Okay, I need to know a things in Corsix's mod studio. Here they are:
*How do you make buildable trenches?
*I know how to make the radio team, but my abbilities won't show up!?
Okay, I need to know a things in Corsix's mod studio. Here they are:
*How do you make buildable trenches?
*I know how to make the radio team, but my abbilities won't show up!?
Last edited by LCC; 16th Apr 09 at 9:24 AM.
#2
So any changes you make don't show up? You have to edit the .module file for v2.501, the module that the modstudio makes won't work, and the target line in the shortcut should be -mod My_Mod -dev.
You have to add the squad name into the spawner thing,(copy the others and replace the last bit with your new squad) and make sure that they have a unique ui number.
If you mean that nothing appears at all, then Celestial said what you need to know.
#5
No units at all (including the MG, Mortar and Sniper)? Or just the ones you made?
Please give a detailed report of what you did.
In The all around mod all the units in the weapon support center, was transfered to the barracks, Yes only my units I can't see.
then it only can be you have the false ui_group or false ui_id's that are used by others.
How do I make my own?then it only can be you have the false ui_group or false ui_id's that are used by others.
in the builtmenu of your support_weapons_center (ebps) you have under spawner_ext/squad_table your squads you wish to spawn. each with a unique number that represent the order inside the builtmenu. these number you need in each unitsquad (sbps) under squad_ui_ext/ui_group_position. check the existing squads for that building, which ui_group_position they have.
the ui_group seems to be not defined, my fault.
sorry i have use ui_id instead of ui_group_position (ui_id is a term of programming for that). it means the id-number of of the position inside the menu.
Oh, but I don;t understand my units are dislpayed at the barracks, but when I add them to to weapon support center, they don't show up.
that was my intension behind ui_group, but it is defined at unit-ebps (engeneer_ext/construction_menus/construction_menu_##/construction_type). that type, that are defined in this position must be corresponding with the type (construction_ext/construction_menus/construction_menu_entry_##) in the building itself. This type defines, what can this building constructing or spawning. add for your new unit an construction_type, that are defined in the building. I hope you can follow these steps.
when it shows up in the barracks, look in barracks, wich types are there defined and compare these with the building you would built the unit.
Last edited by Jagdpanther; 15th Apr 09 at 11:42 AM.
Thanks, it works!!! Thanks you very much. All I id was copy the construction_ext and spawner form the barracks and put them in weapon support center.
this is much a little more than you need but when it will work for you it's ok. now you have two buildings with identical spawnlists.![]()
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