Ok, put this list together in November, first attempt with the new codex, due to work I've only had a couple of chances to play with it. Managed to tie both but I'm disappointed with the performance so far. I'm planning to make a few changes but I would love to get some feedback from you guys first.
I'm no powergamer but I would like a more efficient, competitive and BALANCED list with no points wasted on stuff that doesn't matter. Balance is key here, I want a 'take all comers' list that can adapt, so please no themed suggestions (i.e. all dreads, all drop pods, etc.)
With that being said, I am open to all recommendations and criticism - anything that will help me improve the list. I've also got way too many Space Marine models so I can field just about anything.
Changes I'm currently considering:
Dropping one assault squad for another Tac Squad or AssTermies
Switching Dreadnought missle launcher to power fist
Switching Chaplain for Captain/Librarian
Rhino/Drop Pod for Sternguard
Upgrade Tac Rhino to Razorback
What do you think?
ORIGINAL LIST
HQ
Chaplain
Jump Pack
Digital Weapons
HQ Total 125
Troops
Tactical Squad
Additional Squad Members 5
Flamer
Missile Launcher
Power Weapon
Razorback w/ Heavy Bolters
Tactical Squad
Additional Squad Members 5
Flamer
Missile Launcher
Power Weapon
Rhino
Scout Squad
Additional Squad Members 5
Sniper Rifles
Heavy Bolter
Troops Total 590
Elites
Sternguard Veteran Squad
Additional Squad Members 5
Powerfist 25
Dreadnought
Multi-Melta
Storm Bolter
Dreadnought
Twin Linked Lascannon
Missile Launcher
Elites Total 505
Fast Attack
Assault Squad
Additional Squad Members 5
Flamers 2
Powerfist
Assault Squad
Additional Squad Members 5
Plasma Pistols 2
Powerfist
Fast Attack Total 480
Heavy Support
Whirlwind
Vindicator
Thunderfire Cannon
Heavy Support Total 300
Army Total 2000



