
- Grim is working on various Buildings and Ahriman.
- We're almost at the 4th beta stage.
- Screamers have a timed ability. Can't remember what it does.
Wow nice progress. Whooo![]()
Uraahh SemperFi Marines!!! For the God Emperor of the Imperium
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are screamers the aircraft fo this army then?
also, what abilities will the lord of change have?![]()
#158
- Screamers are not aircraft AFAIK. Could discuss that.
- LoC abilities? Oh wait and see.![]()
well what about discs of tzeentch? dont those fly?
#160
Yes but Discs have never been in this TS project. They just were never "in scope".
Screamer would be perfect airunit rather that some crappy converted plane. Imagine screamers bombing IG base...precious.
But how about other demons like Horrors, will they have different role or will they be off? Will we be seeing daemon prince of Tzeentch and not that undivided daemon prince? With wings, it could be like mini-bloodthirster.
And last, Daemon Spawns, unworthy of Tzeentch, raging brainless beasts, they could be like warp beast pack, attacking random at low morale (like in codex)
Tzeentch spawn below
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Last edited by noobi666; 30th May 09 at 4:45 AM.
The Lord of Change (post #74) is basically the bloodthirster of tzeentch...
There is definitely a Spawn in the mod as far as I know, how you get him exactly, has changed a couple times over the course of all of the internal betas. Now he doesn't look like that I'm afraid (that is an exceptionally cool Spawn).
There isn't going to be a Daemon Prince in the mod (although I could be wrong about that because I've been away for a couple months). Instead the mod is going to include Ahriman (once again, please correct me if I'm wrong Thud) who will have stats that are somewhat comparable and a fearsome repertoire of psychic abilities.
#164
Ahriman The Exile is gonna be in the mod -- he is one of the coolest War40k characters ever. I would even say one of the coolest in all of sci-fi. o_O
#165
Also he's responsible for one of the most notable "whoops..." moments in 40k![]()
Hehe..... 'crackle cackle ZAP!!!! "oh shit....."'
Ahriman is going to be interesting to use, considering his reputation.....
There we were, ready to charge the loyalist scum, and then suddenly we were under fire from our west flank. Batshit mental. We turn to return fire, and somehow they sneaked a bunker in, right next to us! We didn't have any meltas so we got the hell out of there. CREEEEED!
lol, couple of good comedians here, eh. Oh man here comes Magnus, run..............
Can't wait, he is indeed great.
This is SS only isn't it?
Yep, thatd be Soulstorm by the sounds of things...Quote by ChaosReigns
Thud and Unrealdirektor have been working tirelessly for the past month to get all of the Thousand Sons assets into Soulstorm and indeed have made significant progress.
Yes
#171
Funny how people can't be arsed quick reading only a coupla hundreds of posts... Richter can, so, why can you not, Dasbone? (not implying you aren't usually able, Richter, just that you made the effort)
Also, looking 50 like posts before: wow, nice mise en abyme...
Edit: agh! damn you fuggles for ruining my beautiful artistic effect and figure of style...![]()
Last edited by Lleman; 1st Jun 09 at 3:26 AM.
We look to the heavens so that one day our children may look back towards home.
#172
Fifty? Try post 151 on the top of the same page...
#173
The Glory of "Dar Mit" is once more re-established --> BEHOLD!
Now I just need to "prod" Prom a little to get it doely animated.![]()
#174
ZOMG, the skeksis is back! That looks fantastic, I can't wait for this mod to get finished.
S'all gud Lleman!
And jesus, that is wicked! Thats bloody brilliant...
That's superb awesome, great model fine work![]()
Sorry bout that, kinda just threw that post in there before I went to bed.
Ai, a ravenous bunch they be when it comes to the mods
heh It ain't thousand sons without big bird right? Seriously though I'm so happy will finally be getting a replacement to that garish blood thirster. I have never been more happy for a chaos mod
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Colder than a wych's tit
Don't worry about it too much, it's not the worst mistake someone could make.Sorry bout that, kinda just threw that post in there before I went to bed.
On another note, Mute, take it easy on the Bloodthirster hate.![]()
I like this forum, it's so... friendly
Okay, ChaosReigns and Thud, when is this thing coming out? This teasing has absolutely got to stop. Seriously though, this mod sounds hotter each time I visit this thread (which is about every day). Looking forward to it.
Download my DoW maps "Redemptus Reloaded" (8p) and "Shrine of Sephreus" (2p) here.
#182
We're still waiting on additional 3d content - thats 100% our focus and why we have the delay. We've been in beta since Feb and about to release the 4th build to the testers. Mit came back from holidays and is again working on textures while DrGrim works on buildings and such. Wereturip is still fixing the Dread and Prom is on animating the Loc (using Mit's updated textures).
Sweet the intense progress is evermore appreciated, good luck.
this looks almost done - can i help playtest?
#185
Hmm.. we're sorta full on testers. We have 3 real good ones at the moment. You have to PM me on revora and explain what makes you an experienced Tzeentch player? hehe.. Well.. just ensuring we get quality testers.
what's revora? i'm not a super expert player but im a bit of a fluff fanatic.
#187
Here.. you can register there if you wish.
yeah... its says "You are not allowed to use the messenger feature on this board" when i try to message you on Revora...
#189
PM me your info here on relicnews about your betatesting skills and commitments. Thanks man.
#190
Update.. not even remotely dead.. Just waiting on 3d assets from Grim and Were. Mit still texturing when he has free cycles..
Lord Of Change
Ahriman
Library
Vehicle Manufactum
Altar of Tzeentch
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Looks great! what happened to the original buildings?
'I think a painful death is something everyone should experience'
Lucius the Eternal
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Add Blasphear in Xfire.
#192
Nothing.. they are still in-game for years. Needing some additional anims and FX however but the above are the buildings just modelled. Larger Gen is coming also.
#194
#195
if those buildings where anything like the last, they'll need to be scaled down.
i suggest importing a basic building next to it so the builing size can be adjusted before anything special starts![]()
Tutorials_And_Helpful_Sites_Here <-link
Want a 3d model commissioned? I may do so. Pm me!
http://steamcommunity.com/groups/dow40k2-woa Join up for updates and view other members.
Its alive! Its alive! *maniac laughter*
seriously, good job
i find these buildings quite good for the moment but i rejoin Horus and share his concern about scale.
i think that standard buildings should be larger than the actual size, not wider so it would require the same room to build a full base, but an increase in height would be good.
could it be possibe to see a scale comparison, please, or a glimpse at the concept art?
Mod leader on :DARKNESS WITHIN Inquisition Linear Campaign Mod
Maps:Crimsom Spire,Skull-Throne, Frozen Impact map_mod
This is stupendous work - the texture on that Lord of Change - oh man! And I love the design of the buildings, Egyptian inspired but so much more...
Looks like my wolves will have a worthy (if hated) foe to join them upon the battlefield...![]()
#199
Don't worry on scale -- its being sorted.
Woo-hooo-HOO!!!!
That altar looks especially cool, imo.
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