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MrScruffs "Skins and Models" REWORK OF A MONSTER (06.12.09)

  1. #151
    Member pojarsma's Avatar
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    Mr scruff Can u please show us a video with the jagdtiger in action? (maybe Youtube)

  2. #152
    What ever happen to that awsome panther u were going to release i love that panther lol

  3. #153
    any word on that tasty comet? too much nazi and not enough tea =P

  4. #154
    Quote Originally Posted by pojarsma
    Mr scruff Can u please show us a video with the jagdtiger in action? (maybe Youtube)
    yeah - soon...
    Quote Originally Posted by Khorney
    any word on that tasty comet? too much nazi and not enough tea =P
    comet is not my modell - belongs to mystic-car

  5. #155
    Banned georider's Avatar
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    The majority of the Allied Armor is made by relic only few models did not like M-20 ,M-24 (which have saw action at 1945) etc. Rilic did not pay so much attention in models like 234 with pack 40 or 234/4 , Panzer III /N ,jagedpanzer IV , pack 40 , sdkf 10 with 20 mm aa gun , JajedTiger, Wespe, etc etc.

  6. #156
    Aye was wondering about the comet too, finally something to replace the firefly

    So how are you planning on releasing the new units if you dont mind me asking?

    You could add them in as a replacements so people dont necessarily have to lose an exisiting unit or risk their game getting unbalanced

    The tutorial for it is here

    http://forums.relicnews.com/showthread.php?t=228869

    Good work and good luck

  7. #157
    I too was woundering about that panter. But If Scruff's busy with other projects thats understandabul. Eather way keep up the fantastic work!

  8. #158
    Member pojarsma's Avatar
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    Do I have to do the threads or can I leave them? (When making a model)

  9. #159

    please help

    I love your skins but until you tell me how to install them in TOV, i believe from the posts some one else asked the question.

  10. #160
    Member tyler4171's Avatar
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    I love your skins but until you tell me how to install them in TOV, i believe from the posts some one else asked the question
    yea the other person was you.
    @MrScruff F**king awsome skins/models mate cant w8

    Back To Basics Forum: http://www.btbmod.com/

  11. #161
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    Tanks with different Rust spots Look great!

    The skin are perfect but just one problem.

    For the models like tanks can the rust spots be different so that two same tank model will not be the same and it add more realistic to the game and more fun. (as the rust spots is very obvious in the moddle so not like those without spot but with paint only)

    Minor works for changing the rust spots only but may invloved lot of work to change to the program to make it appear randomly in the game.

  12. #162

  13. #163
    Member Soldier13's Avatar
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    Nice.It looks and feels like it was in the original all along.
    "Fire and maneuver.That's the name of the game."

  14. #164
    Member pojarsma's Avatar
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    very nice

  15. #165
    Not that it seems very likely- but could the jagdtiger skin/model be used a a replacement for the jagdpanther (with the same stats) installed with the skininstaller and be used in online play?

    I guess not, but it just made me drool... Nice work McScruff

  16. #166
    Banned GnigruG's Avatar
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    Why isn't the gun barrel animated? It doesn't move horizontally and vertically when aiming like it should. Maybe that's why the turning sped of a whole vehicle has to be too high. I hope it's going to be fixed.

  17. #167
    Quote Originally Posted by GnigruG
    Why isn't the gun barrel animated? It doesn't move horizontally and vertically when aiming like it should. Maybe that's why the turning sped of a whole vehicle has to be too high. I hope it's going to be fixed.
    - no time for that jet - but i know how this goes...

    just a test...
    Last edited by MrScruff; 22nd Jul 09 at 12:02 AM.

  18. #168
    Banned georider's Avatar
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    ot that it seems very likely- but could the jagdtiger skin/model be used a a replacement for the jagdpanther (with the same stats) installed with the skininstaller and be used in online play?
    JagedTiger must have equal stats as Tiger II and the swap must be between these two.

  19. #169
    But that would not work in online multiplayer.... with turret issues etc... Oh well, thanx Geo.
    Last edited by marthalouise; 22nd Jul 09 at 7:58 AM.

  20. Modding Senior Member Company of Heroes Senior Member  #170
    Celéstial by heart Celution's Avatar
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    Very nice MrScruff! Please let me make a reward unit for this, for you! (PM me for it).
    Last edited by Celution; 22nd Jul 09 at 10:37 AM.

  21. #171
    You don't need them to have equal stats for a reward unit swap, they just need to be of equal value. The Jagdtiger and Kingtiger are of fairly close value, just need to assign some plausible drawbacks (lack of turret, slow speed, etc.) and you end up with a balanced reward unit.

  22. Company of Heroes Senior Member  #172
    Moderator Lethal Dosage's Avatar
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    Not that it seems very likely- but could the jagdtiger skin/model be used a a replacement for the jagdpanther (with the same stats) installed with the skininstaller and be used in online play?
    If you can get your hands on the model and skin files... then yes, so long as the model files are named and placed properly to replace the Jagdpanther, you could install it with the skin installer and use the model.

  23. #173
    zs766
    Guest
    Well...
    nice StuG!

    But I don't think it's good about flag on Hull
    PZ4 and Gwagon..

  24. #174
    Member MajorWAA's Avatar
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    @MrScruff Just wondering if it is possible to do the same foliage things on infantry skins nrm files (or however you do it) as you do on the vehicle skins. Might be interesting to see a sniper in some sort of foliage camo suit, A "Ghillie suits" or "Yowie suit" as we call here in Australia.

    Cheers

    Here is a link:

    http://www.ghilliesuitsonline.com/
    Last edited by MajorWAA; 26th Jul 09 at 2:11 AM.

  25. #175
    That's freaking great news Lethal Dosage!

    McScruff, (we could do this ourselves off course,) I am sure A LOT of us skin junkies with love to use your jagdtiger as a jagdpanther replacement. Would you be interested in releasing it with as such?

    Anyways- great work!

  26. #176

  27. #177
    Member pojarsma's Avatar
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    oh my god really cool panther changing the model 2 I guess

  28. #178
    no - no new model:

    the foliage is a new rgm-file and added in abp.
    ...you can use the foliage on every other panther!

  29. #179
    Banned georider's Avatar
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    The front bushes are excellent add on , you also leave the add on 's that you add with the modify of NRM , this is good ,though the side tree staff is kind strange , very good approach.

  30. #180
    Member DemoSS's Avatar
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    Does the foliage lagging while vehicle is moving or it moving smoothly?

  31. #181
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    It basically a model mix, so no it should't, it's like the new vehicles in BotB.

  32. #182
    Quote Originally Posted by DemoSS
    Does the foliage lagging while vehicle is moving or it moving smoothly?
    watch the video...

    http://www.youtube.com/watch?v=_dbJrowm0HA

  33. #183
    Member DemoSS's Avatar
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    Oh, sorry, didn't see the link.. Very good work!

  34. #184
    wait, i don't quite understand what you've done with that, have to added foliage floating on the panther then mixed it so it looks part of the model or something?

    looks good either way

  35. #185
    foliage is a own rgm file...

    abp file looks like this:

    "Panther",
    "..\\..\\..\\axis\\decals\\panther_decals",
    "..\\..\\Soldiers\\Vehicles\\Gunner_Turret",

    hope you understand me - panther_decals is a new file...

    greez
    Last edited by MrScruff; 2nd Aug 09 at 12:52 PM.

  36. #186
    That looks amazing.

    Are you going to do that to your existing skins as well?
    Sup! It's kaoS from Electrofish Studios

  37. #187


    download-links:
    panther skin:
    http://www.file-upload.net/download-...nther.zip.html
    panther foliage:
    http://www.file-upload.net/download-...ecals.zip.html

    ...put decals folder in axis-folder in data and, change
    panther.abp file to this:

    "Panther",
    "..\\..\\..\\axis\\decals\\panther_decals",
    "..\\..\\Soldiers\\Vehicles\\Gunner_Turret",

  38. #188
    Member 130Th Panzer's Avatar
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    Thats a very good skin. KEEP UP THE GOOD WORK!

  39. #189
    Member Soldier13's Avatar
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    This is so awesome MrScruff.So I suppose this means that it can be eventually added to all tanks right?

  40. #190
    Quote Originally Posted by Soldier13
    This is so awesome MrScruff.So I suppose this means that it can be eventually added to all tanks right?
    yes and no - this foliage is especial for panther...
    to other tanks = would be "ähm" luck

  41. #191
    Banned georider's Avatar
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    yes and no - this foliage is especial for panther...
    to other tanks = would be "ähm" luck
    You cover me , Excellent work mate , I like it a lot now that I have pay a more close look.

  42. #192
    My extremely limitid IQ prevents me from figuring out how to adding the foliage to other tanks.

    If anyone could be bothered to to a complete step by step, I would be much obliged.

    And fantastic work McScruff.

  43. #193
    First place the decals folder into data\art\models\races\axis.

    Then the panther skin into ...axis\vehicles\panther\panther\model and extract the panther.abp from your WW2Art.sga in your COH Archives using Corsix.

    Edit the .abp by adding this line:
    "..\\..\\..\\axis\\decals\\panther_decals",

    Save it and place the .abp file into ...axis\vehicles\panther.

    Install the skin using Skininstaller and you should be all set.

  44. #194
    download this: (panther & decals)

    http://www.file-upload.net/download-...ecals.rar.html

    install via skin-installer:

    and you have no online-problems!

  45. #195
    Banned georider's Avatar
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    The decals also working on every panther V and they are excellent , I have test these in one of my Panthers. Excellent work . Are you have any more ideas about Stug or Panther IV?

  46. Company of Heroes Senior Member  #196
    Moderator Lethal Dosage's Avatar
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    Awesome MrScruff! Finally mixing unanimated models to vehicles has an upside!

    I'd be great if you had the time to make a variety of foliage models which can be mixed with various vehicles. I think at the very least the common Axis vehicles would love some foliage (PzIV, StuGIV, Sdkfz250, Sdkfz251, Tiger and the Opel Blitz), i think you could probably save some time and only make a couple of generic models to suit basic model sizes;
    1. Long vehicles (Opel Blitz & CCKW 352 trucks & the assorted Halftracks)
    2. Small tanks (Stuart, Tetrach)
    3. Medium tanks (PzIV, StuGIV, Sherman, Cromwell, etc.)
    4. Large Tanks (Churchill, Pershing, Tiger, King Tiger, etc.)

    But of course it's up to you if you want to actually make a pack, and wether you want to do a foliage model for each vehicle or just a set of generic models which'll fit various model sizes (or if thats even possible). Either way it's very promising, and you've done well!

  47. #197
    Member Xalibur's Avatar
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    Hi scruff,
    here are some original photos of german camouflaged tanks, using brushwood... perhaps you can use these as inspiration for further decals

    camouflaged german tanks


  48. #198
    Hey!

    The skininstaller version of the panther works beautifully, and the foilage looks fantastic! However, I prefer my skins camoed, so I used another skin to overwrite the current one. The foilage remained and looked great, but all the 'bits' like wire etc were gone (Except the marks- u know what I mean) Are these implemented in the SKIN itself, or could I use the details together with the foilage?

    Keep up the awesome work!

  49. #199
    Banned georider's Avatar
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    if you want a cammo version on panzer I will make one in the future , although that i believe that his sand version is excellent.

  50. #200
    The sand version rocks, but I am personally a huge fan of three coloured panzers And cool Georider. I'll keep an eye on yer thread.

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