Welcome to Company of Heroes, World at War:
This mod started as a minor weapons adjustment to make the guns behave like in COD, but evolved into much more.
V1.1:
- fixes all reported bugs
- some rebalancing of OF units
- the saturation of the tracers has been toned down so it doesnt seem so much like something out of a sci-fi film.
http://www.filefront.com/16255597/COHWAW1-1.zip/
V1.0:
This version of the mod is at least 4x bigger than the previous version, with all the bugs fixed and TONS of new additions
The current features of the mod are as follows:
-weapons rebalancing
-weapons reallocation
-health regeneration for most infantry
-perks for individual units:Click to view list
infantry:
stopping power
steady aim
juggernaut
iron lungs
second chance
flak vest
endurance
explosives training
vehicles:
leadfoot
greased bearings
ordinance training
-universal perks purchasable at upgrade buildings:Click to see full list
bandolier
flamethrower
camo
recon plane
deep impact
sleight of hand
special grenades
bazooka
bouncing betties
bomb squad
-numerous new units:Click to See full list
Allies:
Browning Team
Russian Recruits
Mixed Combat Squad
Elite Sniper
Axis:
MG42 Team
PE:
Banzai Squad
& more
-added direct fire to many units
-new Weapons:Click to View
Browning
PPSH
PTRS
Molotov Cocktails
& more
-reworked veterancy
-incorporation of TOV vehicles
-'Last Stand' for weapons teams and support squads
-many new garissonable objects:Click to view list
burnt busses
oak trees
hedgerows
haystacks
hay bales
-new skins for last stand and other new units
-new icons for most new units
-new 'old' veterancy symbols
-new COH Logo & loading screen
-new more saturated FX for more vibrant action
-new colored tracers for snipers, MG's, and pistols
-all bugs from last version fixed
-and a lot more i cant remember at the moment
OLD VERSION
V0.8(old):
The current features of the mod are as follows:
-weapons rebalancing
-weapons reallocation
-addition of 'perks' (stopping power, steady aim, juggernaut, flak vest, and much more...)
-vehicle perks
-reworked veterancy
-increased lethality
-many new units (such as russian recruits, elite PG's, and more...)
-incorporation of all new TOV vehicles
-addition of direct fire to some powerful tanks, snipers, etc.
-all new COH logo & pause menu
-many new garrisonable objects( eg. snipers can garrison in haystacks[thanks LD!] and trees{only large oaks atm}[my own creation]...infantry can even garrison busses)
-new veterancy symbols (actually some of them are the OLD ones)
-infantry health regeneration
-'Last Stand' for some units
-Bouncing betties, PPSH, Molotov cocktails, tabun gas, and other new weapons
-and a lot more i cant remember at the moment
This is a Beta V 0.8 release:
it s fairly well polished, although the CW and PE are not as extensively tested.
it is 100% compatible with v2.501 and incorporates all factions
this mod adds a lot to the game and makes it feel a lot like Call of Duty World at War.
it is fairly well polished, although the CW and PE are not as extensively tested.
it is 100% compatible with v2.501 and incorporates all factions
this mod adds a lot to the game and makes it feel a lot like Call of Duty World at War.
To install:
extract files
put the CODWeapons folder and the CODWeapons.module into your Company of Heroes directory
To make a shortcut:
right-click on RelicCOH.exe and hit create shortcut
right-click and go into properties
add -dev -mod CODWeapons to the end of the target field (outside the quotes)
done!
give it a try and please give feedback:
COD WaW
please note that all bugs between here and post #63 are related to version 0.8 and have been fixed in this version.
Screenies attatched!


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