okay I can probably give a good idea what will be in thursdays release.
tweaked lasers to be more visible
stat balances to a bunch of ships.
tweaked some of the AI scripts so the cpu builds more variety
everythign smaller than cruiser class except fighters, light corvettes and some platforms have been exported using maya. this pretty much fixes the crash related to resolution (played two 3 hour long games with imperial AI and no crashes)
fighters weapon damage has been increased slightly, also made harder to hit with large turbolasers (lancers still annihilate fighters like they are supposed to)
started work on innate subsystems (check out the golan III) and also figured out how to manipulate the collision mesh with subsytems for VLO (try parking something underneath the golan III beside the spire)
ships with new models (textured or partially textured exported with maya)
destroyer yard
fighter factory
golan III
victory I
victory II
research station
Allegiance
things that I haven't fixed yet that I really wanted to:
icons (couldn't get coords right)
some dockpaths don't work because of weird collision mesh issues.
AI using research (OMG need help)
some ships show weird poly lighting (tried a bunch of stuff ,but no luck so far)
lods and goblins for a lot of ships
animated turrets (lots of work, didn't get to the experiment stage)
engine glows (haven't tried yet)
performance will still be bad until better LODs are made up, for right now it should be a lot less crashy.
There will be at least one more release before the 21st of this month then I'm going to the bahamas for a week so no work will get done :-p I plan on having the majority of corvettes and fighters done for the next release and will try to get subsystems implemented. the first release in march will have the beginning to the alliance side, with probably x-wing,awing, y-wing, assualt frigate, MC-40, MC-80a, MC-80B and MC 90 along with the ships that are 'stolen' from the imperials.



(i dunno why I put muffy there, just ignore him) Ar certain angles they will start flashing inbetween its detailed form and none detailed form, sometimes they will go fully back to the detailed versions, maybe its the number of ships being built by the 2 comps. I dunno if this is just me and my computer or anyone else is having this problem. Oh, and during my play time I think the game has freezed like 3-4 times (once I know when the Titan Cruiser was biult and ready) and crashed 2-3 times. Sorry I can't elaborate on those.