Edit: Update!
~--+Mod Tester list+--~
ChrisM2009
After an very long long time, delays and more, I ha
ve finally released the update in two parts, place the sga's inside GameAssets\Archives
Features Include
Force commander totally changed
Veteran squad added to the Space Marine race
And Finally added highest ranking wargear to Ork heroes, Eldar heroes
The Techmarines head has been somewhat team colourable more then the other version, main part of the helmet is under primary, and the tint is 3rd, and some other features.
Part one link:
http://files.filefront.com/wargear+p.../fileinfo.html
This is to be put under
game:attrib
Part two link:
http://files.filefront.com/wargear+p.../fileinfo.html
This is to be put under
game:data
Ucs needed for the veteran squad
http://files.filefront.com/DOW2ucs/;.../fileinfo.html
It is to be put in: GameAssets\Locale\Whateverlangauge
Warning:Make a backup of the other one. Also, delete the older version.
well, took me ages to do but after all I have been taking alot of breakes due to my illness.
The things like attrib are for the module alot of people got confused by it before because I never stated what to put in the module.
Like for example:
[attrib:common]
folder.01 = GameAssets\Data
archive.01 = GameAssets\Archives\wargear_patched.sga
archive.02 = GameAssets\Archives\GameAttrib.sga
And at the bottom I would have:
[data:common]
folder.01 = GameAssets\Data
archive.01 = GameAssets\Archives\Wargear_patch.sga
archive.02 = GameAssets\Archives\GameArt_DELTA.sga
archive.03 = GameAssets\Archives\GameArt.sga
archive.04 = GameAssets\Archives\GameArtEnvironment_DELTA.sga
archive.05 = GameAssets\Archives\GameArtEnvironment.sga
archive.06 = GameAssets\Archives\GameArtEnvironmentTextures_DELTA.sga
archive.07 = GameAssets\Archives\GameArtEnvironmentTextures.sga
archive.08 = GameAssets\Archives\GameMaps_DELTA.sga
archive.09 = GameAssets\Archives\GameMaps.sga
archive.10 = GameAssets\Archives\GameDefault_DELTA.sga
archive.11 = GameAssets\Archives\GameDefault.sga
Features to come soon:
Replace the force commanders weapon part (which was deleted due to IMBAniss.) to helmet changer each one gives the commander different abilitys.Changelist
1.1 (The one in my first post.)1.0 (Old and first version.)Code:Made the force commander have a thunder hammer, and no longer has weapons (Due to IMBA ness and no animations.) Added Veteran squad to space marines. Given the Orks, and Eldar heroes there ranked wargear. Techmarines head is (sorta) teamcolourable, the primary colour changes the main part, and the 3rd is for the tint.
Code:The Warpspider now has a helmet. The Warlock has antlers. Made the rippers a different colour texture. Most of the space marines now have wargear (Will be done to other races.) The Force commander and some sergants have helmets Scouts now have helmets (Soon to be an upgrade in an update.) And the infamous Space Marine Tactical squad have the Aquila pattern armor
Old post
Disclamer, if anybody finds that this thread is disobeying the rules, please delete it then.
Warning, some of this may contain spoilers, if any body would like me to make another version without spoilers, just ask me.
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Ok, so this is the latest version of my wargear mod (lite version which doesn't include the other things for the races like the warlock gaining antlers and such.)
Features
The Force commander and some sergants have helmets (Avitus doesn't have one due to when I made most of the mod, it was during the beta phase of the game.)
Also the Force commander has Gabriels armour Including some wargear for scouts including the capes from the campaign, (oh and yeah, scouts have helmets now lol.)
And the infamous Space Marine Tactical squad have the
Aquila pattern armor, and more =O.
Lite version link is here:
http://files.filefront.com/Wargear+L.../fileinfo.html
The full version includes:
Most of the same features as the lite version, including more
The WarpSpider now has a helmet
The Warlock has antlers
Made a new tem texture for rippers.
Tyranids have there marks and such like they have in the campaign (Or if you gain ranks in the multiplayer.)
And more!
Full version link is here:
http://files.filefront.com/Wargear+F.../fileinfo.html
This mod will be upadated most of the time.
Things to do-list:
Give the normal tactical marines a assualt squad helmet, and vice versa.
Get the cape for the force commander working (Currently might not be able to do without editing the RBF files) Get Farseer fixed.
Any help on these will be appreciated greatly.
Credits:
Khyron+Shuma+Deathtrooper+GhostSprite for telling me that they wanted the stuff included. (And more.)
Copernicus(Got me into it.)+Corsix(His tools, and neverending modding)+Netrogor(For a nice campaign mod.)+Myself (lol) For being a good bunch of help-full modders *saluts* And more who helped the modding community



Disclamer, if anybody finds that this thread is disobeying the rules, please delete it then.


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