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Company of Heroes: World at War (V 2.6 compatible)...V1.1 Released!

  1. #101
    Member rev_draconis's Avatar
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    kewl can't wait
    Insanity is the exception in individuals. In groups, parties, people, and the times, it is the rule.

    - Nietzche -

  2. #102

    1.1 released

    OK here it is...
    Company of heroes: World at War v1.1 is released!

    it contains bug fixes for all the reported bugs as well as a little balancing for OF factions
    additionally, the saturation of the tracers has been toned down so it doesnt seem as much like something out of a sci-fi film.

    http://www.filefront.com/16255597/COHWAW1-1.zip/
    The Wise One
    ----------------------------------------

    CoH: World at War is out! give it a try:
    http://forums.relicnews.com/showthread.php?t=222807

  3. #103
    Member rev_draconis's Avatar
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    kewl, notices a few icons and ucs ranges are missing and all the infantry units seem to have and extra animation tagging along with them.

    http://img200.imageshack.us/img200/5...lic00000gq.jpg

    don't know if its just me or what but fig'd I would post it for you to see.

  4. #104
    Yeah i just tested it and im not getting either of those errors...

    did you just copy and paste the folder over your old folder?

    that may have created issues...its probably best to just do a full delete and then paste the whole folder in there...

  5. #105
    Member rev_draconis's Avatar
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    will try that but was having the animation error with 1.0 also



    just completely unintalled and reinstalled, still getting anim. error

    http://img219.imageshack.us/img219/2726/relic00001t.jpg

    it doesn't seem to affect gameplay, just annoying as hell! lol.
    Last edited by rev_draconis; 26th Apr 10 at 5:07 PM.

  6. #106
    hmmm...perhaps it has to do with other mods you have installed?

    try moving them out of the COH folder temporarily and see what happens...

  7. #107
    Member rev_draconis's Avatar
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    Will try that, only have Normandy ET:1944 and Eastern Front installed besides yous.

    removed all except yours, still get the tripod anim.,

    was wondering could it because I only have vCoH installed?

    Don't have OF or ToV yet.

  8. #108
    another thing...what version of COH do u have installed?

  9. #109
    Member rev_draconis's Avatar
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    patched to 2.601

  10. #110
    Hmmm...well i know how to fix it, so do u have modstudio on ur computer?

  11. #111
    Member rev_draconis's Avatar
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    sure 5.5, use it for my DoW mod that i'm working on.

  12. #112
    ok well say open COH mod, open up CODWeapons, and go to data\art\models\races\common

    open commonmeshes.abp and delete the m1919 tripod line...that should get rid of the trailing mgs...if not, try deleting the other MG tripods in there till u find the one causing the issue

  13. #113
    Member rev_draconis's Avatar
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    not a problem will do.

    like I said AFAIK it doesn't affect gameplay, its just knda annoying


    from looking at that file it only shows this tripod line

    "..\\Axis\\Soldiers\\Weapons\\MG42_Heavy_Tripod_Sync",

    ------------------------------------------------------------

    that hadn't fixed the problem, so I tried a few others lines still no dice, finally just removed the whole file and it went away.

    Will play test now to see if changes anything in gameplay. Thanks for the help and sorry for all the trouble.
    Last edited by rev_draconis; 26th Apr 10 at 8:54 PM.

  14. #114
    removing the file will cause some weapons not to work with all infantry (they will be invisible)...just try removing all the lines that have to do with machine gun or MG or HMG or LMG...one of those causes the problem im sure

  15. #115
    Member rev_draconis's Avatar
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    yea, I went back and started digging around, because the german smg's had disappeared.

    Was trying to change the original, the first time around, not the one you had edited, but finally got it fixed.

    Thanks again for all your help.

  16. #116

    Locks up when exiting

    Hi,

    Everytime I exit the game after saving it locks up with loading on the screen and I have to go to task manager to end it.

    Any ideas on whats happening and how to fix it.

    I think when a mission is complete and I leave the game at that time it does exit ok

    Thanks

  17. #117
    this is a bug that i never could figure out...i think it has something to do with packing the mod to an SGA so it can be played on the new version of COH without having to redo the entire thing...in layman's terms, its a compatability issue from the update.
    unfortunately, i dont know how to fix it, so unless anyone else has any ideas, i would say just be ready with the task manager whenever you want to save

  18. #118
    Banned nsdap's Avatar
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    hey
    1_can u make the soldiers jump over short walls that will be more realistic
    2_can u make every tank shell and mortar shell and art shell....etc cost 1 mun
    (when the tank fire a shell we lose 1 mun) that will be great too
    3_can u put surrender mod inside ur mod

    ----------

    hey
    1_can u make the soldiers jump over short walls that will be more realistic
    2_can u make every tank shell and mortar shell and art shell....etc cost 1 mun
    (when the tank fire a shell we lose 1 mun) that will be great too
    3_can u put surrender mod inside ur mod

  19. #119
    Member ds_vet9091's Avatar
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    Would kile to DL this, Liked the previous version, but the link doesn't work.

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