It just does not work...
I copy pasted your entire examplary file:
Code:
[global]
Name = Test_Mod
UIName = "Test_Mod"
Description = Dawn of War 2 - Test Mod by Darkelf
ModVersion = 0.1
ModFolder = test_mod
; Note: the engine mounts the following automat(g)ically:
; movies: GameAssets\Data\Movies
; folder: GameAssets\Locale\<lang>
[attrib:common]
folder.01 = test_mod\Data
archive.01 = test_mod\Archives\cope_200PopCap.sga
archive.02 = GameAssets\Archives\GameAttrib.sga
[sound:common]
folder.01 = GameAssets\Data\Sound
archive.01 = GameAssets\Archives\GameSoundContainers_DELTA.sga
archive.02 = GameAssets\Archives\GameSoundContainers.sga
archive.03 = GameAssets\Archives\GameSound_DELTA.sga
archive.04 = GameAssets\Archives\GameSound.sga
[sound:english]
folder.01 = GameAssets\Locale\English\Sound
archive.01 = GameAssets\Locale\English\English_GameSpeechContai ners_DELTA.sga
archive.02 = GameAssets\Locale\English\English_GameSpeechContai ners.sga
archive.03 = GameAssets\Locale\English\English_GameSpeech_DELTA .sga
archive.04 = GameAssets\Locale\English\English_GameSpeech.sga
archive.05 = GameAssets\Locale\English\English_EldarMPSpeech_DE LTA.sga
archive.06 = GameAssets\Locale\English\English_EldarMPSpeech.sg a
archive.07 = GameAssets\Locale\English\English_OrkMPSpeech_DELT A.sga
archive.08 = GameAssets\Locale\English\English_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\English\English_SpaceMarineMPSpe ech_DELTA.sga
archive.10 = GameAssets\Locale\English\English_SpaceMarineMPSpe ech.sga
[sound:french]
folder.01 = GameAssets\Locale\French\Sound
archive.01 = GameAssets\Locale\French\French_GameSpeechContaine rs_DELTA.sga
archive.02 = GameAssets\Locale\French\French_GameSpeechContaine rs.sga
archive.03 = GameAssets\Locale\French\French_GameSpeech_DELTA.s ga
archive.04 = GameAssets\Locale\French\French_GameSpeech.sga
archive.05 = GameAssets\Locale\French\French_EldarMPSpeech_DELT A.sga
archive.06 = GameAssets\Locale\French\French_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\French\French_OrkMPSpeech_DELTA. sga
archive.08 = GameAssets\Locale\French\French_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\French\French_SpaceMarineMPSpeec h_DELTA.sga
archive.10 = GameAssets\Locale\French\French_SpaceMarineMPSpeec h.sga
[sound:german]
folder.01 = GameAssets\Locale\German\Sound
archive.01 = GameAssets\Locale\German\German_GameSpeechContaine rs_DELTA.sga
archive.02 = GameAssets\Locale\German\German_GameSpeechContaine rs.sga
archive.03 = GameAssets\Locale\German\German_GameSpeech_DELTA.s ga
archive.04 = GameAssets\Locale\German\German_GameSpeech.sga
archive.05 = GameAssets\Locale\German\German_EldarMPSpeech_DELT A.sga
archive.06 = GameAssets\Locale\German\German_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\German\German_OrkMPSpeech_DELTA. sga
archive.08 = GameAssets\Locale\German\German_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\German\German_SpaceMarineMPSpeec h_DELTA.sga
archive.10 = GameAssets\Locale\German\German_SpaceMarineMPSpeec h.sga
[sound:russian]
folder.01 = GameAssets\Locale\Russian\Sound
archive.01 = GameAssets\Locale\Russian\Russian_GameSpeechContai ners_DELTA.sga
archive.02 = GameAssets\Locale\Russian\Russian_GameSpeechContai ners.sga
archive.03 = GameAssets\Locale\Russian\Russian_GameSpeech_DELTA .sga
archive.04 = GameAssets\Locale\Russian\Russian_GameSpeech.sga
archive.05 = GameAssets\Locale\Russian\Russian_EldarMPSpeech_DE LTA.sga
archive.06 = GameAssets\Locale\Russian\Russian_EldarMPSpeech.sg a
archive.07 = GameAssets\Locale\Russian\Russian_OrkMPSpeech_DELT A.sga
archive.08 = GameAssets\Locale\Russian\Russian_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\Russian\Russian_SpaceMarineMPSpe ech_DELTA.sga
archive.10 = GameAssets\Locale\Russian\Russian_SpaceMarineMPSpe ech.sga
[sound:spanish]
folder.01 = GameAssets\Locale\Spanish\Sound
archive.01 = GameAssets\Locale\Spanish\Spanish_GameSpeechContai ners_DELTA.sga
archive.02 = GameAssets\Locale\Spanish\Spanish_GameSpeechContai ners.sga
archive.03 = GameAssets\Locale\Spanish\Spanish_GameSpeech_DELTA .sga
archive.04 = GameAssets\Locale\Spanish\Spanish_GameSpeech.sga
archive.05 = GameAssets\Locale\Spanish\Spanish_EldarMPSpeech_DE LTA.sga
archive.06 = GameAssets\Locale\Spanish\Spanish_EldarMPSpeech.sg a
archive.07 = GameAssets\Locale\Spanish\Spanish_OrkMPSpeech_DELT A.sga
archive.08 = GameAssets\Locale\Spanish\Spanish_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\Spanish\Spanish_SpaceMarineMPSpe ech_DELTA.sga
archive.10 = GameAssets\Locale\Spanish\Spanish_SpaceMarineMPSpe ech.sga
[sound:italian]
folder.01 = GameAssets\Locale\Italian\Sound
archive.01 = GameAssets\Locale\Italian\English_GameSpeechContai ners_DELTA.sga
archive.02 = GameAssets\Locale\Italian\English_GameSpeechContai ners.sga
archive.03 = GameAssets\Locale\Italian\English_GameSpeech_DELTA .sga
archive.04 = GameAssets\Locale\Italian\English_GameSpeech.sga
archive.05 = GameAssets\Locale\Italian\English_EldarMPSpeech_DE LTA.sga
archive.06 = GameAssets\Locale\Italian\English_EldarMPSpeech.sg a
archive.07 = GameAssets\Locale\Italian\English_OrkMPSpeech_DELT A.sga
archive.08 = GameAssets\Locale\Italian\English_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\Italian\English_SpaceMarineMPSpe ech_DELTA.sga
archive.10 = GameAssets\Locale\Italian\English_SpaceMarineMPSpe ech.sga
[sound:czech]
folder.01 = GameAssets\Locale\Czech\Sound
archive.01 = GameAssets\Locale\Czech\English_GameSpeechContaine rs_DELTA.sga
archive.02 = GameAssets\Locale\Czech\English_GameSpeechContaine rs.sga
archive.03 = GameAssets\Locale\Czech\English_GameSpeech_DELTA.s ga
archive.04 = GameAssets\Locale\Czech\English_GameSpeech.sga
archive.05 = GameAssets\Locale\Czech\English_EldarMPSpeech_DELT A.sga
archive.06 = GameAssets\Locale\Czech\English_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\Czech\English_OrkMPSpeech_DELTA. sga
archive.08 = GameAssets\Locale\Czech\English_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\Czech\English_SpaceMarineMPSpeec h_DELTA.sga
archive.10 = GameAssets\Locale\Czech\English_SpaceMarineMPSpeec h.sga
[sound:tchinese]
folder.01 = GameAssets\Locale\TChinese\Sound
archive.01 = GameAssets\Locale\TChinese\English_GameSpeechConta iners_DELTA.sga
archive.02 = GameAssets\Locale\TChinese\English_GameSpeechConta iners.sga
archive.03 = GameAssets\Locale\TChinese\English_GameSpeech_DELT A.sga
archive.04 = GameAssets\Locale\TChinese\English_GameSpeech.sga
archive.05 = GameAssets\Locale\TChinese\English_EldarMPSpeech_D ELTA.sga
archive.06 = GameAssets\Locale\TChinese\English_EldarMPSpeech.s ga
archive.07 = GameAssets\Locale\TChinese\English_OrkMPSpeech_DEL TA.sga
archive.08 = GameAssets\Locale\TChinese\English_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\TChinese\English_SpaceMarineMPSp eech_DELTA.sga
archive.10 = GameAssets\Locale\TChinese\English_SpaceMarineMPSp eech.sga
[sound:polish]
folder.01 = GameAssets\Locale\Polish\Sound
archive.01 = GameAssets\Locale\Polish\English_GameSpeechContain ers_DELTA.sga
archive.02 = GameAssets\Locale\Polish\English_GameSpeechContain ers.sga
archive.03 = GameAssets\Locale\Polish\English_GameSpeech_DELTA. sga
archive.04 = GameAssets\Locale\Polish\English_GameSpeech.sga
archive.05 = GameAssets\Locale\Polish\English_EldarMPSpeech_DEL TA.sga
archive.06 = GameAssets\Locale\Polish\English_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\Polish\English_OrkMPSpeech_DELTA .sga
archive.08 = GameAssets\Locale\Polish\English_OrkMPSpeech.sga
archive.09 = GameAssets\Locale\Polish\English_SpaceMarineMPSpee ch_DELTA.sga
archive.10 = GameAssets\Locale\Polish\English_SpaceMarineMPSpee ch.sga
[movies:common]
folder.01 = GameAssets\Data\Movies
[movies:english]
folder.01 = GameAssets\Locale\English\Movies
[movies:french]
folder.01 = GameAssets\Locale\French\Movies
[movies:german]
folder.01 = GameAssets\Locale\German\Movies
[movies:russian]
folder.01 = GameAssets\Locale\Russian\Movies
[movies:spanish]
folder.01 = GameAssets\Locale\Spanish\Movies
[movies:italian]
folder.01 = GameAssets\Locale\Italian\Movies
[movies:czech]
folder.01 = GameAssets\Locale\Czech\Movies
[movies:tchinese]
folder.01 = GameAssets\Locale\TChinese\Movies
[movies:polish]
folder.01 = GameAssets\Locale\Polish\Movies
[data:common]
folder.01 = test_mod\Data
archive.01 = GameAssets\Archives\GameArt_DELTA.sga
archive.02 = GameAssets\Archives\GameArt.sga
archive.03 = GameAssets\Archives\GameArtEnvironment_DELTA.sga
archive.04 = GameAssets\Archives\GameArtEnvironment.sga
archive.05 = GameAssets\Archives\GameArtEnvironmentTextures_DEL TA.sga
archive.06 = GameAssets\Archives\GameArtEnvironmentTextures.sga
archive.07 = GameAssets\Archives\GameMaps_DELTA.sga
archive.08 = GameAssets\Archives\GameMaps.sga
archive.09 = GameAssets\Archives\GameDefault_DELTA.sga
archive.10 = GameAssets\Archives\GameDefault.sga
but i removed
Code:
archive.01 = test_mod\Archives\cope_200PopCap.sga
because i do not have it and changed
Code:
archive.02 = GameAssets\Archives\GameAttrib.sga
back to
Code:
archive.01 = GameAssets\Archives\GameAttrib.sga
Changed the folder.01 in for attrib files to be more consistent with the other data. Attrib files should (if you follow my tutorial, you are of course free to place them anywhere you like) be in *modname*\Data under the Simulation subfolder you get when unpacking it, rather than *modname*\Attrib. This makes for easier navigation.
So it whould look like this>
Code:
test_mod\Data\simulation\attrib\sbps\pvp\race_eldar\troops\eld_guardian.rbf
f
This does not work.
I also tried it with>
Code:
test_mod\Data\Attrib\simulation\attrib\sbps\pvp\race_eldar\troops\eld_guardian.rbf
which also does not work.
In both situation, the shortcut to the game looks like this>
Code:
"C:\Program Files\Steam\SteamApps\common\dawn of war 2\DOW2.exe" -dev –modname “test_mod”
So please enlighten me on what i am doing wrong as i am following all your advised steps...
mine is just the default dow2.module file. it loads all my rbf's with the -dev switch from the GameAssets\Data\simulation\....
Works great for me too. Dunno why the tutorial doesn't ><